Appendix C Survey Questionnaire

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APPENDIX C
SURVEY QUESTIONNAIRE
Respondents:
Greetings!

You are invited to participate in this quantitative research study being conducted by Grade 12
Accountancy, Business and Management (ABM) students, entitled “Effects of Mobile Legends
to Academic Performance of Grade 12 ABM Students”, in partial fulfillment of the
requirements for Inquiries, Investigation, and Immersion subject at Leyte National High School
(LNHS).

We assure you that your responses during the survey will be treated with utmost anonymity and
will be securely kept to preserve confidentiality.

Sincerely,
Researchers

Part I. Personal Profile


Name : ___________________________________________________________
Section: _____________________________ Sex: _________________________

Part II.
Directions: Put a check mark (/) before the statement of your choice.
1. How long have you been playing Mobile Legends: Bang-Bang?
_ Over a month
_ About a month
_ Half a month
_ Over a year
_ More than a year
2. How often do you play ML: Bang-Bang?
_ I open the game every day and play for several rounds
_ I open the game every day and play for 1-2 rounds
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_ I log in 2-3 times a week


_ I open the game 1-2 times a month
_ I log in once a week to see if there are new skins and heroes

3. Comparing the time you spent in ML, do you play more often or less?
_ Same as before
_ I play less than before
_ I play a lot more
_ I play moderately
4. How much time do you spend in playing online video games per session on a daily basis?
_ 1-2 hours
_ 3-4 hours
_ 5-6 hours
_ 7-8 hours
_ 9-10 hours
_ 11 hours or more
5. Which of the following would you first normally do when you arrive back home?
_ Study
_ Rest
_ Play Video games
6. Does playing online video games affect your academic performance?
__Yes __ No
If YES, how does it affect your academic performance?
_ I cannot focus on my studies
_ I have low grades
_ I have high grades
_ I cannot do my homework
_ I am late in class
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_ I am absent in class
_ I cannot do my projects

Part III.
Directions: Kindly put a check inside the box that you think best corresponds to the statements
below.
Strongly Strongly
Disagre Disagree Neutral Agree Agree
e (2) (3) (4) (5)
(1)
1. I have a high self-esteem when
playing the Mobile Legends.
2. Playing Mobile Legends causes
me to have problems in my
academic performance.
3. I feel like I’m in control of my
studies to meet my academic
needs.
4. It would be easy for me to
become active in my academics
after playing Mobile Legends.
5. I feel frustrated if I am unable to
play Mobile Legends.
6. I prefer playing Mobile Legends
than spending my time with
studies.
7. If friends are playing Mobile
Legends, I will have the tendency
to play.
8. I cannot live without Mobile
Legends.
9. I am emotionally dependent on
Mobile Legends.
10. I have a tough time controlling
my need to play Mobile Legends.
11. The urge is so strong, I cannot
help myself from playing Mobile
Legends.
12. Mobile Legends allows me to live
memorable experiences.
13. This game is in harmony with the
other activities in my life.
14. The new things that I discover
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with Mobile Legends allow me to


appreciate it even more.
15. Mobile Legends reflects the
qualities I like about myself.
16. Mobile Legends allows me to live
a variety of experiences.
17. Playing Mobile Legends lets me
vent and relieve stress from the
day.
18. It’s just a game.
19. Class balancing or realm
balancing issues do not interest
me.
20. I learned things from playing the
Mobile Legends.

This questionnaire is adopted from “The Relationship of Online Addiction with


Motivations to Play and Craving”, “Effects of Playing Online Videogames to the Academic
Performance of the First Year College Students of Manila TYTANA College, A.Y. 2013-2014”,
“Survey on Video Addiction”, and “Survey About Game Experience”.

Thank You and God Bless!


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