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Session 5 Reflection
Session 5 Reflection
educational research?
As a result of working on the project, students learned two generic STEM skills:
modeling and problem solving. As previously reported, the students' paper designs
were frequently more complex than could be depicted in 3D CAD by simple 3D
artifacts like prisms and pyramids. Prior to the design process, the students discovered
that in Maker Empire, there are three ways to create a 3D structure: add, subtract, and
intersect. These abilities were put to use by the students to solve problems relating to
the construction of more complex 3D structures. They were also comparing various
strategies and selecting the most efficient one to create a given 3D design during this
phase. Modeling, on the other hand, was used when the students couldn't find an exact
match between their 2D and 3D designs. Students displayed STEM learning strategies
such as “prioritizing parameters, trading them off against each other, and optimizing”
as well as “informed decision making, reporting on, and explaining design decisions”
while problem solving and modeling (Kelley & Knowles, 2016, p. 8).Therefore using
3D technology in STEM education can help students more engage in STEM project
and related knowledge learning.
Reference:
Ng, O. L., & Chan, T. (2019). Learning as Making: Using 3D computer ‐aided design
to enhance the learning of shape and space in STEM‐integrated ways. British Journal
of Educational Technology, 50(1), 294-308.
Kelley, T. R., & Knowles, J. G. (2016). A conceptual framework for
integrated STEM education. International Journal of STEM
education, 3(1), 1-11.