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Bard 10 Observer

CLASS & LEVEL BACKGROUND PLAYER NAME


Qa
kindled Corvum
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

+4 PROFICIENCY BONUS

16 +1 30
ARMOR
10 INSPIRATION CLASS INITIATIVE SPEED
PERSONALITY TRAITS

18 +3 SAVING THROWS HIT POINT MAXIMUM 61



+8 ATHLETICS

+4 61
STRENGTH
IDEALS
CURRENT HIT POINTS

+5 SAVING THROWS
12 ◆

+1 ACROBATICS

+5 SLEIGHT OF HAND
+1 ●
+5 STEALTH
TEMPORARY HIT POINTS BONDS
DEXTERITY
Total 6 SUCCESSES

15 +2 SAVING THROWS d8 FAILURES

HIT DICE DEATH SAVES FLAWS


+2
CONSTITUTION
NAME ATK BONUS DAMAGE/TYPE
Glide. Using your feathered arms, you can slow your
fall, and glide short distances. When falling you can use your
gold longsword +9 1d10 slash +5 reaction to spread your arms, stiffen your wing feathers, and
+2 SAVING THROWS
15 slow your descent. While doing so, you continue to fall
+2 ARCANA gently at a speed of 60 feet per round, taking no fall damage
longsword when you land

+10 HISTORY
Talons. Your sharp claws aid you in unarmed combat
+2 +2 INVESTIGATION
and while climbing. Your damage for an unarmed strike is
+2 NATURE 1d4 piercing damage. Additionally, you have advantage on
INTELLIGENCE Strength (Athletics) checks made to climb any surface your
+2 RELIGION
talons could reasonably grip.
bardic inspiration (10) Appraising Eye. You have an almost supernatural ability
to appraise objects. By spending an action examining any
13 +1 SAVING THROWS
Song of Rest d8 object, you can determine any magical properties the item
+1 ANIMAL HANDLING has, how they might be used or activated, as well as a fair
+1 CCD estimation of
INSIGHT
+1 +1 MEDICINE shortsword is also spell focus market price. Using this skill strains the eyes, and you must
complete a long or short rest before you can use it again.
WISDOM

+9 PERCEPTION
7 max inspiration you have advantage on
all Charisma checks made to convince someone of your
+1 SURVIVAL
exceptional knowledge on any topic related to the skill you
selected with your learned trait (history)

+8 SAVING THROWS attack twice accurately recall with
19 perfect clarity anything you have seen or

+12 DECEPTION
heard within the past month.
+4 INTIMIDATION advantage on insight when being lied to directly
+4 +4 PERFORMANCE Feat - medium armor master
weapon flourishes: look it up dipass
+12 PERSUASION
CHARISMA

font of inspiration: regain all of your expended uses of
Bardic Inspiration when you finish a short or long rest.
countercharm: play music = advantage wen bring scared
or charmed
14 PASSIVE WISDOM (PERCEPTION) magical secrets:wizard

ATTACKS & SPELLCASTING FEATURES & TRAITS

languages
-birdfolk
29 cp -calligrapher's supplies -claw
-Aurian 5 sp - entertainers pack -3 healing potions (2d4+2)
-common
-basic etiquette in terran 2500 gp -lute -well cooked rice
proficiencies 3 pp -studded leather armor -poison vial
-light armor, medium armor, simple weapons, hand
crossbows, longswords, rapiers, shortswords 14 ep -dagger -chainmail
instruments -thieves tools
-lute
-lyre -disguise kit
-pan flute
-poncho
OTHER PROFICIENCIES & LANGUAGES -book EQUIPMENT & CHARACTER NOTES
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
25 5'6 115
AGE HEIGHT WEIGHT
Qa
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE


charsima 15 +7
Bard college of swords
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 3 0 6
Vicious Mockery Tongues
Mage Hand Feign Death
Message speak with dead

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 0 7
EPAR
SPELL NAME
ED
PR

Cure Wounds
Dissonant Whisper
4 2 0
Charm Person
Animal Friendship Phantasmal killer
SPELLS KNOWN

Earth Tremor Greater invisibility

Thunderwave polymorph

Magic Missile

2 3 0

Silence

Lesser Restoration
Heat Metal
5 2 0
zone of truth
modify memory
9

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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