Professional Documents
Culture Documents
Subject: Item Lists
Subject: Item Lists
This list was posted to a mailing list that I used to follow. It covers
costs and weights for a variety of common items. Although the
terminology is reminiscent of AD&D I feel it could be used in any
fantasy environment with only a small amount of conversion.
I have found it useful for stocking stores and generally for
the concept of product availability. Recently, I saw a number of posts
asking for such a list and as I did not keep their email addresses
I decided to post the item list. Please refer follow up questions
and comments to the original author - his name and email address
are at the bottom of the item list - Enjoy.
David
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The basic unit of exchange is the electrum piece. There are coins of lesser
and greater value, and these are shown on the table below.
Thus: 1 p.p.= 10 g.p.= 100 e.p.= 1000 s.p.= 10,000 c.p.=100,000 b.p.
It is assumed that the size and weight of each coin is relatively equal to
each other coin regardless of type. Ten coins are equal to one pound.
Arms
Clothing
Construction
Furnishings
Herbs
Mercenary Soldier:
Ship crew:
Livestock,special
Musical Instruments
Provisions
Religious Items
Spells
Torture device
Transport
And now a few words about this list, were I got it and terms used in it.
How did I get it? Well years of collecting Dragon magazine and the flood
of new AD&D books (1st ed.) that came out a few years ago (1986 I think).
A list of all the 1st ed. books used:
Players Handbook (PH)
Unearthed Arcana (UA)
Oriental Adventures (OA)
Wilderness Survival Guide (WSG)
Dungeoneer's Survival Guide (DSG)
Dungeon Master's Guide (DMG)
I have also pulled things in from the 2nd ed. Players Handbook and ICE's
game Role Master as well as 3 or 4 Dragon magazine article in the range of
Dragon 107 to 167 (the range of my collection).
The terms.
Ok for those of you who play 2nd ed. and have never seen 1st ed.
the weight (encumbrance in 1st ed.) is given in coins (cn), 10 cn = 1 lb.
The term life span points, given for tents, is used to show
wear and tear on the tent in question. Use subtract 1 pt for each 3 times
it is put up, 1 pt if exposed to high wind, 2 to 4 pts if exposed to rain
fall. Things like hailstorms can take off whatever you like. They can be
repaired in towns by a tailor or the like. For more see page 62 WSG.
The defensive points are just hit points for all consturctions
For more on the defensive point see page 109 DMG 1st ed.
A word on the notes section of the chart. This section was used as a
catch all section.
In the Armor section the note is for base armor class,
the * means AC for haed and neck only, and the +1
is just the shield bonus to base armor class.
In the Weapons section the note is damage vs small and
medium/large (SM/L)
All prices and other information given here is based on rules in one of the
works listed above, some has been changed to suit my needs. Please fill
free to change any and all information given here to suit your needs.
Well I think that is every thing but I am wrong, nothing is ever done.
If anybody has questions or a word on things I missed please tell me.
Just sent me e-mail at CSGIBSON@ECUVM1. Thanks,
Vortac
PS If anybody could tell me what an earspoon is, see list above, I would
like to know. Later.