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Computer XI All Chapters Compiled
Computer XI All Chapters Compiled
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CHAPTER: 1
(BASIC CONCEPTS OF INFORMATION TECHNOLOGY)
DEFINITION
Computer Science
Computer Science is the study of computers with respect to their design
(architecture) and their uses for computation, data processing, and system
control.
Computer science includes engineering activities such as design of computers and
of hardware and Software that makes up computer system.
Information Technology
IT (Information Technology) encompasses all of the technology that we use to
collect, process, protect and store information. It refers to hardware, software
(computer programs), and computer networks.
COMPUTER:
“Computer is a device that takes information as input process it
according to the given step of instruction and provide the result for output”
(The whole cycle is called IOP)
If we look at it in a very broad sense, any digital computer carries out the
following five functions:
Step 1 - Takes data as input.
Step 2 - Stores the data/instructions in its memory and uses them as required.
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Advantages of Computers
Following are certain advantages of computers.
High Speed
Computer is a very fast device.
It is capable of performing calculation of very large amount of data.
The computer has units of speed in microsecond, nanosecond, and even
the pico second.
It can perform millions of calculations in a few seconds as compared to
man who will spend many months to perform the same task.
Accuracy
In addition to being very fast, computers are very accurate.
The calculations are 100% error free.
Computers perform all jobs with 100% accuracy provided that the input is
correct.
Storage Capability
Memory is a very important characteristic of computers.
A computer has much more storage capacity than human beings.
It can store large amount of data.
It can store any type of data such as images, videos, text, audio, etc.
Diligence
Unlike human beings, a computer is free from monotony, tiredness, and
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lack of concentration.
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It can work continuously without any error and boredom.
It can perform repeated tasks with the same speed and accuracy .
Versatility
A computer is a very versatile machine.
A computer is very flexible in performing the jobs to be done.
This machine can be used to solve the problems related to various fields.
At one instance, it may be solving a complex scientific problem and the
very next moment it may be playing a card game.
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Reliability
A computer is a reliable machine.
Modern electronic components have long lives.
Computers are designed to make maintenance easy.
Automation
Computer is an automatic machine.
Automation is the ability to perform a given task automatically. Once the
computer receives a program i.e., the program is stored in the computer
memory, then the program and instruction can control the program
execution without human interaction.
Reduction in Paper Work and Cost
The use of computers for data processing in an organization leads to
reduction in paper work and results in speeding up the process.
As data in electronic files can be retrieved as and when required, the
problem of maintenance of large number of paper files gets reduced.
Though the initial investment for installing a computer is high, it
substantially reduces the cost of each of its transaction.
Disadvantages of Computers
Following are certain disadvantages of computers.
No I.Q.
A computer is a machine that has no intelligence to perform any task.
Each instruction has to be given to the computer.
A computer cannot take any decision on its own.
Dependency
It functions as per the user’s instruction, thus it is fully dependent on
humans.
Environment
The operating environment of the computer should be dust free and
suitable.
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No Feeling
Computers have no feelings or emotions.
It cannot make judgment based on feeling, taste, experience, and
knowledge unlike humans.
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2. SOFTWARE:
Software is the set of instruction (also called program) that tells a computer
how to perform a task. In other words software tells the computer what to do.
3. DATA:
Data consists of raw facts and figure, which the computer store and read in
the form of number. The computer process the data according to instruction
contain in software, after data is processed through the computer, is called
information.
A useful model to describe a relationship between data and information is
called data processing cycle.
Input Data → Processing → Output information
4. PROCEDURES: / STEPS:
Procedure/step are the steps that you must follow to accomplish (perform)
a specific computer – related task.
5. MANUAL:
Manual contain rules to follow when using software, hardware and data are
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USER OR PEOPLE:
User or people are the computer operators. User or people operate the
hardware, create the software, put data into the system, and use the information
that comes out it.
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All types of computers follow the same basic logical structure and perform the
following five basic operations for converting raw input data into information
useful to their users.
1. Take Input
The process of entering data and instructions into the computer system.
2. Store Data
Saving data and instructions so that they are available for processing as and when
required.
3. Processing Data
Performing arithmetic, and logical operations on data in order to convert them
into useful information.
4. Output Information
The process of producing useful information or results for the user, such as a
printed report or visual display.
5.Control the workflow
Directs the manner and sequence in which all of the above operations are
performed.
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Input Unit
This unit contains devices with the help of which we enter data into the
computer. This unit creates a link between the user and the computer. The input
devices translate the information into a form understandable by the computer.
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While most keyboard keys produce letters, numbers or characters, other keys or
Simultaneous key presses can produce actions or computer commands.
A computer keyboard distinguishes each physical key from every other and
reports the key-presses to the controlling software.
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These include caps lock, tab, ctrl, pause, delete, backspace, spacebar, and
shift; enter etc which are used for special purposes. Page
4. Numeric key.
The 10 number keys 0-9 are there on each keyboard. Sometimes, there are
two sets of these keys.
5. Cursor-movement keys.
There are four direction keys: left, right, up and down which allow the
curser to move in these directions. Unlike alphabet and number keys, these
keys do not display anything.
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UNKEYBOARD DEVICES:
Un-keyboard devices are as following:
1. Scanning device
Barcode reader.
Mark and character readers.
Image scanners.
Fax machine.
2. Voice input devices.
3. Pointing devices.
Mouse
Track ball
Touch screen
Light pen
Joystick
1. SCANNING DEVICES:
Scanning devices use light-sensitive equipment to record data, information
of barcode, optical marks or magnificent symbols or even just plain text or
graphic. This data is converted into electric from that can be process by
compute.
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talking to computer. This system required microphone which takes the analog
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signals from voice and sends them to an analog to digital convertor. This
converter converts analog signals into digital signals which is called patterns.
3. POINTING DEVICES:
A device with which you can convert the moment f menu drive program
that is programs that offer varying levels of menus or choices on display screen
called pointing device.
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The CPU is contained one small chip called microprocessor. CPU control all input
and output connection inside and outside of the computer and take a look on a
programs that are currently present in computer to produce correct answer to
their user. There are two main components of CPU.
1. ALU (Arithmetic logic unit)
2. CU (Control unit)
MEMORY: 9
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The main memory also called main storage, primary memory/storage,
internal memory /storage, or simply memory holds data and instructions for
processing. Main memory is used to store programs and data that the CPU is
presently processing. Most types of memory only store items when the computer
is turned on data are destroyed when the machine is turned off.
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POWER SUPPLY:
Power supply is a box inside the system that provides electrical power to all
components in a system unit. It converts 220 volt main AC supply to the required
5 or12 volt DC supply which computer components use.
Since electricity generates a lot of heat, the power supply unit is equipped with a
fan that prevents the system and components from overheating.
MOTHERBOARD:
A motherboard is also called a system board or logic board, is an electronic circuit
board that contains the CPU, memory, and other basic electronic components. A
motherboard also includes expansion slots.
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MICRO PROCESSOR:
As computer has evolved, the size of the microprocessor has become smaller
while its speed and capacity has increased. Indeed the microprocessor, also called
the CPU, is a tiny chip, on which electronic circuitry has been etched. The chip is
mounted on a piece of plastic, called carrier, with metal leafs attached to it. The
microprocessor manages the computer processing and the transfer of data to and
from primary memory, commonly called RAM.
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REGISTER:
Register is the temporary memory holding areas within the CPU for data and
instruction that are to be processed immediately.
BUS:
A bus is a kind of electronic path way that connects parts of CPU with each other
and the CPU with other important devices. There are different types of buses.
Address Bus
Control Bus
Data Bus
CLOCK:
The clock controls how fast all operations within the CPU take place. If you bring a
microprocessor system, clock speed is an important measurement to know about.
It is expressed in megahertz (MHz) or gigahertz (GHz).
COPROCESSOR:
Coprocessors are microprocessor that are subordinates to the CPU and helps it
handle data overload and speed up the computer’s operation.
MAIN MEMORY:
RAM is also called primary memory. RAM used to store program and data for
processing. RAM is volatile memory which means that any data stored in RAM is
lost when the computer is turned off. So we can say that it is an erasable or
reusable memory.
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CACHE MEMORY: It is more expensive and faster than RAM but slower and less
expensive than registers. It is used to increase the speed of processing by making
current programs and data available to CPU at a rapid rate. The general principle
is kept frequency accessed data in the faster cache while frequently used items
should be kept in RAM.
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VIRTUAL MEMORY:
Virtual storage is a condition in which part of a program is stored on disk and is
brought into as needed. This feature, which requires special software, uses the
disk as an extension of RAM. It runs programs while putting many pieces on RAM
and rest of them on disks, which are retrieved as appropriate.
FALSH MEMORY:
Flash memory or Flash RAM, cards consist of circuitry on credit-card size cards
that can be inserted into slots connected to the motherboard. Unlike standard
RAM chips, flash memory is non-volatile. It can be used not only to simulate main
memory but also to supplement or replace hard disks for permanent storage.
ROM:
Read only memory is memory from which data may be retrieved but the contents
cannot be changed by the user. They store instruction in permanent or non-
volatile form. Non-volatile storage does not lose its contents when the power is
turned off. A computer can have some other types of ROM chips besides simple
ROM which are:
PROM-Programmable Read Only memory
EPROM-Erasable Programmable Read Only memory
EEPROM-Electrically Erasable Programmable Read Only memory
EAPROM-Electrically Alterable Programmable Read Only memory
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PORTS:
Ports are connecting sockets on the outside of the system unit. This allows us to Page
plug in other devices, such as monitor, keyboard, modem etc. Cables connected
to the ports transmit streams of bits, such as those in an 8-bit ASCII character, to
the outside devices.
Ports are of several types:
Serial ports
Parallel ports
USB ports
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TERMANIALS:
It is an input (and output) device that consist of keyboard, display screen
and communication connection to a main computer system. It can also be defined
as; the terminal is the device that is used by an end user to access the Main
Server Computer on networks. There are three types of terminals.
DUMP:
A display monitor that has no processing capabilities. Dump terminals are
use only for data entry and retrieval. It has no memory OR less memory and
cannot process data independently.
SMART:
A smart terminal is a monitor that has its own processor for special
features, such as bold and blinking characters. Smart terminals has some memory
and hence can do limited processing as well as data entry and retrieved.
INTELLIGENT:
A terminal (monitor and keyboard) that contains processing power.
Intelligent terminals include memory and a processor to perform special display
operations. An intelligent terminal is also called workstation. It has sufficient
primary storage and secondary storage and it can also process data
independently.
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ANALOG COMPUTERS:
An analog (spelled analogue in British English) computer is a form of computer
that uses the continuously-changeable aspects of physical fact such as electrical,
mechanical, or hydraulic quantities to model the problem being solved.
EXAMPLES:
Thermometer
Analog clock
Speedometer
Tire pressure gauge
DIGITAL COMPUTERS:
A computer that performs calculations and logical operations with quantities
represented as digits, usually in the binary number system of ―0 and ―1.
EXAMPLES:
IBM PC
Apple Macintosh
Calculators
Digital watches etc
HYBRID COMPUTERS:
A computer that processes both analog and digital data. Hybrid computer is a
digital computer that accepts analog signals, converts them to digital and
processes them in digital form. A hybrid computer may use or produce analog
data or digital data. It accepts a continuously varying input, which is then
converted into a set of discrete values for digital processing.
Examples:
Hybrid computer is the computer used in hospitals to measure the
heartbeat of the patient.
Devices used in petrol pump. 14
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In its smallest form, data is packaged in bits. A bit can be only one value, either 0
or 1. Two bits together can represent up to four different values,
00 represents 0
01 represents 1
10 represents 2
11 represents 3
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256 values and 10 bits can be used to represent 1024 different values. In practice,
computer programmers bunch bits together into groups of eight called bytes. Page
1. Bit
2. Byte
3. Kilobyte- 1024 Byte
4. Megabyte – 1024 K Byte
5. Gigabyte- 1024 M Byte
6. Terabyte- 1024 G Byte
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Output Unit
The output unit consists of devices with the help of which we get the information
from the computer. This unit is a link between the computer and the users.
SOFTCOPY:
Softcopy means the output is in a form that cannot be physically touched,
Softcopy is the best for information that needs to be viewed only occasionally or a
few moments. The principle softcopy output devices are monitors and sound or
voice output devices.
HARDCOPY:
Hardcopy means the output taken on paper or in a form that can be
physically touched. The principle hardcopy output devices are Printers, plotters,
and microfilm output devices.
TYPES OF MONITORS:
1. Cathode ray tube (LRT) monitor.
2. Flat panel monitor.
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IMPACT PRINTER:
These noisy printers print images by physically striking an inked ribbon
against papers with a hammer like mechanism.
Serial or Character Printers: Those printers which are capable to print only one
character at a time called “Character printers”. These printers can print 10 to 600
characters per second and have only one print head. Dot matrix printer and daisy
wheel printers are the examples of printers.
DOT MATRIX PRINTER:
Printer with only head at a time one character prints and moves to next
character position. This character produced by an arrangement of tiny hammers
like pins, which strike the ribbon against paper. These dots are arranged in a
specified pattern to form characters. Dot matrix can also print drawings or
graphics. It can print at a speed of 30 to 600 CPS (characters per second)
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LINE PRINTER:
A line printer can print an entire line at a time which normally covers 80 or
132 characters and for each character have a separate printing head normally it
can print about 250 lines per min. Drum and Chain printers are examples.
DRUM PRINTER:
A drum printer consists of a solid cylinder drum that has embossed
characters in bands on its upper surface. On printing position many bands
contains all the possible characters. The drum rotates at a high speed and for
each location a print head is located behind the paper.
CHAIN PRINTER:
In chain printer each character links with chain which moves and for every
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position there is a printing hammer located behind paper. When the chain rotates
the properly timed print hammers strike paper along with inked ribbon against Page
the proper character on the chain as it passes.
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NON-IMPACT PRINTER:
This kind of printer does not generate the kind of hammering noise that an
impact printer. Non-impact printer produce high quantity images. The non-impact
printer are further divided into two types.
1. Character printer.
2. Line printer.
CHARACTER PRINTER:
Thermal printer and inkjet printer are the example of non-impact character
printer.
1. THERMAL PRINTER:
an thermal printer creater images by using colored waves and heat in
the pins of the printer head to burn dots onto. Special paper thermal printers can
provide the highest quality desktop colour printing available. However they are
expensive and required expensive paper.
INK-JET PRINTER:
An ink-jet printer forms images by spraying tiny droplets of ink from jet
nozzles. Inkjet printers use multiple nozzles, can print in several different colors of
ink.
LINE PRINTER:
Laser printer is the example of line non-impact printer. 19
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LASER PRINTER:
These quite printer produce high quality printing and normally know as
laser printer LASER[Light amplification by stimulated emition of rase] These
printer prints with difference by electric charge laser expose areas attract and ink
power called tones. Which is focus permanently with heat air pressure.
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PLOTTERS:
It is like a printer in that it produces image on paper, but it does so in a
different way. Plotters are designed to produced large drawing or images, such as
construction plans for building or blue prints for mechanical objects.
There are three 3 types of plotters.
1. Pen plotters
2. Electrostatic plotter
3. Thermal plotter
1. PEN PLOTTERS:
Pen plotters use different colored pens to draw on paper.
2. ELECTROSTATIC PLOTTER:
Electrostatic plotters create images by forming electrostatic charge
on special paper, then running the paper through a developer.
3. THERMAL PLOTTER:
Thermal plotters use electrically heated pens and heat sensitive
paper to create images.
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microfilm/microfiche is use.
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35mm) it is microfilm when the output is on sheet (4 x 6 inche) (byte) it is
microfiche.
ADVANTAGES:
1. Speed: (COM system can easily handle output at a rate in excess of 30,000
lines per minute. This is about 50 percent (%) Fast than most) angle laser
printers)
2. Size: (The output is condensed in size (compared to hardcopy output) by a
factor ranging from 20 to 100)
3. Cost: (The cost per page of printed martial is less than that of regular
hardcopy output. Method)
DISADVANTAGE:
The major disadvantages of COM system is that because of the reduced
visual size of the output special equipment that is a microfilm/microfiche reader is
needed to read the output.
Example:
The example of microfilm/microfiche are boo images store in a form of
microfilm/microfiche in modern libraries.
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during application.
Main memory of the C.P.U. is called primary storage and the external Page
storage that is use to return the information/Data during application software
running is called secondary storage called oxilary storage. The important features
of storage device is the speed with which data can be read or written. The speed
of storage device is also called existing.
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It is the some of the two quantities that is time taken to looket the
particular storage devices and the time taken to fill or empty it.
2. RELIABILITY:
The data stored in secondary storage is saved as secondary storage is
physically a resalable data which cannot destroy.
3. CONVENIENCE:
It is very convenient to store a very huge Data/information in a very
confianent space.
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Magnetic storage
Solid state storage Page
OPTICAL STORAGE:
SD – disk/ SD-card
USB/Flash drive/Flash storage.
Q. What is software?
SOFTWARE:
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1. System software.
2. Utility software
3. Application software
1. SYSTEM SOFTWARE:
System software is the software that is directly related to computer.
Operating and performs task with controlling and utilizing computer hardware.
They improve the function capability as access the use to solve their problem
easily system.
EXAMPLE:
Operating system.
Translators.
Aditers etc.
2. UTILITY SOFTWARE:
A utility software is one which provide contain task that help in
proper maintainues of the computer the job of utility problem is to keep the
computer system running smoothly.
EXAMPLE:
1. Anti virus
2. Backup utility
3. SOFTWARE APPLICATION:
An application software brought by the user to perform specific
application or task.
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FOR EXAMPLE:
Making a document or manage the empbly data base. Page
There are two types of software.
1. General purpose software
2. Operating system/translator/Editors etc.
Q. What is operating system (OS)?
OPERATING SYSTEM:
The operating system is the collection of system software use to manage
the overall operation of the computer it is the set of programs that control and
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supervise the hardware of the computer and also provide services to application
software, programs and uses. Ti manages all hardware and software, input and
output processing activities as within the computer the information to and from
the process set and provide for handling different task and so on.
EXAMPLE:
XP windows
UNIX
FUNCTIONS OF (OS):
1. Processor: (that is assignment of processors to different task being
performed by the computer system)
2. Memory allocation.
3. Condition of input and output devices.
4. File management: (The store and transfer of files one internal and extral
memory)
5. Automatic transition from task to task as directed by special control system.
6. Establishment of data security and integrity.
7. Facilitates easy communication between the computer system and the
computer operator (human)
COMPILER:
A compiler is a language translator which translates the hole program at
once into machine language before it is executed after the source program has
been converted these converted files know as object file/object program.
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INTERPRETER:
An interpreter is a program that converts the user program in step by step in
machine codes it translate one instruction and control the exits the resulting
machine language, while the next instruction is being translated if the program is
run server times a day it has to interpreate. Many times.
2. MULTI-USER OS:
It is used in mini computer or mainframe that allow same data an
application to be accessed by multiple user at the same time internet is the
example pf multi user the users can also commutate with each other Linux and
Unix are example of multi use.
Os/2
PROGRAMMING LANGUAGE:
We know that computer understand instruction in machine code in from of
(OS,1s). it is difficult for us to write computer program in machine codes the
programs are written , mostly in high level language that is basic C++, pithon.
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(programming language is a language, for expressing a set to digital instruction
such as language consist of a set of symbols and words.
1. MACHINE LANGUAGE:
Computer’s can understand only one language that is dinary
language (language of Os and 1s) these language is called machines languages or
machines codes of the computer . every computer has its own machine language
which is the only language understood by that computer machine language is a
low level language and consider as first generation language.
2. ASSEMBLY LANGUAGE:
Assembly languages are the low level languages programmers found
assembly language easer to use because of structure of its instruction assembly
language use English words and symbols as abbreviation for major instruction
instead of a long combination of binary digits.
EXTRA QUESTION:
Q. Why cache memory is faster than RAM?
Q. Define and explain register?
Q. Define the use of PROM, EPROM, EEPROM, EAPROM.
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Q. Different between impact and non-impact printer.
Q. Full from of UNIX, LINUX and 3 points?
Q. Write five points on very high level language and natural language?
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