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Scratch Cards All 2
Scratch Cards All 2
• Spin
To see just the letter sprites, click the Letters
Go to the Go to the
Sprite Library. Click the Letters category. Choose a letter sprite. Sprite Library. Click the Letters category. Choose a letter sprite.
Tip
Click this block to reset the sprite’s direction.
Try It
2 3 Click your letter.
Animate
AnimateYour Name
a Name Animate
AnimateYour Name
a Name
Try It
Type a minus sign to Choose a different
Click your letter.
move backward. drum from the menu.
Tip
Click this block to reset the size.
Try It
Animate
AnimateYour Name
a Name 4 Click your letter. Animate
AnimateYour Name
a Name 5
Wall 1 Jurassic
Choose a backdrop. Choose a letter from
Choose a backdrop. Choose a letter from
the Sprite Library.
the Sprite Library.
Try It Try It
Click your letter to start.
Press the space key.
Tip
Tip When you move a sprite, you can see the numbers for
x and y update.
x is the position from left to right.
You can choose a different key from the menu.
y is the position up and down.
Animate
AnimateYour Name
a Name 6 Then press that key! Animate
AnimateYour Name
a Name 7
Say Something
Say Something scratch.mit.edu
• Fly Around
ADD THIS CODE
• Go Right and Left
• Go Up and Down
• Change Costumes Sprite1
Choose a sprite. Butterfly 2 Choose a backdrop. Savanna Choose a sprite. Ben Choose a backdrop. Playing Field
Butterfly 2
Ben
TRY IT
Press the space key to glide.
Choose a sprite. Hedgehog Choose a backdrop. Woods and Bench Choose a sprite. Rooster Choose a backdrop. Blue Sky
Hedgehog
Choose another.
TRY IT
TRY IT
Click your sprite.
Press the up and down arrow keys on your keyboard.
Imagine a World 4 Imagine a World Dance5Party!
Choose a sprite. Earth Choose a backdrop. Stars Choose a backdrop. Theater 2 Choose a sprite. Drums Tabla
TRY IT
Type 100 to return to
original size.
Click the green flag to start.
TIP
When you move a sprite, you can see the numbers for TRY IT
x and y update.
TRY IT
Click the green flag to start.
TRY IT
Imagine a World Dance8Party! Create a Story Imagine a World Dance9Party! Click the green flag to start.
3. Chase a Star
Robot
6. Level Up!
Try It
7. Victory Message Press the arrow keys.
Try It
Press the arrow keys.
Tip Try It
y is the position on the Stage from top to bottom.
Type a positive number to move up. Click the green flag to start. Click the stop sign to stop.
Robot
Tip
Try It Use the set variable block to reset the score to zero.
Click the green flag to start. Use the change variable block to increase the score.
Chase Game 4 Chase Game 5
Level Up! Victory Message
Level Up! scratch.mit.edu Victory Message scratch.mit.edu
Nebula Robot
Choose a second
backdrop, like Nebula. Select the Robot sprite.
Choose a sound.
Try It Try It
Click the green flag to start the game! Click the green flag to play your game.
Chase Game 6 Chase Game 7
Play a Drum
Play a Drum scratch.mit.edu
• Play a Drum
• Make a Rhythm
• Animate a Drum
Choose a drum.
• Make a Melody
Drum
• Play a Chord
Add this Code
• Surprise Song
• Beatbox Sounds
Select the sound you
• Record Sounds want from the menu.
Try It
Try It
Press the space key on your keyboard.
Make Music 2 Make Music 3 Press the left arrow key.
Choose up arrow
(or another key). Choose different sounds.
Try It
Press the down arrow key.
Tip
Try It Use to make sounds play at the same time.
Make Music 4 Press the up arrow key. Make Music 5 Use to play sounds one after another.
Surprise Song Beatbox Sounds
Surprise Song scratch.mit.edu Beatbox Sounds scratch.mit.edu
Click the Sounds tab to see how Click the Sounds tab to see how
many sounds are in your instrument. many sounds are in your instrument.
Choose the
Choose an instrument, Microphone sprite.
like Guitar.
Microphone
Guitar
Try It
Try It
Press the right arrow key.
Make Music 6 Make Music 7 Press the B key to start.
Choose c
(or another key).
Try It
Try It
Click the green flag to start.
Make Music 8 Press the C key to start. Make Music 9
Try these cards in any order: Choose a backdrop. Soccer 2 Choose a character. Pico Walking
Choose a different
costume.
Try It
Try It
Press the space key on your keyboard.
Press the space key on your keyboard.
Animate a Character 2 Animate a Character Dance3Party!
Glide from Point to Point Walking Animation
Glide from Point to Point scratch.mit.edu Walking Animation scratch.mit.edu
Try It
Click the green flag to start.
Try It Tip
Tip
When you drag a sprite, its
x and y positions will update Click the green flag to start. If you want to slow down the
in the blocks palette. animation, try adding a wait
Animate a Character Dance4Party! Animate a Character Dance5Party! block inside the repeat block.
Penguin 2
Add This Code
Glide across the screen Flap the wings Add This Code
Set the starting point.
Choose another.
Try It Try It
Click the green flag to start. Click the green flag to start.
Animate a Character Dance6Party! Animate a Character Dance7Party!
Get Ready
Create a Story Create a Story Cards
Edit a sprite’s costumes to
create your own animation.
Now you should have two
Cards Start with the first card, and then
Click the Costumes tab. identical costumes. try the other cards in any order:
Choose a
character.
• Start a Story
• Start a Conversation
Frog Right-click (on a Mac,
control-click) a costume to
Click a costume to select
and edit it.
• Switch Backdrops
duplicate it.
• Click a Character
Click the Select a part of the costume Drag the handle to rotate
Select tool. to squeeze or stretch it. an object you’ve selected. • Add Your Voice
• Glide to a Spot
• Walk onto the Stage
Add This Code Try It
• Respond to a Character
Choose characters, add conversation,
Click the Code tab.
and bring your story to life. • Add a Scene
Click the green flag to start.
Use the next
costume block
Animate a Character Dance8Party! to animate your scratch.mit.edu scratch.mit.edu
Set of 9 cards Set of 9 cards
character.
Witch
Try It Tip
To change the direction a character is facing, click
Click the green flag to start. the Costumes tab, then click Flip Horizontal.
Create a Story
Try It
Click the green flag to start.
Create a Story 3 Create a Story Create a Story 4
Choose a
sprite.
Choose a backdrop. Mountain Choose a character. Owl
Tip
Try It When you drag a sprite, the
numbers for x and y will update
Click the green flag to start. in the blocks palette.
Create a Story 5 Create a Story Create a Story 6 Create a Story
Dragon
Type -240 to place your sprite
Goblin
at the left edge of the Stage.
Broadcast a message.
Tip
Change the size of a sprite by typing Tip
a smaller or larger number.
You can click the drop-down
menu to add a new message.
Create a Story 7 Create a Story Create a Story 8 Create a Story
Add a Scene
Add a Scene scratch.mit.edu
1. Bounce Around
2. Move the Paddle
Witch House Mountain Fox
3. Bounce off the Paddle
Ball
Try It Tip
Click the green flag to start. You can see the x position of the paddle
change as you move the mouse pointer
Pong Game Create1Pong! Pong Game 2 across the Stage.
Step 1
Click to select
the Ball sprite. Line
Choose the sprite called Line. Drag the Line sprite to the
bottom of the Stage.
Add This Code
Add this new stack of blocks to your Ball sprite.
Line
Choose Ball
from the menu.
Try It
Try It
Click the green flag to start.
Pong Game 3 Click the green flag to start. Pong Game 4
You Won!
Try It
Use this block to reset the score.
Choose Score from the menu.
Click the green Play until you score
Pong Game 5 Pong Game 6 flag to start. enough points to win!
• Starting Position
• Shadow Effect Ten80 Dance
Try It
scratch.mit.edu Set of 9 cards scratch.mit.edu Set of 9 cards Let’s Dance Dance1Party! Click the green flag to start.
Dance Loop Play Music
Dance Loop scratch.mit.edu Play Music scratch.mit.edu
Ten80 Dance
Go to the
Sprite Library. Click the Dance category. Choose a dancer.
Tip
Try It
Make sure to use (not )
Let’s Dance Dance2Party! Click the green flag to start. Let’s Dance Dance3Party! or else the music won’t finish playing before it begins again.
Anina Dance
Concert
LB Dance
Tell your sprite where to start.
Jouvi Dance
Jouvi Dance Go to the
Go to the Sprite Library. Click the Dance category. Choose a dancer.
Sprite Library. Click the Dance category. Choose a dancer.
Try It Try It
Click the green flag to start. Click the stop sign to stop.
Press the arrow keys on your keyboard.
Choose a backdrop. Spotlight Choose a dancer from LB Dance Click the Extensions button, and
the Dance category. then click Pen to add the blocks.
Try It
Try It
Click the green flag to start.
Click the green flag to start.
Let’s Dance Dance8Party! Let’s Dance Dance9Party!
Jump
Jump scratch.mit.edu
Try It Try It
Click the green Press the space key Click the green Press the space key
flag to start. on your keyboard. flag to start.
Jumping Game 4 Jumping Game 5 on your keyboard.
Score
Click the Make a
Variable button.
Egg2
Add these blocks to wait before Chick
showing the second egg.
Try It
Try It
Jumping Game 6 Click the green flag to start. Jumping Game 7
Jump over the eggs to score points!
Introduce Your Pet
Introduce Your Pet scratch.mit.edu
Cards Choose a pet and have it say hello. Pick a sprite with more
than one costume.
Use these cards in this order:
Choose a backdrop, Choose a sprite to be
like Garden Rock. your pet, like Monkey.
1. Introduce Your Pet
2. Animate Your Pet Scroll over sprites in the
Sprite Library to see their
Garden Rock Monkey
different costumes.
3. Feed Your Pet
4. Give Your Pet a Drink add This Code
Drag your pet to where you want it on the Stage.
5. What Will Your Pet Say?
6. Time to Play
7. How Hungry?
Monkey
Set its position.
(Your numbers
may be different.)
Create an interactive pet that Type what you want your pet to say.
can eat, drink, and play.
Try It
scratch.mit.edu Set of 7 cards scratch.mit.edu Set of 7 cards Virtual Pet 1 Click the green flag to start.
Monkey Bananas
Choose a sound from the Choose a food sprite,
Sounds Library, like Chomp. like Bananas.
Bananas
Monkey
Select New message
and name it food. Broadcast the food message.
Choose a costume.
Select your pet. Choose food from the menu.
Choose a different Choose Bananas from
costume. the menu.
Monkey
Try It
Try It
Virtual Pet 2 Click your pet. Virtual Pet 3 Click the food.
Glass Water
Broadcast a new message. add This Code
Try It
Try It Click your pet to see what it says.
Virtual Pet 4 Click the drink to start.
Virtual Pet 5
into the wait until block. Choose food from the menu.
A positive number makes
the ball move up. Reset hunger level.
Try It
Try It
Click the green Then click
Virtual Pet 6 Click the ball. Virtual Pet 7 flag to start. the food.
Go to the Top
Go to the Top scratch.mit.edu
1. Go to the Top
Add this Code
2. Fall Down
3. Move the Catcher
Apple
5. Keep Score
Try It
6. Bonus Points
Click the green flag to start.
7. You Win!
Tip
Make a game where you catch y is the position on the Stage from top to bottom.
things falling from the sky.
y = 180
x = –240 x = 240
scratch.mit.edu Set of 7 cards scratch.mit.edu Set of 7 cards Catch Game 1 y = –180
Keep the previous code as is, and add this second stack of blocks:
Click the green flag to start. Click the stop sign to stop.
Try It
Tip
Click the green Press the arrow keys to
Catch Game 2 Use to move up or down. Catch Game 3 flag to start. move the catcher.
Tip
Try It
Click the Sounds tab Click the Code tab
if you want to add a Then choose a sound when you want to Click the green flag to start. Then, catch apples to score points!
Catch Game 4 different sound. from the Sounds Library. add more blocks. Catch Game 5
Apple2
Try It
Play until you score
Try It Click the green flag to start.
enough points to win!
Catch Game 6 Catch Game Catch Game 7
Catch the bonus sprite to increase your score!
Pet the Cat Pet the Cat
scratch.mit.edu
Cards Video Sensing Cards Make the cat meow when you touch it.
• Start an Adventure
Interact with projects using
Video Sensing. TRY IT
Move your hand to pet the cat.
scratch.mit.edu Set of 7 cards scratch.mit.edu Set of 7 cards Video Sensing 1
Animate Animate
scratch.mit.edu Pop a Balloon Pop a Balloon
scratch.mit.edu
Click the Extensions Choose a sprite Click the Extensions button, Choose a sprite, like Balloon1.
button, then choose to animate. then choose Video Sensing.
Video Sensing.
Choose one
costume.
Choose a different
costume.
TRY IT
TRY IT
Use your finger to pop the balloon.
Move around to animate the dragon.
Video Sensing 2 Video Sensing 3
Drum Drum-cymbal
TRY IT TRY IT
Move around to avoid the jellyfish.
Video Sensing 4 Use your hands to play the drums! Video Sensing 5
TRY IT
Use your hands to push the beach ball around the screen. TRY IT
Video Sensing 6 Try it with a friend! Video Sensing 7 Click the green flag. Then wave to wake up the fox.