Professional Documents
Culture Documents
Finale
Finale
Finale
Shannyn Murphy
Professor McGriff
ENC 1102
18 April 2021
Many people, younger or older, play video games for many of their days. Video games
have a very positive effect on our community and society as a whole. Video games have some
positive and negative effects on people, but it is mainly positive. Through various research
articles it can be seen that video games have an impact on the world we live in today.
Video games can help with things such as communication skills, cognitive issues,
memorization, multitasking, working as a team, problem solving, hand eye coordination, and
many other things. According to the article titled “Does video gaming have impacts on the brain:
Evidence from a systematic review.”, it states, “The motivation to play video games might derive
from the experience of autonomy or competing with others, which can explain why video
gaming is pleasurable and addictive.” This quote explains how video games can become
addicting, which is why it is so important to understand how it affects our community and
society. This article also includes discussing how cognitive behaviors are affected. Certain video
games can help benefit people actively or socially. Parents often times worry about how long
their children may be spending on a game, however, it is proven that many benefits come from
gaming. Many individuals struggle socially, and co-op video games give them a chance to meet
and interact with individuals they may otherwise struggle to interact with. When looking at most
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video games there is one continuous goal which you and your teammates must work on. This end
problem solving, and more. The article titled “25+ positive and negative effects of video games”
by Ronaldo Tumbokon, he discusses the positive effects, such as logic, spatial skills, planning,
awareness, developing reading and math skills, memory, mapping, and many more. He also
mentions the negative effects, such as violence, social isolation, attention problems, impulsive
behaviors, anxiety, depression and more. It has been argued in the past that violent videogames
lead to violence in society. Many murder cases have been correlated with the games the
The next article discusses how playing video games affects mental health tremendously
in a positive way and helps work on communication skills, anxiety, and depression. The article is
titled,” The impact of gaming: A benefit to society.” by Kevin Anderton. It states, “Over 40%
said that gaming improves emotional well-being. That’s a serious benefit if you consider that one
in five people in America experience mental health issues each year.” This quote gives aq prime
example of how video games help overall positively. Emotional well-being can include many
things such as anxiety, depression and BPD. Video games provide an almost escape from reality
and allows many players to feel more like themselves. Games provide a sense of comfort and
A good point to claim is how violent video games can possibly cause people to become
violent or see violence as ‘okay’. The video game community can also be very toxic and can
enrage aggression. Some games, such as call of duty, have very toxic communications that have
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no way to give someone consequences for their actions. According to the article titled,”
Protecting children from the dangers of “virtual violence” by Claire Mccarthy, it states,” The
AAP released the policy statement because they want people to understand that exposure to
“virtual” violence, through news, social and entertainment media, can be bad for children.
Multiple studies have shown that children exposed to violence may be more aggressive, and they
may have behavioral problems. They may also become desensitized to violence, which may be
the worst outcome — imagine a generation of children growing up thinking that violence is
acceptable and unremarkable.” This explains the issues with violence and aggression.
It is important to understand how playing video games can benefit and harm an individual. At
the end of the day, it comes down to who’s playing the game and what state they are in their
lives. Some games do remain inappropriate from some audiences and these games should be kept
that way.
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Work Cited
“25+ Positive and Negative Effects of Video Games.” Raise Smart Kid, 15 Feb. 2021,
www.raisesmartkid.com/3-to-6-years-old/4-articles/34-the-good-and-bad-effects-of-video-
games.
Anderton, Kevin. “The Impact Of Gaming: A Benefit To Society [Infographic].” Forbes, Forbes
Magazine, 25 June 2018, www.forbes.com/sites/kevinanderton/2018/06/25/the-impact-of-
gaming-a-benefit-to-society-infographic/?sh=162fdeec269d.
Brilliant T, Denilson, et al. “Does Video Gaming Have Impacts on the Brain: Evidence from a
Systematic Review.” Brain Sciences, MDPI, 25 Sept. 2019,
www.ncbi.nlm.nih.gov/pmc/articles/PMC6826942/.
Claire McCarthy, MD. “Protecting Children from the Dangers of ‘Virtual Violence.’” Harvard
Health Blog, 24 June 2020, www.health.harvard.edu/blog/protecting-children-dangers-
virtual-violence-2016080210036.