High angle
Mid shot
‘Soundtrack leffects/dialogue/atmos/music)
Dialogue
‘Atmospheric sound
High angle
mid shat
‘Soundtrack (efects/dialogue/atmos/musicDialogue
‘Atmospheric sounds ofthe prison. Eg. gates closing, bells
tinging, people speaking
| shot duration
| 6seconds
yes and a white
‘Atmospheric sounds ofthe prison. Eg. gates closing, bells
8 akingon
cone)
Wy
—s
‘The brothers’ are in shock about what Stretch has done but
tell the team they need to go now.
Mise en scene
‘The brothers both look frustrated but still cant make it
suspicious for the rest ofthe prison. They will be wearing grey
joggers and a white top. There wil
room seem dark and dull. The setting will be in a prison cell
Camera (shot/movement/angle}
Long shot
low angle
‘Soundtrack (effects/dialonue/atmos/musicl
Dialogue
‘Atmospheric sounds ofthe prison. E.g. gates closing, bells
ringing, people speaking.
‘Shot duration
7 seconds
wearing grey joggers and a
ting to make the room seem.
dark and dull. The setting willbe in a prison cell
‘Camera (shot/movement/ansle)
High angle
Dialogue
‘Atmospheric sounds of the prison. €g. gates closing, bells
‘ringing, people speaking.
‘hat duration
7 seconds| snotoumber 72
| Action
| One by one they enter the hole.
They all quickly climb into the hoe. They wil be wearing grey
| joggers and a white top. There wil below lghting to make the
| room seem dark and dull, the setting wil ben a prison cll
Camera (shot/movement/angle}
High anele
Long shot
| Soundtrack leffects/dialogue/atmos/musich
|
| Diatogue
‘Shot duration |
6 seconds.
looking determined but a bit nervous about the
be wearing grey joggers and a white top. There
‘The setting will be in the passage for the escape.
‘Camera (shot/movement/angle}
Long shot
High angle
Track
‘Soundtrack (efects/dialogue/atmos/music)
Sound effects: Footsteps
Dialogue
‘Shot duration |
6 seconds.areal
aN
1g determined but a bit nervous about the
wearing grey joggers and a white top. There
‘make the passage seem dark and dull
he passage for the escape.
HN
‘Action
Once they get tothe fire tunnel they run towards freedom.
Sound effects- Footsteps
Dialogue
7 seconds,‘Shot number 61
‘Action
Officer stone is doing a cell check for the brothers’ cell but
when there is no one there he calls the alarms.
| Mise-en scene
| He is calm before he enters the cell but then his face changes,
| into anger. He willbe wearing a normal attire for a guard.
| There will be low lighting. The setting willbe in the corridor of
the cells
tmospherie sounds of the prison. Eg. gates losing, people
speaking.
‘Shot duration
“6 seconds
screams wit
guard. There:
‘Camera (shot/movement/angle)
High angle
Mid shot
‘Soundtrack leffects/dialogue/atmos/music)
Dialogue
[Atmospheric sounds of the prison. Eg. gates closing, people
speaking.
‘Shot duration
7 seconds.‘Action
Officer stone gets information that other cell mates are
Low angle
Close up
Dialogue
ic sounds of the prison. Eg. losing, people
‘The boys are running and can see the light and the end of the
tunnel.
escape.
Spundetletwtodtstees TOW = ONG IE
Dislogut Jon ene
Dialogue
Sound effects -footsteps
‘shot duration
6 seconds.| They hit a sudden stop because they hear the alarm go off
‘Mise en scene
They all have panic on their face but they have no clue what to
Ibe wearing grey joggers and a white top. There
‘to make the passage seem dark and dull
Dialogue
lene
| Second
finished for the rest
grey joggers and a white
‘make the passage seem dark
ie passage for the escape.
‘Camera (shot/movement/angle)
Mid shot
Low angle
‘Soundtrack lefects/dialogue/atmos/music)
Dialogue
‘shot duration
7 secondsLuka makes sure they don’t stop and they run towards the end,
of the tunnel.
Sontecdvten Close U0
fou Ag It
Dialogue
JU
‘Soundtrack (effects/dialogue/atmos/music)
Sound effects- Footsteps
Dialogue
‘Shot duration
| 6 seconds.
Sound effects: Footsteps
Dialogue
‘Shot duration,
6 seconds.| S seconds
Mise-en scene
Luka is upset but happy his brot
rey joggers and a white top. Thi
twill be at night time. The setting wi
passage.
‘Camera (shot/movement/ansle)
High angle
Mid shot
‘Soundtrack efects/dialonue/stmos/music
Dialogue
Shot duration
7 secondsos
AAA
dba ir
| Shot number 93 ‘Shot number
‘Action ‘Action
ee
|
‘Mise en scene
a i“
noe ae
o =I
| on ‘Camera (shot/movement/angle)
a
Soundtrack (effects/dialogue/atmos/musicl
‘Shot duration-
autelidan|
Action
Luka runs back into the prison.
itwill be at night time. The setting
passage.
‘Camera (shot/movernent/angle}
{ong shot
Track
High angle
Soundtrack effects /dialopue/atmos/music)
Sound effets- Footsteps
Dialogue
‘Shot number 92
‘Action
‘Brock shouts at him and tries to climb back over the gate but
the group grab him.
Dialogue
‘Shot duration
B seconds.