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Funky Friday AUTO PLAYER (MODIFIED)
Funky Friday AUTO PLAYER (MODIFIED)
Funky Friday AUTO PLAYER (MODIFIED)
local framework;
local funcs = {}
local islclosure = islclosure or is_l_closure
local getinfo = getinfo or debug.getinfo
local getupvalues = getupvalues or debug.getupvalues
local getconstants = getconstants or debug.getconstants
local marked = {}
local map = { [0] = 'Left', [1] = 'Down', [2] = 'Up', [3] = 'Right', }
local keys = { Up = Enum.KeyCode.W; Down = Enum.KeyCode.S; Left = Enum.KeyCode.A;
Right = Enum.KeyCode.D; }
local runService = game:GetService('RunService')
local fastWait, fastSpawn do
function fastWait(t)
local d = 0;
while d < t do
d += runService.RenderStepped:wait()
end
end
function fastSpawn(f)
coroutine.wrap(f)()
end
end