Equa

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(

q, u
E=
a, !
Acrobatics = d6
Brawn = d6
Cunning = d6

tn = stat

(
true, if d6 < tn
success(tn) =
false, otherwise


 1, if w = dagger

2, if w = sword
wd =


 2, if w = axe
0, otherwise

D = (brawn/2) + wd
brawn = (brawn − D)

(
true, if brawn ≤ 0
death(brawn) =
false, otherwise

1,
 small effect
M = 2, medium effect

3, big effect

mt = Cunning − M

(
true, if d6 ≤ mt
cast(mt) =
false, otherwise

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