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High angle Mid shot ‘Soundtrack leffects/dialogue/atmos/music) Dialogue ‘Atmospheric sound High angle mid shat ‘Soundtrack (efects/dialogue/atmos/music Dialogue ‘Atmospheric sounds ofthe prison. Eg. gates closing, bells tinging, people speaking | shot duration | 6seconds yes and a white ‘Atmospheric sounds ofthe prison. Eg. gates closing, bells 8 aking on cone) Wy —s ‘The brothers’ are in shock about what Stretch has done but tell the team they need to go now. Mise en scene ‘The brothers both look frustrated but still cant make it suspicious for the rest ofthe prison. They will be wearing grey joggers and a white top. There wil room seem dark and dull. The setting will be in a prison cell Camera (shot/movement/angle} Long shot low angle ‘Soundtrack (effects/dialonue/atmos/musicl Dialogue ‘Atmospheric sounds ofthe prison. E.g. gates closing, bells ringing, people speaking. ‘Shot duration 7 seconds wearing grey joggers and a ting to make the room seem. dark and dull. The setting willbe in a prison cell ‘Camera (shot/movement/ansle) High angle Dialogue ‘Atmospheric sounds of the prison. €g. gates closing, bells ‘ringing, people speaking. ‘hat duration 7 seconds | snotoumber 72 | Action | One by one they enter the hole. They all quickly climb into the hoe. They wil be wearing grey | joggers and a white top. There wil below lghting to make the | room seem dark and dull, the setting wil ben a prison cll Camera (shot/movement/angle} High anele Long shot | Soundtrack leffects/dialogue/atmos/musich | | Diatogue ‘Shot duration | 6 seconds. looking determined but a bit nervous about the be wearing grey joggers and a white top. There ‘The setting will be in the passage for the escape. ‘Camera (shot/movement/angle} Long shot High angle Track ‘Soundtrack (efects/dialogue/atmos/music) Sound effects: Footsteps Dialogue ‘Shot duration | 6 seconds. areal aN 1g determined but a bit nervous about the wearing grey joggers and a white top. There ‘make the passage seem dark and dull he passage for the escape. HN ‘Action Once they get tothe fire tunnel they run towards freedom. Sound effects- Footsteps Dialogue 7 seconds, ‘Shot number 61 ‘Action Officer stone is doing a cell check for the brothers’ cell but when there is no one there he calls the alarms. | Mise-en scene | He is calm before he enters the cell but then his face changes, | into anger. He willbe wearing a normal attire for a guard. | There will be low lighting. The setting willbe in the corridor of the cells tmospherie sounds of the prison. Eg. gates losing, people speaking. ‘Shot duration “6 seconds screams wit guard. There: ‘Camera (shot/movement/angle) High angle Mid shot ‘Soundtrack leffects/dialogue/atmos/music) Dialogue [Atmospheric sounds of the prison. Eg. gates closing, people speaking. ‘Shot duration 7 seconds. ‘Action Officer stone gets information that other cell mates are Low angle Close up Dialogue ic sounds of the prison. Eg. losing, people ‘The boys are running and can see the light and the end of the tunnel. escape. Spundetletwtodtstees TOW = ONG IE Dislogut Jon ene Dialogue Sound effects -footsteps ‘shot duration 6 seconds. | They hit a sudden stop because they hear the alarm go off ‘Mise en scene They all have panic on their face but they have no clue what to Ibe wearing grey joggers and a white top. There ‘to make the passage seem dark and dull Dialogue lene | Second finished for the rest grey joggers and a white ‘make the passage seem dark ie passage for the escape. ‘Camera (shot/movement/angle) Mid shot Low angle ‘Soundtrack lefects/dialogue/atmos/music) Dialogue ‘shot duration 7 seconds Luka makes sure they don’t stop and they run towards the end, of the tunnel. Sontecdvten Close U0 fou Ag It Dialogue JU ‘Soundtrack (effects/dialogue/atmos/music) Sound effects- Footsteps Dialogue ‘Shot duration | 6 seconds. Sound effects: Footsteps Dialogue ‘Shot duration, 6 seconds. | S seconds Mise-en scene Luka is upset but happy his brot rey joggers and a white top. Thi twill be at night time. The setting wi passage. ‘Camera (shot/movement/ansle) High angle Mid shot ‘Soundtrack efects/dialonue/stmos/music Dialogue Shot duration 7 seconds os AAA dba ir | Shot number 93 ‘Shot number ‘Action ‘Action ee | ‘Mise en scene a i“ noe ae o =I | on ‘Camera (shot/movement/angle) a Soundtrack (effects/dialogue/atmos/musicl ‘Shot duration - autelidan| Action Luka runs back into the prison. itwill be at night time. The setting passage. ‘Camera (shot/movernent/angle} {ong shot Track High angle Soundtrack effects /dialopue/atmos/music) Sound effets- Footsteps Dialogue ‘Shot number 92 ‘Action ‘Brock shouts at him and tries to climb back over the gate but the group grab him. Dialogue ‘Shot duration B seconds.

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