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The Effect of Novel Attributes on Product

Evaluation

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ASHESH MUKHERJEE
WAYNE D. HOYER*

Many technological innovations introduce attributes that are novel or completely


unknown to a large number of consumers. For example, recently introduced at-
tributes such as GPS in cars or I-Link in computers are likely to have been novel
to many consumers. Past research suggests that the addition of novel attributes
is likely to improve product evaluation and sales, since consumers interpret these
attributes as additional benefits provided by the manufacturer. However, this article
demonstrates that the positive effect of novel attributes holds only in the case of
low-complexity products. In the case of high-complexity products, the addition of
novel attributes can actually reduce product evaluation because of negative learn-
ing-cost inferences about these attributes. Further, the positive and negative effects
of novel attributes on product evaluation are accentuated by external search for
information when the information discovered through search is ambiguous in na-
ture. Finally, it is shown that the negative effect of novel attributes on the evaluation
of high-complexity products can persist even after consumers are given explicit
information about the benefits of novel attributes. A key marketing implication of
these findings is that novel attributes may contribute to technophobia, or consumer
resistance toward technological innovation.

F irms often try to improve and differentiate their prod-


ucts by introducing additional product features or at-
tributes. These additional attributes may vary in their de-
et) generally improves product evaluation (see Carpenter,
Glazer, and Nakamoto 1994; Meyers-Levy and Tybout
1989; Nowlis and Simonson 1996). Further, this positive
gree of familiarity to consumers. While some attributes, impact has been shown to be a robust phenomenon, per-
such as high fuel economy for a car, are likely to be very sisting even when the attributes are irrelevant (Carpenter
familiar, others may be completely unfamiliar or novel to et al. 1994) or potentially harmful for the product in ques-
most consumers. Such novel attributes have been intro- tion (Meyers-Levy and Tybout 1989). However, other re-
duced in a range of products, including computers (e.g., search indicates that adding familiar attributes may not
Dell Dimension with “2X AGP” and “I-Link”), cars (e.g., always improve product evaluation. For example, it has
Volkswagen with “Fahrvergnügen”), and washing ma- been shown that the impact of familiar attributes on prod-
chines (e.g., Whirlpool with “fuzzy logic”). A key research uct evaluation depends on factors such as attribute-specific
question, therefore, centers on the impact of these novel associations (Broniarczyk and Gershoff 1997), brand price/
attributes on consumer judgment and choice (see Lehmann quality (Nowlis and Simonson 1996; Simonson, Carmon,
1999). and O’Curry 1994), and size of the choice set (Brown and
One stream of research has shown that adding familiar
Carpenter 2000).
attributes to a product (e.g., down filling to a winter jack-
Although these previous studies throw considerable
light on the effects of newly introduced familiar attri-
*Ashesh Mukherjee (e-mail: ash@management.mcgill.ca) is assistant butes, little is known about the effects of novel attributes
professor of marketing at McGill University, and Wayne D. Hoyer (e-mail:
wayne.hoyer@bus.utexas.edu) is the James L. Bayless/W. S. Farish Fund
on product evaluation. Drawing on the inference-making
Chair for Free Enterprise at the University of Texas at Austin. The authors and hypothesis-testing literatures, we identify two vari-
thank Susan Broniarczyk, Pat West, Vijay Mahajan, Thomas Burnham, ables, namely, product complexity and attribute infor-
Andrew Gershoff, David Mick, and the reviewers for their help during the mation discovered during search, which determine wheth-
development of this article. The authors also acknowledge the financial
support of the Faculty of Management Research Fund at McGill University er novel attributes have positive or negative effects on
and the Bonham Fund at the University of Texas at Austin. Please address product evaluation. Specifically, we investigate the role
all correspondence to Ashesh Mukherjee, Faculty of Management, McGill of product complexity when search yields ambiguous in-
University, 1001 Sherbrooke Street West, Montreal, Quebec H3A 1G5, formation (study 1) and unambiguous information (study
Canada.
2) about novel attributes.
462

䉷 2001 by JOURNAL OF CONSUMER RESEARCH, Inc. ● Vol. 28 ● December 2001


All rights reserved. 0093-5301/2002/2803-0008$03.00
NOVEL ATTRIBUTES 463

STUDY 1: THEORY usage (e.g., Alba and Hutchinson 1987; Hill, Smith, and
Mann 1987).1
Inference Making This argument is supported by two lines of research.
First, learning-cost inferences follow from the nature of
Past research indicates that, in many social and con- high-complexity products (i.e., they are more difficult to use
sumption contexts, individuals make inferences, or guesses and understand). Since knowledge acquisition requires cog-

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based on limited information (see Broniarczyk and Alba nitive effort, attributes of high-complexity products (in-
1994; Huber and McCann 1982). Because of the quick, cluding novel attributes) should be associated with high
relatively effortless, and widespread nature of inference learning cost and vice versa (see Farrell and Shapiro 1988).
making, and the lack of knowledge about novel attributes, Second, research on information overload suggests that in-
we argue that consumers frequently make inferences about dividuals are vigilant about the mental effort required to
these attributes. According to the cost-benefit framework of process information (e.g., Keller and Staelin 1987), and the
judgment and decision making (see Johnson and Payne need for cognition literature indicates that individuals are
1985), judgments are often based on an appraisal of both sensitive to cognitive effort (e.g., Cacioppo, Petty, and Mor-
potential benefits and costs, and the weights assigned to ris 1983). Thus, anticipated cognitive effort in the form of
benefits and costs depend on their relative diagnosticity for learning cost may be an important type of inference made
the task at hand. In the present case, we focus on one key about novel attributes. Note that high–learning cost infer-
benefit-related inference (i.e., value inference) and one cost- ences are likely to be negatively valenced, while
related inference (i.e., learning-cost inference) about novel low–learning cost inferences are positively valenced, since
attributes. individuals are generally said to be averse to mental effort
(see Fiske and Taylor 1984).
Value Inference. Novel attributes are most often en- If consumers make these two types of inferences (i.e.,
countered as part of marketing communications such as ad- value and learning cost) about novel attributes, then the
vertising, packaging, or point-of-purchase displays. We ar- effects of novel attributes on product evaluation are likely
gue that consumers use this marketing communication to be different for low- and high-complexity products. In
context as a cue to make value inferences about novel at-
the case of low-complexity products, individuals make high-
tributes, concluding that these attributes represent additional
value and low–learning cost inferences about novel attri-
value or benefit provided by the manufacturer. The notion
butes. Since both these inferences are positive in valence,
that consumers make value inferences about novel attributes
linear combinatorial models of attitude formation predict
is supported by at least two streams of research. First, re-
that the addition of novel attributes to low-complexity prod-
search on persuasion knowledge indicates that consumers
hold a key belief about the marketplace—that marketers seek ucts will improve overall product evaluation. In the case of
to design products and advertising that are maximally ef- high-complexity products, however, the impact of novel at-
fective at improving attitudes toward their products (see tributes on product evaluation is less clear. If consumers rely
Friestad and Wright 1994). If so, then the introduction of on high (positive) value inferences about novel attributes,
novel attributes should be interpreted by consumers as a then the inclusion of novel attributes should improve eval-
signal of additional value being provided by marketers. Sec- uation. If, on the other hand, consumers rely more on high
ond, as mentioned earlier, past research indicates that con- (negative) learning-cost inferences, then the inclusion of
sumers make positively valenced inferences about newly novel attributes should reduce product evaluation.
introduced familiar attributes, even when these attributes are A dominant research finding in psychology and consumer
irrelevant or evaluatively ambiguous (Carpenter et al. 1994). behavior has been that negative information is more im-
If consumers have a tendency to associate benefits with pactful than positive information (Herr, Kardes, and Kim
newly introduced familiar attributes, then novel attributes 1991; Skowronski and Carlston 1987). For example, it has
should also be interpreted positively as signals of added been shown that negatively valenced attributes generally
value. have a stronger influence on judgments of product quality
than either neutral or positive attributes (Fiske 1980). Sim-
Learning-Cost Inference. The cost-benefit framework ilarly, negative word of mouth has been shown to have a
suggests that consumers can also make negative inferences stronger impact than positive word of mouth (Herr et al.
about novel attributes. One important type of negative in- 1991), negative personality traits have been shown to have
ference could focus on learning cost. “Learning cost” refers the greatest impact on interpersonal judgments (Skowronski
to the cognitive effort required to accumulate the knowledge and Carlston 1987), and losses often loom larger than gains
necessary for effective usage (see Klemperer 1987; Shugan (e.g., Kahneman and Tversky 1979). These findings suggest
1980). Specifically, we argue that consumers make high–
1
learning cost inferences about novel attributes in high- Past research has usually defined product complexity as the extent to
complexity products (e.g., computers) and low–learning which a product is difficult to understand and use (e.g., Rogers 1983). We
argue that difficulty of use, and not difficulty of understanding, is the key
cost inferences about novel attributes in relatively low- dimension of complexity, since individuals are likely to be more concerned
complexity products (e.g., refrigerators). Here, product com- with effectively utilizing new products than with understanding their inner
plexity is the extent of new knowledge required for effective mechanics.
464 JOURNAL OF CONSUMER RESEARCH

that consumers are likely to rely more on negative learning- spite these indications of the importance of inferential hy-
cost inferences than on positive value inferences about novel potheses, consumer research has not yet investigated their
attributes in high-complexity products. Consequently, the role in hypothesis testing (Hoch and Deighton 1989).
addition of novel attributes to a high-complexity product is
likely to reduce product evaluation. The preceding argu- Multiple Hypotheses. Consumer hypothesis-testing re-
ments are summarized in the following hypotheses: search has generally considered only one hypothesis at a

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time, usually quality or price (e.g., Hoch and Ha 1986).
H1: As compared with the case where novel attributes However, recent research indicates that individuals can con-
are absent, the presence of novel attributes in low- sider multiple hypotheses simultaneously and that, at the
complexity products is likely to improve product testing stage, individuals focus on confirming only one dom-
evaluation. inant hypothesis in the set (Evett et al. 1994; McDonald
1990). For example, McDonald (1990) found that multiple
categorization hypotheses at different levels of abstraction
H2: As compared with the case where novel attributes (e.g., birds, birds that fly, animals) can be entertained about
are absent, the presence of novel attributes in a given exemplar (e.g., a sparrow), but only the dominant
high-complexity products is likely to reduce prod- hypothesis at the most accessible level of categorization
uct evaluation. (e.g., a bird) was subject to the confirmation bias.
However, value and learning-cost inferences may not be In the present case, we argue that value and learning-cost
the only factors determining the impact of novel attributes inferences constitute multiple inferential hypotheses about
on product evaluation. After making inferences, individ- novel attributes that are subsequently tested during search.
uals are likely to search for additional information to check In the case of low-complexity products, the two hypotheses
the validity of their inferences (e.g., Huber and McCann of high value and low learning cost are both positive in
1982). We propose that information found through search valence, representing different facets of desired quality.
interacts with initial inferences about novel attributes Hence, an overall positive hypothesis of value is likely to
through a hypothesis-testing process to influence final be tested in a confirmatory fashion during subsequent
product evaluation. search. If search yields ambiguous or mixed information
about the novel attribute, consumers are likely to pay more
attention to the positive part than to the negative part of the
Hypothesis Testing information found through search. Further, since confirmed
Individuals often form evaluative judgments through a hypotheses are likely to be held more confidently than un-
hypothesis-testing process where initial hypotheses about confirmed hypotheses, ambiguous search is expected to ac-
an object are tested using subsequently collected evidence centuate the presearch positive effect of novel attributes on
(see Hoch and Deighton 1989). A key finding is that hy- product evaluation described in hypothesis 1. In contrast,
pothesis testing shows a confirmatory bias whereby evi- for novel attributes in high-complexity products, consumers
dentiary information consistent with prior hypotheses has hold two hypotheses of opposite valence, namely, a posi-
greater impact than inconsistent information (Darley and tively valenced hypothesis of high value and a negatively
Gross 1983). In other words, if individuals encounter valenced hypothesis of high learning cost. In this situation,
ambiguous or mixed evidence during search, they tend to the negativity bias literature discussed earlier suggests that
pay more attention and give more weight to hypothesis- learning cost is likely to be the dominant hypothesis, which
consistent than to hypothesis-inconsistent information. is tested in a confirmatory fashion during ambiguous search.
Two concepts related to hypothesis confirmation are es- Consequently, consumers are likely to pay more attention
pecially relevant in the present case, namely, inferential to negative information about novel attributes encountered
hypotheses and multiple hypotheses. during search, and this search is likely to accentuate the
presearch negative effect of novel attributes on product eval-
Inferential Hypotheses. Past research in consumer be- uation from hypothesis 2.
havior has focused on how consumers test hypotheses that These proposed effects of search on attention and eval-
are directly provided to them, usually through advertising uation are consistent with research on attitude polarization
(Hoch and Deighton 1989; Hoch and Ha 1986). In contrast, and predecisional distortion of information. The attitude po-
we examine inferential hypotheses, or hypotheses based on larization literature indicates that mere thought about a non-
internally generated inferences about product attributes. Past neutral object can result in the initial attitude becoming
research in impression formation indicates that individuals more extreme, because of selective elaboration of attitude-
often make tentative inferences about members of stereo- consistent information in memory (e.g., Trope and Liberman
typical groups on contact and then confirm these inferential 1996). Similarly, in the present case, the dominant hypoth-
hypotheses using subsequent information (Devine 1989). esis about novel attributes (either value or learning cost) can
Past research also suggests that such inferred hypotheses are focus attention on consistent external information encoun-
held more strongly than those based on externally presented tered during search, leading to attitude polarization after
information (Harris, Dubitsky, and Bruno 1983) and are search. Similarly, research on predecisional distortion has
more resistant to evidential discrediting (Davies 1997). De- found that individuals spontaneously form tentative brand
NOVEL ATTRIBUTES 465

preferences based on initial information and that subse- Product Complexity. Following pretests of a larger
quently presented attribute information is distorted in the pool of products, two high-complexity products (i.e., “a new
direction of these tentative preferences, leading to progres- type of personal computer/programmable camera”) and two
sively stronger attitudes (e.g., Russo, Meloy, and Husted low-complexity products (i.e., “a new type of washing ma-
Medvec 1998). The preceding arguments are summarized chine/refrigerator”) were selected to manipulate the com-
as follows: plexity factor. Note that these products control for price (i.e.,

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they are all relatively high-priced) and that unique associ-
H3: Consumers who are exposed to novel attributes
ations with specific products are avoided by using a general
in low-complexity products will subsequently pay
prefix (i.e., “a new type of”). Pretest results, using a two-
more attention to positive (than to negative) in-
item, seven-point scale adapted from Rogers (1983) and
formation encountered during search.
anchored by difficult/easy to use and high/low complexity,
a p .82, indicated that these products differed significantly
on the dimension of product complexity ( p’s ! .01). In order
H4: The positive effect of novel attributes on the eval- to conserve subjects, only two combinations of high/low
uation of low-complexity products will be stron- complexity products, namely, computer/refrigerator and
ger after exposure to ambiguous information dur- camera/washing machine were used in the study.
ing search than before search.
Novel Attribute. The novel-attribute factor was manip-
ulated by including two fictional attributes (ASM system
H5: Consumers who are exposed to novel attributes and Multiplexer) in the product description. In the novel-
in high-complexity products will subsequently attribute-present condition, the fourth sentence in the prod-
pay more attention to negative (than to positive) uct description stated that the product “features the ASM
information encountered during search. system and the Multiplexer at low introductory rates.” In
the novel-attribute-absent condition, a neutral statement
(“This product will be available through retail outlets in most
H6: The negative effect of novel attributes on the eval- markets”) was used as the fourth sentence in order to control
uation of high-complexity products will be stron- for the amount of information presented to subjects. A pre-
ger after exposure to ambiguous information dur- test with 25 students confirmed that subjects regarded the
ing search than before search. fictional attributes as novel and the alternative statement as
neutral.

Search. After evaluating two product descriptions, sub-


STUDY 1: METHOD jects were given an opportunity to search for additional
Subjects and Design information about the novel attributes seen in one of the
descriptions. Then, on completing the search task, subjects
One hundred forty undergraduate students at a Canadian evaluated the product with the novel attributes a second time.
university participated in the study for course credit and These presearch and postsearch conditions constituted two
a chance to win four prizes of $50. The hypotheses were levels of the search factor, nested within the novel-attribute-
tested using a 2 (product complexity) # 2 (novel attribute) present condition. During the search task, subjects browsed
# 2 (search) ANOVA design. The product-complexity and the opinions of 100 consumers said to be “chosen at random
novel-attribute factors were manipulated between subjects, from actual users” of the advertised products (see Ozanne,
while the search factor was nested within the novel-attribute- Brucks, and Grewal 1992). The opinions were presented
present condition and manipulated within subjects. on a computer screen in the form of a grid of 100 buttons
(labeled Consumer 1–Consumer 100). Subjects could click
Independent Variables on any button to open a pop-up window containing that
consumer’s responses to single-item, nine-point scales
Four product descriptions were developed to manipulate measuring the value of the new features (not at all/very
the product-complexity and novel-attribute variables. Each valuable), the extent to which the new features were dif-
description had a generic picture of the product in question, ficult to learn (very difficult/easy to learn), and overall
followed by four descriptive sentences. The first sentence evaluation of the new features (very bad/good). Subjects
manipulated high/low product complexity by providing a were told that the consumer responses were measured at
category label for the product. The second and third sen- three different times to rule out mood effects and that the
tences described common attributes of the product category opinions shown in the grid represented the average of the
in question, extracted from actual print ads. The fourth sen- three measurements.
tence manipulated the presence/absence of novel attributes. The underlying database of consumer opinions was care-
The search variable was manipulated by asking subjects to fully designed to maximize the probability of subjects’ en-
browse a matrix of information about two novel attributes countering ambiguous information during search. The mean
seen in one of the product descriptions. of the three responses for each “consumer” was sampled
466 JOURNAL OF CONSUMER RESEARCH

from a normal (5, 2) distribution centered on the midpoint as Consumer Reports and opinions of friends, before fi-
of the nine-point opinion scale. The three responses for each nalizing their product evaluations. Subjects were then told
consumer were then constructed by (a) randomly assigning that the experimenter had recorded the opinions of one
the mean of the three opinions to one of the responses and hundred randomly selected consumers about the new fea-
(b) adding and subtracting a number randomly chosen be- tures seen earlier in one of the products and that they could
tween 0.10 and 0.75 to the initial response, to create the browse the opinions at their own pace. After subjects in-

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other two responses. There were equal numbers of consum- dicated that they had completed the browsing (or search)
ers with a mean opinion (i.e., average of three responses) task by clicking on a button at the bottom of the screen,
greater than 5.0 and less than 5.0, and the response trios for they evaluated the target product (i.e., the one with the
each consumer were randomly assigned to consumer num- novel attributes) and responded to the inference scales
bers (1–100). again. Next, subjects completed a jigsaw puzzle on the
screen to clear short-term memory and were then asked to
Dependent Variables and Manipulation Checks estimate the percentages of positive- and negative-opinion
consumers seen earlier during the search task. Finally, sub-
Attention was unobtrusively measured by the computer jects completed the manipulation checks, indicated their per-
as the amount of time spent looking at positive and neg- ceived knowledge of the test-product categories on three-
ative opinions (see Madey and Gilovitch 1993). A “positive- item knowledge scales, and were thanked and dismissed.
opinion” consumer was defined as one with a mean eval-
uation greater than the midpoint of the scale (i.e., 5.0), while
a “negative-opinion” consumer had a mean opinion less than
the midpoint of the scale. Product evaluation was measured STUDY 1: RESULTS
using a six-item, nine-point scale anchored by good/bad,
like/dislike, useful/not useful, desirable/undesirable, high- Manipulation Checks
quality/low-quality, and favorable/unfavorable (Peracchio
and Tybout 1996). Value inference was measured by a three-
item, nine-point scale anchored by likely to offer a lot of Six subjects said that they had previously seen one or
advantages/few advantages, perform well/poorly, add a lot more of the novel attributes used in this study, and these
of value/little value. Learning-cost inference was measured subjects were excluded from the analysis. The complexity
by a three-item, nine-point scale anchored by learning to manipulation was deemed successful, since there were sig-
effectively use these features is likely to take a lot of time/ nificant differences ( p ! .01) between (but not within) the
effort/energy. In addition, financial cost inferences were high-complexity (Mprogrammable camera p 4.38, Mcomputer p 4.69)
measured using a single-item scale (i.e., “the new features and low-complexity products (Mwashing machine p 2.25, Mrefrig-
are likely to be very expensive”). The novel-attribute ma- erator p 2.01) on the two-item scale (a p .87). The click-

nipulation was checked by asking subjects if they had heard stream data confirmed that search yielded ambiguous
of the novel attributes prior to the study (yes/no). The com- information. The proportions of positive- and negative-
plexity manipulation was checked by having subjects rate opinion consumers clicked were not statistically different
the test products on the two-item complexity scale validated for personal computers (48.6% vs. 51.4%, t(27) p 1.39,
in the pretest. The ambiguity of the information found p ! .17), programmable cameras (52.5% vs. 47.5%,
through search was confirmed by analyzing the proportions t(17) p 1.51, p ! .14), washing machines (46.5% vs.
of “positive-opinion” and “negative-opinion” consumers in 53.5%, t(19) p 1.62, p ! .12), or refrigerators (46.9% vs.
the click-stream data recorded from subjects. 53.1%, t(26) p 1.44, p ! .16). Further, the mean of the
opinions clicked did not vary across the experimental con-
ditions (F(5, 128) p .52, p ! .75). Finally, product category
Procedure knowledge was not a significant covariate in any of the
Subjects were seated at a computer and asked to respond analyses and is not discussed further.
to a survey presented on the screen, ostensibly as part of
a research project on new-product advertising. Subjects
were first asked to read and evaluate two product descrip-
tions of prototypes under development. One of the de- Tests of Hypotheses
scriptions was for a high-complexity product; the other
was for a low-complexity product. One of the descriptions Hypotheses 1 and 2 proposed that, before search, novel
had two novel attributes (ASM system and Multiplexer), attributes would improve product evaluation for low-com-
while the other had no novel attributes. The order of pre- plexity products but reduce product evaluation for high-
sentation of the products and novel attributes was coun- complexity products. Consistent with the hypotheses, the
terbalanced across subjects. After evaluating both products interaction of complexity and novel-attribute factors in an
and revealing their inferences about the encountered novel overall ANOVA was significant for both the computer/wash-
attributes, subjects were told that people in real life often ing machine (F(1, 89) p 7.01, p ! .01) and programmable
consult sources of information other than advertising, such camera/refrigerator product pairs (F(1, 89) p 3.97, p !
NOVEL ATTRIBUTES 467

TABLE 1

EFFECTS OF COMPLEXITY AND SEARCH: STUDY 1

Time per Time per


positive negative
Product evaluationa
opinion opinion

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Complexity Product Novel attribute absent Novel attribute present (sec) (sec)

Low Refrigerator 4.64 5.15 (5.70) 2.81 2.43


Low Washing machine 4.85 5.50 (6.27) 3.50 2.73
High Personal computer 5.84 5.16 (4.38) 3.64 4.12
High Programmable camera 5.57 5.08 (4.46) 3.20 3.94
a
The postsearch evaluation is shown inside parentheses.

.04).2 As is shown in table 1, the addition of novel attributes four test products before search ( p’s ! .12, .07, .04, .20),
improved evaluations of refrigerators (t(53) p 1.56, p ! each of these effects became highly significant after search
.12) and washing machines (t(36) p 1.82, p ! .07) but re- at p ! .01. Third, within-subject comparisons of pre- and
duced evaluations of personal computers (t(53) p 2.03, postsearch evaluations showed that search increased eval-
p ! .04) and programmable cameras (t(36) p 1.29, p ! uations for refrigerators (t(26) p 1.88 , p ! .07) and washing
.20). machines (t(19) p 3.66, p ! .01) while decreasing evalua-
Hypotheses 3 and 4 proposed that when consumers un- tions for personal computers (t(27) p 6.55, p ! .01) and
dertake ambiguous search after being exposed to novel at- programmable cameras (t(17) p 2.37, p ! .03).
tributes in low-complexity products they pay more attention The pattern of inference means suggested that inferential
to positive information and that the process of search ac- hypotheses were mediating these effects of novel attributes
centuates the presearch positive effects of novel attributes on product evaluation (see table 2).3 First, it was found that
on product evaluation. Conversely, hypotheses 5 and 6 pro- value inferences were significantly greater than the midpoint
posed that in the corresponding case of high-complexity of the scale for both high- and low-complexity products,
products consumers pay more attention to negative infor- while learning-cost inferences were greater than the mid-
mation and that search negatively polarizes product evalu- point only for the high-complexity products. Further, con-
ations. To test the attention hypotheses (i.e., hypotheses 3 sistent with confirmation of a value hypothesis in the case
and 5), an ANOVA was performed with complexity as the of low-complexity products, the value inference score in-
independent variable and the difference between positive creased after search for washing machines (t(19) p 3.13,
and negative looking times as the dependent variable. Con- p ! .01) and refrigerators (t(26) p 2.14 , p ! .04) but not for
sistent with the hypotheses, it was found that complexity personal computers or programmable cameras. Similarly,
had a significant main effect for both computer/washing confirmation of a learning-cost hypothesis for high-com-
machine (F(1, 46) p 11.73, p ! .001) and camera/refrig-
plexity products was indicated by a postsearch increase of
erator (F(1, 43) p 8.68, p ! .005). Planned comparisons
learning-cost inferences for personal computers (t(27) p
indicated the average looking time was significantly great-
2.66, p ! .01) and programmable cameras (t(17) p 2.38,
er for negative than for positive opinions for both com-
puters (t(27) p 2.33, p ! .02) and programmable cameras p ! .03) but not for washing machines or refrigerators. No-
(t(17) p 2.05, p ! .05). In contrast, the average looking tably, the “expensive” inference mean was not significantly
time was significantly greater for positive than negative greater than the midpoint of the scale for any of the products,
opinions in the case of refrigerators (t(26) p 1.91, p ! thus ruling out an alternative explanation for the negative
.06) and washing machines (t(19) p 2.38, p ! .02). effect of novel attributes on product evaluation.
The attitude polarization hypotheses (i.e., hypotheses 4 Finally, the nature of processing during search was in-
and 6) were also supported by the data. First, the interaction vestigated by analyzing the recall data. It was expected that
of the complexity and novel-attribute factors in an overall subjects who paid more attention to positive information
ANOVA explained significantly more variance after search during search would encode this information more deeply
than before search, for both computer/washing machine and thus show greater subsequent recall of positive infor-
(Dq 2 p 22.4%, p ! .001) and programmable camera/refrig- mation. Conversely, subjects who paid more attention to
erator (Dq 2 p 14.3%, p ! .001). Second, although novel negative information during search should later recall seeing
attributes had relatively weak effects on evaluations of the more negative (than positive) information. As is consistent
with this argument, subjects who encountered novel attri-
2
Since only two pairs of high- and low-complexity products (i.e., com- butes in low-complexity products later recalled seeing more
puter/refrigerator and camera/washing machine) were used in the study,
3
the ANOVA was performed separately for the two product pairs. It may The four-step mediation analysis recommended by Baron and Kenny
be noted that such disaggregated ANOVA analysis (replicated across prod- (1986) cannot be performed in the present case, since inferences about the
uct categories) has been performed in related previous research (e.g., Now- novel attribute (i.e., the proposed mediating variable) do not exist in half
lis and Simonson 1996). the experimental conditions (i.e., where the novel attribute is absent).
468 JOURNAL OF CONSUMER RESEARCH

TABLE 2

INFERENCES ABOUT NOVEL ATTRIBUTES: STUDY 1

Inferences about novel attributes


Value Learning cost Expensive

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Complexity Product Presearch Postsearch Presearch Postsearch Presearch Postsearch

Low Refrigerator 5.43 5.97** 4.13* 3.83** 4.37* 4.22**


Low Washing machine 5.63* 6.31** 4.58 4.26* 4.78 4.62
High Personal computer 5.81* 6.04** 6.05** 6.61** 5.32 5.42
High Programmable camera 5.66* 5.93** 5.65* 6.43** 5.16 5.27
*Significantly different from 5.0 at p ! .05.
**Significantly different from 5.0 at p ! .01.

positive than negative opinions during search (52.79% vs. competing learning-cost hypothesis. Consequently, individ-
47.71%, t(48) p 1.89, p ! .06), while those in the high- uals are likely to accept the value hypothesis and discard
complexity condition reported seeing more negative opin- the learning-cost hypothesis, leading to a reversal of the
ions than positive opinions during search (53.93% vs. negative effect of novel attributes obtained in the previous
46.29%, t(43) p 2.89, p ! .01). study. This argument is consistent with previous research
The results of study 1 indicate that novel attributes im- on stereotypical beliefs, which has shown that clear, con-
prove evaluations for low-complexity products while re- sistent evidence is heeded even when hypotheses are
ducing evaluations for high-complexity products, although strongly held (e.g., Linville 1982; Tesser 1976).
these effects are relatively weak before search. After search, On the other hand, when benefit information is coupled
however, these effects are greatly strengthened, even when with evidence confirming the learning-cost hypothesis,
the information accessed during search is objectively am- there is a conflict between value and learning cost. Since
biguous in nature. Finally, attention, inference, and recall the evidence does not provide a relative advantage to either
data suggest that a hypothesis-testing process mediates the hypothesis, we argue that the negativity advantage of the
polarizing effect of search. However, a drawback of study learning-cost hypothesis, which led to its dominance in
1 was that, unlike in most real-life marketing situations, study 1, will reassert itself. Consequently, we predict that
subjects were not provided with any explanatory informa- the negative effect of novel attributes on product evaluation
tion about the benefits of novel attributes. Study 2 examines will persist in the face of explicit benefit information. This
an interesting question related to this issue: Can provision argument is consistent with previous research on the neg-
of benefit information reverse the negative effect of novel ativity effect, which has found that negative information
attributes on the evaluation of high-complexity products? In has enduring advantages over positive information. In ad-
addition, study 2 strengthens the external validity of the dition to studies mentioned earlier (e.g., Herr et al. 1991),
earlier results by replicating them in a new product category, research in impression formation has found that unfavor-
namely, Web television. able expectancies about people are held more confidently
and confirmed more often than favorable expectancies
(Ybarra, Schaberg, and Kieper 1999). Similarly, Rothbart
STUDY 2: THEORY and Park (1986) found that people believe it takes very
In this study, we examine the effect of novel attributes little information to conclude that a target has negative
on the evaluation of high-complexity products when benefit traits but much more information to conclude that a target
information (e.g., “the ASM system lets you receive tele- possesses positive traits (see also Reeder and Coovert
vision channels from around the world”) is provided to con- 1986). The preceding arguments are summarized in the
sumers. Specifically, we examine the impact of benefit in- following hypotheses:
formation under two conditions: when evidence either
disconfirms or confirms the learning-cost hypothesis. Such
an investigation would simulate two types of attribute usage H7: When evidence disconfirms learning cost, the neg-
information usually provided by marketers—usage infor- ative effect of novel attributes on the evaluation
mation that could be construed as disconfirmatory (e.g., “the of high-complexity products will be reversed by
ASM system is completely automatic”) or confirmatory explicit benefit information.
(e.g., “the ASM system is manually operated”) evidence for
learning cost.
When benefit information is coupled with evidence dis- H8: When evidence confirms learning cost, the neg-
confirming the learning-cost hypothesis, the prediction is ative effect of novel attributes on the evaluation
straightforward. In this case, the evidentiary information of high-complexity products will persist in the
clearly confirms the value hypothesis and disconfirms the face of explicit benefit information.
NOVEL ATTRIBUTES 469

STUDY 2: METHOD Procedure


As in study 1, subjects initially evaluated two products,
Subjects and Design one with a novel attribute and one without, as part of a
research project on new-product advertising. Subjects then
One hundred twenty undergraduate students at a Canadian searched a grid of consumer opinions designed to yield am-
university participated in the study for course credit and a

Downloaded from https://academic.oup.com/jcr/article/28/3/462/1830079 by Indian Institute of Management Raipur user on 29 January 2021
biguous consumer opinions about the novel attribute. Sub-
chance to win four prizes of $50. The hypotheses were tested jects then evaluated the target product (i.e., the one with the
using a 2 (novel attribute) # 2 (search) # 2 (learning-cost novel attribute) again, provided ratings of the dependent
evidence) ANOVA. The novel-attribute and search factors variables, and were thanked and dismissed. However, the
were manipulated as before, while the evidence factor was procedure also differed from the previous study in two ways.
manipulated between subjects by varying usage information First, only two high-complexity products, namely, “a new
about a novel attribute in a computer/Web television. type of personal computer” and “a new type of Web tele-
vision,” were used in this study. Second, when subjects
indicated that they had finished searching by clicking on a
Information about the Novel Attribute button at the bottom of the screen, benefit and usage infor-
mation about the novel attribute was presented to subjects
One novel attribute (i.e., ASM system) was used in this in a pop-up window.
study in order to simplify the provision of evidence infor-
mation. Benefit information was provided to all subjects by STUDY 2: RESULTS
informing them that “the ASM system lets you receive tel-
evision channels from around the world.” Pretests indicated Manipulation Checks
that this benefit was likely to be valued by subjects if it
Three subjects who said that they had heard of the (fic-
were present in a new computer and Web television (Web
tional) novel attribute were deleted from the data. The four-
TV), respectively (M p 6.67 and 7.28 on a nine-point value
item complexity scale was found to be reliable (a p .74),
scale). The learning-cost factor was manipulated by provid-
and both the test products were rated high on complexity
ing two types of usage information about the novel attribute.
(MWeb TV p 4.95, Mcomputer p 4.70). The searched opinions
Subjects in the disconfirmatory condition were told that “the
were ambiguous, since the proportions of positive and neg-
ASM system is completely automatic,” while those in the
ative opinions clicked were not statistically different for Web
confirmatory condition were told that “the ASM system is
TV (48.5% vs. 51.5%, t(58) p 1.50, p ! .13) or personal
manually operated.” In a pretest with 30 students, the likely
computer (51.3% vs. 48.7%, t(57) p 1.04, p ! .30). Finally,
learning cost of the ASM system in a computer/Web TV
the two products were judged to be similar in price, with
was found to be significantly lower than the neutral midpoint
the mean score significantly greater than the neutral mid-
of the scale when it was described as “completely automatic”
point of the scale (M p 5.52, t(116) p 3.48, p ! .01), and
(Mcomputer p 1.78, MWeb TV p 1.91; t(14) p 24.24, 21.43;
perceived price was not a significant covariate in the
p’s ! .001). In contrast, the learning-cost means were sig-
analysis.
nificantly greater than the midpoint of the scale when the
ASM system was described as being “manually operat-
ed” (Mcomputer p 6.18, MWeb TV p 6.32; t(14) p 4.59, 4.03; Tests of Hypotheses
p’s ! .01).
It was hypothesized that the negative effect of novel at-
tributes on product evaluation would be reversed by benefit
information when evidence disconfirms learning cost (hy-
Dependent Variables and Manipulation Checks pothesis 7) but would persist in the face of benefit infor-
mation when evidence confirms learning cost (hypothesis
Inferences about the novel attribute (i.e., value and learn- 8). An ANOVA with evidence as the independent variable
ing cost) and product evaluation were measured using the and postsearch evaluation as the dependent variable was
same scales as before. The complexity of the two test prod- performed to test these hypotheses (see table 3). As is sup-
ucts was checked using a new four-item scale. This scale portive of the hypotheses, evidence had a significant main
consisted of the two items used in the previous studies (i.e., effect on postsearch evaluation (F(1, 57) p 16.33, p !
difficult/easy to use and high/low complexity) and two new .001). Follow-up comparisons showed that the addition of
items based on the definition of complexity proposed earlier novel attributes improved product evaluation for both Web
(i.e., a lot/little new knowledge required for effective use TV (M p 5.05 vs. 5.74, t(85) p 2.25, p ! .02) and com-
and many/few new procedures need to be mastered for ef- puter (M p 5.68 vs. 6.51, t(86) p 2.91, p ! .005) when
fective use). Price perceptions of the test products were evidence disconfirmed learning cost. In contrast, when ev-
measured as a potential covariate, using a single-item, nine- idence confirmed learning cost, the addition of novel at-
point scale anchored by “likely to be very dissimilar/similar tributes reduced product evaluation for both Web TV
in price.” (M p 5.05 vs. 4.44, t(86) p 1.98, p ! .05) and computer
470 JOURNAL OF CONSUMER RESEARCH

TABLE 3

EFFECTS OF ATTRIBUTE INFORMATION: STUDY 2

Product evaluation
Novel attribute present

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Novel
Postsearch
attribute
Complexity Product absent Presearch Benefit ⫹ Automatic Benefit ⫹ Manual

High Web TV 5.05 4.46 5.74 4.44


High Personal computer 5.68 5.10 6.51 5.22

(M p 5.68 vs. 5.22, t(86) p 1.67, p ! .09). Finally, the pat- extend the hypothesis-testing literature by incorporating the
tern of inference means was consistent with the proposed concepts of inferential and multiple hypotheses.
hypothesis confirmation processes. When evidence discon- The results of this article have practical significance as
firmed learning cost, pre- and postsearch inferences differed well. The negative effect of novel attributes on the evalu-
significantly for both value and learning cost ( p’s ! .01). ation of high-complexity products provides one explanation
This indicates that subjects were paying attention to the for technophobia, or consumer resistance toward high-tech
presented evidence for both value and learning cost. In con- innovations (Fournier, Dobscha, and Mick 1998; Mick and
trast, when evidence confirmed learning cost, pre- and post- Fournier 1998). Many technological innovations are per-
search inferences differed for learning cost ( p’s ! .01) but ceived to be highly complex in nature and introduce features
not for value ( p’s 1 .24), indicating a focus on confirming that are novel to a large number of consumers (see Alba
only the dominant learning-cost hypothesis. and Hutchinson 1987). Further, the high risk associated with
many of these products is likely to engender extensive search
activities (Ratchford 1982). Under these circumstances,
GENERAL DISCUSSION novel attributes are likely to reduce product evaluation and
Past research on new attribute introduction suggests that sales, thus increasing the level of technophobia. Recent re-
adding novel attributes to a product is likely to improve search on consumer reactions to technological products in-
product evaluation. However, the two studies reported in dicates that “certain features of these products frustrate and
this article indicate that positive effects of novel attributes overwhelm consumers” (Fournier et al. 1998). Because of
are likely to obtain only in the case of relatively low-com- their associated learning cost (or comprehension difficulty),
plexity products, such as refrigerators and washing ma- novel features may be one such source of frustration and
chines. In the case of high-complexity products, such as lack of control. This article also indicates at least two ways
computers, programmable cameras, and Web television, the in which technophobia caused by novel attributes can be
addition of novel attributes can actually reduce product eval- managed. First, since the negative effects of novel attributes
uation because of learning-cost inferences made about these are a function of learning cost, marketers should always
attributes. Further, it was shown that the effects of novel strive to reduce learning-cost perceptions by offering com-
attributes on product evaluation are accentuated by search, pelling evidence of ease of usage (e.g., America Online’s
even when the information encountered during search is “So easy to use, no wonder we’re #1” ads). Second, since
objectively ambiguous in nature. Finally, it was demon- provision of benefit information is necessary to reverse the
strated that the negative effect of novel attributes on the negative effects of novel attributes on high-complexity prod-
evaluation of high-complexity products is a robust effect ucts, marketers of such products must take heed not to pull
and can persist in the face of explicit benefit information. back benefit information from advertising too soon after
The studies reported herein increase our sparse knowledge product introduction.
of the theoretical process mediating the effects of novel
features on product evaluation (see Brown and Carpenter LIMITATIONS AND FUTURE RESEARCH
2000). Specifically, we drew on the inference-making and
hypothesis-testing literatures to demonstrate the importance Several limitations of this research should also be noted.
of a type of inference that has been largely ignored in past Since a within-subjects design was used to investigate the
research, namely, learning-cost inference (Farrell and Sha- effect of search, subjects were asked to rate the same product
piro 1988; Klemperer 1987). We showed that consumers twice during the experimental session. This procedure may
make learning-cost inferences about novel attributes in high- have led to greater elaboration of information about the
complexity products and that these can overshadow value target product and hence inflated the polarization effect (see
inferences to cause a net reduction in product evaluation. Tesser 1978). Future research can investigate this issue by
Equally important, we show that these negative learning- extending the time period of the experiment, such that dou-
cost effects can be mitigated by appropriate benefit and us- ble presentation of the target product is less salient. Such a
age information about novel attributes. Finally, our studies longitudinal investigation would also be consistent with real-
NOVEL ATTRIBUTES 471

life choice, where search is usually undertaken some time the Trivial Important? A Reason-Based Account for the Ef-
after consumers are exposed to advertising. A longitudinal fects of Trivial Attributes on Choice,” Journal of Consumer
study would also throw light on the temporal persistence Research, 26 (March), 372–385.
of the polarization effect. There is some evidence in the Cacioppo, John T., Richard E. Petty, and Kathleen J. Morris (1983),
literature that memory for negative information is weaker “Effects of Need for Cognition on Message Evaluation, Re-
call, and Persuasion,” Journal of Personality and Social Psy-
than memory for positive information (see Skowronski and
chology, 45 (October), 805–818.

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Evett, Sophia R., Patricia G. Devine, Edward R. Hirt, and Jana
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