You Son of A Bitch Im In1

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YOU SON The player then describes where

The Boss is going to find you and


what it will take to join the job.
• They can accept the character
as given.

OF A BITCH,
Remember that you will join in the • They can change the character
job, so find a reason for them to slightly because the character
WHAT join! the players wanted to get isnʼt
“available”.

I’M IN!
IS “Ok, so Iʼm down in some dirty crappy
bar, looking dapper in the suit that got • Whichever option they choose,
THIS GAME? me my nickname. Two guys approach make sure that they work with
me from the Carbonell family, looking the other players and The Boss
In this game, the Games Master for me to pay off my gambling debts. to define what with this.
- or as we call them in this Thatʼs when The Boss comes in and
game, The Boss gathers the explains to them that Iʼll be able to pay “Okay, so I like the idea of playing the
players to play out a heist, a job, my debts once Iʼve done one job for him. acrobat, but unfortunately the guy you
a scheme, a scam. Use whatever rob/steal/heist/nick/abduct this They agree as they know The Boss wanted to get for this is in hospital, so
setting you want. The important thing [noun] is a good guide. The Boss always keeps his word. You son of a Iʼll be playing as a parkour expert
is that the gang is brought together can take suggestions from the bitch, Iʼm in” instead. You son of a bitch, Iʼm in!”
during the start of the game, starting
with “The Boss”. The playerʼs character players or come up with it prior to
the game. Once the first member of the crew This is all prologue to the game, so
will be defined by other players so donʼt take too long, but let
make sure to have a chat at the start of is recruited, they then have to hire
the game about the tone and the Now that we know what the job is, the second member of the crew, everyone have their scene
setting. Also, talk about anything that itʼs time for The Boss to hire the who hires the next member, and so introducing their character. Once
players at the table might want to avoid first member of the crew. Have a on until everyone has a character. everyone has a character, and the
so that everyone plays characters they think about the job and what might Each time, follow the same method job is defined with all the
are happy with. be needed to complete it. Then set out above. Define a challenges, the job can begin!
think of a character and why THEY complication for the job, then
are needed. All you need is a create the character who could deal
THE BOSS profession/expertise, which they with that - another player then PLANNING THE
introduce. Remember this first steps up and takes on control of
Have a think about who “The Boss”
is in your game and make it work character will completely set the this character, names them, JOB
tone for the rest of character defines a character problem, and Once characters are made they
with the setting you want to use. A what they are doing prior to being
brilliant thief, a corrupt ex-town- creation, so think carefully! should have a character name, a
hired. The character before them is profession/expertise, and a
guard, a wise old dragon, or “Weʼre going to rob the Crown Casino. then in charge of recruiting them
anything else that works! The only Of course, to do it, weʼll need someone to problem. Youʼll also have generated
and can opt to take any one person a job with a set of problems that
rule is The Boss cannot act beyond crack the so-called impossible to crack in the crew to assist, including the
getting the crew together for safe, so weʼll need an expert need to be resolved, which the Boss
boss. should have noted down. Give The
whatever reason, be it an old safecracker...”
injury, they have priors, or theyʼre Feel free to define as much or little Boss a few minutes to prepare for
known too well by the people you Itʼs then up to one of the other as you like: give them a name,a running the job, if they need it.
are acting against -or whatever players to step forward and take backstory, define if youʼve worked
other reason you like. control of this character. At this Players should use this time to go
with this person before - did it go over the different complications
point, they give the character a well for you or did it all go to hell?
name and then working with The and come up with how they plan to
BRINGING THE Boss, come up with a problem for The last person to get a character solve the issues. At this point, the
that character. has a choice to make when idea is that the characters are
CREW TOGETHER “Oh, Iʼll play that character, you can presented with the final character. sitting around a table somewhere
They get to pick one of the going over the plan. Once the
Once The Boss is established, the call me ʻThe Suitʼ, and I kinda like the players have a rough plan of action,
boss will then layout what the job idea that maybe I owe a crime family following options:
itʼs time to head out on the job.
is. The job can be almost anything, a lot of money, maybe for gambling
but keep it simple – we're here to debts?”
Renata Bruscato (Order #27137197)
THE JOB • If the player beats The Bossʼ RANDOM ROLL 5. Weʼre going to steal a shipment
roll, you succeed! of drugs from the cartel in
Now that you have a plan itʼs time order to sell them ourselves.
to take on the job! Maybe you have • If you equal or get less, you TABLES TO 6. Weʼre going to steal prototype
a few things to do to set up before fail!
you actually start the job, but from
IMPROVE technology from one company
to sell to their rival.
If the players rolled any problems
this point, there is risk involved in (1s), give these dice to The Boss, EVERYTHING
anything you do. When you want If we’re going to do this we’re
who can use them to introduce
to do something there is clear complications to the game. Donʼt know what to heist? Or have a going to need a…
opposition against you, in whatever player who is stuck for a character 1. Getaway driver
form that might take, then it is at • If The Boss spends it straight idea? Donʼt worry, we got you 2. Hacker
this point you make a test. away, they have to introduce covered with these random roll
tables. All the tables are focused 3. Face
the complications based on
When making a test, players will what you just rolled. For for a modern setting, but with a 4. Safecracker/Lock expert
determine with The Boss if a example, if you were trying to little work could be adjusted to suit 5. Weapons Expert
characterʼs expertise would help pick the lock on the door, The whatever setting youʼd like to use! 6. Master Thief
with the situation at hand. Boss could say that the door is We’re here to… Allow me to introduce myself,
left slightly ajar after youʼve
• If it would help them, roll 3d6 gone through it and a passing 1. Steal you can call me…
and total up the two highest guard will notice. 2. Rob 1. “The Cobra”
dice to get their result for the 3. Heist
test. 2. “Quiet Godfather”
• The Boss can save the dice and 4. Burglarize
spend them later to introduce 3. “Fluffy”
• If their expertise wouldnʼt help an unforeseen complication 5. Purloin 4. “Breaker”
them, roll 2d6 and total the dice that players will now have to 6. Plunder 5. “Popcorn”
results. overcome. This shouldnʼt be …this… 6. “Shadow”
In either case, ignore any 1s rolled something that is impossible
for the players to take care of, 1. Information from a company I have problems, though…
and they will cause a problem.
but a new challenge they hadnʼt 2. Bank 1. Gambling problems.
The Boss will determine how planned for. For example, the 3. Criminal Organisation 2. I owe someone big and
difficult the task you are trying to players hack the computer to 4. Armoured Transport powerful a lot of money.
beat is: get the safe combination, but 5. Important Person 3. Someone wants me dead.
The Boss spends a problem so
that before the players get in, 6. The Heart (Discuss what this is) 4. Law enforcement is hot on my
• If the task is easy, The Boss tail.
rolls 1d6 (picking a simple lock) the manager of the casino has What’s the job?
downloaded and deleted the 5. I have no job, and my family
1. Weʼre going to rob the Royale needs feeding.
• If the task is challenging, The server copies of the codes! Now Casino, a usually impossible job
Boss rolls 2d6 (fighting your you have to get the manager! but with the right team… 6. You killed my father, prepare to
way past a guard) die.
2. Weʼre going to kidnap Elena
• If the task is hard, The Boss CREDITS Carboni, daughter of Corrado
Carboni so that heʼll make a
What went wrong?
rolls 3d6 and use the two 1. Men with large guns stop you
highest dice (cracking a Writer and Designer: Drew Gotobed deal with us.
Editors: Lynne Hardy & Hannah Butler 2. The thing is on the move
thought to be impossible safe Thanks to: Rhiannon Oxley & Robert 3. Weʼre going to rob the Central 3. Dogs.
with no one noticing) Laverick Bank, in broad daylight so
everyone will know who we 4. Someone noticed whatʼs
Inspiration: One Last Job by Grant happening
Total up all the dice, excluding any Howitt & Heist Movies are.
problems (1s) that the players roll: 4. Weʼre going to break into a 5. You asked for miracles? I give
local art gallery to steal the you the FBI (Or equivalent)
prize artwork before opening 6. Someone playing hero
night.

Renata Bruscato (Order #27137197)

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