2021 04 17T16 33 48 - R3dlog

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000000.000| ALWAYS| Logging started at 2021-04-17T16:33:48.

563
000000.066| ALWAYS| CFG| CrashHandler(Sentry)
000000.086| ERROR| SentryStartupTransport
000000.165| ALWAYS| CFG| Command Line: "138.0.15.14 5137
bafy8AXbNZWoowBJGheBPA== 10852007" "-PlayerID=10852007" "-GameID=1058961562" "-
Region=LA1" "-PlatformID=LA1" "-Locale=es_MX" "-SkipBuild" "-EnableCrashpad=true"
"-EnableLNP" "-UseDX11=1:1" "-UseMetal=1:1" "-UseNewX3D" "-UseNewX3DFramebuffers"
"-RiotClientPort=49296" "-RiotClientAuthToken=kNeig8LOsOGWD5p4FvbNXw"
000000.175| ALWAYS| Parent process: C:\Users\Public\Documents\Riot Games\League of
Legends\LeagueClient.exe
000000.307| ALWAYS| CFG| Build Version: Version 11.8.370.4668 (Apr 14
2021/14:31:38) [PUBLIC] <Releases/11.8> ChangeList: 3704668
000000.312| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.395| ALWAYS| LCURemotingClient: Initializing on port 49296
000000.463| ALWAYS| LCURemotingClient: Connected to app process.
000000.485| ALWAYS| FLOW| Initializing Renderer
000000.486| ALWAYS| r3dRenderLayer::Init enter
000000.486| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.501| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1440, YRes = 900, BPP = 32)
enter
000000.501| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000000.508| ALWAYS| DXGI version: 1.2
000000.510| ALWAYS| Detected Adapter 'NVIDIA GeForce GT 520'
000000.874| ALWAYS| DX11 feature level: 11.0
000001.067| ALWAYS| Using X3D Platform: DX11
000001.095| ALWAYS| X3D: Focus Gained
000001.111| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000001.113| ALWAYS| r3dRenderLayer::InitResources exit successfully
000001.285| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
000001.489| ALWAYS| GameStartData::GameID=1058961562
000001.686| ALWAYS| CONN| Connecting to address (138.0.15.14) port (5137)
000001.694| ALWAYS| CONN| Waiting for response from game server...
000001.884| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000001.958| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000001.960| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) diegoalex0927 -
Champion(Maokai) SkinID(5) TeamBuilderRole(TOP) PUUID(44ce39d2-d02f-51e1-a837-
c475cae8808f) ConnectionState(Disconnected)
000001.960| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) Jonho Ruler -
Champion(Sejuani) SkinID(4) TeamBuilderRole(JUNGLE) PUUID(3c7afea5-585b-5b3b-a96b-
0d55ffd25db2) ConnectionState(Connected)
000001.960| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) Chomy03 -
Champion(Velkoz) SkinID(2) TeamBuilderRole(MIDDLE) PUUID(e2e7ab78-6aa3-5b7b-9035-
edb794bca106) ConnectionState(Disconnected)
000001.960| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) G2 khaylos -
Champion(Jinx) SkinID(2) TeamBuilderRole(BOTTOM) PUUID(349b7bdf-46d2-5a7a-a580-
6ba678683d0e) ConnectionState(Connected)
000001.960| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) AilaikDix -
Champion(Pantheon) SkinID(0) TeamBuilderRole(UTILITY) PUUID(2ef7b3a4-9fcd-589e-
8e0d-3e79c9caddb8) ConnectionState(Disconnected)
000001.960| ALWAYS| ROST| CONNECTION READY | TeamChaos 0) Profesor Jhosep -
Champion(Karma) SkinID(0) TeamBuilderRole(TOP) PUUID(6a6139a3-1c62-5ff7-bb8d-
51aea4573b1a) ConnectionState(Disconnected)
000001.960| ALWAYS| ROST| CONNECTION READY | TeamChaos 1) gabrielpro567 -
Champion(Volibear) SkinID(3) TeamBuilderRole(JUNGLE) PUUID(15caf574-5b13-5850-a341-
3e57319835ca) ConnectionState(Disconnected)
000001.960| ALWAYS| ROST| CONNECTION READY | TeamChaos 2) AllReng **LOCAL** -
Champion(Akali) SkinID(8) TeamBuilderRole(MIDDLE) PUUID(b6436098-7f90-58b7-a230-
1ea141cb5ed5) ConnectionState(Connected)
000001.960| ALWAYS| ROST| CONNECTION READY | TeamChaos 3) Teemotín -
Champion(Vayne) SkinID(4) TeamBuilderRole(BOTTOM) PUUID(d3531e09-09c9-5ff9-a790-
fa3de5567f84) ConnectionState(Connected)
000001.960| ALWAYS| ROST| CONNECTION READY | TeamChaos 4) zCannabisx -
Champion(Morgana) SkinID(4) TeamBuilderRole(UTILITY) PUUID(3280629d-6182-5320-babf-
8189727c6059) ConnectionState(Disconnected)
000001.963| ALWAYS| CONN| Game Server Connection Established after 0.269 seconds,
0 retries
000001.966| ALWAYS| FLOW| Waiting for loading info
000002.121| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
Logging=false Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000003.158| ALWAYS| Set focus to app
000003.161| ALWAYS| CFG| OS Version: 7 Service Pack 1 Ultimate, x86 CPU: Intel(R)
Core(TM) i3-3220 CPU @ 3.30GHz, 3337Mhz (2 cores) Instruction Set Level 7Physical
memory: 4294967296Display info: NVIDIA GeForce GT 520 1073741824 23.21.13.9135
Driver: 23.21.13.9135
000003.191| ALWAYS| PlayGame Started
000003.195| ALWAYS| LCURemotingClient: Initializing on port 49296
000003.195| ALWAYS| LCURemotingClient: Initializing on port 49296
000003.209| ALWAYS| LCURemotingClient: Connected to app process.
000003.213| ALWAYS| LCURemotingClient: Connected to app process.
000003.214| ALWAYS| LCUVoiceChatClient: Voice is enabled!
000003.217| ALWAYS| LCUVoiceChatClient: Setup the subscriptions.
000003.415| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000003.694| ALWAYS| FLOW| Begin Async Loading
000008.363| ALWAYS| LOAD| LOADING: Begin Game Object Update
000008.395| ALWAYS| LOAD| LOADING: End Game Object Update
000010.895| ALWAYS| PreloadGlobalEffects
000011.096| ALWAYS| PreloadGlobalEffects Finished
000011.135| WARN| Duplicate key/value pair
([OnKilledUnitOnKillingSpreeUnrealKill_YOffset3, 8] in
DATA/CFG/defaults/Announcements_CLASSIC.ini
000020.317| ERROR| AudioManager: Failed to load bank file
Morgana_Base_VO_audio.bnk! Error description: The bank version is not compatible
with the current bank reader.
000020.317| ERROR| AudioManager: Failed to load Bank for Wwise
(Morgana_Base_VO_audio.bnk)!
000021.244| ALWAYS| FLOW| Async Loading Complete
000021.269| ALWAYS| FLOW| Data Load Complete
000021.269| ALWAYS| FLOW| Start Main Loop
000021.276| ALWAYS| FLOW| First Pregame Update
000021.392| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000021.392| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000023.699| ALWAYS| FLOW| Spawning completed
000023.702| ALWAYS| FLOW| SEJ-BC89AC41
000023.709| ALWAYS| FLOW| SEJ-6671BCAD
000099.984| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000100.035| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 0eab29c1
000100.060| ALWAYS| FLOW| SEJ-8711AB1A 0.0512925
000100.144| ALWAYS| FLOW| SEJ-9651ACAB
000100.156| ALWAYS| FLOW| SEJ-B2890C00
000100.167| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000100.294| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000100.294| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000100.304| ALWAYS| FLOW| SEJ-891ACC45
000127.890| ALWAYS| ALE-MM44G8Q7 (120.7519450 9.177527 0.110158 0.001172)
000234.839| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
1537599444
000234.839| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
-1953012651
000234.839| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
493636430
000234.839| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
-635357395
000234.839| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
-613836580
000234.839| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
-1215422396
000234.839| ALWAYS| SummonerBannerComponentClient spawned banner at map locator:
-94215803
001143.876| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001146.996| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001237.030| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001329.171| ERROR| Failed to send collected events.
001381.031| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001385.135| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001387.643| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001390.509| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001411.910| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001423.939| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001675.350| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001740.520| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001763.679| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001904.086| ALWAYS| VfxCreation: effectKey 397974094 didn't resolve to anything
001937.889| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_ENDGAME for reason Received Game End Packet.
001937.889| ALWAYS| FLOW| ALE-8SDFH23F
001939.444| ALWAYS| FLOW| Switching Game State from GAMESTATE_ENDGAME to
GAMESTATE_PRE_EXIT for reason RiotUI End of Game Message Handled
001939.458| ALWAYS| CONN| Requesting disconnect (22)
001939.458| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
001939.474| ALWAYS| FLOW| Finished Main Loop
001939.560| ALWAYS| =================== Perf Stats (all in ms)
=========================
001939.560| ALWAYS| Average Frame Time: 16.69
001939.560| ALWAYS| Average FPS: 59.90 fps
001939.560| ALWAYS| StdDev Frame Time: 1.18
001939.560| ALWAYS| Max Frame Time: 101.45
001939.560| ALWAYS| Ave GPU Frame Time: 8.45
001939.560| ALWAYS| StdDev GPU Frame Time: 2.43
001939.560| ALWAYS| Max GPU Frame Time: 245.09
001939.561| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
001939.561| ALWAYS| Frame Time Histogram: [0,0,0,0,0,0,0,0,0,0,0,0,0,0]
001939.561| ALWAYS| GPU Time Histogram: [0,0,0,0,0,0,0,0,0,0,0,0,0,0]
001939.561| ALWAYS| Max Memory Allocated = 791.695MB
001939.791| ALWAYS| FLOW| Cleanup Complete
001939.817| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_COMPLETED
Result: 200: SUCCESS
001940.039| ALWAYS| FLOW| ALE-8SDFH23F
001940.050| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
001940.052| ALWAYS| AudioManagerWwise::Finit
001940.062| ALWAYS| FLOW| Destroying the renderer
001940.062| ALWAYS| r3dRenderLayer::Close() enter
001940.841| ALWAYS| r3dRenderLayer::Close() exit
001942.297| ERROR| SentryShutdownTransport

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