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Mydrun: Lawful Good Draconic
Mydrun: Lawful Good Draconic
✔ 80ft +10
✔ 150ft ✔ +11
30 10 30 24 22 30
50ft ✔ +21
+10 +0 +10 +7 +6 +10
✔ 80ft +7
75ft ✔ +17
✔ +21
+11
✔
✔ ✔
28 ✔ ✔
✔ ✔
✔ ✔
✔
1,027
✔
38
+7 +7 +7 ✔ 240ft
+21 +7 ✔ +11
✔ 60ft
+7 ✔ +28 +17
LEGENDARY ACTIONS
Frightful Presence. Each creature of the The dragon can take 3 legendary actions, choosing from the
dragon's choice that is within 240 feet of the options below. Only one legendary action option can be used at a
time and only at the end of another creature's turn. The dragon
dragon and aware of it must succeed on a regains spent legendary actions at the start of its turn.
DC 29 Wisdom saving throw or become
Detect. The dragon makes a Wisdom (Perception) check.
frightened for 1 minute. A creature that is Tail Attack. The dragon makes a tail attack.
frightened is also paralyzed. A creature can Wing Attack (Costs 2 Actions). The dragon beats its wings. Each
repeat the saving throw at the end of each of creature within 20 feet of the dragon must succeed on a DC 29
Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage
its turns, ending the effect on itself on a and be knocked prone. The dragon can then fly up to half its flying
success. If a creature's saving throw is speed.
Fire Breath (Costs 3 Actions). The dragon exhales fire in a
successful or the effect ends for it, the 150-foot cone. Each creature in that cone must make a DC 29
creature is immune to the dragon's Frightful Dexterity saving throw, taking 140 (40d6) fire damage on a failed
save, or half as much damage on a successful one. Take an extra
Presence for the next 24 hours. 50d8 Radiant damage on a failed Wisdom saving throw.