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CH1 White Warlord
CH1 White Warlord
CH1 White Warlord
White Warlord
White Warlord contains two separate action-packed adventures. Contributors for Project Aon Editions
One you play by yourself, the other you play with a copy of the
This project would have been impossible without the helpful
twin book, Black Baron, and a friend.
contributions of:
Solo adventure Iain Smith – scanning graphics and text, OCR.
You need: White Warlord only
Bill Foster – Scanning of the tables.
You, White Warlord, are imprisoned in the castle dungeons of
your arch-enemy Black Baron. You must use all your cunning Simon Osborne – coordinator of the Combat Heroes books for
to survive. Beware the Baron’s deadly traps, solve his mind- Project Aon.
boggling riddles, seek out his treasures. You may yet live to Philip Barbier – for invaluable assistance in contacting illustrator
avenge your honour! Peter Parr.
Dual adventure Special thanks also to Oliver Traxel for providing a spare copy
You need: White Warlord, Black Baron, and a friend! of the book for scanning purposes.
Your feud with the Black Baron is legendary. Now the Maze- -----------------------------------------------------------------
master of Xenda has challenged you both to fight it out in his
Internet Edition published by Project Aon. This edition is
combat maze. Sudden death lurks in every shadowy corner of the intended to reflect the complete text of the original version.
underground tunnels and you never know when you may come
Changes made, such as to correct incorrect or inconsistent
face to face with your opponent. Sharpen your senses and tighten spelling, punctuation, and grammar have been noted in the
your bow: you must outwit, out-shoot, and out-fight your
Errata section.
enemy once and for all. Remember, every successful bout can
help you achieve the highest warrior rank of Combat Hero. Due to the scans being taken directly from the books rather than
being of high-quality original images, the picture-views may not
be exactly identical to those found in the original book. We
Joe Dever is the creator of the bestselling Lone Wolf adventure have, however, tried to make them as close as possible to the
books and novels. He is also the writer and designer of the published works, and hope this does not spoil your enjoyment of
Combat Heroes books, published in 1986. Combat Heroes 1.
Peter Parr is the illustrator of the Combat Heroes gamebooks. He Publication Date: 21 December 2006
is now a lecturer at the Arts Institute at Bournemouth, UK. Text copyright © 1986 Joe Dever
----------------------------------------------------------------- Cover artwork © 1986 Unknown Spanish Artist
Illustrations copyright © 1986 Peter Parr
Distribution of this Internet Edition is restricted under the terms
of the Project Aon User License.
Combat Heroes 1: White Warlord
Joe Dever
Illustrated by Peter Parr
2
Combat Heroes 1: White Warlord
CHARACTER SHEET
COMBAT ENDURANCE
SKILL POINTS
BOW BOW
CHANGE
CHARACT E R CRITICAL
STATUS HITS THIS GAME
3
Combat Heroes 1: White Warlord
-------------------------------------
INTRODUCTION
-------------------------------------
ENDURANCE
30 29 28 27 26 25 24 23 22 21
20 19 18 17 16 15 14 13 12 11
10 9 8 7 6 5 4 3 2 1
4
Combat Heroes 1: White Warlord
your daring battles with the pirate hordes that raid Background
your fortress, and for your feud with their infamous
leader—the Black Baron of Zorn. In Castle Black- Having decided to accept the Maze-master’s chal-
dawn, his island stronghold, your arch-enemy lenge you are about to embark upon the voyage to
hatches evil schemes to lure you to your doom. His Jakor when your ship is attacked by the Black
agents are everywhere and no place, except your baron’s pirate fleet. They board and capture your
fortress—Castle Whitefire, is safe from the threat of ship and crew, and take you back to Castle Black-
their murderous blades. dawn in chains as a gift to their master.
To the south of your coastal realm, in the great city Upon your arrival you are horrified to discover that
of Jakor, lives Xenda the Maze-master. Every your arch-enemy has prepared his own fiendish
month he offers the brave the chance to earn fame maze in the dungeons of his fortress especially for
and fortune in his arena. The spectacle of man-to- you. The situation begins to look hopeless until you
man combat attracts vast crowds from all over the learn that there is one way to escape. By solving the
continent, and those who emerge triumphant from evil baron’s riddles, avoiding his deadly traps, and
the Combat Maze of Xenda are honoured as heroes by finding all nine of the treasures he has hidden
wherever they go. there, you may yet live to avenge the dishonour of
your capture in a fight to the death in the combat
Your feud with the Black Baron is well-known in maze of Jakor with the Black Baron himself.
Jakor. It is followed with great interest, especially
by the Maze-master himself. This month he has
issued an open invitation to you and the Black
Baron to come to Jakor to settle your feud. He
promises a purse of 50,000 gold coins to the victor,
the highest sum ever offered in the history of the
maze. It is rumoured that the Black Baron has
accepted—are you brave enough to take up the
challenge?
5
Combat Heroes 1: White Warlord
6
Combat Heroes 1: White Warlord
How to Survive
To escape from the dungeons of Castle Blackdawn
THE___________________
___________________
is a difficult task and it may take you several
attempts to accomplish it successfully. It is vital that
TWO-PLAYER GAME
______________________________________________
you make as accurate as possible a map to guide you,
and make careful notes about the positions of traps,
the locations of treasures, and the riddles that appear
at each location. These will be essential to the dis-
---------------------------
Rules --------------------------
covery of all the hidden treasure items and to your In order for two players to play COMBAT HEROES ,
eventual escape. they must each possess one of the two com-
panion books in the series. Each companion
The dungeon corridors and the treasure locations
book represents the game as seen from the
contain many deadly traps, all designed to reduce
viewpoint of the character whose name
your ENDURANCE . Some corridor traps will only be
appears on the cover. In order for you to be able
set off if you approach them from one direction, and
to play the two-player game, your opponent
some location traps will only operate if you attempt
must possess the companion book to the one
to open them using the wrong treasure item.
you are now holding, which is entitled: BLACK
Good luck! BARON .
Objective
The objective of the standard two-player game is to
kill or capture your opponent. Winning in either of
these ways will increase your COMBAT SKILL and
ENDURANCE scores, enabling you to rise through the
warrior ranks so that one day you may become a
COMBAT HERO .
7
Combat Heroes 1: White Warlord
8
Combat Heroes 1: White Warlord
View Obstruction
Turns Moves
'Call-out'
Page Opponent’s
5. If your opponent’s page number appears in the number Page call
top row of numbers, the new page that you New ‘Go to'
number
have been instructed to turn to will feature your
opponent somewhere on that page.
6. If there is no grid of numbers below your TURNS MOVES
bers in the top row of the grid, then simply turn Turn to face left Turn and move right
to the page number as indicated below your Turn to face right Retreat facing same direction
chosen MOVE or TURN .
Turn around to face Move forward and turn left
opposite direction Move forward and turn right
10
Combat Heroes 1: White Warlord
Missile Fire
When can you fire your bow?
Players may choose to fire their bows at their oppo-
nent if all of the following occur:
1. Their opponent appears somewhere on their
page view.
2. They possess at least one arrow and their bow is
loaded.
3. They are not involved in Close Combat
(denoted by crossed-swords symbol at the top
left-hand corner of the page view).
4. They are not prevented from firing due to a
Critical Hit. Opponent
12
Combat Heroes 1: White Warlord
13
Combat Heroes 1: White Warlord
9. If both character’s combat skill scores are identical, 5. The defender adjusts his Character Sheet accord-
both combat actions are considered to be ingly.
simultaneous. In this case, the attacker in the first
If at any time a character’s ENDURANCE score is
combat action has no advantage at all and the
reduced to zero, he is dead and his opponent wins
defender’s ENDURANCE loss is not doubled.
the game.
10.Close Combat situations can arise when two players
collide whilst turning a corner of the dungeon. If you Hiding
collide with your opponent you should follow the On certain pages, a character may hide behind a
Close Combat procedure in the normal way. feature of the dungeon corridor. If such an action is
possible, a number will appear in the ‘hide’ box of
that particular page, together with an arrow which
indicates the location of the hiding place.
14
Combat Heroes 1: White Warlord
If a player chooses to hide, the procedure is as 5. If your opponent calls out the page number that
follows: appears in the ‘Ambush on’ box, you can
launch a Close Combat Ambush by declaring
1. Turn to the page number indicated in the ‘hide’ ‘Ambush’ and turning to the ‘Turn to’ page
box. number indicated.
Ambushing
Ambushing your opponent is one of the most ef-
fective forms of attack in the combat heroes two-
player duel. It takes three forms:
1. Missile Ambush—side view Enemy presenting a side view
2. Missile Ambush—rear view
3. Close Combat Ambush
16
Combat Heroes 1: White Warlord
17
Combat Heroes 1: White Warlord
4. In the following game round, players choose declared to have been captured by his oppo-
their moves from the page they were on prior to nent. In this instance, the reduction of his
fighting the Close Combat Ambush. character’s ENDURANCE to zero does not signify
death, it simply means that he has been over-
powered and can no longer offer any effective
Note: When conducting a Close Combat Ambush,
resistance to capture
it is advisable to use your detachable Character Sheet
as a bookmark in order to keep a note of the page 4. Only characters who capture opponents
where you were prior to Close Combat. gain bonuses for captured weapons. No
bonuses are gained for weapons if an opponent
chooses to surrender.
18
Combat Heroes 1: White Warlord
COMBAT
COMBAT SKILLof Character
SKILL ENDURANCE
(in points) Character’s Status
Killing your opponent in a 0–5 Retainer
duel to the death +4 +4 6–10 Fighter
Killing an opponent +2 +2 11–15 Warrior
Capturing an opponent +3 +2 16 Warlord
For every opponent’s weapon
17–19 Warrior Lord
captured +1 0
For every weapon lost or 20–22 Veteran
destroyed –1 0 23–25 Knight
Surrendering to an opponent –2 0 26–28 Champion
Over 50% of original 29–32 Guardian
ENDURANCE lost during the
game –1 –2 33–35 Hero
Using all your arrows –1 0 36+ COMBAT HERO
19
Combat Heroes 1: White Warlord
1
The Game
1 71 89 146 131
1 1 2 2 1 2 2 2 1 1 1 2 2
2 8 1 7 4 7 4 6 4 0 5 7 8 1 7 4 0 5
7 1 1 0 2 1 2 2 2 1 4 3 1 1 0 2 1 4
1 1 2 1 1 1 1 2 1 1 1 1
9 2 4 6 1 4 7 1 3 9 8 0 5 1 3 8 0
8 3 3 6 1 3 8 1 8 4 1 1 2 6 4 2 7 1
20
Combat Heroes 1: White Warlord
2 3
1 2 2 1 1 1 2 1 1 2 2 1 1
4 4 2 2 6 4 8 3 6 8 1 2 8 1 7 4 7 8 1 7
1 8 0 2 7 1 8 2 5 8 6 3 7 1 1 0 2 1 1 1 0
1 2 1 2 2 2 2 1 1 1 2 2 1
5 6 8 7 7 1 2 5 8 0 2 5 9 2 4 6 1 0 5 1
5 8 1 8 6 6 3 4 7 8 7 9 8 33 6 1 3 2 6 4
21
Combat Heroes 1: White Warlord
4 5
2 2 1 1 2 2 1 1 1 1 2 2 1 1 2
6 4 7 28 1 7 4 7 3 3 9 2 2 8 9 1 3 8 9 1
2 2 3 7 1 1 0 2 1 4 9 2 6 8 6 0 3 3 6 0 3
1 1 1 2 2 1 1 1 2 1 2 1
7 6 9 2 4 6 1 6 33 3 8 6 6 3 3 9 5
2 4 3 8 3 3 6 1 3 0 6 8 3 8 5 7 5 8 4 4 2
22
Combat Heroes 1: White Warlord
6 7
99
82 259
1 1 2 2 2 2
2 8 1 7 4 7 2 4 7
7 1 8 0 2 3 7 2 3
2 2 1 1 2
3 4 9 9 8 3 7 3 33
1 06 0 4 3 7 4 7
23
Combat Heroes 1: White Warlord
8 9
1 1
1 1 1 1 1 1 2 1 1 1 1 1 1 2 2 1 1 2
3 8 9 0 1 2 2 8 9 3 3 8 9 1 2 3 9 9 2 5 9 3 7 9 2 9 3
9 1 2 7 1 6 8 6 0 3 9 1 2 1 8 3 2 9 8 3 6 3 7 2 8 6 3
1 2 2 2 2 1 1 2 1 1 1 1 2 1 2 2 2 1 2
7 08 4 1 4 0 1 8 8 5 6 2 7 4 7 7 2 2 6 2 4 4 4 0
4 8 0 2 5 8 5 4 6 5 3 7 6 4 5 2 7 6 5 8 8 9 1 2 0 0 5
24
Combat Heroes 1: White Warlord
10 11
X50
278
1 1 1 2 2 1 2 2
1 3 2 4 9 4 5 4 4 5
3 9 6 2 0 0 4 2 0 4
2 1 2 1 1 2
7 9 8 1 9 8 3 3 6 2 285
2 5 3 0 4 4 9 9 1 3
25
Combat Heroes 1: White Warlord
12 13
1 1
32 182 93 97 170 93 32
1 2 1 1 2 1 1 1 1 1 1 2
4 5 8 6 1 4 8 6 8 1 3 8 9 0 1 2 2 8 9 3
1 8 7 2 8 3 1 8 2 8 6 3 9 1 2 7 1 6 8 6 0 3
1 2 2 1 2 2 1 2 1 2 2 2 2 1 1
2 3 1 2 5 8 8 7 4 7 9 1 7 0 8 4 1 4 0 1 8
7 5 2 0 3 6 4 5 4 1 6 3 4 8 0 2 5 8 5 4 6 5
26
Combat Heroes 1: White Warlord
14 15
1 2
1 8 1
4 6 3
9 1
6 3
176 45
1 1
7 6 179
0 8
2
9 7 206
3 1
27
Combat Heroes 1: White Warlord
16 17
1 2 2 2 2 1 1 2 1 1 1 1 2 1 1 2 2 1 1 2 2
2 8 4 2 6 2 2 6 8 9 1 2 3 3 3 2 2 8 9 1 2 9 9 6 9 2 2 9 2 2 8 1 7 4 7
1 2 6 0 7 1 2 7 1 1 2 1 8 3 4 9 6 8 6 0 3 2 2 9 3 6 7 2 9 7 7 1 8 0 2 3
1 2 1 1 1 2 2 1 1 1 2 1 1 2 1 2 2 1 2 2 1 2 2 1
6 4 1 7 1 2 7 7 1 6 8 4 3 8 6 3 3 3 6 6 0 7 7 1 7 7 6 9 7 3 4 9 9 8
8 7 1 0 6 0 8 6 6 5 8 7 8 8 0 6 3 8 5 7 5 3 4 0 5 7 9 3 2 5 1 0 6 0 4 3
28
Combat Heroes 1: White Warlord
18 19
273
1 71 131 146
117
1 2 2 2 1 2 2
4 6 4 0 5 7 4 0 5
2 22 1 4 3 2 1 4
1 1 1 1 1 1 1
4 7 1 3 9 8 3 8 0 197
8 1 8 4 1 1 2 7 1
29
Combat Heroes 1: White Warlord
20 21
1 1 1 1 1 22 1 1 1 1 2 1 2 2 2 2 1 1 1
3 3 9 1 2 2 8 9 1 3 3 3 2 2 8 9 1 6 4 0 4 7 7 1 3 3 0 2 9
4 9 2 1 6 8 6 0 3 3 4 9 6 8 6 0 3 2 2 1 2 3 6 3 4 9 7 6 0
2 2 1 2 2 1 2 1 1 2 1 1 2 2 1 2 1 1 2 2
8 2 2 5 6 4 5 6 23 6 3 3 3 6 6 2 2 8 2 6 4 3 5 0 1 3 7
1 7 0 2 5 9 8 3 55 0 6 3 8 5 7 5 4 1 3 6 2 9 4 7 5 0 8 9
30
Combat Heroes 1: White Warlord
22 23
147
122 58 44
256
1 2 2 1 2 2 2 2
4 4 5 6 4 0 4 7 7
2 0 4 2 2 1 2 3 6
1 2 1 1 2 2
43 3 6 2 2 2 8 2 6 4
9 1 3 4 1 3 6 2 9
31
Combat Heroes 1: White Warlord
24 25
2 2
1 1 1 1 2 1 1 1 1 2 2 1 1 2
3 8 9 1 2 2 9 3 8 9 1 9 9 2 5 9 3 7 9 2 9 3
9 1 2 1 6 8 0 3 1 2 1 2 9 8 3 6 3 7 2 8 6 3
2 1 2 1 1 1 2 1 1 2 1 2 2 2 1 2
8 5 6 28 7 9 4 6 8 4 7 7 2 2 6 2 4 4 4 0
3 7 6 43 5 4 2 5 8 7 7 6 5 8 8 9 1 2 0 0 5
32
Combat Heroes 1: White Warlord
26 27
X57
45 62
1 1 1 2 1 1 2
4 8 3 6 8 1 6 8 1
8 2 5 8 6 3 8 6 3
2 2 2 1 2
2 5 8 0 2 5 7 9 1
3 4 7 8 7 9 1 6 3
33
Combat Heroes 1: White Warlord
28 29
102
44 218 58 31
51
1 1 1 2 2 1 1 1
1 3 3 0 2 9 4 5 1 3 3 0 2 9
3 4 9 7 6 0 0 4 3 4 9 7 6 0
2 1 1 1 1 2 1 2 1 1 2 2
3 1 0 2 5 6 7 5 3 5 0 1 3 7
2 9 4 8 9 6 2 0 4 7 5 0 8 9
34
Combat Heroes 1: White Warlord
30 31
1 1 2
3 8 9 1 2 3
0 1 2 1 8 3
1 1 1
5 6 2 7 4
7 6 4 5 2 31 131 255 1
2 2 1 2 2 1 1 2 2
9 3 30 6 4 7 4 0 5 2 8 1 7 4 7
7 9 2 2 3 2 1 4 7 1 1 0 2 1
2 2
1 1 1 1 1 1 2
2 8 7 6 3 8 0 9 2 4 6 1
4 3 2 4 3 2 7 1 8 3 3 6 1 3
35
Combat Heroes 1: White Warlord
32 33
X1
32 182 30 97 93 150
233 82
1 1 1 1 1 1 2 1 2 1 1 1 1 1 2 2
3 8 9 0 1 2 2 8 9 3 4 5 8 6 1 3 8 9 1 2 3 4 8 1 3 4 9 4 5
9 1 27 1 6 8 6 0 3 1 8 7 2 8 3 9 1 2 1 8 3 1 8 2 3 9 2 0 0 4
1 2 2 2 2 1 1 1 2 2 1 2 1 1 1 2 2 1 21 1
7 0 8 4 1 4 0 1 8 2 3 1 2 5 8 8 5 6 2 7 4 8 7 4 7 9 1 9 8 3 7
4 8 02 5 8 5 4 6 5 7 5 2 0 3 6 3 7 6 4 5 2 4 5 4 25 0 4 4 9
36
Combat Heroes 1: White Warlord
34 35
1 1
1 1 2 2 1 2 2 2 1 2 2 1 1 1 1 1 2 2 1 1 2 2 1 1 1 1 2
2 8 1 7 4 7 4 6 4 0 5 7 4 0 5 3 3 9 1 2 2 8 9 1 3 2 8 1 7 4 7 3 3 2 2 8 9 1
7 1 1 0 2 1 2 2 2 1 4 3 2 1 4 4 9 2 1 6 8 6 0 3 3 7 1 8 0 2 3 4 9 6 8 6 03
1 1 2 1 1 1 1 1 1 1 2 2 1 2 2 1 2 2 1 2 1 1 2
9 2 4 6 1 4 7 1 3 9 8 3 8 0 8 2 2 5 6 4 5 6 2 3 3 4 9 9 8 6 3 3 3 6 6
8 3 3 6 1 3 8 1 8 4 1 1 2 7 1 1 7 0 2 5 9 8 3 5 5 1 0 6 0 4 3 0 6 3 8 5 7 5
37
Combat Heroes 1: White Warlord
36 37
1 1 1 1 2 2 1 1 1 2 2 2 1 2
3 3 9 2 2 8 9 1 3 8 9 1 8 9 1 2 4 7 2 7 7
4 9 2 6 8 6 0 3 3 1 2 1 6 0 3 7 2 3 7 0 3
2 1 1 1 2 1 2 1 2 1 1 2 2 1
6 3 3 3 8 6 6 3 6 8 4 3 9 5 3 7 3 3 9 8
0 6 8 3 8 5 7 5 8 5 8 7 4 4 2 7 4 7 1 0 3
38
Combat Heroes 1: White Warlord
38 39
209
167
1 1 1 2 2 1 2 2
1 3 2 4 9 4 5 4 4 5
3 9 6 2 0 0 4 2 0 4
2 1 2 1 1 2
7 9 8 1 9 8 3 3 6 2
2 5 3 0 4 4 9 9 1 3
39
Combat Heroes 1: White Warlord
40 41
X62
212 61 201 17
236
1 1 2 1 1 1 1 2 1
9 2 9 3 3 3 2 2 8 9 1 8 9 1
2 8 6 3 4 9 6 8 6 0 3 1 2 1
2 1 2 2 1 1 2 2 1
4 4 4 0 6 3 3 3 6 6 6 8 4 67
2 0 0 5 0 6 3 8 5 7 5 5 8 7
40
Combat Heroes 1: White Warlord
42 43
X106
32 182 97 93
256
1 1 1 1 1 1 2 1 1 1
3 8 9 0 1 2 2 8 9 3 3 8 9 1 2 3
9 1 2 7 1 6 8 6 0 3 9 1 2 1 8 3
1 2 2 2 2 1 1 2 1 1 1
7 0 8 4 1 4 0 1 8 8 5 6 2 7 4 22
4 8 0 2 5 8 5 4 6 5 3 7 6 4 5 2
41
Combat Heroes 1: White Warlord
44 45
X36
44 218 255 31 58
26
1 2 2 2 2 1 1 1 2 2 2 2 1 1 1
6 4 0 4 7 7 1 3 3 0 2 9 4 5 6 4 7 1 3 3 0 2 9
2 2 1 2 3 6 3 4 9 7 6 0 0 4 2 2 3 3 4 9 7 6 0
1 1 2 2 2 1 1 1 1 2 1 1 2 1 1 2 2
2 2 8 2 6 4 3 1 0 2 5 6 7 5 7 6 3 5 0 1 3 7 113
4 1 3 6 2 9 2 9 4 8 9 6 2 0 2 4 3 4 7 5 0 8 9
42
Combat Heroes 1: White Warlord
46 47
1 1
1 1 2 2 1 2 2 2 1 1 1 1 2 1 1 1 1 2 1 1 2 1 1 2 2
2 8 1 7 4 7 4 6 4 0 5 7 8 1 7 8 9 1 2 3 3 3 2 2 8 9 1 2 9 9 6 9 2 2 8 1 7 4 7
7 1 1 0 2 1 2 2 2 1 4 3 1 1 0 1 2 1 8 3 4 9 6 8 6 0 3 2 2 9 3 6 7 7 1 8 0 2 3
1 1 2 1 1 1 1 2 1 2 1 1 1 2 1 1 2 1 2 2 1 2 2 2 1
9 2 4 6 1 4 7 1 3 9 8 0 5 1 6 8 4 3 8 6 3 3 3 6 6 0 7 7 1 7 7 3 4 9 9 8
8 3 3 6 1 3 8 1 8 4 1 1 2 6 4 5 8 7 8 8 0 6 3 8 5 7 5 3 4 0 5 7 9 1 0 6 0 4 3
43
Combat Heroes 1: White Warlord
48 49
241
44 218 31 58
173 85
1 2 2 2 2 2 2
6 4 0 4 7 7 6 4 7
2 2 1 2 3 6 2 2 3
1 1 2 2 1
2 2 8 2 6 4 7 6
4 1 3 6 2 9 2 4 3
44
Combat Heroes 1: White Warlord
50 51
78 199 2 212
164
1 2 1
2 4 4 6 4 4
1 7 2 8 0 1 1 8 0
1 1 2 1 2 1 2
8 1 0 0 4 5 5 6 8 145
6 8 7 6 3 0 5 8 1
45
Combat Heroes 1: White Warlord
52 53
1 2
5 9 2 3
3 2 8 3
2 2
4 4 0
224 122 182 2 0 5
1 1 1 2 1 1 2 2 1
3 2 8 9 1 4 5 8 6 9 1 1 9 209
9 6 6 0 3 1 8 7 2 8 0 3 2 6
2 2 2 1 1 2 2 1 1
8 8 3 9 5 2 3 1 2 5 8 8 6 4
3 3 4 4 2 7 5 2 0 3 6 6 1 0
46
Combat Heroes 1: White Warlord
54 55
264
55 146 135 71
141 73
2 2 1 1 1 2 2
2 4 7 8 1 7 4 6 4 0 5
7 2 3 1 1 0 1 2 2 2 1 4
1 2 2 1 1 1 1 1
3 7 3 0 5 1 8 4 7 1 3 9
7 4 7 2 6 4 1 8 1 8 4 1
47
Combat Heroes 1: White Warlord
56 57
121
146 146
248 43
1 1 1 1
8 1 7 2 1 7
1 1 0 7 1 0
2 1 1
0 5 1 6 4
2 6 4 3 1 6
48
Combat Heroes 1: White Warlord
58 59
1 1 1 1 2 2 1 1 1 1 1 2 1 1 1 2 2 1 1 1
1 3 3 0 2 9 4 4 5 3 8 9 1 2 3 8 9 1 1 3 3 0 2 9 4 5 1 3 3 0 2 9
3 4 9 7 6 0 2 0 4 9 1 2 1 8 3 6 0 3 3 4 9 7 6 0 0 4 3 4 9 7 6 0
1 2 1 1 2 2 1 2 2 1 1 1 2 1 2 1 1 1 1 2 1 2 1 1 2 2
3 5 0 1 3 7 3 6 2 8 5 6 2 7 4 3 9 5 3 1 0 2 5 6 7 5 3 5 0 1 3 7
4 7 5 0 8 9 9 1 3 3 7 6 4 5 2 4 4 2 2 9 4 8 9 6 2 0 4 7 5 0 8 9
49
Combat Heroes 1: White Warlord
60 61
246
61 212 210 78
7 33
2 1 1 2 1 2
2 9 2 9 2 9 3 2 4 4 6
2 9 7 2 8 6 3 1 7 2 8 0 1
2 1 2 1 2 1 1 2 1 2
82 6 9 7 4 4 4 0 8 1 0 0 4 5
3 2 5 2 0 0 5 6 8 7 6 3 0
50
Combat Heroes 1: White Warlord
62 63
206
45
1 1 1 1 1 22 1 1 1 1 2 1 1 2
3 3 9 1 2 2 8 9 1 3 3 3 2 2 8 9 1 2 9 9 6 9 2
4 9 2 1 6 8 6 0 3 3 4 9 6 8 6 0 3 2 2 9 3 6 7
2 2 1 2 2 1 2 1 1 2 1 2 2 1 2
8 2 2 5 6 4 5 6 23 6 3 3 3 6 6 0 7 7 1 7 7
1 7 0 2 5 9 8 3 55 0 6 3 8 5 7 5 3 4 0 5 7 9
51
Combat Heroes 1: White Warlord
64 65
92 201 17 224 61
54
1 1 1 1 2 2 1 1 2
3 3 9 2 2 8 9 1 3 8 9 1
4 9 2 6 8 6 0 3 3 6 0 3
2 1 1 1 2 1 2 1
211 6 3 3 3 3 6 6 3 3 9 5
0 6 8 3 8 5 7 5 8 4 4 2
52
Combat Heroes 1: White Warlord
66 67
269
88 236
1 1 2 2 1 1 1 1 2 1 1 2 1
1 3 4 9 4 5 3 8 9 1 2 2 9 3 8 9 1 3 8 9 1
3 9 2 0 0 4 9 1 2 1 6 8 0 3 6 0 3 9 1 2 1
2 1 1 2 1 2 1 1 1 2 1 2 2 1
7 9 1 9 8 3 8 56 2 8 7 9 4 3 9 5 8 6 8 4 41
2 5 0 4 4 9 3 7 6 4 3 5 4 2 4 4 2 3 5 8 7
53
Combat Heroes 1: White Warlord
68 69
2 152 112
156 80
1 2 2 1 1 1 2
4 4 2 2 6 4 8 3 6 8 1
1 8 0 2 7 1 8 25 8 6 3
1 2 1 2 2 2 2 1
5 6 8 7 7 1 2 58 0 2 5
5 8 1 8 6 6 3 47 8 7 9
54
Combat Heroes 1: White Warlord
70 71
1 2 2 2 2 1 1 2 2 1 2 2 2 1 2 2 1 1
2 8 4 2 6 2 2 6 2 8 1 7 4 7 4 6 4 0 5 7 4 0 5 8 1 7
1 2 6 0 7 1 2 7 1 7 1 1 0 2 1 2 2 2 1 4 3 2 1 4 1 1 0
1 2 1 1 1 2 1 1 2 1 1 1 1 1 1 1 2 1
6 4 1 7 1 2 7 7 1 9 2 4 6 1 4 7 1 3 9 8 3 8 0 0 5 1
8 7 1 0 6 0 8 6 6 8 3 3 6 1 3 8 1 8 4 1 1 2 7 1 2 6 4
55
Combat Heroes 1: White Warlord
72 73
31 44
2 2 2 2
6 4 7 6 0 4 X107 X111
2 2 3 2 1 2
1 1 1 2
7 6 2 8 2
2 4 3 4 3 6
56
Combat Heroes 1: White Warlord
74 75
1 1
32 97 93 61 212 78
1 1 1 1 1 1 2 1 1 1 2 2 1 1 2 1 2
3 8 9 0 1 2 2 8 9 3 3 8 9 1 2 9 3 2 9 2 9 2 9 3 2 4 4 6
9 1 2 7 1 6 8 6 0 3 9 1 2 1 8 0 3 2 9 7 2 8 6 3 1 7 2 8 0 1
1 2 2 2 2 1 1 2 1 1 1 1 2 1 2 1 2 1 1 2 1 2
7 0 8 4 1 4 0 1 8 8 5 6 2 7 9 4 6 9 7 4 4 4 0 8 1 0 0 4 5
4 8 0 2 5 8 5 4 6 5 3 7 6 4 5 4 2 3 2 5 2 0 0 5 6 8 7 6 3 0
57
Combat Heroes 1: White Warlord
76 77
152 2 199
19 197
2 2 1 1 1 1 2 2
2 2 6 4 4 9 9 2 5 9 3 7
2 7 1 1 8 0 2 9 8 3 6 3 7
1 2 1 2 1 2 1 2 2
7 7 1 5 6 8 7 7 2 2 6 2 117
8 6 6 5 8 1 7 6 5 8 8 9 1
58
Combat Heroes 1: White Warlord
78 79
1 2 1 1 1 2 2 1 1 1 2 1 1 1 2 2 2
2 4 4 6 9 9 2 5 9 3 7 4 4 9 2 9 3 2 9 9 2 6 9 2 3 2 9 2
1 7 2 8 0 1 2 9 8 3 6 3 7 1 8 0 2 8 6 3 2 2 9 8 3 6 7 3 2 9 7
1 1 2 1 2 1 2 1 2 2 1 2 2 1 2 1 1 2 1 1 2 1 2 1
8 1 0 0 4 5 7 7 2 2 6 2 5 6 8 4 4 4 0 0 8 7 3 1 7 7 8 6 9 7
6 8 7 6 3 0 7 6 5 8 8 9 1 5 8 1 2 0 0 5 3 8 0 8 5 7 9 8 3 2 5
59
Combat Heroes 1: White Warlord
80 81
41
130 244
1 1 1 1 1 22 1 1 1 1 2 1 1 2
3 3 9 1 2 2 8 9 1 3 3 3 2 2 8 9 1 2 9 9 6 9 2
4 9 2 1 6 8 6 0 3 3 4 9 6 8 6 0 3 2 2 9 3 6 7
2 2 1 2 2 1 2 1 1 2 1 2 2 1 2
269 8 2 2 5 6 4 5 6 23 6 3 3 3 6 6 0 7 7 1 7 7
1 7 0 2 5 9 8 3 55 0 6 3 8 5 7 5 3 4 0 5 7 9
60
Combat Heroes 1: White Warlord
82 83
193
251
1 1 2 2 2 2
2 8 1 7 4 7 2 4 7
7 1 8 0 2 3 7 2 3
2 2 1 1 2
60 3 4 9 9 8 3 7 3
1 0 6 0 4 3 7 4 7
61
Combat Heroes 1: White Warlord
84 85
282 203
1 1 1 2 2 1 1 2 2
1 3 2 4 9 4 5 3 4 9 4 5
3 9 6 2 0 0 4 9 2 0 0 4
2 1 2 1 2 1 2 2
7 9 8 1 9 8 3 6 3 6 6 2 264
2 5 3 0 4 4 9 1 9 1 1 3
62
Combat Heroes 1: White Warlord
86 87
1 2 1 1 1 1 1 1 2 1 2 2 1 1 2
4 5 8 6 1 3 8 9 1 2 3 4 8 3 6 8 1 2 8 4 2 6 6 8 1
1 8 7 2 8 3 9 1 2 1 8 3 8 2 5 8 6 3 1 2 6 0 7 1 8 6 3
1 2 2 1 2 1 1 1 2 2 2 1 1 2 1 1 2
2 3 1 2 5 8 8 5 6 2 7 4 2 5 8 0 2 5 6 4 1 7 1 2 7 9 1
7 5 2 0 3 6 3 7 6 4 5 2 3 4 7 8 7 9 8 7 1 0 6 0 1 6 3
63
Combat Heroes 1: White Warlord
88 89
244 1
8 8 1
9 1 1
2 1
0 1
2 4
130 69
1 1
4 7 101
6 0
5 5
5 6
64
Combat Heroes 1: White Warlord
90 91
1 1 2
9 3 2 8 1
1 9 6 6 3
1 1 2
9 9 3 5
4 4 4 2
2 1
X117 X128 2 9 257
4 0
1
9 9
7 4
65
Combat Heroes 1: White Warlord
92 93
1 1 1 1 2 2 1 1 1 1 2 2 1 1 2 1 1 2 1 2 2
8 9 1 2 9 9 2 6 9 2 3 3 3 2 2 8 9 1 2 9 2 8 9 1 4 8 6 8 1 2 8 4 2 6
1 2 1 2 2 9 8 3 6 7 3 4 9 6 8 6 0 3 2 9 7 6 0 3 1 8 2 8 6 3 1 2 6 0 7 1
2 1 1 1 2 1 1 2 1 2 1 1 2 2 1 2 1 2 2 1 2 1 2 1 1
6 8 4 0 8 7 3 1 7 7 8 6 3 3 3 6 6 6 9 7 3 9 5 8 7 4 7 9 1 6 4 1 7 1 2
5 8 7 3 8 0 8 5 7 9 8 0 6 3 8 5 7 5 3 2 5 4 4 2 4 5 4 1 6 3 8 7 1 0 6 0
66
Combat Heroes 1: White Warlord
94 95
1 1 2 2 2 2
2 8 1 7 4 7 2 4 7
7 1 8 0 2 3 7 2 3
2 2 1 1 2
3 4 9 9 8 3 7 3
1 0 6 0 4 3 7 4 7
67
Combat Heroes 1: White Warlord
96 97
1 1 2 1 1 1 1 1 1 2 1 1 2 2 1 1 1 1 2 1 1 2 1 1 2 2 1 1 2
6 8 1 4 8 3 8 9 0 1 2 2 8 9 3 1 3 4 9 4 5 3 8 9 1 2 2 9 3 8 9 1 8 9 1 4 4 5 2 9 9 6 9 2
8 6 3 1 8 2 9 1 2 7 1 6 8 6 0 3 3 9 2 0 0 4 9 1 21 6 8 0 3 6 0 3 1 2 1 2 0 4 2 2 9 3 6 7
2 2 2 1 1 2 2 2 2 1 1 2 1 1 2 1 2 1 1 1 2 1 2 1 1 2 1 2 2 1 2
7 9 1 8 7 4 7 0 8 4 1 4 0 1 8 7 9 1 9 8 3 8 5 6 2 8 7 9 4 3 9 5 6 8 4 3 6 2 0 7 7 1 7 7
1 6 3 4 5 4 4 8 0 2 5 8 5 4 6 5 2 5 0 4 4 9 3 7 6 4 3 5 4 2 4 4 2 5 8 7 9 1 3 3 4 0 5 7 9
68
Combat Heroes 1: White Warlord
98 99
1 131
1 1 2 2 1 2 2
2 8 1 7 4 7 4 0 5 X76
7 1 1 0 2 1 2 1 4
1 1 2 1 1 1
9 2 4 6 1 3 8 0
8 3 3 6 1 3 2 7 1
69
Combat Heroes 1: White Warlord
100 101
1 1 1 1 1 22 1 1 2 2 1 1 1 1 2 1 1 2 1 2 2 2 2 1 1 1 2 2
3 3 9 1 2 2 8 9 1 3 2 8 1 7 4 7 3 3 2 2 8 9 1 2 9 9 6 9 2 4 0 5 6 4 7 1 3 3 0 2 9 4 5
4 9 2 1 6 8 6 0 3 3 7 1 8 0 2 3 4 9 6 8 6 0 3 2 2 9 3 6 7 2 1 4 2 2 3 3 4 9 7 6 0 0 4
2 2 1 2 2 1 2 2 1 2 1 1 2 1 2 2 1 2 1 1 1 1 2 1 1 1 1 2
8 2 2 5 6 4 5 6 23 3 4 9 9 8 6 3 3 3 6 6 0 7 7 1 7 7 3 8 0 7 6 3 1 0 2 5 6 7 5
1 7 0 2 5 9 8 3 55 1 0 6 0 4 3 0 6 3 8 5 7 5 3 4 0 5 7 9 2 7 1 2 4 3 2 9 4 8 9 6 2 0
70
Combat Heroes 1: White Warlord
102 103
X22
17 92 201 61 224
1 1 1 2 2 2
2 9 9 2 6 9 2 3 2 9 2
2 2 9 8 3 6 7 3 2 9 7
1 1 2 1 1 2 1 2 1
214 0 8 7 3 1 7 7 8 6 9 7
3 8 0 8 5 7 9 8 3 2 5
71
Combat Heroes 1: White Warlord
104 105
2 1
1 1 1 2 2 1 1 1 1 1 1 1 2 2 1 1 1 1 1 2
1 3 3 0 2 9 4 5 1 3 3 0 2 9 1 3 3 0 2 9 4 4 5 3 8 9 1 2 3 8 9 1
3 4 9 7 6 0 0 4 3 4 9 7 6 0 3 4 9 7 6 0 2 0 4 9 1 2 1 8 3 6 0 3
2 1 1 1 1 2 1 2 1 1 2 2 1 2 1 1 2 2 1 2 2 1 1 1 2 1
3 1 0 2 5 6 7 5 3 5 0 1 3 7 3 5 0 1 3 7 3 6 2 8 5 6 2 7 4 3 9 5
2 9 4 8 9 6 2 0 4 7 5 0 8 9 4 7 5 0 8 9 9 1 3 3 7 6 4 5 2 4 4 2
72
Combat Heroes 1: White Warlord
106 107
85
78 199 2 212
241 141
1 2 1
2 4 4 6 4 4
1 7 2 8 0 1 1 8 0
1 1 2 1 2 1 2
8 1 0 0 4 5 5 6 8 158
6 8 7 6 3 0 5 8 1
73
Combat Heroes 1: White Warlord
108 109
32 182 97 93 150
1 1 1 1 1 1 2 1 1 1
3 8 9 0 1 2 2 8 9 3 3 8 9 1 2 3 X113 X10
9 1 2 7 1 6 8 6 0 3 9 1 2 1 8 3
1 2 2 2 2 1 1 2 1 1 1
7 0 8 4 1 4 0 1 8 8 5 6 2 7 4
4 8 0 2 5 8 5 4 6 5 3 7 6 4 5 2
74
Combat Heroes 1: White Warlord
110 111
1 1
1 1 1 1 2 2 1 1 1 1 1 2 1 2 2 2 2
1 3 3 0 2 9 4 4 5 3 8 9 1 2 3 8 9 1 2 8 4 2 6 2 2 6
3 4 9 7 6 0 2 0 4 9 1 2 1 8 3 6 0 3 1 2 6 0 7 1 2 7 1
1 2 1 1 2 2 1 2 2 1 1 1 2 1 1 2 1 1 1 2
3 5 0 1 3 7 3 6 2 8 5 6 2 7 4 3 9 5 6 4 1 7 1 2 7 7 1
4 7 5 0 8 9 9 1 3 3 7 6 4 5 2 4 4 2 8 7 1 0 6 0 8 6 6
75
Combat Heroes 1: White Warlord
112 113
62
26
1 1 1 2 1 2 2 1 1 2 2 2
4 8 3 6 8 1 28 4 2 6 6 8 1 2 2 6
8 2 5 8 6 3 1 26 0 7 1 8 6 3 2 7 1
2 2 2 1 1 21 1 2 1 2
2 5 8 0 2 5 6 41 7 1 2 7 9 1 7 7 1 45
3 4 7 8 7 9 8 7 1 0 6 0 1 6 3 8 6 6
76
Combat Heroes 1: White Warlord
114 115
1 1
1 1 2 2 1 1 1 1 1 2 2 1 1 1 2 2 2
8 1 7 2 4 7 3 3 9 1 2 2 8 9 1 3 2 9 9 2 6 9 2 3 2 9 2
1 1 0 7 2 3 4 9 2 1 6 8 6 0 3 3 2 2 9 8 3 6 7 3 2 9 7
2 1 1 2 2 2 1 2 2 1 1 1 2 1 1 2 1 2 1
0 5 1 3 7 3 8 2 2 5 6 4 5 6 2 3 0 8 7 3 1 7 7 8 6 9 7
2 6 4 7 4 7 1 7 0 2 5 9 8 3 5 5 3 8 0 8 5 7 9 8 3 2 5
77
Combat Heroes 1: White Warlord
116 117
32 182 97 93 150
219
1 1 1 1 1 1 2 1 1 1
3 8 9 0 1 2 2 8 9 3 3 8 9 1 2 3
9 1 2 7 1 6 8 6 0 3 9 1 2 1 8 3
1 2 2 2 2 1 1 2 1 1 1
7 0 8 4 1 4 0 1 8 8 5 6 2 7 4 77
4 8 0 2 5 8 5 4 6 5 3 7 6 4 5 2
78
Combat Heroes 1: White Warlord
118 119
1 2
1 2 1 1 1 1 2 2 1 1 1
2 4 4 6 4 4 1 3 3 0 2 9 4 5 1 3 3 0 2 9
1 7 2 8 0 1 1 8 0 3 4 9 7 6 0 0 4 3 4 9 7 6 0
1 1 2 1 2 1 2 2 1 1 1 1 2 1 2 1 1 2 2
8 1 0 0 4 5 5 6 8 3 1 0 2 5 6 7 5 3 5 0 1 3 7
6 8 7 6 3 0 5 8 1 2 9 4 8 9 6 2 0 4 7 5 0 8 9
79
Combat Heroes 1: White Warlord
120 121
1 1 1 2 1 2 2 2 2
4 8 3 6 8 1 2 8 4 2 6 2 2 6 X120 X126 X123
8 2 5 8 6 3 1 2 6 0 7 1 2 7 1
2 2 2 1 1 2 1 1 1 2
2 5 8 0 2 5 6 4 1 7 1 2 7 7 1
3 4 7 8 7 9 8 7 1 0 6 0 8 6 6
80
Combat Heroes 1: White Warlord
122 123
1 2 2 1 1 1 1 2 2 2 2 1 1 2 2 1 1
4 4 5 1 3 3 0 2 9 6 4 0 4 7 7 2 8 1 7 4 7 8 1 7
2 0 4 3 4 9 7 6 0 2 21 2 3 6 7 1 1 0 2 1 1 1 0
1 2 1 2 1 1 2 2 1 1 2 2 1 1 2 2 1
3 6 2 3 5 0 1 3 7 2 28 2 6 4 9 2 4 6 1 0 5 1
9 1 3 4 7 5 0 8 9 4 1 3 6 2 9 8 3 3 6 1 3 2 6 4
81
Combat Heroes 1: White Warlord
124 125
1 3
1 2 2 2 2 1 1 1 2 2 2 2 1 1 1 1 1 22 1 1 1 1 2 1 1 2
6 4 0 4 7 7 1 3 3 0 2 9 4 5 6 4 7 3 3 9 1 2 2 8 9 1 3 3 3 2 2 8 9 1 2 9 9 6 9 2
2 2 1 2 3 6 3 4 9 7 6 0 0 4 2 2 3 4 9 2 1 6 8 6 0 3 3 4 9 6 8 6 0 3 2 2 9 3 6 7
1 1 2 2 2 1 1 1 1 2 1 2 2 1 2 2 1 2 1 1 2 1 2 2 1 2
2 2 8 2 6 4 3 1 0 2 5 6 7 5 7 6 8 2 2 5 6 4 5 6 23 6 3 3 3 6 6 0 7 7 1 7 7
4 1 3 6 2 9 2 9 4 8 9 6 2 0 2 4 3 1 7 0 2 5 9 8 3 55 0 6 3 8 5 7 5 3 4 0 5 7 9
82
Combat Heroes 1: White Warlord
126 127
266
32 182 93 97
33 7
1 2
4 5 8 6 1 4 8
1 8 7 2 8 3 1 8 2
1 2 2 1 2 2 1
233 2 3 1 2 5 8 8 7 4
7 5 2 0 3 6 4 5 4
83
Combat Heroes 1: White Warlord
128 129
1 2
2 2 2
9 2 7
1
7 7
78 199 212 2 8 6
1 1 1 2 2 1 1 2 1 2
9 9 2 5 9 3 7 9 2 9 3 5 6 281
2 9 8 3 6 3 7 2 8 6 3 2 1
1 2 1 2 2 2 1 2 2
7 7 2 2 6 2 4 4 4 0 1
7 6 5 8 8 9 1 2 0 0 5 2 6
84
Combat Heroes 1: White Warlord
130 131
269 136
1 2 2 2 2 1 1 1 2 2
4 0 5 6 4 7 1 3 3 0 2 9 4 5
2 1 4 2 2 3 3 4 9 7 6 0 0 4
1 1 1 1 2 1 1 1 1 2
3 8 0 7 6 3 1 0 2 5 6 7 5
2 7 1 2 4 3 2 9 4 8 9 6 2 0
85
Combat Heroes 1: White Warlord
132 133
1 1
1 2 2 2 2 1 1 1 2 2 1 1 2 1 1 1 1 2 2 1 1 2
4 0 5 6 4 7 1 3 3 0 2 9 4 5 2 9 9 6 9 2 3 3 9 2 2 8 9 1 3 8 9 1
2 1 4 2 2 3 3 4 9 7 6 0 0 4 2 2 9 3 6 7 4 9 2 6 8 6 0 3 3 6 0 3
1 1 1 1 2 1 1 1 1 2 1 2 2 1 2 2 1 1 1 2 1 2 1
3 8 0 7 6 3 1 0 2 5 6 7 5 0 7 7 1 7 7 6 33 3 8 6 6 3 3 9 5
2 7 1 2 4 3 2 9 4 8 9 6 2 0 3 4 0 5 7 9 0 6 8 3 8 5 7 5 8 4 4 2
86
Combat Heroes 1: White Warlord
134 135
1 2 2
3 4 7
5 2 3
1 2
7 3
58 218 4 7
1 1 1 1 2
1 3 3 0 2 9 1 2 4 5 2 280
3 4 9 7 6 0 3 6 0 5 7
1 2 1 1 2 2 2 1 1
3 5 0 1 3 7 3 5 7 4 3
4 7 5 0 8 9 2 9 2 6 7
87
Combat Heroes 1: White Warlord
136 137
1 1 1 1 1 22 1 1 2 2 2 2 1 1 1 1 2
X118 X125 3 3 9 1 2 2 8 9 1 3 2 8 1 7 4 7 2 4 7 3 3 2 2 8 9 1
4 9 2 1 6 8 6 0 3 3 7 1 8 0 2 3 7 2 3 4 9 6 8 6 0 3
2 2 1 2 2 1 2 2 1 1 2 2 1 1 2
8 2 2 5 6 4 5 6 23 3 4 9 9 8 3 7 3 6 3 3 3 6 6
1 7 0 2 5 9 8 3 55 1 0 6 0 4 3 7 4 7 0 6 3 8 5 7 5
88
Combat Heroes 1: White Warlord
138 139
1 1 1 1 2 2 1 2 1 1 1 2 2 1 1 1 1 2 2 2 2
3 3 9 2 2 8 9 1 3 2 9 9 2 9 2 9 4 4 5 1 3 3 0 2 9 6 4 0 4 7 7
4 9 2 6 8 6 0 3 3 2 9 6 7 2 8 0 2 0 4 3 4 9 7 6 0 2 2 1 2 3 6
2 1 1 1 2 1 2 1 1 2 1 2 1 2 1 1 2 2 1 1 2 2
6 3 3 3 3 6 6 3 6 9 3 7 2 4 6 3 6 2 3 5 0 1 3 7 2 2 8 2 6 4
0 6 8 3 8 5 7 5 8 3 2 8 5 0 9 3 9 1 3 4 7 5 0 8 9 4 1 3 6 2 9
89
Combat Heroes 1: White Warlord
140 141
109
212 199
282 158
1 1 2 1 2
9 2 9 3 9 9 3
2 8 6 3 9 6 3
2 1 2 2 2
4 4 4 0 7 6
2 0 0 5 6 8 9
90
Combat Heroes 1: White Warlord
142 143
1 1 2 2 1 1 1 1 2 1
1 3 4 9 4 5 3 8 9 1 2 2 9 3 8 9 1
3 9 2 0 0 4 9 1 2 1 6 8 0 3 1 2 1
2 1 1 2 1 2 1 1 1 2 1
7 9 1 9 8 3 8 5 6 2 8 7 9 4 6 8 4
2 5 0 4 4 9 3 7 6 4 3 5 4 2 5 8 7
91
Combat Heroes 1: White Warlord
144 145
93 182
29
1
4 8 8 8
1 8 2 1 2 6
2 2 1 1 2 1
8 7 4 2 2 5 51
4 5 4 7 0 3
92
Combat Heroes 1: White Warlord
146 147
146 55 89 100
1 1 2 2 1 1 1 1 1 2 2
8 1 7 2 4 7 3 3 9 1 2 2 8 9 1 3 X114 X21
1 1 0 7 2 3 4 9 2 1 6 8 6 0 3 3
2 1 1 2 2 2 1 2 2 1
0 5 1 3 7 3 8 2 2 5 6 4 5 6 2 3
2 6 4 7 4 7 1 7 0 2 5 9 8 3 5 5
93
Combat Heroes 1: White Warlord
148 149
1 71 131 146
15 67
1 2 2 2 1 2 2
4 6 4 0 5 7 4 0 5
2 2 2 1 4 3 2 1 4
1 1 1 1 1 1 1
4 7 1 3 9 8 3 8 0
8 1 8 4 1 1 2 7 1
94
Combat Heroes 1: White Warlord
150 151
1 1 2 1 1 1 22 1 1 1 1 2 2 1 2 1
8 9 1 1 3 2 4 9 4 5 3 8 9 1 2 3 4 4 5 4 5 8 6 1 8 9 1
6 0 3 3 9 6 2 0 04 9 1 2 1 8 3 2 0 4 1 8 7 2 8 3 1 2 1
2 1 2 1 2 1 2 1 1 1 1 2 1 2 2 1 2 1
3 9 5 7 9 8 1 9 8 3 8 5 6 2 7 4 3 6 2 2 3 1 2 5 8 6 8 4
4 4 2 2 5 3 0 4 49 3 7 6 4 5 2 9 1 3 7 5 2 0 3 6 5 8 7
95
Combat Heroes 1: White Warlord
152 153
2 2 1 1 1 1 2 2 1 2
2 2 6 4 4 9 9 2 5 9 3 7 4 5 8 6 1 4 8
2 7 1 1 8 0 2 9 8 3 6 3 7 1 8 7 2 8 3 1 8 2
1 2 1 2 1 2 1 2 2 1 2 2 1 2 2 1
7 7 1 5 6 8 7 7 2 2 6 2 2 3 1 2 5 8 8 7 4
8 6 6 5 8 1 7 6 5 8 8 9 1 7 5 2 0 3 6 4 5 4
96
Combat Heroes 1: White Warlord
154 155
180
2 152 112
126
1 2 2 1 1 1 2
4 4 2 2 6 4 8 3 6 8 1
1 8 0 2 7 1 8 2 5 8 6 3
1 2 1 2 2 2 2 1
5 6 8 7 7 1 2 5 8 0 2 5
5 8 1 8 6 6 3 4 7 8 7 9
97
Combat Heroes 1: White Warlord
156 157
1 1 1 1 2 1
X122 X115 3 8 9 1 2 2 9 3 8 9 1
9 1 2 1 6 8 0 3 1 2 1
2 1 2 1 1 1 2 1
8 5 6 2 8 7 9 4 6 8 4
3 7 6 4 3 5 4 2 5 8 7
98
Combat Heroes 1: White Warlord
158 159
239
241
1 1 1 2 1 1 2
4 8 3 6 8 1 6 8 1
8 2 5 8 6 3 8 6 3
2 2 2 1 2
107 2 5 8 0 2 5 7 9 1
3 4 7 8 7 9 1 6 3
99
Combat Heroes 1: White Warlord
160 161
60
1 71 146 131
64
1 1 2 2 1 1
2 8 1 7 4 7 8 1 7
7 1 1 0 2 1 1 1 0
1 1 2 2 1
193 9 2 4 6 1 0 5 1
8 3 3 6 1 3 2 6 4
100
Combat Heroes 1: White Warlord
162 163
31 131 1
2 2 1 2 2 1 1 2 2
6 4 7 4 0 5 2 8 1 7 4 7
2 2 3 2 1 4 7 1 1 0 2 1
1 1 1 1 1 1 2
7 6 3 8 0 9 2 4 6 1
2 4 3 2 7 1 8 33 6 1 3
101
Combat Heroes 1: White Warlord
164 165
285 145
1 1 1 1 1 22 1 1 1 1 2 1 1 2
3 3 9 1 2 2 8 9 1 3 3 3 2 2 8 9 1 2 9 9 6 9 2
4 9 2 1 6 8 6 0 3 3 4 9 6 8 6 0 3 2 2 9 3 6 7
2 2 1 2 2 1 2 1 1 2 1 2 2 1 2
8 2 2 5 6 4 5 6 23 6 3 3 3 6 6 0 7 7 1 7 7
1 7 0 2 5 9 8 3 55 0 6 3 8 57 5 3 4 0 5 7 9
102
Combat Heroes 1: White Warlord
166 167
44 218 58 31
265 85
1 1 1 2 2 1 1 1
1 3 3 0 2 9 4 5 1 3 3 0 2 9
3 4 9 7 6 0 0 4 3 4 9 7 6 0
2 1 1 1 1 2 1 2 1 1 2 2
3 1 0 2 5 6 7 5 3 5 0 1 3 7 203
2 9 4 8 9 6 2 0 4 7 5 0 8 9
103
Combat Heroes 1: White Warlord
168
169
1 2 2 1 1 2
2 8 4 2 6 6 8 1
1 2 6 0 7 1 8 6 3
1 2 1 1 2
6 4 1 7 1 2 7 9 1
8 7 1 0 6 0 1 6 3
104
Combat Heroes 1: White Warlord
170 171
1 1 2 1 1 1 1 1 1 2 1 2 2 2 1 2 2
6 8 1 4 8 3 8 9 0 1 22 8 9 3 4 6 4 0 5 7 4 0 5
8 6 3 1 8 2 9 1 2 7 1 6 8 6 0 3 2 2 2 1 4 3 2 1 4
2 2 2 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1
7 9 1 8 7 4 7 0 8 4 1 4 0 1 8 4 7 1 3 9 8 3 8 0
1 6 3 4 5 4 4 8 0 2 5 8 5 4 6 5 8 1 8 4 1 1 2 7 1
105
Combat Heroes 1: White Warlord
172 173
197
44 218 58 31
228
1 1 1 2 2 1 1 1
1 3 3 0 2 9 4 5 1 3 3 0 2 9
3 4 9 7 6 0 0 4 3 4 9 7 6 0
2 1 1 1 1 2 1 2 1 1 2 2
3 1 0 2 5 6 7 5 3 5 0 1 3 7 273
2 9 4 8 9 6 2 0 4 7 5 0 8 9
106
Combat Heroes 1: White Warlord
174 175
1 1
2 2 1 1 1 2 2 2 1 1 1 1 2 1
2 4 7 8 1 7 4 6 4 0 5 7 3 8 9 1 2 2 9 3 8 9 1
7 2 3 1 1 0 1 2 2 2 1 4 3 9 1 2 1 6 8 0 3 1 2 1
1 2 2 1 1 1 1 1 1 2 1 2 1 1 1 2 1
3 7 3 0 5 1 8 4 7 1 3 9 8 8 5 6 2 8 7 9 4 6 8 4
7 4 7 2 6 4 1 8 1 8 4 1 1 3 7 6 4 3 5 4 2 5 8 7
107
Combat Heroes 1: White Warlord
176 177
X32
78 199 212 2
149 230
1 1 1 2 2 1 1 2
9 9 2 5 9 3 7 9 2 9 3
2 9 8 3 6 3 7 2 8 6 3
1 2 1 2 2 2 1 2
7 7 2 2 6 2 4 4 4 0
7 6 5 8 8 9 1 2 0 0 5
108
Combat Heroes 1: White Warlord
178 179
1
7 4
9 1 8
1
5 6
152 2 199 5 8
2 2 1 1 1 1 2 2 1
2 2 6 4 4 9 9 2 5 9 3 7 4 18
2 0
2 7 1 1 8 0 2 9 8 3 6 3 7
1 2 1 2 1 2 1 2 2 1 2
7 7 1 5 6 8 7 7 2 2 6 2 5 8
8 6 6 5 8 1 7 6 5 8 8 9 1 2 1
109
Combat Heroes 1: White Warlord
180 181
71 146
1 2 2 2 1 1
X33 X100 4 6 4 0 5 7 8 1 7
2 2 2 1 4 3 1 1 0
1 1 1 1 2 1
4 7 1 3 9 8 0 51
8 1 8 4 1 1 2 6 4
110
Combat Heroes 1: White Warlord
182 183
1 1 1 1 1 1 2 1 2 1 1 1 1 2 2 2 2 2 2
3 8 9 0 1 2 2 8 9 3 4 5 8 6 1 4 8 3 8 9 1 2 3 6 4 0 4 7 7 6 4 7
9 1 2 7 1 6 8 6 0 3 1 8 7 2 8 3 1 8 2 9 1 2 1 8 3 2 2 1 2 3 6 2 2 3
1 2 2 2 2 1 1 1 2 2 1 2 2 1 2 1 1 1 1 1 2 2 1
7 0 8 4 1 4 0 1 8 2 3 1 2 5 8 8 7 4 8 5 6 2 7 4 2 2 8 2 6 4 7 6
4 8 0 2 5 8 5 4 6 5 7 5 2 0 3 6 4 5 4 3 7 6 4 5 2 4 1 3 6 2 9 2 4 3
111
Combat Heroes 1: White Warlord
184 185
32 182 97 93 150
107 158
1 1 1 1 1 1 2 1 1 1 1 1 2 2
3 8 9 0 1 2 2 8 9 3 3 8 9 1 2 3 1 3 4 9 4 5
9 1 2 7 1 6 8 6 0 3 9 1 2 1 8 3 3 9 2 0 0 4
1 2 2 2 2 1 1 2 1 1 1 2 1 1
241 7 0 8 4 1 4 0 1 8 8 5 6 2 7 4 7 9 1 9 8 3
4 8 0 2 5 8 5 4 6 5 3 7 6 4 5 2 2 5 0 4 4 9
112
Combat Heroes 1: White Warlord
186 187
1 2 1 1 2 2 22
2 4 4 6 4 4 4 0 5 6 05
1 7 2 8 0 1 1 8 0 2 1 4 2 1 4
1 1 2 1 2 1 2 1 1 1 1 1
8 1 0 0 4 5 5 6 8 3 8 0 7 39
6 8 7 6 3 0 5 8 1 2 7 1 1 41
113
Combat Heroes 1: White Warlord
188 189
17 61 97
1 1 2 1 2 1
8 9 1 2 3 2 9 9 2 8 9 2
1 2 1 8 3 2 9 6 7 1 28
2 1 1 1 2 1 1 1 1
6 8 4 3 8 6 9 8 7 5 6 7
5 8 7 8 8 3 2 8 5 7 6 5
114
Combat Heroes 1: White Warlord
190 191
1 1 2 2 2 2 1 2 2 2 1 2 2
2 8 1 7 4 7 2 4 7 4 6 4 0 5 7 4 0 5
7 1 8 0 2 3 7 2 3 2 2 2 1 4 3 2 1 4
2 2 1 1 2 1 1 1 1 1 1 1
3 4 9 9 8 3 7 3 4 7 1 3 9 8 3 8 0
1 0 6 0 4 3 7 4 7 8 1 8 4 1 1 2 7 1
115
Combat Heroes 1: White Warlord
192 193
X19
61 92
64
2 1
9
2 9 2 2 9
9
2 9 7 2 6
2 1 1 2 2
6 9 7 0 7 7 160
3 2 5 3 0 7
116
Combat Heroes 1: White Warlord
194 195
1 1 1 2 1 2 2 1 2 1 1 2 1 1 1 2 2 1 1 1 1 2 1
3 2 8 9 1 1 4 4 5 3 9 1 8 9 1 1 3 2 4 9 4 5 3 8 9 1 2 3 4 5 8 6 1 8 9 1
9 6 6 0 3 3 2 0 4 9 03 6 0 3 3 9 6 2 0 0 4 9 1 2 1 8 3 1 8 7 2 8 3 1 2 1
2 2 2 1 1 1 2 1 2 1 2 1 2 1 2 1 1 1 1 2 2 1 2 1
8 8 3 9 5 9 3 6 2 3 6 3 3 9 5 7 9 8 1 9 8 3 8 5 6 2 7 4 2 3 1 2 5 8 6 8 4
3 3 4 4 2 4 9 1 3 6 58 4 4 2 2 5 3 0 4 4 9 3 7 6 4 5 2 7 5 2 0 3 6 5 8 7
117
Combat Heroes 1: White Warlord
196 197
1
9
1
4
2
5
X43
6 2 4
1 1
3 0
2 1
117
1 2
3 0 14
1 1
1
3 8 19
1 7
118
Combat Heroes 1: White Warlord
198 199
1
9 4
8 1 8
2 2
8 7
4 5 78 199 53 212 2
1 2 1 1 1 22 1 1 2 1
9 8 282 2 4 4 6 9 9 2 5 9 3 7 9 2 9 3 4 4
3 2
1 7 2 8 0 1 2 9 8 3 6 3 7 2 8 6 3 1 8 0
1 1 1 1 2 1 2 1 2 1 2 2 2 1 2 1 2
7 4 8 1 0 0 4 5 7 7 2 2 6 2 4 4 4 0 5 6 8
0 4 6 8 7 6 3 0 7 6 5 8 8 9 1 2 0 0 5 5 8 1
119
Combat Heroes 1: White Warlord
200 201
1 1 2 1 1 1 1 2 2 1 1 1 2 2 1 1 2 2
X121 X127 2 9 9 6 9 2 3 3 9 2 2 8 9 1 3 8 9 1 8 9 1 2 9 2 1 3 4 9 4 5
2 2 9 3 6 7 4 9 2 6 8 6 0 3 3 1 2 1 6 0 3 2 9 7 3 9 2 0 0 4
1 2 2 1 2 2 1 1 1 2 1 2 1 2 1 2 1 21 1
0 7 7 1 7 7 6 3 3 3 3 6 6 3 6 8 4 3 9 5 6 9 7 7 9 1 9 8 3
3 4 0 5 7 9 0 6 8 3 8 5 7 5 8 5 8 7 4 4 2 3 2 5 25 0 4 4 9
120
Combat Heroes 1: White Warlord
202 203
146 55 100
38
1 1 2 2 1 1 1 1 1 2 2
8 1 7 2 4 7 3 3 9 1 2 2 8 9 1 3
1 1 0 7 2 3 4 9 2 1 6 8 6 0 3 3
2 1 1 2 2 2 1 2 2 1
0 5 1 3 7 3 8 2 2 5 6 4 5 6 2 3 167
2 6 4 7 4 7 1 7 0 2 5 9 8 3 5 5
121
Combat Heroes 1: White Warlord
204 205
32 93 212 201 17
1 1 1 1 1 1 2 1 1 2 1 1 1 1 1 2 2 1 1 2
3 8 9 0 1 22 8 9 3 4 8 9 2 9 3 3 3 2 2 8 9 9 1 3 8 9 1 9 3
9 1 2 7 1 6 8 6 0 3 1 8 2 2 8 6 3 4 9 6 8 6 0 6 3 3 1 2 1 6 3
1 2 2 2 2 1 1 2 2 1 2 1 2 2 1 1 2 1 1 2 1 1 1
7 0 8 4 1 4 0 1 8 8 7 4 4 4 4 0 6 3 3 3 6 4 6 4 6 8 4 4 4
4 8 0 2 5 8 5 4 6 5 4 5 4 2 0 0 5 0 6 3 8 5 7 0 5 0 5 8 7 0 0
122
Combat Heroes 1: White Warlord
206 207
78 212
149 176
1 2 1 1 2
2 4 4 6 9 2 9 3
1 7 2 8 0 1 2 8 6 3
1 1 2 1 2 2 1 2
15 8 1 0 0 4 5 4 4 4 0
6 8 7 6 3 0 2 0 0 5
123
Combat Heroes 1: White Warlord
208 209
43
57
1 1 1 2 1 2 2 1 1 2
4 8 3 6 8 1 2 8 4 2 6 6 8 1
8 2 5 8 6 3 1 2 6 0 7 1 8 6 3
2 2 2 1 1 2 1 1 2
2 5 8 0 2 5 6 4 1 7 1 2 7 9 1 248
3 4 7 8 7 9 8 7 1 0 6 0 1 6 3
124
Combat Heroes 1: White Warlord
210 211
2 2
1 2 2
0 2 7
2
6 7
3 5
160 193
6 9 44
1 9
2 1
1 9 64
2 2
125
Combat Heroes 1: White Warlord
212 213
1 1 2 2 1 1 1 1 2 1 1 1 2 2 1 1
9 2 9 3 2 9 2 3 3 2 2 8 9 1 8 9 1 2 8 1 7 4 7 8 1 7
2 8 6 3 2 9 7 4 9 6 8 6 03 1 2 1 7 1 1 0 2 1 1 1 0
2 1 2 2 1 2 1 1 2 2 1 1 1 2 2 1
4 4 4 0 6 9 7 6 3 3 3 6 6 6 8 4 9 2 4 6 1 0 5 1
2 0 0 5 3 2 5 0 6 3 8 5 7 5 5 8 7 8 3 3 6 1 3 2 6 4
126
Combat Heroes 1: White Warlord
214 215
32 182 97 93 150
225
1 1 1 1 1 1 2 1 1 1 1 1 2 2
3 8 9 0 1 2 2 8 9 3 3 8 9 1 2 3 1 3 4 9 4 5
9 1 2 7 1 6 8 6 0 3 9 1 2 1 8 3 3 9 2 0 0 4
1 2 2 2 2 1 1 2 1 1 1 2 1 1
102 7 0 8 4 1 4 0 1 8 8 5 6 2 7 4 7 9 1 9 8 3
4 8 0 2 5 8 5 4 6 5 3 7 6 4 5 2 2 5 0 4 4 9
127
Combat Heroes 1: White Warlord
216 217
152 229
2 2 1 2 2
2 2 6 4 2 6 X124 X119 X116
2 7 1 0 7 1
1 2 1
7 7 1 7 1 2
8 6 6 0 6 0
128
Combat Heroes 1: White Warlord
218 219
126
44 218 58 31
77
1 2 2 2 2 1 1 1 2 2 1 1 1 2 2
6 4 0 4 7 7 1 3 3 0 2 9 4 5 1 3 3 0 2 9 6 4 7
2 2 1 2 3 6 3 4 9 7 6 0 0 4 3 4 9 7 6 0 22 3
1 1 2 2 2 1 1 1 1 2 1 2 1 1 2 2 1
2 2 8 2 6 4 3 1 0 2 5 6 7 5 3 5 0 1 3 7 7 6
4 1 3 6 2 9 2 9 4 8 9 6 2 0 4 7 5 0 8 9 24 3
129
Combat Heroes 1: White Warlord
220 221
1 1
32 182 93 97 199 2
1 1 1 1 1 1 2 1 2 1 1 1 2 2 1
3 8 9 0 1 2 2 8 9 3 4 5 8 6 1 4 8 9 9 2 5 9 3 7 4 4
9 1 2 7 1 6 8 6 0 3 1 8 7 2 8 3 1 8 2 2 9 8 3 6 3 7 1 8 0
1 2 2 2 2 1 1 1 2 2 1 2 2 1 1 2 1 2 2 1 2
7 0 8 4 1 4 0 1 8 2 3 1 2 5 8 8 7 4 7 7 2 2 6 2 5 6 8
4 8 0 2 5 8 5 4 6 5 7 5 2 0 3 6 4 5 4 7 6 5 8 8 9 1 5 8 1
130
Combat Heroes 1: White Warlord
222 223
112 152
1 1 1 2 2 2
4 8 3 6 8 1 2 2 6
8 2 5 8 6 3 2 7 1
2 2 2 1 1 2
2 5 8 0 2 5 7 7 1
3 4 7 8 7 9 8 6 6
131
Combat Heroes 1: White Warlord
224 225
51
102
1 1 1 2 1 1 1 1 1 2 2 1 2 2 1 2
3 2 8 9 1 3 8 9 1 2 3 1 3 4 9 4 5 4 4 5 4 5 8 6 1
9 6 6 0 3 9 1 2 1 8 3 3 9 2 0 0 4 2 0 4 1 8 7 2 8 3
2 2 2 1 2 1 1 1 2 1 1 1 2 1 2 2 1
8 8 3 9 5 8 56 2 7 4 7 9 1 9 8 3 3 6 2 2 3 1 2 5 8
3 3 4 4 2 3 7 6 4 5 2 2 5 0 4 4 9 9 1 3 7 5 2 0 3 6
132
Combat Heroes 1: White Warlord
226 227
2 1
1 2 2 2 2 2 2 1 1 1 1 1 22 1 1 1 1 2 1 1 2
6 4 0 4 7 7 6 4 7 3 3 9 1 2 2 8 9 1 3 3 3 2 2 8 9 1 2 9 9 6 9 2
2 2 1 2 3 6 2 2 3 4 9 2 1 6 8 6 0 3 3 4 9 6 8 6 0 3 2 2 9 3 6 7
1 1 2 2 1 2 2 1 2 2 1 2 1 1 2 1 2 2 1 2
2 2 8 2 6 4 7 6 8 2 2 5 6 4 5 6 23 6 3 3 3 6 6 0 7 7 1 7 7
4 1 3 6 2 9 2 4 3 1 7 0 2 5 9 8 3 55 0 6 3 8 5 7 5 3 4 0 5 7 9
133
Combat Heroes 1: White Warlord
228 229
117
197 273
1 1 1 2 1 2 2 2 2 1 1 2
4 8 3 6 8 1 2 8 4 2 6 2 2 6 6 8 1
8 2 5 8 6 3 1 2 6 0 7 1 2 7 1 8 6 3
2 2 2 1 1 2 1 1 1 2 2
2 5 8 0 2 5 6 4 1 7 1 2 7 7 1 7 9 1
3 4 7 8 7 9 8 7 1 0 6 0 8 6 6 1 6 3
134
Combat Heroes 1: White Warlord
230 231
45
200
1 1 1 1 1 22 1 1 2 2 2 2
3 3 9 1 2 2 8 9 1 3 2 8 1 7 4 7 2 4 7
4 9 2 1 6 8 6 0 3 3 7 1 8 0 2 3 7 2 3
2 2 1 2 2 1 2 2 1 1 2
8 2 2 5 6 4 5 6 23 3 4 9 9 8 3 7 3
1 7 0 2 5 9 8 3 55 1 0 6 0 4 3 7 4 7
135
Combat Heroes 1: White Warlord
232 233
44 218 58 31
154
1 2 2 2 2 1 1 1 2 2 1 1 1
6 4 0 4 7 7 1 3 3 0 2 9 4 5 1 3 3 0 2 9
2 2 1 2 3 6 3 4 9 7 6 0 0 4 3 4 9 7 6 0
1 1 2 2 2 1 1 1 1 2 1 2 1 1 2 2
2 2 8 2 6 4 3 1 0 2 5 6 7 5 3 5 0 1 3 7 126
4 1 3 6 2 9 2 9 4 8 9 6 2 0 4 7 5 0 8 9
136
Combat Heroes 1: White Warlord
234 235
1 2
1 1 1 2 1 1 1 1 1 2 2 1 2 1 2
3 2 8 9 1 3 8 9 1 2 3 1 3 4 9 4 5 4 5 8 6 1 4 5 8 6 1 4 8
9 6 6 0 3 9 1 2 1 8 3 3 9 2 0 0 4 1 8 7 2 8 3 1 8 7 2 8 3 1 8 2
2 2 2 1 2 1 1 1 2 1 1 1 2 2 1 1 2 2 1 2 2 1
8 8 3 9 5 8 5 6 2 7 4 7 9 1 9 8 3 2 3 1 2 5 8 2 3 1 2 5 8 8 7 4
3 3 4 4 2 3 7 6 4 5 2 2 5 0 4 4 9 7 5 2 0 3 6 7 5 2 0 3 6 4 5 4
137
Combat Heroes 1: White Warlord
236 237
15
55 146 71
67
2 2 1 1 1 2 2
2 4 7 8 1 7 4 6 4 0 5
7 2 3 1 1 0 1 2 2 2 1 4
1 2 2 1 1 1 1 1
3 7 3 0 5 1 8 4 7 1 3 9
7 4 7 2 6 4 1 8 1 8 4 1
138
Combat Heroes 1: White Warlord
238 239
58 97 224
1 1 1 1 1 1 2 1 1 1 2
1 3 3 0 2 9 1 3 8 9 1 2 2 3 1 2 8 9 1 X112 X17
3 4 9 7 6 0 3 9 1 2 1 6 8 3 3 6 6 0 3
1 2 1 1 2 2 1 2 1 1 1 1 1 1 2 1
3 5 0 1 3 7 3 8 5 6 2 3 7 4 3 3 3 9 5
4 7 5 0 8 9 4 3 7 6 4 4 5 2 4 4 4 4 2
139
Combat Heroes 1: White Warlord
240 241
33
137 201
246 266
1 1 2 2 1 1 1 1 2
2 8 1 7 4 7 3 3 2 2 8 9 1
7 1 8 0 2 3 4 9 6 8 6 0 3
2 2 1 2 1 1 2
3 4 9 9 8 6 3 3 3 6 6 184
1 0 6 0 4 3 0 6 3 8 5 7 5
140
Combat Heroes 1: White Warlord
242 243
1 1
1 1 2 2 1 1 1 1 2 1 1 2 1 1 1 2 2 1
9 2 9 3 2 9 2 3 3 2 2 8 9 1 8 9 1 2 4 4 6 9 9 2 5 9 3 7 4 4
2 8 6 3 2 9 7 4 9 6 8 6 03 1 2 1 1 7 2 8 0 1 2 9 8 3 6 3 7 1 8 0
2 1 2 2 1 2 1 1 2 2 1 1 1 2 1 2 1 2 1 2 2 1 2
4 4 4 0 6 9 7 6 3 3 3 6 6 6 8 4 8 1 0 0 4 5 7 7 2 2 6 2 5 6 8
2 0 0 5 3 2 5 0 6 3 8 5 7 5 5 8 7 6 8 7 6 3 0 7 6 5 8 8 9 1 5 8 1
141
Combat Heroes 1: White Warlord
244 245
32 182 97 93 150
43 22
1 1 1 1 1 1 2 1 1 1 1 1 2 2
3 8 9 0 1 2 2 8 9 3 3 8 9 1 2 3 1 3 4 9 4 5
9 1 2 7 1 6 8 6 0 3 9 1 2 1 8 3 3 9 2 0 0 4
1 2 2 2 2 1 1 2 1 1 1 2 1 1
256 7 0 8 4 1 4 0 1 8 8 5 6 2 7 4 7 9 1 9 8 3
4 8 0 2 5 8 5 4 6 5 3 7 6 4 5 2 2 5 0 4 4 9
142
Combat Heroes 1: White Warlord
246 247
259
184 33
1 22 2 2
2 8 4 26 2 2 6
1 2 6 0 7 1 2 7 1
1 2 1 1 1 2
266 6 4 1 7 1 2 7 7 1
8 7 1 0 6 0 8 6 6
143
Combat Heroes 1: White Warlord
248 249
100 201 55
253
1 1 1 1 1 22 1 1 1 1 1 2
3 3 9 1 2 2 8 9 1 3 3 3 1 2 2 8 9 1
4 9 2 1 6 8 6 0 3 3 4 9 1 6 8 6 0 3
2 2 1 2 2 1 2 2 1 1 2
209 8 2 2 5 6 4 5 6 23 6 3 5 3 3 6 6
1 7 0 2 5 9 8 3 55 0 6 2 3 8 5 7 5
144
Combat Heroes 1: White Warlord
250 251
64
218 31
193 60
1 1 1 2 2 2 2
1 3 3 0 2 9 4 5 6 4 7
3 4 9 7 6 0 0 4 2 2 3
2 1 1 1 1 2 1
3 1 0 2 5 6 7 5 7 6
2 9 4 8 9 6 2 0 2 4 3
145
Combat Heroes 1: White Warlord
252 253
167
100 55
209
1 1 1 1 1 22
3 3 9 1 2 2 8 9 1 3
4 9 2 1 6 8 6 0 3 3
2 2 1 2 2 1
8 2 2 5 6 4 5 6 23
1 7 0 2 5 9 8 3 55
146
Combat Heroes 1: White Warlord
254 255
2 2 2
5 4 7
5 2 3
1
6
112 229 170 152 4 3
1 1 1 2 1 1 2
4 8 3 6 8 1 6 8 1 3 6 214
1 2
8 2 5 8 6 3 8 6 3
2 2 2 1 2 1
2 5 8 0 2 5 7 9 1 3 7
3 4 7 8 7 9 1 6 3 1 2
147
Combat Heroes 1: White Warlord
256 257
58 122 97 224
269 80
1 1 1 1 1 1 1 1 2
1 3 3 0 2 9 3 8 9 1 2 3 8 9 1
3 4 9 7 6 0 9 1 2 1 8 3 6 0 3
1 2 1 1 2 2 2 1 1 1 2 1
244 3 5 0 1 3 7 8 5 6 2 7 4 3 9 5
4 7 5 0 8 9 3 7 6 4 5 2 4 4 2
148
Combat Heroes 1: White Warlord
258 259
1 1 1 1 1 22 1 1 1 1 2
3 3 9 1 2 2 8 9 1 3 3 3 2 2 8 9 1 X89 X53 X26
4 9 2 1 6 8 6 0 3 3 4 9 6 8 6 0 3
2 2 1 2 2 1 2 1 1 2
8 2 2 5 6 4 5 6 23 6 3 3 3 6 6
1 7 0 2 5 9 8 3 55 0 6 3 8 5 7 5
149
Combat Heroes 1: White Warlord
260 261
1 2
1 1 1 1 2 2 1 1 2 1 2 2 1 2
3 3 9 2 2 8 9 1 3 8 9 1 4 4 5 1 4 4
4 9 2 6 8 6 0 3 3 6 0 3 2 0 4 3 2 0
2 1 1 1 2 1 2 1 1 2 2
6 3 3 3 3 6 6 3 3 9 5 3 6 2 7 1 8
0 6 8 3 8 5 7 5 8 4 4 2 9 1 3 2 0 4
150
Combat Heroes 1: White Warlord
262 263
2 1
44 218 31 58 61 212 78
1 2 2 2 2 2 2 2 1 1 2 1 2
6 4 0 4 7 7 6 4 7 2 9 2 9 2 9 3 2 4 4 6
2 2 1 2 3 6 2 2 3 2 9 7 2 8 6 3 1 7 2 8 0 1
1 1 2 2 1 2 1 2 1 2 1 1 2 1 2
2 2 8 2 6 4 7 6 6 9 7 4 4 4 0 8 1 0 0 4 5
4 1 3 6 2 9 2 4 3 3 2 5 2 0 0 5 6 8 7 6 3 0
151
Combat Heroes 1: White Warlord
264 265
158
17 61 137
203 48
1 1 2 1 1 2 2
8 9 1 2 3 2 8 9 1 7 4 7
1 2 1 8 3 7 1 28 0 2 3
2 1 1 1 2 2 2 1
85 6 8 4 3 8 3 4 4 9 9 8
5 8 7 8 8 1 0 06 0 4 3
152
Combat Heroes 1: White Warlord
266 267
82
92 201 17 224 61
33 184
1 1 2 1 1 1 1 2 2 1 1 1 1 2
2 9 9 6 9 2 3 3 9 2 2 8 9 1 3 8 9 1 2 8 9 1
2 2 9 3 6 7 4 9 2 6 8 6 0 3 3 1 2 1 8 6 0 3
1 2 2 1 2 2 1 1 1 2 1 2 1 1 2 1
246 0 7 7 1 7 7 6 33 3 3 6 6 3 6 8 4 3 3 9 5
3 4 0 5 7 9 0 6 8 3 8 5 7 5 8 5 8 7 8 4 4 2
153
Combat Heroes 1: White Warlord
268 269
11
78 199 212 2
244 69
1 2 1 1 1 2 2 1 1 2
2 4 4 6 9 9 2 5 9 3 7 9 2 9 3
1 7 2 8 0 1 29 8 3 6 3 7 2 8 6 3
1 1 2 1 2 1 2 1 2 2 2 1 2
8 1 0 0 4 5 7 7 2 2 6 2 4 4 4 0 80
6 8 7 6 3 0 7 6 5 8 8 9 1 2 0 0 5
154
Combat Heroes 1: White Warlord
270 271
1 1 1 2 2 1 2 1 1 2 1 1
2 9 9 2 6 9 2 3 2 9 9 2 2 6 8 1 8 6 8
2 2 9 8 3 6 7 3 2 2 9 8 7 8 6 3 2 8 6
1 1 2 1 1 2 1 2 1 1 1 2 2 2
0 8 7 3 1 7 7 8 6 9 9 9 7 7 9 1 5 0 2
3 8 0 8 5 7 9 8 3 2 2 2 5 1 6 3 4 8 7
155
Combat Heroes 1: White Warlord
272 273
107
48
1 1 1 2 2 1 2 2
1 3 2 4 9 4 5 4 4 5
3 9 6 2 0 0 4 2 0 4
2 1 2 1 1 2
7 9 8 1 9 8 3 3 6 2 173
2 5 3 0 4 4 9 9 1 3
156
Combat Heroes 1: White Warlord
274 275
1 1
1 1 1 2 2 1 1 2 1 1 2 1 2 2
2 9 9 2 6 9 2 3 8 9 1 4 8 6 8 1 2 8 4 2 6
2 2 9 8 3 6 7 3 6 0 3 1 8 2 8 6 3 1 2 6 0 7 1
1 1 2 1 1 2 1 2 1 2 2 1 2 1 2 1 1
0 8 7 3 1 7 7 8 3 9 5 8 7 4 7 9 1 6 4 1 7 1 2
3 8 0 8 5 7 9 8 4 4 2 4 5 4 1 6 3 8 7 1 0 6 0
157
Combat Heroes 1: White Warlord
276 277
1 1
1 1 1 2 2 1 1 2 1 1 1 2 2 2
9 9 2 5 9 3 7 9 2 9 3 2 9 9 2 6 9 2 3 2 9 2
2 9 8 3 6 3 7 2 8 6 3 2 2 9 8 3 6 7 3 2 9 7
1 2 1 2 2 2 1 2 1 1 2 1 1 2 1 2 1
7 7 2 2 6 2 4 4 4 0 0 8 7 3 1 7 7 8 6 9 7
7 6 5 8 8 9 1 2 0 0 5 3 8 0 8 5 7 9 8 3 2 5
158
Combat Heroes 1: White Warlord
278 279
145
58 122 97 224
285
1 1 1 1 2 2 1 1 1 1 1 2
1 3 3 0 2 9 4 4 5 3 8 9 1 2 3 8 9 1
3 4 9 7 6 0 2 0 4 9 1 2 1 8 3 6 0 3
1 2 1 1 2 2 1 2 2 1 1 1 2 1
3 5 0 1 3 7 3 6 2 8 5 6 2 7 4 3 9 5
4 7 5 0 8 9 9 1 3 3 7 6 4 5 2 4 4 2
159
Combat Heroes 1: White Warlord
280 281
32 182 97 93 150 2 78
1 1 1 1 1 1 2 1 1 1 1 1 2 2 1 1 2
3 8 9 0 1 2 2 8 9 3 3 8 9 1 2 3 1 3 4 9 4 5 4 4 4 4 6
9 1 2 7 1 6 8 6 0 3 9 1 2 1 8 3 3 9 2 0 0 4 1 8 0 8 0 1
1 2 2 2 2 1 1 2 1 1 1 2 1 1 1 2 1 2
7 0 8 4 1 4 0 1 8 8 5 6 2 7 4 7 9 1 9 8 3 5 6 8 0 4 5
4 8 0 2 5 8 5 4 6 5 3 7 6 4 5 2 2 5 0 4 4 9 5 8 1 6 3 0
160
Combat Heroes 1: White Warlord
282 283
73
97 122 32
264
1 1 1 1 2 1 2 2 1
3 8 9 1 2 2 9 3 1 4 4 5 3 9 9
9 1 2 1 6 8 0 3 3 2 0 4 9 2 0
2 1 2 1 1 1 2 1 2 2 1
8 5 6 2 8 7 9 4 8 3 6 2 7 8 1
3 7 6 4 3 5 4 2 3 9 1 3 4 0 6
161
Combat Heroes 1: White Warlord
284 285
217
93 170 229
278 88
1 1 2 1 2 2
4 8 6 8 1 2 8 4 2 6
1 8 2 8 6 3 1 2 6 0 7 1
2 2 1 2 1 2 1 1
8 7 4 7 9 1 6 4 1 7 1 2 11
4 5 4 1 6 3 8 7 1 0 6 0
162
Combat Heroes 1: White Warlord
X5
X5: As you press the Diamond into the recess, a blade
SPECIAL INFORMATION shoots up from the base and gashes your wrist.
Lose 3 ENDURANCE.
ENTRIES If you wish to try again using a different treasure
--------------------------------------------------------- item, turn to X106.
X1
X1: The door of the box has a circular notch cut into If you choose to leave the door and continue, turn
it, the size of your Silver Disc. You insert the to page 43.
X6
disc and trigger a hidden lock. The door swings X6: He scowls and stabs his halberd at your throat.
open to reveal a gleaming Crystal. Tick treasure The tip punctures your skin—lose 4 ENDURANCE.
item ‘C’ on your Solo Sheet and write ‘Crystal’ in
If you wish to show him another treasure item,
the space beside it. Congratulations! You are one turn to X36.
step nearer your goal. Return to Page 33 to
continue your adventure. If you wish to retreat out of range of his weapon,
X2 turn to page 45.
X7
X2: You open the book and place it on the barrel. A X7: You hold the Crystal to the lock. A jet of green
fierce wind slams it shut and knocks you off gas shoots out and engulfs your face—lose 4
your feet—lose 1 ENDURANCE. ENDURANCE.
If you wish to try another treasure item, turn to If you wish to try another treasure item, turn to
X57. X22.
If you decide to leave the barrel and continue If you wish to leave and continue your quest, turn
your quest, turn to page 26. to page 102.
X8
X3
X8: Slowly you place the Amulet into the misty
X3: You blow the horn but to no effect. portal. There is a flash of red light and a terrible
If you wish to try another treasure item, turn to pain shoots up your arm. Lose 3 ENDURANCE.
X50. If you wish to try another treasure item, turn to
If you wish to press on with your quest, turn to X32.
page 11. If you wish to leave the portal, turn to page 176.
X9
X4
X4: You place the Crystal near to the keyhole. A X9: You rest the Amulet on the plinth but nothing
happens.
loud resonant hum builds in pitch until your ears
echo with its dreadful sound. Lose 4 ENDURANCE. If you wish to try again using a different treasure
item, turn back to X43.
If you wish to try another treasure item, turn to
X62. If you choose to leave the alcove, turn to page
197.
If you wish to leave and resume your quest, turn X10
to page 41. X10: Suddenly the floor drops away to reveal a deep
dark pit. You jump backwards just in time to
163
Combat Heroes 1: White Warlord
avoid falling in and the floor rises up to seal off the If you wish to retreat out of range of his weapon,
trap. turn to page 45.
X16
Turn to page 203. X16: You try your Silver Disc but the door remains
X11
locked.
X11: You hold the Amulet to the keyhole and a sharp
needle flies out. It embeds itself in your hand— If you wish to try another treasure item, turn to
lose 2 ENDURANCE. X106.
If you wish to leave the door and continue, turn to
If you wish to try another treasure item, turn to
page 43.
X62. X17
If you choose to leave and continue your quest, X17: A gigantic razor-sharp blade whistles down from
the shadows above and opens a deep cut across
turn to page 41.
X12 your shoulders –lose 3 ENDURANCE.
X12: You rest the Horn on the barrel but to no effect. Turn to page 173.
X18
If you wish to try another treasure item, turn to X18: The Flask is far too big to insert into the keyhole.
X57.
If you wish to try another treasure item, turn to
If you choose to leave the barrel and continue X62.
your quest, turn to page 26.
X13 If you wish to leave and press on, turn to page 41.
X13: You place the Horn to your lips and blow. X19
X14: You rest the Flask on the urn but nothing Item ‘A’ turn to X31 Item ‘F’ turn to X60
happens. Item ‘B’ turn to X71 Item ‘G’ turn to X86
Item ‘C’ turn to X83 Item ‘H’ turn to X48
If you wish to try another treasure item, turn to Item ‘D’ turn to X39 Item ‘I’ turn to X90
X50. Item ‘E’ turn to X94 Silver Disc turn to X77
If you wish to leave the urn and press on, turn to If you do not wish to place a treasure item on the
page 11. shelf, turn to page 193 to resume your adventure.
X15
X20
X15: ‘Ha!’ he snorts derisively. Without warning he X20: You place the Emerald on the urn. A loud drone
lunges forward and opens a cut across your fore- begins to fill your head with pain—lose 3
head with the tip of his halberd—lose 2 ENDURANCE. ENDURANCE.
If you wish to show him another treasure item, If you wish to try another treasure item, turn to
return to X36. X50.
164
Combat Heroes 1: White Warlord
If you want to leave the urn and press on, turn to If you wish to leave the alcove and continue,
page 11. turn to page 19.
X21 X26
X21: You are caught by a line of steel bolts that shoot X26: Three slits open in the wall ahead. You freeze in
out of the ground. One passes clean through your tracks as a volley of arrows shoot towards
your foot—lose 4 ENDURANCE. you. One gashes your shoulder—lose 2 ENDURANCE.
Turn to page 248. Turn to page 233.
X22 X27
X22: Screwed to the top of the chest is a brass plaque X27: You rest the Iron Key on the urn and a blast of
with an inscribed message: hot air hits you in the face—lose 2 ENDURANCE.
‘A very plain and simple key, If you wish to try another treasure item, turn to
unlocks the treasure inside me.’ X50.
Which treasure item will you use to unlock the If you wish to leave the urn, turn to page 11.
X28
chest? X28: You put the Emerald in the recess but nothing
If you have and wish to try: happens.
Item ‘A’ turn to X99 Item ‘F’ turn to X54 If you wish to try another treasure item, turn to
Item ‘B’ turn to X63 Item ‘G’ turn to X88 X106.
Item ‘C’ turn to X7 Item ‘H’ turn to X58 If you wish to leave the door and continue, turn
Item ‘D’ turn to X109 Item ‘I’ turn to X79 to page 43.
X29
Item ‘E’ turn to X45 Silver Disc turn to X66
X29: You hold out the Flask but to no effect—the mist
If you do not wish to open the chest, continue does not clear.
your quest by turning to page 102. If you wish to try another treasure item, turn to
X23
burns both of your legs—lose 4 ENDURANCE. X31: Silently the door opens to reveal a small, well-lit
room beyond. Lying on the stone plinth you
If you wish to try again using a different treasure find an ornately carved Horn. Tick treasure item
item, turn to X43. ‘H’ on your Solo Sheet and write ‘Horn’ in the
165
Combat Heroes 1: White Warlord
hand. It hits you squarely on the nose—lose 2 If you do not wish to use a treasure item, resume
ENDURANCE. your quest by turning to page 197.
If you wish to try another treasure item, turn to X44
If you wish to leave and press on with your X45: You place the Emerald on the chest. Suddenly, a
escape, turn to page 41. large block of stone drops from the ceiling and
X41 hits your back—lose 5 ENDURANCE.
X41: The door creaks open to reveal a large table
filling the tiny room beyond. Upon it rests a If you wish to try another treasure item, turn to
china Flask. Tick treasure item ‘F’ on your Solo X22.
Sheet, and write ‘Flask’ in the space beside it. If you wish to leave the chest, turn to page 102.
You have gained one more treasure item—restore X46
4 ENDURANCE and leave the room by turning to X46: You recognize this alcove—it is where you dis-
page 22. covered the Emerald. The plinth no longer con-
X42
tains any treasure. To continue, turn to page 19.
X42: You place your Iron Key on the barrel but nothing X47
happens. X47: ‘You dare insult me!’ shouts the warrior, and
If you wish to try another treasure item, turn to thrusts his halberd at your midriff. The sharp tip
X57. rakes your side—lose 1 ENDURANCE.
If you wish to leave and continue your search, If you wish to show him another treasure item,
turn to page 26. turn to X36.
X43
X43: An inscription engraved into the plinth reads: If you wish to retreat out of range of his deadly
‘Sound your call, halberd, turn to page 45.
X48
to claim your haul.’ X48: You recognize this door. It leads to the room in
Which treasure item will you use in order to gain which you found the Horn. The room is now
another? empty. To continue, turn to page 193.
If you have and wish to try: X49
X50: The top of the urn is sealed off and chiselled below If you wish to try another treasure item, turn to
it is the following inscription: X22.
‘So clear and hard, and yet so bright, If you choose to leave and continue, turn to page
my treasure waits to see this light.’ 102.
X55
Which treasure item will you use to unlock the X55: As you put the Crystal on the barrel, a bolt of
secret of this copper urn? flame shoots from the ceiling and burns your
If you have and wish to use: shoulder—lose 3 ENDURANCE.
Item ‘A’ turn to X103 Item ‘F’ turn to X14 If you wish to try another treasure item, turn to
Item ‘B’ turn to X96 Item ‘G’ turn to X84 X57.
Item ‘C’ turn to X35 Item ‘H’ turn to X3 If you wish to leave the barrel and continue, turn
Item ‘D’ turn to X73 Item ‘I’ turn to X27 to page 26.
Item ‘E’ turn to X20 Silver Disc turn to X75 X56
X56: The book is too large to fit into the recess.
If you do not wish to use any treasure items,
continue by turning to page 11. If you wish to try again using a different treasure
X51 item, turn back to X106.
X51: You place the Horn to the keyhole and blow. A If you choose to leave the door and continue,
yellow gas fills your mouth and burns your turn to page 43.
throat—lose 5 ENDURANCE. X57
If you wish to try another treasure item, turn to X57: A scroll, laid out on the top of the barrel, reads:
X62. ‘Place here upon, a humble pitcher,
If you wish to leave and search elsewhere, turn if your desire is to get richer.’
to page 41. Which treasure item will you place on the barrel?
X52 If you have and wish to use:
X52: You are about to drop the Iron Key on the plinth
Item ‘A’ turn to X91 Item ‘F’ turn to X23
when there is a terrific bang. You fall backwards,
Item ‘B’ turn to X2 Item ‘G’ turn to X95
your ears ringing painfully—lose 2 ENDURANCE.
Item ‘C’ turn to X55 Item ‘H’ turn to X12
If you wish to try using a different treasure item, Item ‘D’ turn to X82 Item ‘I’ turn to X42
turn back to X43. Item ‘E’ turn to X57 Silver Disc turn to X49
If you decide to leave the alcove, turn to page 197. If you do not wish to place any item on the
X53
barrel, return to page 26.
X53: Three slits open in the wall ahead. Instinctively you X58
throw yourself to the ground to avoid this X58: You sound your Horn but to no avail.
deadly trap. You are shaken but unharmed. If you wish to try another treasure item, turn to
Turn to page 233. X22.
X54
X54: You rest the Flask on the lid but nothing happens. If you wish to leave and continue your search,
turn to page 102.
168
Combat Heroes 1: White Warlord
X59 X63
X59: You hold the Book in the swirling mist but X63: You recognize this chest. It is where you discovered
nothing happens. the Book and it is now empty of treasure. To leave
the chest and continue, turn to page 214.
If you wish to try another treasure item, turn to X64
X32. X64: You place the Crystal in the mist and an unseen
If you wish to leave and continue, turn to page 176. blade gashes your fingers—lose 2 ENDURANCE.
X60 If you wish to try another treasure item, turn to
X60: As you place the Flask on the shelf, a numbing X32.
pain runs the length of your arm and stabs you
in the chest—lose 4 ENDURANCE. If you wish to leave the portal, turn to page 176.
X65
If you wish to try a different treasure item, turn X65: As you lay the Diamond on the plinth, a jet of
back to X19. choking gas billows up from a vent in the floor—
If you wish to leave the door and continue, turn lose 2 ENDURANCE.
to page 193. If you wish to try again using a different treasure
X61 item, turn back to X43.
X61: He snorts his contempt and thrusts his halberd at
your chest. You jump back but the blade catches If you choose to leave the alcove, turn to page 197.
your arm—lose 2 ENDURANCE. X66
X66: You insert the Silver Disc and a ball and chain
If you wish to show him another treasure item, drop from the ceiling. You are struck on the
return to X36. head and lose 4 ENDURANCE.
If you wish to retreat out of range of his weapon, If you wish to try a different treasure item, turn
turn to page 45. to X22.
X62
X62: Next to the keyhole is a message pasted to the If you wish to leave and continue your search,
wall. It reads: turn to page 102.
X67
‘Gleaming metal, warm yet cold, X67: You are about to touch the barrel with the
unlocks the door of my threshold.’ Emerald when acidic gas seeps from the cracks in
Which treasure item will you use to open this door? the wood—lose 2 ENDURANCE.
If you have and wish to use: If you wish to try using a different treasure item,
Item ‘A’ turn to X11 Item ‘F’ turn to X18 turn to X57.
Item ‘B’ turn to X70 Item ‘G’ turn to X24 If you wish to leave and continue your search,
Item ‘C’ turn to X4 Item ‘H’ turn to X51 turn to page 26.
Item ‘D’ turn to X78 Item ‘I’ turn to X40 X68
Item ‘E’ turn to X102 Silver Disc turn to X110 X68: You recognize the door to the room in which
If you do not wish to try to open this door, you found the Flask. The room is now empty of
continue your search by turning to page 41. treasure. To continue, turn to page 43.
169
Combat Heroes 1: White Warlord
X69
X69: The guardian sneers and lunges forward. The If you are still alive and wish to try another
razor-sharp tip of his halberd opens a wound in treasure item, turn back to X43.
your thigh—lose 3 ENDURANCE. If you choose to leave the alcove, turn to page 197.
If you wish to try showing him another treasure X75
item, turn to X36. X75: As soon as you place the Silver Disc on top, there
If you wish to retreat out of range of his weapon, is a deafening noise that shakes you to the core—lose
turn to page 45. 3 ENDURANCE.
X70
If you wish to use another treasure item, turn to
X70: You hold the Book up to the keyhole but nothing X50.
happens.
If you choose to leave and continue your search,
If you wish to try another treasure item, turn to X62. turn to page 11.
If you choose to leave and continue your search, X76
turn to page 41. X76: There is a mighty roar as the torches on either
X71
side of the corridor belch out a fierce sheet of flame.
X71: The door remains firmly locked. You are singed in the blast—lose 3 ENDURANCE.
If you wish to try again using another treasure Turn to page 184.
item, turn back to X19. X77
If you choose to resume your search, turn to page X77: As the Silver Disc touches the shelf, tongues of
193. flame appear from nowhere and engulf your hand—
X72
lose 3 ENDURANCE. You retrieve your Disc and the
X72: Holding the Gold Key, you extend your hand
flames disappear but the door remains firmly locked.
into the mist. There is a sharp crack and a terrible
pain shoots up your arm—lose 4 ENDURANCE. If you wish to try again using a different treasure
item, turn to X19.
If you wish to try another treasure item, turn to X32.
If you choose to leave the door and continue
If you wish to leave and continue your search,
your adventure, turn instead to page 193.
turn to page 176. X78
X73
X73: As you hold the Diamond over the urn, the top X78: You recognize the door to the room in which
glows and an Amulet appears. Tick treasure you found the Diamond. The room is now
item ‘A’ on your Solo Sheet and write ‘Amulet’ in empty. Leave the door by turning to page 67.
the space beside it. You have found another X79
treasure—congratulations! Restore 4 ENDURANCE X79: The Iron Key fits and unlocks the chest. You lift
and continue by turning to page 285. the lid and see a Book. Tick item ‘B’ on your
X74 Solo Sheet and write ‘Book’ beside it in the space.
X74: Gingerly you place the Flask on the plinth. Restore 6 ENDURANCE and continue your search
Without warning a dart shoots out from a hidden by turning to page 214.
niche and embeds itself in your hand. It is X80
poisoned and you lose 5 ENDURANCE. X80: As you place the Amulet into the recess, a blast
170
Combat Heroes 1: White Warlord
of icy cold air freezes your fingers—lose 2 ENDURANCE. If you wish to try using another treasure item,
If you wish to try using another treasure item, turn to X36.
turn to X106. If you wish to retreat out of range of his weapon,
turn to page 45.
If you decide to leave the door and push on with X86
your search, turn to page 43. X86: Nothing happens when you place the Gold Key
X81
on the shelf. But as you retrieve it, a bolt of red
X81: ‘Bah!’ snorts the guardian, contemptuously, and
lightning hurtles from the inscription and hits
cuts you with his halberd. Lose 2 ENDURANCE.
you in the chest—lose 5 ENDURANCE.
If you wish to show him another treasure item, If you wish to try again using a different treasure
turn to X36. item, turn back to X19.
If you wish to retreat out of range of his weapon, If you choose to leave the door and resume your
turn to page 45. adventure, turn to page 193.
X82
X87
X82: You place the Diamond on the barrel. A vent X87: As you hold the Emerald in the mist, the portal
opens in the side and a spike shoots into your leg— gradually clears to reveal an Iron Key. Tick
lose 4 ENDURANCE. treasure item ‘I’ on your Solo Sheet and write
If you wish to try using another treasure item, ‘Iron Key’ in the space beside it. Restore 6
turn to X57. ENDURANCE and turn to page 176.
X88
If you wish to leave and continue your search, X88: You insert the Gold Key and feel a sharp pain as a
turn to page 26. needle shoots into your finger. It’s poisoned—lose
X83
adventure, turn instead to page 193. X89: Three slits open in the wall ahead and a deadly
X84
volley of arrows scream towards you. Before you
X84: You lay the Gold Key on the urn. Suddenly, a can dive for cover, you are wounded in the
steel spike shoots out of the wall and wounds hand and thigh—Lose 4 ENDURANCE.
your arm—lose 4 ENDURANCE.
Turn to page 233.
If you wish to try using another treasure item, turn X90
to X50. X90: You place your Iron Key on the shelf but nothing
happens; the door remains firmly locked.
If you wish to leave and continue your search,
turn to page 11. If you wish to try again using a different treasure
X85 item, turn back to X19.
X85: He growls and takes a swing at your head. The If you choose to leave the door and resume your
sharp tip of the halberd draws a crimson line search, turn instead to page 193.
across your cheek—lose 1 ENDURANCE.
171
Combat Heroes 1: White Warlord
X91
X91: You place your Amulet on the barrel but nothing If you wish to try using another treasure item, turn
happens. to X106.
If you wish to try using another treasure item, turn If you choose to leave the door and continue your
to X57. search, turn to page 43.
X98
If you choose to leave the barrel and continue your X98: You grasp the Diamond firmly and place your hand
search, turn to page 26. into the mist. A sudden blow to your stomach sends
X92
you reeling back into the corridor—lose 2
X92: As your Gold Key touches the plinth there is a
ENDURANCE.
blinding flash—lose 1 ENDURANCE.
If you wish to try another treasure item, turn to
If you wish to try again using a different treasure
X32.
item, turn back to X43.
If you choose to leave and continue your search,
If you decide to leave the door and press on, turn to
turn to page 176.
page 197. X99
X93
X99: The Amulet will not fit into the lock.
X93: You sound the Horn but to no avail.
If you wish to try using another treasure item to
If you wish to try using another treasure item, turn open the chest, turn to X22.
to X32.
If you wish to leave the chest and continue your
If you choose to leave and continue your search, search, turn to page 102.
turn to page 176. X100
X94 X100: A massive Iron Ball hurtles down from the ceiling
X94: The door remains firmly locked. and knocks you off your feet—lose 3 ENDURANCE.
If you wish to try using another treasure item, turn If you are still alive, turn to page 77.
back to X19. X101
If you choose to resume your search, turn to page X101: You place your Silver Disc on the plinth but nothing
happens: no treasure appears.
193.
X95 If you wish to try again using a different treasure
X95: You recognise this barrel: it is where you discovered item, turn back to X43.
the Gold Key. The barrel is now devoid of treasure.
If you choose to leave the alcove, turn to page 197.
Turn to page 26. X102
X96 X102: You hold the Emerald close to the keyhole and it
X96: You place your Book on the urn but nothing burns your fingers—lose 1 ENDURANCE.
happens.
If you wish to try using another treasure item, turn
If you wish to try using another item, turn to X50. to X62.
If you wish to leave and continue your search, turn If you wish to leave and continue your search, turn
to page 11. to page 41.
X97 X103
X97: The Horn is too large to fit into the recess. X103: You recognize this copper urn—it is where you
172
Combat Heroes 1: White Warlord
X108
discovered the Amulet. It is now empty of treasure. X108: You recognise this misty portal—it is where you
Turn to page 285. discovered the Iron Key. It is now empty of treasure.
X104 Turn to page 176.
X104: You try the Gold Key and a wave of searing heat X109
burns your hand—lose 2 ENDURANCE. X109: You hold the Diamond near the lock. There is a
If you wish to try using another treasure item, turn twang of a bowstring and an arrow grazes your scalp
to X106. —lose 2 ENDURANCE.
If you wish to leave the door and continue your If you wish to try using another treasure item, turn
search, turn to page 43. to X22.
X105 If you choose to continue your search, turn to page
X105: Upon seeing you hold up the book, the guardian 102.
slowly fades from sight. The exit is now clear and X110
you hurry across the bridge to safety. X110: You insert your Silver Disc but to no effect.
Congratulations, you have conquered the Black If you wish to try using another treasure item, turn
Baron’s dungeon. Now turn to page 175 to check to X62.
your victory level.
X106 If you wish to continue your search, turn to page 41.
X106: A message is written on a piece of parchment nailed X111
to the door. It reads: X111: A blast of cold gas shoots from a tiny vent in the
wall. You shield your face but cannot help inhaling
‘A ball of glittering glass the poisonous vapour—lose 4 ENDURANCE.
will allow the curious to pass.’
If you are still alive, turn to page 211.
Which treasure item will you place in the recess in X112
order to open the door? X112: A massive pendulum blade whistles down from the
If you have and wish to use: ceiling, cutting the air barely an inch in front of your
face. You jerk backwards just in time to avoid its
Item ‘A’ turn to X80 Item ‘F’ turn to X68
counter-stroke.
Item ‘B’ turn to X56 Item ‘G’ turn to X104
Item ‘C’ turn to X41 Item ‘H’ turn to X97 Turn to page 173.
X113
Item ‘D’ turn to X5 Item ‘I’ turn to X37
X113: Suddenly the floor drops away to reveal a deep pit.
Item ‘E’ turn to X28 Silver Disc turn to X16
You teeter on the brink and cannot prevent yourself
If you do not wish to place a treasure item in the from falling in—lose 3 ENDURANCE. Within seconds
recess, continue your search by turning to page 43. the floor rises and you are elevated back into the
X107
corridor.
X107: A blast of freezing cold gas shoots from a tiny vent in
the wall. You hold your breath but not quickly Turn to page 203.
X114
enough to avoid inhaling some of the acrid fumes—
lose 2 ENDURANCE. X114: A flurry of steel bolts shoots out of the ground
near your feet. Desperately, you hurl yourself
Turn to page 211.
173
Combat Heroes 1: White Warlord
forward to avoid being hit, and escape with a grazed head. You step aside just in time to avoid
calf—lose 1 ENDURANCE. decapitation and the pole swings up and disappears.
Turn to page 248. Turn to page 62.
X115 X122
X115: A circular hole appears in the distant wall. There is a X122: A panel in the far wall drops open and a spear hurtles
loud click and a spear comes whistling towards your straight towards your chest. You sidestep and escape
chest. There is no time to avoid it—lose 4 with a graze to your arm. Lose 1 ENDURANCE.
ENDURANCE.
Turn to page 278.
Turn to page 278. X123
X116 X123: A large stone block shoots our of the far wall. You
X116: You hear a gurgle coming from the ceiling and jump duck in time to avoid being crushed to death.
aside just in time to avoid a deluge of corrosive acid!
Turn to page 256.
Turn to page 80. X124
X117 X124: You look up in horror to see two streams of green
X117: The floor drops away beneath your feet and you fall acid raining down on you. The corrosive fluid burns
into a pit of steel spikes—lose 4 ENDURANCE. Soon your skin—lose 3 ENDURANCE.
the floor rises up and seals off this deadly trap.
Turn to page 80.
Turn to page 51. X125
X118 X125: A massive scythe blade swings out of the wall and
X118: A swish alerts you to the danger of a scythe trap. The opens a deep cut above your knee before retracting
massive blade swings out, missing your hip by a back into the wall. Lose 3 ENDURANCE.
fraction of an inch, before retracting back into the
Turn to page 236.
wall of the corridor. X126
Turn to page 236. X126: A great stone block flies out of the far wall and
X119 glances off your shoulder—lose 2 ENDURANCE.
X119: A sticky green liquid squirts from two holes in the
Turn to page 256.
ceiling. It’s acid—lose 2 ENDURANCE. X127
Turn to page 80. X127: A huge sharpened steel pole swings down from
X120 above, gashes your head, and swings back into the
X120: A large stone block hurtles out of the far wall and darkness. Lose 2 ENDURANCE.
catches you squarely in the stomach—lose 4
Turn to page 62.
ENDURANCE.
X128
If you are still alive, turn to page 256. X128: The floor sinks beneath your feet and you just
X121 manage to avoid falling into a pit of sharpened stakes.
X121: A loud grating clang alerts you to a huge As the floor slowly rises once more, you breathe a
sharpened steel pole, swinging down from the sigh of relief to have avoided this deadly trap.
gloomy ceiling on a collision course with your Turn to page 51.
174
Combat Heroes 1: White Warlord
----------------------------------------------------------- ------------------------------------------------------------
175
Combat Heroes 1: White Warlord
------------------------------------------------------------
176
Combat Heroes 1: White Warlord
DEFENDER
0–5 6–10 11–14 15–17 18–20 21–23 24–26 27–29 30–35 36–39 40 & over
2 M M 1 * 1 3 1 4 * 3 *
3 1 M M M M M 3 * 1 * 2
4 M 1 * 1 2 * 2 M * 4 *
5 3 M 4 M 4 M M * M M *
6 M 3 M M * 3 4 2 2 2 3
12 Wounds Left Wrist: –4 ENDURANCE. No bow use for 7 4 * M 2 M 2 2 * * * 4
Bow Number
rest of game. 8 2 M 2 * 3 * 3 M 3 * 2
13 Fractures Shoulder Blade: –1 COMBAT SKILL (P); –7 9 M 1 1 M 3 * M 1 * M *
ENDURANCE. Drop weapon in hand. No movement for 1 10 3 M M 3 M M * M 4 3 *
game round.
11 M 4 * 2 * 4 3 * M * M
14 Arrow in Left Thigh: –5 ENDURANCE. No movement 12 M M M M 2 2 * M 3 4 *
or turning for 1 game round.
13 1 M 3 * M * M 3 2 * 3
15 Pierces Right Foot: –5 ENDURANCE. No movement or 14 M 2 * M 2 M 4 * * 2 4
turning for 2 game rounds.
15 M 3 M 4 M 3 * 2 M 4 *
16 Arrow Punctures Heart: Death is instantaneous. 16 * M 2 3 * M 2 * 4 * 2
17 Pierced Hand: –1 COMBAT SKILL; –3 ENDURANCE. 17 2 2 M M 4 2 * 4 3 3 *
Weapon in hand shattered. No weapon change for 2 18 M M 3 * M M M 3 * * *
game rounds. 19 M * M M M * M 2 * 2 3
18 Pierces Left Bicep: –7 ENDURANCE. Drop weapon. 20 M M M 3 * 1 * 2 3 * 4
No use of bow for rest of game.
19 Shatters Right Wrist: –3 COMBAT SKILL (P); –3 SHOT MODIFIERS
ENDURANCE. Weapon in hand destroyed. No weapon Range 2: .................................................. Move one column to the left
change for 3 game rounds. No use of bow for rest of Range 3: ................................................ Move two columns to the left
game.
Partial obstruction: ................................... Move one column to the left
20 Pierces Upper Chest: –8 ENDURANCE. No movement
No move/turn last round: ..................... Move one column to the right
or turning for 2 game rounds.
Unaware of opponent last round: ............. Move one column to the left
(P) = Permanent loss M = Miss
* = Critical Hit
177
Combat Heroes 1: White Warlord
COMBAT GRID
178
Combat Heroes 1: White Warlord
Section 151: This illustration is missing from the published book, and
Errata has therefore been intentionally left blank.
Character Sheet: Replaced ‘44,’ with ‘44’. Section 162: This illustration is missing from the published book, and
How to Play: Replaced ‘Special Information entries’ with ‘Special has therefore been intentionally left blank.
Information Entries’. Section 169: This illustration is missing from the published book, and
How to Survive: Replaced ‘guide you and’ with ‘guide you, and’, has therefore been intentionally left blank.
‘position of traps’ with ‘positions of traps’, and ‘treasures and’ Section 189: This illustration is missing from the published book, and
with ‘treasures, and’. has therefore been intentionally left blank.
The Two-player Game Rules: Replaced ‘view-point’ with Section 222: This illustration is missing from the published book, and
‘viewpoint’, and ‘who’s’ with ‘whose’. has therefore been intentionally left blank.
Background: Replaced ‘Jakor’ with ‘Jakor’’ and ‘Xenda,’ with X6: Replaced ‘polearm’ with ‘halberd’.
‘Xenda’. X9: Replaced ‘alcolve’ with ‘alcove’.
The Character Sheet: Replaced three instances of ‘character sheet’ X19: Centred and italicised riddle.
with ‘Character Sheet’, ‘COMBAT HEROES’ with ‘COMBAT X22: Centred and italicised riddle.
HEROES’, ‘Combat Skill’ with ‘COMBAT SKILL’, ‘basic score of 16’
X27: Replaced ‘ENDURANCE’ with ‘ENDURANCE.’.
with ‘COMBAT SKILL of 16’, ‘Endurance’ with ‘ENDURANCE’, ‘critical
hits’ with ‘Critical Hits’, ‘THE COMBAT HEROES Campaign’ X31: Replaced ‘ENDURANCE’ with ‘ENDURANCE points’.
with ‘The COMBAT HEROES Campaign’. X32: Centred and italicised riddle; split riddle over two lines.
Order of Play: Replaced ‘‘Call-out’’ with ‘Call-out’ ‘Moves’ with X36: Replaced ‘bellows, ‘show’ with ‘bellows. ‘Show’.
‘MOVES’ and ‘Turns’ with ‘TURNS’. X43: Centred and italicised riddle; split riddle over two lines.
Missile Fire: Replaced both instances of ‘left hand’ with ‘left-hand’, X46: Replaced ‘continue turn’ with ‘continue, turn’.
‘right hand’ with ‘right-hand’, ‘account),’ with ‘account)’, ‘Move X47: Replaced ‘polearm’ with ‘halberd’.
or Turn’ with ‘MOVE or TURN’, two instances of ‘move or turn’
with ‘MOVE or TURN’, ‘eg’ with ‘e.g.’, ‘swop’ with ‘swap’, and X50: Centred and italicised riddle.
‘sword, an axe for a bow etc,’ with ‘sword, or an axe for a bow,’. X57: Centred and italicised riddle.
Close Combat: Replaced ‘left hand’ with ‘left-hand’, and ‘2, 3 and 4’ X61: Replaced ‘return to X36’ with ‘return to X36.’
with ‘2, 3, and 4’. X62: Centred and italicised riddle.
Ambushing: Replaced ‘side view’ with ‘Side View’, ‘rear view’ with X68: Replaced ‘continue turn’ with ‘continue, turn’.
‘Rear View’, and ‘section 3. onwards’ with ‘section 3 onwards’. X69: Replaced ‘polearm’ with ‘halberd’, and ‘a would in’ with ‘a
Finishing The Game: Replaced ‘captured or’ with ‘captured, or’, wound in’.
both instances of ‘Combat Skill’ with ‘COMBAT SKILL’, both X105: Replaced ‘page 345’ with ‘page 175’.
instances of ‘Endurance’ with ‘ ENDURANCE’, and ‘critical hit’ with
X106: Centred and italicised riddle; split riddle over two lines.
‘Critical Hit’.
X111: Replaced ‘alive turn’ with ‘alive, turn’.
The Combat Heroes Campaign: Replaced ‘Combat Skill’ with
‘COMBAT SKILL’. X122: Replaced ‘lose –1 ENDURANCE’ with ‘lose 1 ENDURANCE’.
Section 21: Replaced ‘42’ with ‘49’. Combat Grid: Replaced ‘Endurance’ with ‘ENDURANCE’, and ‘only).’
with ‘only)’.
Section 95: This illustration is missing from the published book, and
has therefore been intentionally left blank. Rear Cover: Replaced ‘BARON’s’ with ‘Baron’s’, ‘Maze-Master’ with
‘Maze-master’, and ‘out-shoot and’ with ‘out-shoot, and’.
Section 143: This illustration is missing from the published book, and
has therefore been intentionally left blank.
179
Combat Heroes 1: White Warlord
License two through four, counted inclusively, of the Freeway Warrior series.
Where Paul Bonner, Gary Chalk, Melvyn Grant, Richard Hook, Peter
Andrew Jones, Cyril Julien, Peter Lyon, Peter Parr, Graham Round, or
• Dawn of the Dragons;
© 1992 Joe Dever.
• War of the Wizards;
© 1986 Ian Page.
30 June 2006 Brian Williams is mentioned singly, they will be referred to by name. • Wolf’s Bane;
© 1993, 1995 Joe Dever. The illustrations created by Rob Adams for the following book are part of
0. Preamble 1.3 • The Curse of Naar; the illustrations being offered under the terms of this License:
© 1993, 1996 Joe Dever.
Joe Dever, author of the Lone Wolf game books, and Ian Page, author of ‘Internet’ shall hereafter refer to any means of transferring information
• The Magnamund Companion;
the World of Lone Wolf books are providing certain of their works for electronically between two or more ‘Licensees’. (The term ‘Licensee’ is
defined in Section 1.5 of the License) • Voyage of the Moonstone; Some illustrations © 1986 Rob Adams.
free (gratis) download from the internet. Rob Adams, Paul Bonner, Gary © 1994 Joe Dever.
Chalk, Melvyn Grant, Richard Hook, Peter Andrew Jones, Cyril Julien, The illustrations created by Paul Bonner for the following books are part
Peter Lyon, Peter Parr, Graham Round, and Brian Williams are similarly 1.4 • The Buccaneers of Shadaki; of the illustrations being offered under the terms of this License:
offering the illustrations that they did for these books. This license is © 1994 Joe Dever.
intended to protect the rights of the authors and the illustrators, grant ‘Internet Editions’ shall hereafter refer to the document or documents,
any parts thereof or derivative works thereof (including translations) made • Mydnight’s Hero;
• Grey Star the Wizard;
rights to their readers, and preserve the quality of the books distributed in Illustrations © 1985 Paul Bonner.
this way. available to the public under the terms of this License via the Internet. © 1995 Joe Dever.
By viewing or downloading the books or the illustrations, you agree to
The term ‘Internet Editions’ is limited to the electronic transcription of
• Rune War;
• The Forbidden City;
certain text and illustrations by the Authors and Illustrators respectively as Illustrations © 1986 Paul Bonner.
refrain from redistributing them in any format for any reason. This is listed hereafter. © 1995 Joe Dever.
intended to protect readers from getting poor quality, unofficial versions
The following are the works written by Joe Dever which are being • Trail of the Wolf;
• Beyond the Nightmare Gate;
or from being asked for payment in exchange for the books by someone Illustrations © 1986 Paul Bonner.
who is redistributing them unofficially. offered under the terms of this license: © 1997 Joe Dever.
• • War of the Wizards;
Anyone who wishes to simply view or download the Internet Editions
for their own personal use need not worry about running afoul of the
• Flight from the Dark;
The Fall of Blood Mountain;
© 1997 Joe Dever.
Illustrations © 1986 Paul Bonner.
terms of this License. These activities are within acceptable behaviour as © 1984 Joe Dever and Gary Chalk.
defined by this License. • Fire on the Water;
• Vampirium;
© 1998 Joe Dever. The illustrations created by Gary Chalk for the following books are part
This section does not contain the legally binding terms of this license. © 1984 Joe Dever and Gary Chalk. of the illustrations being offered under the terms of this License:
Please read the precise terms and conditions of this license that follow.
• The Caverns of Kalte;
• The Hunger of Sejanoz;
The current version of this license can be found at the following URL: © 1984 Joe Dever and Gary Chalk.
© 1998 Joe Dever. • Flight from the Dark;
‘License’ shall hereafter refer to this document. © 1985 Joe Dever and Gary Chalk.
© 1988 Joe Dever. • The Chasm of Doom;
• Castle Death;
• Freeway Warrior 3: The Omega Zone; Illustrations © 1985 Joe Dever and Gary Chalk.
‘Authors’ shall hereafter refer to Joe Dever, Ian Page, and Gary Chalk, • The Jungle of Horrors;
• Freeway Warrior 4: California Countdown; Illustrations © 1985 Joe Dever and Gary Chalk.
copyright holders for the literary works covered by this license. Where © 1987 Joe Dever and Gary Chalk.
© 1989 Joe Dever. • The Kingdoms of Terror;
Joe Dever, Ian Page, or Gary Chalk is mentioned singly, they will be
referred to by name. • The Cauldron of Fear;
• Black Baron; Illustrations © 1985 Joe Dever and Gary Chalk.
portions of The Magnamund Companion, and holder of the copyrights for © 1988 Joe Dever.
© 1986 Joe Dever. • The Lone Wolf Poster Painting Book;
The Lone Wolf Poster Painting Book; Melvyn Grant, holder of the © 1987 Gary Chalk.
copyrights for the illustrations of Freeway Warrior 1: Highway Holocaust; • The Plague Lords of Ruel;
Richard Hook, copyright holder of portions of The Magnamund © 1990, 1992 Joe Dever. The following are the works written by Ian Page which are being offered
Companion; Peter Andrew Jones, copyright holder of the illustrations used under the terms of this license: The text written by Gary Chalk for the following book is being offered
in the Lone Wolf 10th Anniversary Calendar; Cyril Julien, copyright holder • The Captives of Kaag; under the terms of this License:
of portions of The Skull of Agarash; Peter Lyon, copyright holder of © 1991 Joe Dever. • Grey Star the Wizard;
portions of The Magnamund Companion; Peter Parr, copyright holder of
the illustrations of Black Baron and White Warlord, Emerald Enchanter and
• The Darke Crusade; © 1985 Ian Page. • The Lone Wolf Poster Painting Book;
Scarlet Sorcerer; Graham Round, copyright holder of portions of The © 1991, 1993 Joe Dever. • The Forbidden City; © 1986 Gary Chalk.
Magnamund Companion; and Brian Williams, holder of the copyrights for
the illustrations of Lone Wolf books nine through twenty-eight counted
• The Legacy of Vashna; © 1986 Ian Page. The illustrations created by Melvyn Grant for the following book are part
of the illustrations being offered under the terms of this License:
© 1991, 1993 Joe Dever.
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Combat Heroes 1: White Warlord
• Freeway Warrior 1: Highway Holocaust; • The Legacy of Vashna; 2. Terms of Distribution Editions of which you have control within fourteen calendar days after
the first violation.
Illustrations © 1988 Melvyn Grant. Illustrations © 1991, 1993 Brian Williams.
The illustrations created by Richard Hook for the following book are • The Deathlord of Ixia; 2.0 3.1
part of the illustrations being offered under the terms of this License: Illustrations © 1992 Brian Williams. The terms of this License are limited to the distribution of the Internet If any of the Authors or the Illustrators revokes your rights granted under
• The Magnamund Companion; • Dawn of the Dragons; Editions. No other form of distribution is covered under the terms of this
License.
this License, you agree to destroy all copies of the Authors’ or Illustrators’
work which is a part of the Internet Editions of which you have control
Some illustrations © 1986 Richard Hook. Illustrations © 1992 Brian Williams.
within fourteen calendar days of receiving notification in any form.
The illustrations created by Peter Andrew Jones for the following book • Wolf’s Bane; 2.1
are part of the illustrations being offered under the terms of this License: Illustrations © 1993 Brian Williams.
The Authors and Illustrators grant you the right to receive a copy or 4. Jurisdiction
• The Curse of Naar; copies of the Internet Editions from the Distribution Point at no charge
• th
Lone Wolf 10 Anniversary Calendar; Illustrations © 1993 Brian Williams. provided that you agree to all of the terms and obligations of this License. 4.0
Illustrations © 1994 Peter Andrew Jones. If you do not agree to all of the terms and obligations of this License, you
The illustrations created by Cyril Julien for the following book are part of
• The Buccaneers of Shadaki; are not granted any rights by this License. If, in consequence of court judgement or the laws of a particular area, any
Illustrations © 1994 Brian Williams. portion of the License is held as invalid or unenforceable in any particular
the illustrations being offered under the terms of this License: You agree to be bound by the terms and obligations of this License by circumstance, you are no longer granted any rights under the terms of this
• Mydnight’s Hero; the act of receiving or viewing a copy of any portion of the Internet License in that circumstance. You agree to act in accordance with section
• The Skull of Agarash; Illustrations © 1995 Brian Williams. Editions even though you have not signed a written document. Indeed, 3.0 for all copies of the Internet Editions for which the License is held as
you have no right to receive or view a copy or copies without first
Some illustrations © 1994 Cyril Julien.
• Rune War; accepting this License as legally valid and binding and agreeing to the
invalid or unenforceable as if you had violated the terms and obligations
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The illustrations created by Peter Lyon for the following book are part of Illustrations © 1995 Brian Williams. terms and obligations of this License. circumstances.
the illustrations being offered under the terms of this License:
• Trail of the Wolf;
2.2
• The Magnamund Companion; Illustrations © 1997 Brian Williams.
5. Revision of the License
Some illustrations © 1986 Peter Lyon. • The Fall of Blood Mountain; You agree to refrain from redistributing the Internet Editions in any
form, electronic or otherwise, to any other person or persons for any
Illustrations © 1997 Brian Williams.
The illustrations created by Peter Parr for the following books are part of reason by any means. You are granted the right to receive a copy or 5.0
the illustrations being offered under the terms of this License: • Vampirium; copies only for your own personal use.
The Authors and the Illustrators may publish revisions of this License in
Illustrations © 1998 Brian Williams.
• Black Baron;
This License does not collectively grant any rights to corporations or the future to address new concerns. Any further revisions will be legally
Illustrations © 1986 Peter Parr. • The Hunger of Sejanoz;
groups of individuals when regarded as one legal entity. This License
exclusively grants rights to private individuals.
binding at the time that you receive notification in any form of the
revision.
Illustrations © 1998 Brian Williams.
• White Warlord;
• The Skull of Agarash;
Redistribution includes but is not limited to displaying the Internet
Illustrations © 1986 Peter Parr.
Some illustrations © 1994 Brian Williams.
Editions within the graphical representation of an Internet site other than
6. NO WARRANTY
• Emerald Enchanter;
the Distribution Point. This prohibition includes but is not limited to the
Illustrations © 1986 Peter Parr. • Freeway Warrior: Slaughter Mountain Run;
use of HTML ‘frames’.
Illustrations © 1988 Brian Williams. An exception to the restrictions on redistribution in this section is made 6.0
• Scarlet Sorcerer;
Illustrations © 1986 Peter Parr. • Freeway Warrior: The Omega Zone;
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BECAUSE THE INTERNET EDITIONS ARE LICENSED FREE
Illustrations © 1989 Brian Williams. OF CHARGE, THERE IS NO WARRANTY FOR THE
INTERNET EDITIONS, TO THE EXTENT PERMITTED BY
The illustrations created by Graham Round for the following book are • Freeway Warrior: California Countdown; 2.3 APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN
Illustrations © 1989 Brian Williams. WRITING THE COPYRIGHT HOLDERS OR OTHER PARTIES
part of the illustrations being offered under the terms of this License: The Authors and Illustrators retain all other rights to their respective
PROVIDE THE INTERNET EDITIONS “AS IS” WITHOUT
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WARRANTY OF ANY KIND, EITHER EXPRESSED OR
• The Magnamund Companion;
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The illustrations created by Brian Williams for the following books are
EDITIONS IS WITH YOU. SHOULD THE INTERNET EDITIONS
part of the illustrations being offered under the terms of this License: ‘Internet Editions’ shall not refer to any other works by the Authors, nor 2.4 PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL
any other illustrations by the Illustrators unless the Authors or Illustrators NECESSARY REPAIRS.
• The Cauldron of Fear; amend this License. ‘Internet Editions’ shall refer solely to the text and If a person is under the legal age to be able to enter into a contractual
Illustrations © 1987 Brian Williams. illustrations of the above works when made available through the relationship as defined by the laws of the area in which that person
Internet. resides, they may have a parent or legal guardian agree to be bound by 6.1
• The Dungeons of Torgar; the terms and obligations of this License. On condition of agreeing to be
bound by the terms of the License, that same parent or legal guardian may IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR
Illustrations © 1987 Brian Williams.
1.5 thereafter give a copy or copies of the Internet Editions to that child. AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER
• The Prisoners of Time; ‘Licensee’ shall hereafter refer to any person or electronic agent who That parent or legal guardian is thereafter legally responsible to ensure OR MAINTAINER BE LIABLE TO YOU FOR DAMAGES,
Illustrations © 1987 Brian Williams. that that child behaves in accordance with all of the terms and obligations INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
receives some portion or all of the Internet Editions. The ‘Licensee’ shall
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
• The Masters of Darkness; hereinafter be referred to as ‘Licensee’ or ‘you’. of this License.
INABILITY TO USE THE INTERNET EDITIONS (INCLUDING
Illustrations © 1988 Brian Williams. The authority of a parent or legal guardian to distribute the Internet BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
1.6 Editions does not extend to the distribution of the Internet Editions to
• The Plague Lords of Ruel; any other person or persons except his or her child or legal dependent.
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU
OR THIRD PARTIES OR A FAILURE OF THE INTERNET
Illustrations © 1990, 1992 Brian Williams. ‘Distribution Point’ shall hereafter refer to the specific Internet site or sites
to which the Authors and Illustrators have granted rights to distribute the EDITIONS TO OPERATE WITH ANY PROGRAMS), EVEN IF
• The Captives of Kaag; Internet Editions. 3. Termination of the License SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF
THE POSSIBILITY OF SUCH DAMAGES.
Illustrations © 1990, 1992 Brian Williams.
• The Darke Crusade;
1.7 3.0
Illustrations © 1991, 1993 Brian Williams. ‘Maintainer’ shall hereafter refer to the person or persons who are If for any reason you are unable to comply with any of the terms and
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181