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I'M In!: What IS This Game?
I'M In!: What IS This Game?
I'M In!: What IS This Game?
WHAT
OF A BITCH,
I’M IN!
IS
THIS GAME?
In this game, the Games Master
- or as we call them in this
game, The Boss gathers the
players to play out a heist, a job,
a scheme, a scam. Use whatever rob/steal/heist/nick/abduct this
setting you want. The important thing [noun] is a good guide. The Boss
is that the gang is brought together can take suggestions from the
during the start of the game, starting
with “The Boss”. The playerʼs character players or come up with it prior to
will be defined by other players so the game.
make sure to have a chat at the start of
the game about the tone and the Now that we know what the job is,
setting. Also, talk about anything that itʼs time for The Boss to hire the
players at the table might want to avoid first member of the crew. Have a
so that everyone plays characters they think about the job and what might
are happy with. be needed to complete it. Then
think of a character and why THEY
are needed. All you need is a
THE BOSS profession/expertise, which they
Have a think about who “The Boss” introduce. Remember this first
is in your game and make it work character will completely set the
with the setting you want to use. A tone for the rest of character
brilliant thief, a corrupt ex-town- creation, so think carefully!
guard, a wise old dragon, or “Weʼre going to rob the Crown Casino.
anything else that works! The only Of course, to do it, weʼll need someone to
rule is The Boss cannot act beyond crack the so-called impossible to crack
getting the crew together for safe, so weʼll need an expert
whatever reason, be it an old safecracker...”
injury, they have priors, or theyʼre
known too well by the people you Itʼs then up to one of the other
are acting against -or whatever players to step forward and take
other reason you like. control of this character. At this
point, they give the character a
name and then working with The
BRINGING THE Boss, come up with a problem for
that character.
CREW TOGETHER “Oh, Iʼll play that character, you can
Once The Boss is established, the call me ʻThe Suitʼ, and I kinda like the
boss will then layout what the job idea that maybe I owe a crime family
is. The job can be almost anything, a lot of money, maybe for gambling
but keep it simple – we're here to debts?”
Renata Bruscato (Order #27137197)
The player then describes where • They can accept the character
The Boss is going to find you and as given.
what it will take to join the job.
Remember that you will join in the • They can change the character
job, so find a reason for them to slightly because the character
join! the players wanted to get isnʼt
“available”.
“Ok, so Iʼm down in some dirty crappy
bar, looking dapper in the suit that got • Whichever option they choose,
me my nickname. Two guys approach make sure that they work with
me from the Carbonell family, looking the other players and The Boss
for me to pay off my gambling debts. to define what with this.
Thatʼs when The Boss comes in and
explains to them that Iʼll be able to pay “Okay, so I like the idea of playing the
my debts once Iʼve done one job for him. acrobat, but unfortunately the guy you
They agree as they know The Boss wanted to get for this is in hospital, so
always keeps his word. You son of a Iʼll be playing as a parkour expert
bitch, Iʼm in” instead. You son of a bitch, Iʼm in!”
Once the first member of the crew This is all prologue to the game, so
is recruited, they then have to hire donʼt take too long, but let
the second member of the crew, everyone have their scene
who hires the next member, and so introducing their character. Once
on until everyone has a character. everyone has a character, and the
Each time, follow the same method job is defined with all the
set out above. Define a challenges, the job can begin!
complication for the job, then
create the character who could deal
with that - another player then PLANNING THE
steps up and takes on control of
this character, names them, JOB
defines a character problem, and Once characters are made they
what they are doing prior to being should have a character name, a
hired. The character before them is profession/expertise, and a
then in charge of recruiting them problem. Youʼll also have generated
and can opt to take any one person a job with a set of problems that
in the crew to assist, including the need to be resolved, which the Boss
boss. should have noted down. Give The
Feel free to define as much or little Boss a few minutes to prepare for
as you like: give them a name,a running the job, if they need it.
backstory, define if youʼve worked Players should use this time to go
with this person before - did it go over the different complications
well for you or did it all go to hell? and come up with how they plan to
The last person to get a character solve the issues. At this point, the
has a choice to make when idea is that the characters are
presented with the final character. sitting around a table somewhere
They get to pick one of the going over the plan. Once the
following options: players have a rough plan of action,
itʼs time to head out on the job.