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Add an item to your inventory with 1-2 enchantments of your choice.

Magnitude playerenchantobject <object ID>


based on enchanting skill, 100=100%. <MGEF ID #1> <MGEF ID #2>

Add levels to your skills AdvancePCSkill (skillname) #

Add perk (ie Light fingers is 00018E6A) player.addperk ########

Adds dragon's souls to your pool, allowing you to improve your shouts. Player.modav Dragonsouls #

Adjust field of view (insert fov value as x ) fov x

Advances the targeted skill by xxx amount advskill <skill> #

All Spells psb

Change scale of player; 1 is normal player.setscale #

Changes ownership of target so you can safely take without stealing Setownership

Changes your gender SexChange

Complete all Quest Stages caqs

Duplicate items (click container\NPC and copy the RefID) duplicateallitems

Fast travel to location, e.g. coc Riverwood COC <location>

Find npc id (e.g help dragon) help x

Freeflying camera tfc

Give player item (i.e. gold is 0000000f, lockpicks are 0000000a) player.additem [ItemNumber] #

Gives the ID for the companion or NPC help "NPC Name" 4

God mode TGM

Increase Burden by # player.modav burden #

Increase your Level AdvancePCLevel

increases movement speed where X is a percentage multiplier (eg. player.setav speedmult X


player.setav speedmult 250)

Kill enemy (Must select with arrow first) Kill


Kills all hostiles in your immediate vicinity killall

quits the game instantly qqq

Removes all items of selected NPC removeallitems

Removes selected object from your game markfordelete

Reset NPC to original inventory. resetinventory

Restores targetted NPC's HP to Full resethealth

Restores the player's HP to Full player.resethealth

Resurrects targeted dead Resurrect

savegame [name of file] saves game with "name of file"

Search by the keyword, the number is what mode to search by. Modes are help keyword #
listed by help every time you use it.

Set Carry Weight player.modav carryweight #

Set character's fame. player.modav fame #

Set character's infamy. player.modav infamy #

Set health player.setav Health #

Set it high if you want to fight, set it at 0 if you want to be free. player.setcrimegold X

Set Magicka player.setav Magicka #

Set Player Level player.setlevel #

Set Stamina player.setav Stamina #

Sets skill to # level without leveling character. player.setav *skillname* #

Sets the maximum percentage for a successful pickpocket to 100%. setgs fpickpocketmaxchance 100

Sets the NPC corresponding to the ID essential setessential <ID> 1

Sets the pickpocket success rate to 100% (Does not bypass the maximum set setgs fpickpocketminchance 100
by the game. Use with set maximum pickpocket percentagege for best results).
Sets the refractive value of the target. 0.0= normal, 0.000001= invisible,1.0 = STR #
full refraction

Show Race Menu showracemenu

Show/hide all map markers 1=show 0=hide tmm 1/0

Spawns an NPC at your location. (Replace X with NPC ID) player.placeatme X

starts all quests, *NOT RECOMMENDED!* saq

teleports you to quest target movetoqt

This brings you to the testing hall with all items in the game. Be careful as coc qasmoke
opening enchanted armor and weapons cabinets may cause your game to
crash

This command is used to enable controls during cinematics when they're enableplayercontrols
disabled. Occasionally the game will glitch, instead of reloading put in this c

Toggle AI Detection (You can steal all you want and no one will see you, TDetect
doesn't work with pickpocketing)

Toggle Artificial Intelligence (freezes npc, they can't walk, move, or anything.) TAI

Toggle collision tcl

Toggle Combat Artificial Intelligence (same as TAI; however only makes the TCAI
NPC not being able to combat)

Toggle FOW tfow

Toggle Grass TG

Toggle menus (HUD) tm

Unlocks anything that may be locked by typing unlock then clicking the chest or unlock
door you want unlocked then press enter

Will increase the level of a skill by one. Player.IncPCS [Skill Name]

You can lock chests and door, or people by targeting them and typing "lock" lock X
followed by the level of difficulty you wish to set it at.

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