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Villain Backgrounds Volume I: RJD20's
Villain Backgrounds Volume I: RJD20's
Introduction: Every adventure needs a villain. With Villain Backgrounds Volume I, Dungeon Masters can
craft a unique foil or dastardly duo to thwart their party’s actions at every turn. Choose from six different
backgrounds to build your villain, gifting them devilish personality traits, bonds, & more.
by RICHARD COMPTON
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CREDITS
Lead Designer: Richard Compton
All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of
America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the
Coast.
This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content
Agreement for Dungeon Masters Guild.
All other original material in this work is copyright © 2020 by Richard Compton and published under the Community Content Agreement for Dungeon Masters Guild.
Special Thanks to Guy Compton for introducing me to the world of D&D, Natalie Compton for helping me see
this project through, Chris Perkins for inspiring me to write about my world, and all my friends, family, and
players who continue to create worlds and build stories in this stellar hobby of ours.
Disclaimer: Richard is not responsible for any mishaps the villains created using this book may incur on your
players. Mishaps include untimely character death, unforeseen emotional bonds to vile villains, absolute
derailment of a campaign, and the maniacal voice you are forced to use for a mad researcher. Good luck!
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About This Book
In Dungeons & Dragons, player characters are the
Personality Traits
protagonists of a campaign or adventure. They roam the
Villains need bombastic personalities. Unlike the player
world, explore dungeons, slay monsters, and interact with
characters, they are not appearing in every session, but they
diverse characters. Driving them forward or instigating
need to make a lasting impact. A villain’s personality traits
reactions from them are villains, the antagonists of the
need to be flamboyant and memorable. These roll tables give
campaign or adventure. Most player characters are well-
examples of impactful personality traits for each background.
thought out and have interesting personalities. Their
menacing mirrors should be the same. Ideals
Villain Backgrounds Volume I is a supplement for D&D 5e Most villains need to be consistent. Ideals give them a
designed to help Dungeon Masters build compelling villains profound truth that they will always follow. Each of their
who are just as layered as the player characters. Like the actions should reinforce this ideal. These roll tables give
backgrounds initially included in the Player’s Handbook, the ideals suited to each background.
heinous backgrounds found herein include in-depth
descriptions of villain types, various inspiration tables, and Bonds
example villains created with them. Even villains have connections that cannot be broken. Villains
Whether you want to create an intriguing villain in a few might form bonds with people, places, objects, ideas, or even
minutes or spend an evening constructing the perfect foil to themselves. Some bonds might make a villain more
your party, you will find what you need inside this sympathetic; others can drive home their abhorrence. These
supplement for the world’s greatest roleplaying game. roll tables provide bonds related to each background.
Flaws
What You Need All villains have flaws, of course, but some of them are more
All you need is the Monster Manual, Volo’s Guide to important than others. Flaws expose weaknesses in a villain,
Monsters, or Mordenkainen’s Tome of Foes to attach your providing opportunities for player characters to manipulate
villainous creation to a set of statistics. Armed with that, you and counter them in interesting ways. These roll tables point
are ready to forge a memorable villain! out a variety of flaws for each background.
At the least, each villain background is comprised of six parts: d6 Background Description
a definition, creatures, personality traits, ideals, bonds, and
1 Boorish thug Bullies minions and enemies
flaws. Some contain extra roll tables unique to that using brute force.
background. This chapter contains six backgrounds to create
riveting villains. 2 Elder entity Manipulates everything it can
with alien methods.
Definition
Every villain has a foundation. These sections provide the 3 Fallen angel Blazes a trail of darkness after
falling from grace.
pillars for the potential villain, defining them and exploring
their main characteristics. 4 Mad researcher Pursues maniacal desires in
unimaginable ways.
Creatures
Every villainous soul needs a body to inhabit, from the 5 Misguided fool Follows direction from a false
lowliest goblin to the mightiest fiend. These roll tables inspire force.
what type of monster each villain might be.
6 Psychopath Inexplicably commits vile deeds.
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Boorish Thug
You are an imbecile, a being incapable of thinking beyond a d6 Ideal
step or two ahead. Your vices are many and your ambitions
are few. Simple desires like wealth, pleasure, and murder 1 Greed. I want as much coin and luxury as I can
drive you forward. Of course, you do not pursue any of them possibly own.
intelligently. Most people despise you, but some tolerate you 2 Passion. I revel in my lifestyle and no one can change
because your stupidity makes them laugh, they think they can that.
manipulate you, or maybe they are even dumber than you.
Boorish thugs are simple creatures with little intellect. 3 Destruction. Seeing objects and others break and
tremble before me brings a smile to my face.
Commonly bumbling foes like goblinoids and giants are good
examples, as well as primitive entities like white dragons. 4 Abuse. I was born to hurt people.
d10 Creature
5 Jealousy. What others have that I want shall be mine,
1 A chubby goblin boss. no matter the cost.
2 An angry bullywug queen. 6 Confusion. The world is a jumbled mess and I’m just
stumbling along.
3 A renowned bandit lord.
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Elder Entity century ago to my last betrayal.
Some creatures are unfathomable by common mortals, and
you are one of them. Your goals are mysterious, your 8 Some of my kind have a semblance of emotion, I
thoughts inexplicable, and you often clash with those who have none.
wish to keep their world the same or prevent outsiders from
interfering with it. Others are below you, of that you are sure. d6 Ideal
It is only a matter of time before all life accepts your
presence. Heroic mortals die eventually — you never will. 1 Domination. All beings that live must submit to me,
Elder entities are creatures from beyond or creatures by choice or by force.
that should not be. Aberrations from the Far Realm, Limbo, or 2 Arrogance. I am the greatest creature to ever exist in
the Underdark are perfect candidates, as well as entirely the multiverse.
unnatural beings like undead and monstrosities.
3 Hunger. Every living creature will meet the same
d10 Creature fate: they will be consumed by me.
1 A ravenous wight warrior. 4 Delirium. Madness spurs creativity in all things, I will
make insanity eternal.
2 An inquisitive nothic wizard.
5 Unhuman. Good and evil are rules of mortals; to me,
3 An alien grell.
they are one and the same.
4 A death-defying death knight.
6 Manipulation. The puppet master need not be seen
5 A rebel mindflayer arcanist. if the show goes as planned.
6 A maniacal beholder.
d6 Bond
7 An ancient aboleth.
1 I deeply enjoy a certain type of mortal flesh, and I
8 A scheming elder brain. can’t go a day without consuming it.
9 A barbaric lich lord. 2 I follow the path of the elder entity that taught me
but was killed by a respected hero.
10 Ygorl, Slaad Lord of Entropy.
3 I eagerly await the day I can return to my home
plane.
d8 Personality Trait
4 There is a single mortal I am fond of, perhaps there is
1 I let my minions speak for me, mortals not in my hope for them after all.
service are below me.
5 The history of my old world matches this on. I seek to
2 Every inch of my home is cleared of natural life. diverge their paths.
3 I enunciate every word as if it was my last. 6 I dream the same dream every moment of every day
and spread it to unknowing victims.
4 I often phase out for long periods of time.
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observation that’s completely correct.
d8 Personality Trait
3 I can’t help but enslave those who wish to kill,
slaughtering them would be too simple. 1 I will always spare the weak or innocent.
4 I’ve foreseen my doom at the hands of an 2 I trust my allies with my life—and they trust me with
unremarkable mortal but not all dreams come to theirs.
fruition.
3 I see even the slightest betrayal as a massive breach
5 I’m incapable of communicating with lesser beings of trust and respect.
and am cursed to dwell alone.
4 I relate everything to the grand scheme of the
6 The lore of my origin is also the path to my cosmos, to the battle between good and evil.
destruction.
5 I concretely understand the tenets of morality and
can substantiate valid reasons for my actions.
Fallen Angel
Villainy was not your first path in life. You were a good 6 I often masquerade as a being of light and grace to
creature with noble intentions who succumbed to darkness deceive my enemies.
for one reason or another. You had a great life: friends, 7 I’m a utilitarian. All that matters is the maximum
family, a respected reputation, but all of that vanished. happiness for the deserved peoples of this world.
Friends are now enemies and even your closest family
members fear what you have become. Your reputation is 8 I often reminisce about where and when my life went
wrong.
destroyed, but you are convinced the new trail you are
blazing will lead you to victory with previously impossible to
achieve goals. You might not think you are a villain on the d6 Ideal
surface, but deep down, you know it to be true.
Fallen angels are creatures who were once good-natured 1 Regret. I miss the days among friends and good folk.
but embraced the power of evil. Many of the common races
2 Faith. After I finish my necessary quest, I shall return
such as humans, elves, and dwarves make great fallen angels, to the path of light.
as well as entities like celestials or metallic dragons.
3 Compassion. I do what I must for the sake of the
d10 Creature destitute and disenfranchised.
1 A disgraced veteran. 4 Avarice. Coin is all I care about now.
2 A traitorous priest. 5 Persistence. No matter the boulders in my path, I
shall prevail in my ultimate goal.
3 A corrupted coatl.
6 Rage. Anger turned me to darkness, and it shall keep
4 A furious flumph.
me there.
5 A rampaging werebear.
7 A haughty cloud giant king. 1 I know my deity is displeased with me. Eventually, I
will earn back a spot in its afterlife.
8 A betrayed solar.
2 History will remember me fondly, despite the crimes
9 A godless gold dragon. I have committed.
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to it as the inception of my luck or strength. 3 A blabbering deep gnome.
6 Falling from grace gave me the insight and power to 7 A terrifying mind flayer.
defeat a terrible entity.
8 A senseless lich queen.
3 I am blind to the evil actions of those I care about. 1 I tend to go on jargon-laced rants at inopportune
times.
4 I believe I can turn anyone to my side, no matter
their previous beliefs. 2 I blink frenetically.
5 If any of my ideals are challenged, I fly into a rabid 3 People who do not know what they are talking about
furor. are the ultimate annoyance.
2 A raving kuo-toa shaman. 5 Recognition. Far in the future, they will write lore
books about my contribution to society.
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6 Wisdom. Once I witness a mistake, I will never make know that to be the case. Your manipulator is beside you with
it. an invisible hand, handling you like a foolish puppet.
Misguided fools are creatures with feeble minds, gullible
personalities, or are looking for guidance from a greater
d6 Bond power. Weak-willed mortal creatures like humans and
halflings are candidates for this background, but you can
1 Only the perfect recreation of my lost love will
quench my thirst for knowledge. always subvert expectations and use a usually solitary,
strong-willed monster such as a celestial or sphinx.
2 My first experiment will be my last, for I build on it
d10 Manipulator
every day, adding to its strength.
1 A cowardly priest.
3 The academy that threw me out will meet its
explosive end, and it will be my doing. 2 A passionate vampire.
4 I accidentally unleashed a plague upon a lonely 3 A disturbed archmage.
village and wiped it out. It has become my testing
ground for new ideas. 4 A despicable black dragon.
5 One day, I will converge the Material Plane with its 5 A weary lich.
otherworldly reflections.
6 An elated arcanaloth.
6 Beast and man were created to be spliced together.
The ultimate lycanthrope will be engineered by my 7 An enchanting archfey.
designs.
8 A determined archdevil.
7 A gluttonous androsphinx.
Misguided Fool
8 A plotting death knight.
Your mind is tainted, and your thoughts are not your own.
Long ago, you were an independent being with private 9 A thunderous blue dragon.
thoughts, but someone managed to corrupt your mind. Their
subtle teachings steered you to the side of darkness, and you 10 An unstoppable marut.
have never been able to return to the light. Now, your actions
carry out their wants and desires, even though you do not
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d8 Personality Trait 4 The voice in my head is me and I am it; we are one.
1 I am fervent in my beliefs. 5 I can’t travel more than a few miles from my home,
something strange draws me to it.
2 Instead of outright agreeing to a plan, I always give
my two copper pieces. 6 I am the chosen of my favored deity.
4 I’m not afraid to call out those greater in power than 1 I only trust one person. Everyone else is lying to me.
me.
2 If a voice in my head tells me to do something, I
5 I use my surmised aloofness as a weapon against readily commit the action.
others.
3 I always take orders to the next level.
6 I tend to hide in the background during tense
moments. 4 I claim someone is guiding me, but it’s truly my
despicable mind.
7 I walk with a limp. I don’t have a limp.
5 Me and my manipulator’s souls are intertwined: if
8 I know I am being manipulated, but I don’t care. they die, I die with them.
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3 A prickly green hag.
d6 Bond
4 A gorgeous succubus/incubus.
1 I keep a secret chest of all my trophies.
5 A nasty black abishai.
2 I shield my family from my darkness. They can never
6 A petite vampire. find out.
7 An envious death tyrant. 3 The source of my personality is an artifact that
shaped my mind and body.
8 A fierce black dragon.
4 I am what I am out of necessity, I needed to be this
9 A repulsive marilith.
way to survive my harsh life.
10 Graz’zt, the Dark Prince.
5 There’s a place I know down the street...it must
remain still and untouched, frozen in time.
d8 Personality Trait 6 An ominous shadow follows me everywhere I go, and
we have remorseless conversations.
1 I repeat the same process every morning.
3 I experience no remorse for any of my actions. 1 If someone wrongs me, I must take their life,
instantly.
4 Everything I do is correct and there’s nothing others
can do to convince me otherwise. 2 A certain smell irks me to no end.
5 I will risk my life for the smallest thrill or gain. 3 I don’t stop tearing apart someone when their soul
leaves their body.
6 I manipulate people without them ever noticing.
4 If my plan fails, I go off the rails.
7 I break the rules just do it.
5 I know the one thing I can’t force myself to kill will be
8 I am the victim in every situation, others are always my undoing.
out to take me down.
6 Magic terrifies me.
d6 Ideal
Chapter 2: Example Villains
1 Pleasure. I revel in everything I do. It makes my toes This chapter contains six ready-to-go villains created using
curl.
the villain backgrounds in this book. Each villain has a name,
2 Reputation. If people know and fear my name, I’m its background, the rolls used to make the villain, and a
happy. description of it designed with the results of the roll tables (in
order) in mind.
3 Hubris. I can outwit anyone at any time. Drop these villains directly into your campaigns or use
4 Perilous. Death’s door is where I live. them to inspire antagonists of your own creation. Don’t be
afraid to use them as a baseline and expand; all of these
5 Manipulation. Pitting people against each other is villains contain open-ended bits and pieces to them. They are
the epitome of a good time. ordered just like to the book: starting with the Boorish Thug
6 Insanity. Who am I? What am I doing? I don’t know! and ending with the Psychopath.
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Egigg, a Boorish Thug When a band of dark elves slaughtered and pillaged an
Table Rolls: 7-7-3-3-4 isolated high elf enclave, the veteran Ilyr Nymstae was left for
dead as their partner was whisked away to the Underdark.
The hill giant brute Egigg leads a ten-strong giant tribe in a Ilyr called out to the multiverse for a way to retrieve their
range of rolling hills and green forests just off a busy road. He love. They were answered by an opportunistic devil, who
ripped control of the tribe from a bulky female a few years imbued Ilyr with unholy but dominating strength. Ilyr traveled
ago by winning a screaming match, cooking her, and to the Underdark, eviscerated the raiders, saved their love,
demanding silence and respect from the rest of his tribe. Ever and vowed to continue hunting those who steal from the
since the previous chief’s cannibalization, Egigg has led, sunlit world to keep their folk safe.
tearing out the tongues of those who speak over him. They have a host of allies at their side: duergar & deep
Aptly named the Tongueless tribe, feeble goblins, a few gnomes, grimlocks & grells. Ilyr, using their infernal power,
ogres, and ten hill giants serve Egigg. He deeply enjoys keeps hold of them and therefore trusts them fully.
watching his minions battle and die in front of him, especially Unbeknownst to Ilyr, every dark elf they kill contributes to
against wild animals and defiant prisoners. During these the ranks of the Nine Hells. They are building a devil army.
battles, Egigg feasts on any rewards found during raids, Ilyr’s former order of paladins discovers the truth of the
becoming frenzied; he sometimes joins the fights. Always on high elf’s situation. They need a band of adventurers to escort
his shoulder is his pet rat, Silence, who eats Egigg’s leftovers one of their kind to the depths of the Underdark and find Ilyr,
once the giant has tumbled to the ground. hoping to usher them to the path of redemption.
The locals would love to see Egigg killed so the land could
be rid of his gluttony. Members of the Tongueless tribe, Queen Wezreta, a Mad Researcher
especially scheming goblins, might seek out help to topple Table Rolls: 8-2-4-2-5
the fat hill giant.
The lich Queen Wezreta is a longtime resident of the
Uurskaduun, an Elder Entity Shadowfell. For centuries, she has gathered zombies,
Table Rolls: 8-6-6-2-5 skeletons, wraiths, and death knights to serve her and help
construct her ultimate artifact: The Cathedral of Dark Flame.
Deep below the world’s surface lurks the solitary elder brain Upon its construction, Wezret believes the walls between the
Uurskaduun. Following the teachings of one of the greatest Material Plane and the Plane of Shadow will shatter, allowing
minds in illithid history, the elder brain separated himself the Dark Flame to rampage across any world she wishes.
from its mind flayer colony, maneuvered into the well of a Though she is powerful, her servants do not know if she
great city, and began enacting its tale of revenge. is insane or genius. She never stops blinking her cold, dead
Uurskaduun plots alone, filling the minds of citizens of eyes, driving visitors to her dark domain mad. In addition, she
the city with murderous and foul thoughts about their heroes constantly feeds on the Dark Flame like other liches feed on
and protectors. As time goes on, their love of them turns to souls, though this Dark Flame instantly empowers her body
hate, respect to jealousy, and thanks to fury. The elder brain and inspires her mind like a weird drug. Without it, her plan
does not seek to kill — at first — it only wants to dampen the and experiment would surely falter and collapse.
legend of the heroes who killed its abominable master. Queen Wezreta is nearing the completion of her first and
Strangely outcast from their home, the former heroes final experiment. Many have laughed off the lich queen or
are suspicious and curious why those that praised them so disregarded her progress, but a rival undead intellectual
quickly came to despise them. They would become stout believes her contraption just might work. He seeks others to
allies of any willing to help investigate this peculiarity. help him stop Queen Wezreta, though he truly wants the
Cathedral of the Dark Flame for himself.
Ilyr Nymstae, a Fallen Angel
Table Rolls: 1-2-5-4-6
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Rakdeppi, a Misguided Fool Her strange questions might rouse suspicion. If she cannot
Table Rolls: 5-6-4-6-4-5 find a cure, the fate of her daughters is unclear.
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G: U:
Githzerai, 160 Unicorn, 294
Gladiator, 346
Goblin, 166 V:
Gold Dragon, 115 Vampire, 297
Green Dragon, 95 Veteran, 350
Green Hag, 177
Grell, 172
W:
Werebear, 208
Werewolf, 211
H: White Dragon, 102
Hill Giant, 155 Wight, 300
N:
Noble, 348
Nothic, 236
O:
Ogre, 237
P:
Priest, 348
S:
Solar, 18
Storm Giant, 156
Succubus, 285
Monsters with No Stat Blocks
Gruumsh, God of Slaughter
T:
Tharizdun, the Chained Oblivion
Troll, 291
Ygorl, Slaad Lord of Entropy
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