Professional Documents
Culture Documents
The Perfect Games Company Pitch Deck
The Perfect Games Company Pitch Deck
This template is prepared by Ilya Eremeev and could be used, modified, and distributed without any restrictions.
If you are interested in investing in Video Games companies or looking for investment and need assistance or consultancy,
please contact me: i.eremeyev@gmail.com
Founders
Our strategy: hire top-tier heads and remote cost effective development team.
Top Previous Titles
Note: If your studio has no titles yet you could put here titles you’ve worked on.
New Game: Fishing Clash
Fishing Clash is a midcore PvP game with a fishing
mechanic for mobile designed for a broad audience -
Male and Female 16-45+.
Our Game
Golf Clash (2017) Sharklandia (2015)
Accessible gameplay
Competitor 1
Downloads 50m Downloads 30m
Competitor 3 Revenue $120m Revenue $53m
Competitor 2
Crazy Fish (2019) Boss Fish (2020)
Competitor 5
Downloads 23m Downloads 10m
Competitor 4
Revenue $173m Revenue $35m
Deep Meta
We did research and found that fishing games are pretty popular, but all the competitors look obsolete and too
hardcore. Our idea is to bring fishing games to the mass market.
That is what happened with Clash Royale and Golf Clash, and we believe that there is an opportunity for more
games like that.
We’ve got solid metrics at the soft launch and looking for a partner to help us scale.
Roadmap and KPIs
September November January May September
2019 2019 2020 2020 2020
Company Basic core gameplay Released on GPlay. Released on GPlay. Worldwide release on
incorporation. features, 1 hero, Complete gameplay The game is fully both platforms and
Concepts brainstorm. 3 single player cycle. Meta functional. functional and has marketing scaling.
Core team hiring. missions, Multiplayer battles. content for at least 30
Pre-production and draft balance. Fixes to balance and days of gameplay.
Prototyping. F&F feedback. economy. Content for First UA campaigns.
7 days of gameplay
KPI (USA) Ret D1 Ret D7 Ret D30 PU ARPPU CPI CPPU ROI D30
Closed Beta
5000 players
40% 7% 1% 0,5% $5 $0,3 $60 40%
Soft Launch
350 000 players
50% 20% 3,5% 2% $15 $0,7 $35 65%
Note: Cohort size should be at least 1k players in one geo and 100 paying users in one geo.
Company Info and investment proposal
Founded in 2011 in Delaware (USA) with Production offices in Bulgaria and Russia.
Cap Table
In April 2013, we raised $300k at seed round from the VC Fund in exchange for 10% of equity.
In this round, we are raising $2 500 000 at $10 000 000 pre-money valuation.
$1,5m would give us 14 months of runway, $1m would be spent on user acquisition.
Multiple investors are welcome. The minimum check is $500 000, and we expect to close the round in December 2020.
Our current investor committed to following up, and we have $1 000 000 in soft commitment from other investors.
Besides funds for development, we are looking for marketing support and mentoring in company scaling and platform
relations.
Our long term goal is the exit in 3-5 years at $60m+ valuation.
Forecast PnL
We are not profitable yet, but expect to hit the break even this March and generate $2,8m of EBITDA in 2020.
According to our research and previous experience we are targeting to achieve following KPIs:
KPI Ret D1 Ret D7 Ret D30 PU ARPPU CPI CPPU ROI D30
Global
Release 52% 15% 5,5% 4,5% $25 $1,3 $29 70%
Thank you
Thank you for your attention!
.
i.eremeyev@gmail.com
Ilya Eremeev +7 985 854 13 60
CEO LinkedIn
Facebook