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Random Treasure Tables - XP To Level 3
Random Treasure Tables - XP To Level 3
Random Treasure Tables - XP To Level 3
Individual Treasure
APL = Average Party Level
Creature Type Chance of Base GP Modifier Setting Modifier:
Treasure (minimum of 1) Low Fantasy/ Mid Fantasy/High Fantasy
Aberration (2d4)gp x 50 x (APL) number of (1d4) 25gp Art Roll (Number of Party
APL 50gp gems Objects Members) items on the Magic
Item Table.
Celestial (2d4)gp x 10 x - (1) 750gp Art Object Roll (1d4) items on the Magic
APL Item Table.
Construct (2d4)gp (1) 50gp Gem - Roll (1) item on the Magic
Item Table.
Dragon (4d6) x 100 x (2d10) 100gp (2d6) 250 gp Art Roll (x2 Number of Party
APL Gemstones of the Objects Members) items on the Magic
Dragons Color Item Table.
Fey (2d4)gp x 100 x (HAPL) number of (APL) number of Roll (1d8) items on the Magic
APL 50gp gems 100gp Art Objects Item Table.
Fiend (2d6)gp x 100 x (APL) number of (1) 2,500 Art Object Roll (Number of Party
APL 100gp gems Members) items on the Magic
Item Table.
Humanoid (1d6)gp x 100 x (1d4) number of (1) Art Object from Roll (1d8) items on the Magic
APL 500gp gems each table excluding Item Table.
7,500 gp Art Objects.
Ooze (2d4)gp (1) 50gp Gem - Roll (1) item on the Magic
Item Table.
Plant (2d4)gp (1) 50gp Gem - Roll (1d4) items on the Magic
Item Table.
Undead (2d4)gp x 50 x (HAPL) number of (1d4) 25gp Art Roll (Number of Party
APL 750gp gems Objects Members) items on the Magic
Item Table.