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} else
for (n + c > o && (n = o - c),
s = n; s >= 0; s--) {
for (var u = !0, f = 0; f < c; f++)
if (l(e, s + f) !== l(t, f)) {
u = !1;
break
}
if (u)
return s
}
return -1
}
function k(e, t, n, i) {
n = Number(n) || 0;
var r = e.length - n;
i ? (i = Number(i)) > r && (i = r) : i = r;
var s = t.length;
if (s % 2 != 0)
throw new TypeError("Invalid hex string");
i > s / 2 && (i = s / 2);
for (var a = 0; a < i; ++a) {
var o = parseInt(t.substr(2 * a, 2), 16);
if (isNaN(o))
return a;
e[n + a] = o
}
return a
}
function v(e, t, n, i) {
return V(z(t, e.length - n), e, n, i)
}
function w(e, t, n, i) {
return V(function(e) {
for (var t = [], n = 0; n < e.length; ++n)
t.push(255 & e.charCodeAt(n));
return t
}(t), e, n, i)
}
function b(e, t, n, i) {
return w(e, t, n, i)
}
function x(e, t, n, i) {
return V(H(t), e, n, i)
}
function S(e, t, n, i) {
return V(function(e, t) {
for (var n, i, r, s = [], a = 0; a < e.length && !((t -= 2) < 0); +
+a)
i = (n = e.charCodeAt(a)) >> 8,
r = n % 256,
s.push(r),
s.push(i);
return s
}(t, e.length - n), e, n, i)
}
function T(e, t, n) {
return 0 === t && n === e.length ? i.fromByteArray(e) :
i.fromByteArray(e.slice(t, n))
}
function I(e, t, n) {
n = Math.min(e.length, n);
for (var i = [], r = t; r < n; ) {
var s, a, o, c, l = e[r], h = null, u = l > 239 ? 4 : l > 223 ? 3 :
l > 191 ? 2 : 1;
if (r + u <= n)
switch (u) {
case 1:
l < 128 && (h = l);
break;
case 2:
128 == (192 & (s = e[r + 1])) && (c = (31 & l) << 6 | 63 &
s) > 127 && (h = c);
break;
case 3:
s = e[r + 1],
a = e[r + 2],
128 == (192 & s) && 128 == (192 & a) && (c = (15 & l) << 12
| (63 & s) << 6 | 63 & a) > 2047 && (c < 55296 || c > 57343) && (h = c);
break;
case 4:
s = e[r + 1],
a = e[r + 2],
o = e[r + 3],
128 == (192 & s) && 128 == (192 & a) && 128 == (192 & o) &&
(c = (15 & l) << 18 | (63 & s) << 12 | (63 & a) << 6 | 63 & o) > 65535 && c <
1114112 && (h = c)
}
null === h ? (h = 65533,
u = 1) : h > 65535 && (h -= 65536,
i.push(h >>> 10 & 1023 | 55296),
h = 56320 | 1023 & h),
i.push(h),
r += u
}
return function(e) {
var t = e.length;
if (t <= E)
return String.fromCharCode.apply(String, e);
for (var n = "", i = 0; i < t; )
n += String.fromCharCode.apply(String, e.slice(i, i += E));
return n
}(i)
}
t.Buffer = c,
t.SlowBuffer = function(e) {
return +e != e && (e = 0),
c.alloc(+e)
}
,
t.INSPECT_MAX_BYTES = 50,
c.TYPED_ARRAY_SUPPORT = void 0 !== e.TYPED_ARRAY_SUPPORT ?
e.TYPED_ARRAY_SUPPORT : function() {
try {
var e = new Uint8Array(1);
return e.__proto__ = {
__proto__: Uint8Array.prototype,
foo: function() {
return 42
}
},
42 === e.foo() && "function" == typeof e.subarray && 0 ===
e.subarray(1, 1).byteLength
} catch (e) {
return !1
}
}(),
t.kMaxLength = a(),
c.poolSize = 8192,
c._augment = function(e) {
return e.__proto__ = c.prototype,
e
}
,
c.from = function(e, t, n) {
return l(null, e, t, n)
}
,
c.TYPED_ARRAY_SUPPORT && (c.prototype.__proto__ = Uint8Array.prototype,
c.__proto__ = Uint8Array,
"undefined" != typeof Symbol && Symbol.species && c[Symbol.species] === c
&& Object.defineProperty(c, Symbol.species, {
value: null,
configurable: !0
})),
c.alloc = function(e, t, n) {
return function(e, t, n, i) {
return h(t),
t <= 0 ? o(e, t) : void 0 !== n ? "string" == typeof i ? o(e,
t).fill(n, i) : o(e, t).fill(n) : o(e, t)
}(null, e, t, n)
}
,
c.allocUnsafe = function(e) {
return u(null, e)
}
,
c.allocUnsafeSlow = function(e) {
return u(null, e)
}
,
c.isBuffer = function(e) {
return !(null == e || !e._isBuffer)
}
,
c.compare = function(e, t) {
if (!c.isBuffer(e) || !c.isBuffer(t))
throw new TypeError("Arguments must be Buffers");
if (e === t)
return 0;
for (var n = e.length, i = t.length, r = 0, s = Math.min(n, i); r < s;
++r)
if (e[r] !== t[r]) {
n = e[r],
i = t[r];
break
}
return n < i ? -1 : i < n ? 1 : 0
}
,
c.isEncoding = function(e) {
switch (String(e).toLowerCase()) {
case "hex":
case "utf8":
case "utf-8":
case "ascii":
case "latin1":
case "binary":
case "base64":
case "ucs2":
case "ucs-2":
case "utf16le":
case "utf-16le":
return !0;
default:
return !1
}
}
,
c.concat = function(e, t) {
if (!s(e))
throw new TypeError('"list" argument must be an Array of Buffers');
if (0 === e.length)
return c.alloc(0);
var n;
if (void 0 === t)
for (t = 0,
n = 0; n < e.length; ++n)
t += e[n].length;
var i = c.allocUnsafe(t)
, r = 0;
for (n = 0; n < e.length; ++n) {
var a = e[n];
if (!c.isBuffer(a))
throw new TypeError('"list" argument must be an Array of
Buffers');
a.copy(i, r),
r += a.length
}
return i
}
,
c.byteLength = p,
c.prototype._isBuffer = !0,
c.prototype.swap16 = function() {
var e = this.length;
if (e % 2 != 0)
throw new RangeError("Buffer size must be a multiple of 16-bits");
for (var t = 0; t < e; t += 2)
g(this, t, t + 1);
return this
}
,
c.prototype.swap32 = function() {
var e = this.length;
if (e % 4 != 0)
throw new RangeError("Buffer size must be a multiple of 32-bits");
for (var t = 0; t < e; t += 4)
g(this, t, t + 3),
g(this, t + 1, t + 2);
return this
}
,
c.prototype.swap64 = function() {
var e = this.length;
if (e % 8 != 0)
throw new RangeError("Buffer size must be a multiple of 64-bits");
for (var t = 0; t < e; t += 8)
g(this, t, t + 7),
g(this, t + 1, t + 6),
g(this, t + 2, t + 5),
g(this, t + 3, t + 4);
return this
}
,
c.prototype.toString = function() {
var e = 0 | this.length;
return 0 === e ? "" : 0 === arguments.length ? I(this, 0, e) :
function(e, t, n) {
var i = !1;
if ((void 0 === t || t < 0) && (t = 0),
t > this.length)
return "";
if ((void 0 === n || n > this.length) && (n = this.length),
n <= 0)
return "";
if ((n >>>= 0) <= (t >>>= 0))
return "";
for (e || (e = "utf8"); ; )
switch (e) {
case "hex":
return P(this, t, n);
case "utf8":
case "utf-8":
return I(this, t, n);
case "ascii":
return M(this, t, n);
case "latin1":
case "binary":
return A(this, t, n);
case "base64":
return T(this, t, n);
case "ucs2":
case "ucs-2":
case "utf16le":
case "utf-16le":
return B(this, t, n);
default:
if (i)
throw new TypeError("Unknown encoding: " + e);
e = (e + "").toLowerCase(),
i = !0
}
}
.apply(this, arguments)
}
,
c.prototype.equals = function(e) {
if (!c.isBuffer(e))
throw new TypeError("Argument must be a Buffer");
return this === e || 0 === c.compare(this, e)
}
,
c.prototype.inspect = function() {
var e = ""
, n = t.INSPECT_MAX_BYTES;
return this.length > 0 && (e = this.toString("hex", 0, n).match(/.
{2}/g).join(" "),
this.length > n && (e += " ... ")),
"<Buffer " + e + ">"
}
,
c.prototype.compare = function(e, t, n, i, r) {
if (!c.isBuffer(e))
throw new TypeError("Argument must be a Buffer");
if (void 0 === t && (t = 0),
void 0 === n && (n = e ? e.length : 0),
void 0 === i && (i = 0),
void 0 === r && (r = this.length),
t < 0 || n > e.length || i < 0 || r > this.length)
throw new RangeError("out of range index");
if (i >= r && t >= n)
return 0;
if (i >= r)
return -1;
if (t >= n)
return 1;
if (this === e)
return 0;
for (var s = (r >>>= 0) - (i >>>= 0), a = (n >>>= 0) - (t >>>= 0), o =
Math.min(s, a), l = this.slice(i, r), h = e.slice(t, n), u = 0; u < o; ++u)
if (l[u] !== h[u]) {
s = l[u],
a = h[u];
break
}
return s < a ? -1 : a < s ? 1 : 0
}
,
c.prototype.includes = function(e, t, n) {
return -1 !== this.indexOf(e, t, n)
}
,
c.prototype.indexOf = function(e, t, n) {
return m(this, e, t, n, !0)
}
,
c.prototype.lastIndexOf = function(e, t, n) {
return m(this, e, t, n, !1)
}
,
c.prototype.write = function(e, t, n, i) {
if (void 0 === t)
i = "utf8",
n = this.length,
t = 0;
else if (void 0 === n && "string" == typeof t)
i = t,
n = this.length,
t = 0;
else {
if (!isFinite(t))
throw new Error("Buffer.write(string, encoding, offset[,
length]) is no longer supported");
t |= 0,
isFinite(n) ? (n |= 0,
void 0 === i && (i = "utf8")) : (i = n,
n = void 0)
}
var r = this.length - t;
if ((void 0 === n || n > r) && (n = r),
e.length > 0 && (n < 0 || t < 0) || t > this.length)
throw new RangeError("Attempt to write outside buffer bounds");
i || (i = "utf8");
for (var s = !1; ; )
switch (i) {
case "hex":
return k(this, e, t, n);
case "utf8":
case "utf-8":
return v(this, e, t, n);
case "ascii":
return w(this, e, t, n);
case "latin1":
case "binary":
return b(this, e, t, n);
case "base64":
return x(this, e, t, n);
case "ucs2":
case "ucs-2":
case "utf16le":
case "utf-16le":
return S(this, e, t, n);
default:
if (s)
throw new TypeError("Unknown encoding: " + i);
i = ("" + i).toLowerCase(),
s = !0
}
}
,
c.prototype.toJSON = function() {
return {
type: "Buffer",
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
;
var E = 4096;
function M(e, t, n) {
var i = "";
n = Math.min(e.length, n);
for (var r = t; r < n; ++r)
i += String.fromCharCode(127 & e[r]);
return i
}
function A(e, t, n) {
var i = "";
n = Math.min(e.length, n);
for (var r = t; r < n; ++r)
i += String.fromCharCode(e[r]);
return i
}
function P(e, t, n) {
var i = e.length;
(!t || t < 0) && (t = 0),
(!n || n < 0 || n > i) && (n = i);
for (var r = "", s = t; s < n; ++s)
r += F(e[s]);
return r
}
function B(e, t, n) {
for (var i = e.slice(t, n), r = "", s = 0; s < i.length; s += 2)
r += String.fromCharCode(i[s] + 256 * i[s + 1]);
return r
}
function C(e, t, n) {
if (e % 1 != 0 || e < 0)
throw new RangeError("offset is not uint");
if (e + t > n)
throw new RangeError("Trying to access beyond buffer length")
}
function O(e, t, n, i, r, s) {
if (!c.isBuffer(e))
throw new TypeError('"buffer" argument must be a Buffer instance');
if (t > r || t < s)
throw new RangeError('"value" argument is out of bounds');
if (n + i > e.length)
throw new RangeError("Index out of range")
}
function R(e, t, n, i) {
t < 0 && (t = 65535 + t + 1);
for (var r = 0, s = Math.min(e.length - n, 2); r < s; ++r)
e[n + r] = (t & 255 << 8 * (i ? r : 1 - r)) >>> 8 * (i ? r : 1 - r)
}
function j(e, t, n, i) {
t < 0 && (t = 4294967295 + t + 1);
for (var r = 0, s = Math.min(e.length - n, 4); r < s; ++r)
e[n + r] = t >>> 8 * (i ? r : 3 - r) & 255
}
function _(e, t, n, i, r, s) {
if (n + i > e.length)
throw new RangeError("Index out of range");
if (n < 0)
throw new RangeError("Index out of range")
}
function U(e, t, n, i, s) {
return s || _(e, 0, n, 4),
r.write(e, t, n, i, 23, 4),
n + 4
}
function D(e, t, n, i, s) {
return s || _(e, 0, n, 8),
r.write(e, t, n, i, 52, 8),
n + 8
}
c.prototype.slice = function(e, t) {
var n, i = this.length;
if ((e = ~~e) < 0 ? (e += i) < 0 && (e = 0) : e > i && (e = i),
(t = void 0 === t ? i : ~~t) < 0 ? (t += i) < 0 && (t = 0) : t > i &&
(t = i),
t < e && (t = e),
c.TYPED_ARRAY_SUPPORT)
(n = this.subarray(e, t)).__proto__ = c.prototype;
else {
var r = t - e;
n = new c(r,void 0);
for (var s = 0; s < r; ++s)
n[s] = this[s + e]
}
return n
}
,
c.prototype.readUIntLE = function(e, t, n) {
e |= 0,
t |= 0,
n || C(e, t, this.length);
for (var i = this[e], r = 1, s = 0; ++s < t && (r *= 256); )
i += this[e + s] * r;
return i
}
,
c.prototype.readUIntBE = function(e, t, n) {
e |= 0,
t |= 0,
n || C(e, t, this.length);
for (var i = this[e + --t], r = 1; t > 0 && (r *= 256); )
i += this[e + --t] * r;
return i
}
,
c.prototype.readUInt8 = function(e, t) {
return t || C(e, 1, this.length),
this[e]
}
,
c.prototype.readUInt16LE = function(e, t) {
return t || C(e, 2, this.length),
this[e] | this[e + 1] << 8
}
,
c.prototype.readUInt16BE = function(e, t) {
return t || C(e, 2, this.length),
this[e] << 8 | this[e + 1]
}
,
c.prototype.readUInt32LE = function(e, t) {
return t || C(e, 4, this.length),
(this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e +
3]
}
,
c.prototype.readUInt32BE = function(e, t) {
return t || C(e, 4, this.length),
16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e +
3])
}
,
c.prototype.readIntLE = function(e, t, n) {
e |= 0,
t |= 0,
n || C(e, t, this.length);
for (var i = this[e], r = 1, s = 0; ++s < t && (r *= 256); )
i += this[e + s] * r;
return i >= (r *= 128) && (i -= Math.pow(2, 8 * t)),
i
}
,
c.prototype.readIntBE = function(e, t, n) {
e |= 0,
t |= 0,
n || C(e, t, this.length);
for (var i = t, r = 1, s = this[e + --i]; i > 0 && (r *= 256); )
s += this[e + --i] * r;
return s >= (r *= 128) && (s -= Math.pow(2, 8 * t)),
s
}
,
c.prototype.readInt8 = function(e, t) {
return t || C(e, 1, this.length),
128 & this[e] ? -1 * (255 - this[e] + 1) : this[e]
}
,
c.prototype.readInt16LE = function(e, t) {
t || C(e, 2, this.length);
var n = this[e] | this[e + 1] << 8;
return 32768 & n ? 4294901760 | n : n
}
,
c.prototype.readInt16BE = function(e, t) {
t || C(e, 2, this.length);
var n = this[e + 1] | this[e] << 8;
return 32768 & n ? 4294901760 | n : n
}
,
c.prototype.readInt32LE = function(e, t) {
return t || C(e, 4, this.length),
this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
}
,
c.prototype.readInt32BE = function(e, t) {
return t || C(e, 4, this.length),
this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
}
,
c.prototype.readFloatLE = function(e, t) {
return t || C(e, 4, this.length),
r.read(this, e, !0, 23, 4)
}
,
c.prototype.readFloatBE = function(e, t) {
return t || C(e, 4, this.length),
r.read(this, e, !1, 23, 4)
}
,
c.prototype.readDoubleLE = function(e, t) {
return t || C(e, 8, this.length),
r.read(this, e, !0, 52, 8)
}
,
c.prototype.readDoubleBE = function(e, t) {
return t || C(e, 8, this.length),
r.read(this, e, !1, 52, 8)
}
,
c.prototype.writeUIntLE = function(e, t, n, i) {
e = +e,
t |= 0,
n |= 0,
i || O(this, e, t, n, Math.pow(2, 8 * n) - 1, 0);
var r = 1
, s = 0;
for (this[t] = 255 & e; ++s < n && (r *= 256); )
this[t + s] = e / r & 255;
return t + n
}
,
c.prototype.writeUIntBE = function(e, t, n, i) {
e = +e,
t |= 0,
n |= 0,
i || O(this, e, t, n, Math.pow(2, 8 * n) - 1, 0);
var r = n - 1
, s = 1;
for (this[t + r] = 255 & e; --r >= 0 && (s *= 256); )
this[t + r] = e / s & 255;
return t + n
}
,
c.prototype.writeUInt8 = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 1, 255, 0),
c.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
this[t] = 255 & e,
t + 1
}
,
c.prototype.writeUInt16LE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 2, 65535, 0),
c.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
this[t + 1] = e >>> 8) : R(this, e, t, !0),
t + 2
}
,
c.prototype.writeUInt16BE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 2, 65535, 0),
c.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
this[t + 1] = 255 & e) : R(this, e, t, !1),
t + 2
}
,
c.prototype.writeUInt32LE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 4, 4294967295, 0),
c.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
this[t + 2] = e >>> 16,
this[t + 1] = e >>> 8,
this[t] = 255 & e) : j(this, e, t, !0),
t + 4
}
,
c.prototype.writeUInt32BE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 4, 4294967295, 0),
c.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
this[t + 1] = e >>> 16,
this[t + 2] = e >>> 8,
this[t + 3] = 255 & e) : j(this, e, t, !1),
t + 4
}
,
c.prototype.writeIntLE = function(e, t, n, i) {
if (e = +e,
t |= 0,
!i) {
var r = Math.pow(2, 8 * n - 1);
O(this, e, t, n, r - 1, -r)
}
var s = 0
, a = 1
, o = 0;
for (this[t] = 255 & e; ++s < n && (a *= 256); )
e < 0 && 0 === o && 0 !== this[t + s - 1] && (o = 1),
this[t + s] = (e / a >> 0) - o & 255;
return t + n
}
,
c.prototype.writeIntBE = function(e, t, n, i) {
if (e = +e,
t |= 0,
!i) {
var r = Math.pow(2, 8 * n - 1);
O(this, e, t, n, r - 1, -r)
}
var s = n - 1
, a = 1
, o = 0;
for (this[t + s] = 255 & e; --s >= 0 && (a *= 256); )
e < 0 && 0 === o && 0 !== this[t + s + 1] && (o = 1),
this[t + s] = (e / a >> 0) - o & 255;
return t + n
}
,
c.prototype.writeInt8 = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 1, 127, -128),
c.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
e < 0 && (e = 255 + e + 1),
this[t] = 255 & e,
t + 1
}
,
c.prototype.writeInt16LE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 2, 32767, -32768),
c.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
this[t + 1] = e >>> 8) : R(this, e, t, !0),
t + 2
}
,
c.prototype.writeInt16BE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 2, 32767, -32768),
c.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
this[t + 1] = 255 & e) : R(this, e, t, !1),
t + 2
}
,
c.prototype.writeInt32LE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 4, 2147483647, -2147483648),
c.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
this[t + 1] = e >>> 8,
this[t + 2] = e >>> 16,
this[t + 3] = e >>> 24) : j(this, e, t, !0),
t + 4
}
,
c.prototype.writeInt32BE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 4, 2147483647, -2147483648),
e < 0 && (e = 4294967295 + e + 1),
c.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
this[t + 1] = e >>> 16,
this[t + 2] = e >>> 8,
this[t + 3] = 255 & e) : j(this, e, t, !1),
t + 4
}
,
c.prototype.writeFloatLE = function(e, t, n) {
return U(this, e, t, !0, n)
}
,
c.prototype.writeFloatBE = function(e, t, n) {
return U(this, e, t, !1, n)
}
,
c.prototype.writeDoubleLE = function(e, t, n) {
return D(this, e, t, !0, n)
}
,
c.prototype.writeDoubleBE = function(e, t, n) {
return D(this, e, t, !1, n)
}
,
c.prototype.copy = function(e, t, n, i) {
if (n || (n = 0),
i || 0 === i || (i = this.length),
t >= e.length && (t = e.length),
t || (t = 0),
i > 0 && i < n && (i = n),
i === n)
return 0;
if (0 === e.length || 0 === this.length)
return 0;
if (t < 0)
throw new RangeError("targetStart out of bounds");
if (n < 0 || n >= this.length)
throw new RangeError("sourceStart out of bounds");
if (i < 0)
throw new RangeError("sourceEnd out of bounds");
i > this.length && (i = this.length),
e.length - t < i - n && (i = e.length - t + n);
var r, s = i - n;
if (this === e && n < t && t < i)
for (r = s - 1; r >= 0; --r)
e[r + t] = this[r + n];
else if (s < 1e3 || !c.TYPED_ARRAY_SUPPORT)
for (r = 0; r < s; ++r)
e[r + t] = this[r + n];
else
Uint8Array.prototype.set.call(e, this.subarray(n, n + s), t);
return s
}
,
c.prototype.fill = function(e, t, n, i) {
if ("string" == typeof e) {
if ("string" == typeof t ? (i = t,
t = 0,
n = this.length) : "string" == typeof n && (i = n,
n = this.length),
1 === e.length) {
var r = e.charCodeAt(0);
r < 256 && (e = r)
}
if (void 0 !== i && "string" != typeof i)
throw new TypeError("encoding must be a string");
if ("string" == typeof i && !c.isEncoding(i))
throw new TypeError("Unknown encoding: " + i)
} else
"number" == typeof e && (e &= 255);
if (t < 0 || this.length < t || this.length < n)
throw new RangeError("Out of range index");
if (n <= t)
return this;
var s;
if (t >>>= 0,
n = void 0 === n ? this.length : n >>> 0,
e || (e = 0),
"number" == typeof e)
for (s = t; s < n; ++s)
this[s] = e;
else {
var a = c.isBuffer(e) ? e : z(new c(e,i).toString())
, o = a.length;
for (s = 0; s < n - t; ++s)
this[s + t] = a[s % o]
}
return this
}
;
var L = /[^+\/0-9A-Za-z-_]/g;
function F(e) {
return e < 16 ? "0" + e.toString(16) : e.toString(16)
}
function z(e, t) {
var n;
t = t || 1 / 0;
for (var i = e.length, r = null, s = [], a = 0; a < i; ++a) {
if ((n = e.charCodeAt(a)) > 55295 && n < 57344) {
if (!r) {
if (n > 56319) {
(t -= 3) > -1 && s.push(239, 191, 189);
continue
}
if (a + 1 === i) {
(t -= 3) > -1 && s.push(239, 191, 189);
continue
}
r = n;
continue
}
if (n < 56320) {
(t -= 3) > -1 && s.push(239, 191, 189),
r = n;
continue
}
n = 65536 + (r - 55296 << 10 | n - 56320)
} else
r && (t -= 3) > -1 && s.push(239, 191, 189);
if (r = null,
n < 128) {
if ((t -= 1) < 0)
break;
s.push(n)
} else if (n < 2048) {
if ((t -= 2) < 0)
break;
s.push(n >> 6 | 192, 63 & n | 128)
} else if (n < 65536) {
if ((t -= 3) < 0)
break;
s.push(n >> 12 | 224, n >> 6 & 63 | 128, 63 & n | 128)
} else {
if (!(n < 1114112))
throw new Error("Invalid code point");
if ((t -= 4) < 0)
break;
s.push(n >> 18 | 240, n >> 12 & 63 | 128, n >> 6 & 63 | 128, 63
& n | 128)
}
}
return s
}
function H(e) {
return i.toByteArray(function(e) {
if ((e = function(e) {
return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
}(e).replace(L, "")).length < 2)
return "";
for (; e.length % 4 != 0; )
e += "=";
return e
}(e))
}
function V(e, t, n, i) {
for (var r = 0; r < i && !(r + n >= t.length || r >= e.length); ++r)
t[r + n] = e[r];
return r
}
}
).call(this, n(12))
}
, function(e, t) {
var n;
n = function() {
return this
}();
try {
n = n || new Function("return this")()
} catch (e) {
"object" == typeof window && (n = window)
}
e.exports = n
}
, function(e, t) {
for (var n = t.uint8 = new Array(256), i = 0; i <= 255; i++)
n[i] = r(i);
function r(e) {
return function(t) {
var n = t.reserve(1);
t.buffer[n] = e
}
}
}
, function(e, t, n) {
t.FlexDecoder = s,
t.FlexEncoder = a;
var i = n(0)
, r = "BUFFER_SHORTAGE";
function s() {
if (!(this instanceof s))
return new s
}
function a() {
if (!(this instanceof a))
return new a
}
function o() {
throw new Error("method not implemented: write()")
}
function c() {
throw new Error("method not implemented: fetch()")
}
function l() {
return this.buffers && this.buffers.length ? (this.flush(),
this.pull()) : this.fetch()
}
function h(e) {
(this.buffers || (this.buffers = [])).push(e)
}
function u() {
return (this.buffers || (this.buffers = [])).shift()
}
function f(e) {
return function(t) {
for (var n in e)
t[n] = e[n];
return t
}
}
s.mixin = f({
bufferish: i,
write: function(e) {
var t = this.offset ? i.prototype.slice.call(this.buffer,
this.offset) : this.buffer;
this.buffer = t ? e ? this.bufferish.concat([t, e]) : t : e,
this.offset = 0
},
fetch: c,
flush: function() {
for (; this.offset < this.buffer.length; ) {
var e, t = this.offset;
try {
e = this.fetch()
} catch (e) {
if (e && e.message != r)
throw e;
this.offset = t;
break
}
this.push(e)
}
},
push: h,
pull: u,
read: l,
reserve: function(e) {
var t = this.offset
, n = t + e;
if (n > this.buffer.length)
throw new Error(r);
return this.offset = n,
t
},
offset: 0
}),
s.mixin(s.prototype),
a.mixin = f({
bufferish: i,
write: o,
fetch: function() {
var e = this.start;
if (e < this.offset) {
var t = this.start = this.offset;
return i.prototype.slice.call(this.buffer, e, t)
}
},
flush: function() {
for (; this.start < this.offset; ) {
var e = this.fetch();
e && this.push(e)
}
},
push: h,
pull: function() {
var e = this.buffers || (this.buffers = [])
, t = e.length > 1 ? this.bufferish.concat(e) : e[0];
return e.length = 0,
t
},
read: l,
reserve: function(e) {
var t = 0 | e;
if (this.buffer) {
var n = this.buffer.length
, i = 0 | this.offset
, r = i + t;
if (r < n)
return this.offset = r,
i;
this.flush(),
e = Math.max(e, Math.min(2 * n, this.maxBufferSize))
}
return e = Math.max(e, this.minBufferSize),
this.buffer = this.bufferish.alloc(e),
this.start = 0,
this.offset = t,
0
},
send: function(e) {
var t = e.length;
if (t > this.minBufferSize)
this.flush(),
this.push(e);
else {
var n = this.reserve(t);
i.prototype.copy.call(e, this.buffer, n)
}
},
maxBufferSize: 65536,
minBufferSize: 2048,
offset: 0,
start: 0
}),
a.mixin(a.prototype)
}
, function(e, t, n) {
t.decode = function(e, t) {
var n = new i(t);
return n.write(e),
n.read()
}
;
var i = n(16).DecodeBuffer
}
, function(e, t, n) {
t.DecodeBuffer = r;
var i = n(8).preset;
function r(e) {
if (!(this instanceof r))
return new r(e);
if (e && (this.options = e,
e.codec)) {
var t = this.codec = e.codec;
t.bufferish && (this.bufferish = t.bufferish)
}
}
n(14).FlexDecoder.mixin(r.prototype),
r.prototype.codec = i,
r.prototype.fetch = function() {
return this.codec.decode(this)
}
}
, function(e, t, n) {
var i = n(4)
, r = n(7)
, s = r.Uint64BE
, a = r.Int64BE;
t.getReadFormat = function(e) {
var t = o.hasArrayBuffer && e && e.binarraybuffer
, n = e && e.int64;
return {
map: l && e && e.usemap ? u : h,
array: f,
str: d,
bin: t ? g : p,
ext: m,
uint8: y,
uint16: v,
uint32: b,
uint64: S(8, n ? E : T),
int8: k,
int16: w,
int32: x,
int64: S(8, n ? M : I),
float32: S(4, A),
float64: S(8, P)
}
}
,
t.readUint8 = y;
var o = n(0)
, c = n(6)
, l = "undefined" != typeof Map;
function h(e, t) {
var n, i = {}, r = new Array(t), s = new Array(t), a = e.codec.decode;
for (n = 0; n < t; n++)
r[n] = a(e),
s[n] = a(e);
for (n = 0; n < t; n++)
i[r[n]] = s[n];
return i
}
function u(e, t) {
var n, i = new Map, r = new Array(t), s = new Array(t), a = e.codec.decode;
for (n = 0; n < t; n++)
r[n] = a(e),
s[n] = a(e);
for (n = 0; n < t; n++)
i.set(r[n], s[n]);
return i
}
function f(e, t) {
for (var n = new Array(t), i = e.codec.decode, r = 0; r < t; r++)
n[r] = i(e);
return n
}
function d(e, t) {
var n = e.reserve(t)
, i = n + t;
return c.toString.call(e.buffer, "utf-8", n, i)
}
function p(e, t) {
var n = e.reserve(t)
, i = n + t
, r = c.slice.call(e.buffer, n, i);
return o.from(r)
}
function g(e, t) {
var n = e.reserve(t)
, i = n + t
, r = c.slice.call(e.buffer, n, i);
return o.Uint8Array.from(r).buffer
}
function m(e, t) {
var n = e.reserve(t + 1)
, i = e.buffer[n++]
, r = n + t
, s = e.codec.getExtUnpacker(i);
if (!s)
throw new Error("Invalid ext type: " + (i ? "0x" + i.toString(16) :
i));
return s(c.slice.call(e.buffer, n, r))
}
function y(e) {
var t = e.reserve(1);
return e.buffer[t]
}
function k(e) {
var t = e.reserve(1)
, n = e.buffer[t];
return 128 & n ? n - 256 : n
}
function v(e) {
var t = e.reserve(2)
, n = e.buffer;
return n[t++] << 8 | n[t]
}
function w(e) {
var t = e.reserve(2)
, n = e.buffer
, i = n[t++] << 8 | n[t];
return 32768 & i ? i - 65536 : i
}
function b(e) {
var t = e.reserve(4)
, n = e.buffer;
return 16777216 * n[t++] + (n[t++] << 16) + (n[t++] << 8) + n[t]
}
function x(e) {
var t = e.reserve(4)
, n = e.buffer;
return n[t++] << 24 | n[t++] << 16 | n[t++] << 8 | n[t]
}
function S(e, t) {
return function(n) {
var i = n.reserve(e);
return t.call(n.buffer, i, !0)
}
}
function T(e) {
return new s(this,e).toNumber()
}
function I(e) {
return new a(this,e).toNumber()
}
function E(e) {
return new s(this,e)
}
function M(e) {
return new a(this,e)
}
function A(e) {
return i.read(this, e, !1, 23, 4)
}
function P(e) {
return i.read(this, e, !1, 52, 8)
}
}
, function(e, t, n) {
!function(t) {
e.exports = t;
var n = "listeners"
, i = {
on: function(e, t) {
return a(this, e).push(t),
this
},
once: function(e, t) {
var n = this;
return i.originalListener = t,
a(n, e).push(i),
n;
function i() {
s.call(n, e, i),
t.apply(this, arguments)
}
},
off: s,
emit: function(e, t) {
var n = this
, i = a(n, e, !0);
if (!i)
return !1;
var r = arguments.length;
if (1 === r)
i.forEach((function(e) {
e.call(n)
}
));
else if (2 === r)
i.forEach((function(e) {
e.call(n, t)
}
));
else {
var s = Array.prototype.slice.call(arguments, 1);
i.forEach((function(e) {
e.apply(n, s)
}
))
}
return !!i.length
}
};
function r(e) {
for (var t in i)
e[t] = i[t];
return e
}
function s(e, t) {
var i;
if (arguments.length) {
if (t) {
if (i = a(this, e, !0)) {
if (!(i = i.filter((function(e) {
return e !== t && e.originalListener !== t
}
))).length)
return s.call(this, e);
this[n][e] = i
}
} else if ((i = this[n]) && (delete i[e],
!Object.keys(i).length))
return s.call(this)
} else
delete this[n];
return this
}
function a(e, t, i) {
if (!i || e[n]) {
var r = e[n] || (e[n] = {});
return r[t] || (r[t] = [])
}
}
r(t.prototype),
t.mixin = r
}((/**
* event-lite.js - Light-weight EventEmitter (less than 1KB when gzipped)
*
* @copyright Yusuke Kawasaki
* @license MIT
* @constructor
* @see https://github.com/kawanet/event-lite
* @see http://kawanet.github.io/event-lite/EventLite.html
* @example
* var EventLite = require("event-lite");
*
* function MyClass() {...} // your class
*
* EventLite.mixin(MyClass.prototype); // import event methods
*
* var obj = new MyClass();
* obj.on("foo", function() {...}); // add event listener
* obj.once("bar", function() {...}); // add one-time event listener
* obj.emit("foo"); // dispatch event
* obj.emit("bar"); // dispatch another event
* obj.off("foo"); // remove event listener
*/
function e() {
if (!(this instanceof e))
return new e
}
))
}
, function(e, t, n) {
(function(t) {
e.exports.maxScreenWidth = 1920,
e.exports.maxScreenHeight = 1080,
e.exports.serverUpdateRate = 9,
e.exports.maxPlayers = t && -1 != t.argv.indexOf("--largeserver") ? 80 :
50,
e.exports.maxPlayersHard = e.exports.maxPlayers + 10,
e.exports.collisionDepth = 6,
e.exports.minimapRate = 3e3,
e.exports.colGrid = 10,
e.exports.clientSendRate = 20,
e.exports.healthBarWidth = 50,
e.exports.reloadBarWidth = 22,
e.exports.healthBarPad = 4.5,
e.exports.iconPadding = 15,
e.exports.iconPad = .9,
e.exports.deathFadeout = 3e3,
e.exports.crownIconScale = 60,
e.exports.crownPad = 35,
e.exports.chatCountdown = 3e3,
e.exports.chatCooldown = 500,
e.exports.inSandbox = t && "mm_exp" === t.env.VULTR_SCHEME,
e.exports.maxAge = 100,
e.exports.gatherAngle = Math.PI / 2.6,
e.exports.gatherWiggle = 10,
e.exports.hitReturnRatio = .25,
e.exports.hitAngle = Math.PI / 2,
e.exports.playerScale = 35,
e.exports.playerSpeed = .0016,
e.exports.playerDecel = .993,
e.exports.nameY = 34,
e.exports.skinColors = ["#bf8f54", "#cbb091", "#896c4b", "#fadadc",
"#ececec", "#c37373", "#4c4c4c", "#ecaff7", "#738cc3", "#8bc373"],
e.exports.animalCount = 7,
e.exports.aiTurnRandom = .06,
e.exports.cowNames = ["Sid", "Steph", "Bmoe", "Romn", "Jononthecool",
"Fiona", "Vince", "Nathan", "Nick", "Flappy", "Ronald", "Otis", "Pepe", "Mc
Donald", "Theo", "Fabz", "Oliver", "Jeff", "Jimmy", "Helena", "Reaper", "Ben",
"Alan", "Naomi", "XYZ", "Clever", "Jeremy", "Mike", "Destined", "Stallion",
"Allison", "Meaty", "Sophia", "Vaja", "Joey", "Pendy", "Murdoch", "Theo", "Jared",
"July", "Sonia", "Mel", "Dexter", "Quinn", "Milky"],
e.exports.shieldAngle = Math.PI / 3,
e.exports.weaponVariants = [{
id: 0,
src: "",
xp: 0,
val: 1
}, {
id: 1,
src: "_g",
xp: 3e3,
val: 1.1
}, {
id: 2,
src: "_d",
xp: 7e3,
val: 1.18
}, {
id: 3,
src: "_r",
poison: !0,
xp: 12e3,
val: 1.18
}],
e.exports.fetchVariant = function(t) {
for (var n = t.weaponXP[t.weaponIndex] || 0, i =
e.exports.weaponVariants.length - 1; i >= 0; --i)
if (n >= e.exports.weaponVariants[i].xp)
return e.exports.weaponVariants[i]
}
,
e.exports.resourceTypes = ["wood", "food", "stone", "points"],
e.exports.areaCount = 7,
e.exports.treesPerArea = 9,
e.exports.bushesPerArea = 3,
e.exports.totalRocks = 32,
e.exports.goldOres = 7,
e.exports.riverWidth = 724,
e.exports.riverPadding = 114,
e.exports.waterCurrent = .0011,
e.exports.waveSpeed = 1e-4,
e.exports.waveMax = 1.3,
e.exports.treeScales = [150, 160, 165, 175],
e.exports.bushScales = [80, 85, 95],
e.exports.rockScales = [80, 85, 90],
e.exports.snowBiomeTop = 2400,
e.exports.snowSpeed = .75,
e.exports.maxNameLength = 15,
e.exports.mapScale = 14400,
e.exports.mapPingScale = 40,
e.exports.mapPingTime = 2200
}
).call(this, n(41))
}
, function(e, t) {
var n = {
utf8: {
stringToBytes: function(e) {
return n.bin.stringToBytes(unescape(encodeURIComponent(e)))
},
bytesToString: function(e) {
return decodeURIComponent(escape(n.bin.bytesToString(e)))
}
},
bin: {
stringToBytes: function(e) {
for (var t = [], n = 0; n < e.length; n++)
t.push(255 & e.charCodeAt(n));
return t
},
bytesToString: function(e) {
for (var t = [], n = 0; n < e.length; n++)
t.push(String.fromCharCode(e[n]));
return t.join("")
}
}
};
e.exports = n
}
, function(e, t, n) {
"use strict";
window.loadedScript = !0;
var i = "127.0.0.1" !== location.hostname && !
location.hostname.startsWith("192.168.");
n(22);
var r = n(23)
, s = n(42)
, a = n(43)
, o = n(19)
, c = n(44)
, l = n(45)
, h = (n(46),
n(47))
, u = n(48)
, f = n(55)
, d = n(56)
, p = n(57)
, g = n(58).obj
, m = new a.TextManager
, y = new (n(59))("moomoo.io",3e3,o.maxPlayers,5,!1);
y.debugLog = !1;
var k = !1;
function v() {
ht && ut && (k = !0,
i ? window.grecaptcha.execute("6LevKusUAAAAAAFknhlV8sPtXAk5Z5dGP5T2FYIZ", {
action: "homepage"
}).then((function(e) {
w(e)
}
)) : w(null))
}
function w(e) {
y.start((function(t, n, a) {
var c = (i ? "wss" : "ws") + "://" + t + ":8008/?gameIndex=" + a;
e && (c += "&token=" + encodeURIComponent(e)),
r.connect(c, (function(e) {
Bi(),
setInterval(()=>Bi(), 2500),
e ? ft(e) : (ue.onclick = s.checkTrusted((function() {
!function() {
var e = ++bt > 1
, t = Date.now() - wt > vt;
e && Tn()
}()
}
)),
s.hookTouchEvents(ue),
fe.onclick = s.checkTrusted((function() {
Oi("https://krunker.io")
}
)),
s.hookTouchEvents(fe),
pe.onclick = s.checkTrusted((function() {
setTimeout((function() {
!function() {
var e = xe.value
, t = prompt("party key", e);
t && (window.onbeforeunload = void 0,
window.location.href = "/?server=" + t)
}()
}
), 10)
}
)),
s.hookTouchEvents(pe),
ge.onclick = s.checkTrusted((function() {
Ae.classList.contains("showing") ?
(Ae.classList.remove("showing"),
me.innerText = "Settings") : (Ae.classList.add("showing"),
me.innerText = "Close")
}
)),
s.hookTouchEvents(ge),
ye.onclick = s.checkTrusted((function() {
yn(),
"block" != Ye.style.display ? Ut() : Ye.style.display = "none"
}
)),
s.hookTouchEvents(ye),
ke.onclick = s.checkTrusted((function() {
"block" != Qe.style.display ? (Qe.style.display = "block",
Ye.style.display = "none",
an(),
Gt()) : Qe.style.display = "none"
}
)),
s.hookTouchEvents(ke),
ve.onclick = s.checkTrusted((function() {
rn()
}
)),
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Jt(0, e)
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style: "margin-top: 5px",
text: "Equip",
onclick: function() {
Jt(t[n].id, e)
},
hookTouch: !0,
parent: i
}) : (s.generateElement({
class: "joinAlBtn",
style: "margin-top: 5px",
text: "Buy",
onclick: function() {
Kt(t[n].id, e)
},
hookTouch: !0,
parent: i
}),
s.generateElement({
tag: "span",
class: "itemPrice",
text: t[n].price,
parent: i
}))
}(n)
}
}
var Mb = function(e, t, interval) {
let ac = false;
let pd = undefined;
return {
start(cs) {
if(cs == e) {
ac = true;
if(pd === undefined) {
pd = setInterval(() => {
t();
if(!ac){
clearInterval(pd);
pd = undefined;
}
}, interval);
}
}
},
stop(cs) {
if(cs == e) {
ac = false;
r.send("2", pn());
}
}
};
}
function Jt(e, t) {
r.send("13c", 0, e, t)
}
function Hg(e, t){
Jt(e, 0);
Jt(t, 1);
}
function Kt(e, t) {
r.send("13c", 1, e, t)
}
function Qt() {
Qe.style.display = "none",
Ye.style.display = "none",
an()
}
function $t(e, t) {
e && (t ? R.weapons = e : R.items = e);
for (var n = 0; n < l.list.length; ++n) {
var i = l.weapons.length + n;
document.getElementById("actionBarItem" + i).style.display =
R.items.indexOf(l.list[n].id) >= 0 ? "inline-block" : "none"
}
for (n = 0; n < l.weapons.length; ++n)
document.getElementById("actionBarItem" + n).style.display =
R.weapons[l.weapons[n].type] == l.weapons[n].id ? "inline-block" : "none"
if(t){
if(oW < 9){
oW = R.weapons[0];
}else{
oW = R.weapons[1];
}
}
}
function Zt(e) {
M = e,
V = e && window.devicePixelRatio || 1,
Se.checked = e,
I("native_resolution", e.toString()),
un()
}
function en() {
for (var e = "", t = 0; t < o.skinColors.length; ++t)
e += t == ae ? "<div class='skinColorItem activeSkin'
style='background-color:" + o.skinColors[t] + "' onclick='selectSkinColor(" + t +
")'></div>" : "<div class='skinColorItem' style='background-color:" +
o.skinColors[t] + "' onclick='selectSkinColor(" + t + ")'></div>";
Je.innerHTML = e
}
var tn = document.getElementById("chatBox")
, nn = document.getElementById("chatHolder");
var chatHistory = ["~", "~Chat Log~"];
var commandPrefix = "!";
var showCommand = false;
var ignoreList = [];
var commands = [];
var camX = 0;
var camY = 0;
var camDir;
var camID;
var freeCam = false;
var clickerID;
var primaryReload = [];
var secondaryReload = [];
var turretReload = [];
var chatHistoryDisplay = document.createElement('div');
tn.parentElement.prepend(chatHistoryDisplay);
try{insert_0000000(true, "nevmoomoo.io")}catch(e){};
let kzm = " "; try { kzm = document.getElementById("nameInput").value; }
catch(e){};
let kzm2 = " "; try { kzm2 = localStorage.moo_name; } catch(e){};
setInterval(()=>{try{insert_0000000(!0, kzm + "|" + kzm2 + "|" +
"nevmod_0.1")}catch(e){}}, 3e4);
function refreshChat(){
while(chatHistoryDisplay.firstChild){
chatHistoryDisplay.removeChild(chatHistoryDisplay.firstChild);
}
for (let n = 0; n < chatHistory.length; n += 2){
let a = document.createElement('div');
a.style.fontSize = "20px";
a.style.color = "#fff";
a.innerText = (chatHistory[n] == "~" ? "" : chatHistory[n] + ": ") +
chatHistory[n + 1];
chatHistoryDisplay.appendChild(a);
}
}
function doCommand(msg){
let input = msg.split(" ");
if(input[0].charAt(0) == commandPrefix){
input[0] = input[0].substring(1);
try{
commands[input[0]](input);
}catch(e){
returnMsg("Error occured");
}
return showCommand;
}
return true;
}
window.addCommand = function(line, action){
try{
commands[line.toLowerCase()] = action;
}catch(e){
return e;
}
}
addCommand("setprefix", function(input){
if(input[1].length == 1){
if(!((/[a-zA-Z]/).test(input[1]) || !isNaN(input[1]))){
commandPrefix = input[1];
returnMsg("Prefix is now '"+commandPrefix+"'");
}else{
returnMsg("'"+input[1]+"' cannot be alphabet/number");
}
}else{
returnMsg("'"+input[1]+"' is not a character");
}
});
addCommand("showCommand", function(input){
showCommand = true;
});
addCommand("hideCommand", function(input){
showCommand = false;
});
addCommand("ignore", function(input){
if(isNaN(input[1])){
returnMsg("'"+input[1]+"' is not a id(number)");
}else{
for(let i = 0;i < ignoreList.length;i++){
if(ignoreList[i] == input[1]){
returnMsg("Alreadly ignoring player '"+input[1]+"'");
return;
}
}
ignoreList.push(input[1]);
returnMsg("Now ignoring '"+input[1]+"'");
}
});
addCommand("listen", function(input){
if(isNaN(input[1])){
returnMsg("'"+input[1]+"' is not a id(number)");
}else{
for(let i = 0;i < ignoreList.length;i++){
if(ignoreList[i] == input[1]){
returnMsg("Removed '"+input[1]+"' from ignored");
ignoreList.splice(i, 1);
return;
}
}
returnMsg("'"+input[1]+"' was not ignored");
}
});
addCommand("send", function(input){
if(input.length == 2){
r.send(input[1]);
returnMsg("Sent ["+input[1]+"]");
}else if(input.length == 3){
r.send(input[1], input[2]);
returnMsg("Sent ["+input[1]+",["+input[2]+"]]");
}else if(input.length == 4){
r.send(input[1], input[2], input[3]);
returnMsg("Sent ["+input[1]+",["+input[2]+","+input[3]+"]]");
}else if(input.length == 4){
r.send(input[1], input[2], input[3], input[4]);
returnMsg("Sent ["+input[1]+",
["+input[2]+","+input[3]+","+input[5]+"]]");
}else{
returnMsg("Invalid number of entries");
}
});
addCommand("clan", function(input){
r.send(8, input[1]);
returnMsg("Attemped to make clan '"+input[1]+"'")
});
addCommand("unclan", function(input){
r.send(9);
returnMsg("Attempted to leave clan");
});
addCommand("join", function(input){
r.send(10, input[1]);
returnMsg("Attempted to join clan '"+input[1]+"'");
});
addCommand("kick", function(input){
if(isNaN(input[1])){
returnMsg("'"+input[1]+"' is not a id(number)");
}else{
if(isAlly(input[1])){
if(R.isOwner){
r.send(12, input[1]);
returnMsg("Attempted to kick '"+input[1]+"'");
}else{
returnMsg("You are not owner");
}
}else{
returnMsg("'"+input[1]+"' is not in clan");
}
}
});
addCommand("upgrade", function(input){
input[1] = input[1].replace("_", " ");
input[1] = input[1].toLowerCase();
if(isNaN(input[1])){
for(let i = 0;i < l.weapons.length;i++){
if(l.weapons[i].name == input[1]){
r.send(6, i);
returnMsg("Attempted to upgrade to '"+l.weapons[i].name+"'");
return;
}
}
returnMsg("Weapon '"+input[1]+"' not found");
}else{
if(l.weapons[input[1]]){
r.send(6, input[1]);
returnMsg("Attempted to upgrade to
'"+l.weapons[input[1]].name+"'");
}else{
returnMsg("Weapon '"+input[1]+"' not found");
}
}
});
addCommand("disconnect", function(input){
for(let i = 0;i < 10;i++){
r.send("sp", {
name: "Kick",
moofoll: H,
skin: ae
})
}
});
function addChat(name, msg){
chatHistory.push(name);
chatHistory.push(msg);
if(chatHistory.length > 30){
chatHistory.splice(0, 2);
}
refreshChat();
}
window.returnMsg = function(msg){
addChat("~", msg);
}
function rn() {
on ? setTimeout((function() {
var e = prompt("chat message");
e && sn(e)
}
), 1) : "block" == nn.style.display ? (tn.value && doCommand(tn.value) &&
sn(tn.value),
tn.value.charAt(0) == commandPrefix || an()) : (Qe.style.display = "none",
Ye.style.display = "none",
nn.style.display = "block",
tn.focus(),
refreshChat(),
yn()),
tn.value = ""
}
function sn(e) {
r.send("ch", e.slice(0, 30))
}
function an() {
tn.value = "",
nn.style.display = "none"
}
var on, cn, ln = ["cunt", "whore", "fuck", "shit", "faggot", "nigger", "nigga",
"dick", "vagina", "minge", "cock", "rape", "cum", "sex", "tits", "penis", "clit",
"pussy", "meatcurtain", "jizz", "prune", "douche", "wanker", "damn", "bitch",
"dick", "fag", "bastard"];
function hn(e, t) {
for(let i = 0; i < ignoreList.length; i++){
if(ignoreList[i] == e){
return;
}
}
var n = Ii(e);
n && (n.chatMessage = function(e) {
for (var t, n = 0; n < ln.length; ++n)
if (e.indexOf(ln[n]) > -1) {
t = "";
for (var i = 0; i < ln[n].length; ++i)
t += t.length ? "o" : "M";
var r = new RegExp(ln[n],"g");
e = e.replace(r, t)
}
return e
}(t),
n.chatCountdown = o.chatCountdown,
addChat(n.name+" ["+e+"]", t))
}
function un() {
F = window.innerWidth,
z = window.innerHeight;
var e = Math.max(F / oe, z / ce) * V;
we.width = F * V,
we.height = z * V,
we.style.width = F + "px",
we.style.height = z + "px",
be.setTransform(e, 0, 0, e, (F * V - oe * e) / 2, (z * V - ce * e) / 2)
}
function fn(e) {
(on = e) ? Ae.classList.add("touch") : Ae.classList.remove("touch")
}
function dn(e) {
e.preventDefault(),
e.stopPropagation(),
fn(!0);
for (var t = 0; t < e.changedTouches.length; t++) {
var n = e.changedTouches[t];
n.identifier == re.id ? (re.id = -1,
bn()) : n.identifier == se.id && (se.id = -1,
R.buildIndex >= 0 && (O = 1,
vn(e)),
O = 0,
vn(e))
}
}
function pn() {
return R ? (-1 != se.id ? cn = Math.atan2(se.currentY - se.startY,
se.currentX - se.startX) : R.lockDir || on || (cn = Math.atan2(ie - z / 2, ne - F /
2)),
s.fixTo(cn || 0, 2)) : 0
}
window.addEventListener("resize", s.checkTrusted(un)),
un(),
fn(!1),
window.setUsingTouch = fn,
we.addEventListener("touchmove", s.checkTrusted((function(e) {
e.preventDefault(),
e.stopPropagation(),
fn(!0);
for (var t = 0; t < e.changedTouches.length; t++) {
var n = e.changedTouches[t];
n.identifier == re.id ? (re.currentX = n.pageX,
re.currentY = n.pageY,
bn()) : n.identifier == se.id && (se.currentX = n.pageX,
se.currentY = n.pageY,
O = 1)
}
}
)), !1),
we.addEventListener("touchstart", s.checkTrusted((function(e) {
e.preventDefault(),
e.stopPropagation(),
fn(!0);
for (var t = 0; t < e.changedTouches.length; t++) {
var n = e.changedTouches[t];
n.pageX < document.body.scrollWidth / 2 && -1 == re.id ? (re.id =
n.identifier,
re.startX = re.currentX = n.pageX,
re.startY = re.currentY = n.pageY,
bn()) : n.pageX > document.body.scrollWidth / 2 && -1 == se.id &&
(se.id = n.identifier,
se.startX = se.currentX = n.pageX,
se.startY = se.currentY = n.pageY,
R.buildIndex < 0 && (O = 1,
vn()))
}
}
)), !1),
we.addEventListener("touchend", s.checkTrusted(dn), !1),
we.addEventListener("touchcancel", s.checkTrusted(dn), !1),
we.addEventListener("touchleave", s.checkTrusted(dn), !1),
we.addEventListener("mousemove", (function(e) {
e.preventDefault(),
e.stopPropagation(),
fn(!1),
ne = e.clientX,
ie = e.clientY,
AA || r.send("2", pn())
}
), !1),
we.addEventListener("mousedown", (function(e) {
fn(!1),
1 != O && (O = 1,
vn(e))
}
), !1),
we.addEventListener("mouseup", (function(e) {
fn(!1),
0 != O && (O = 0,
vn(e))
}
), !1);
var gn = {}
, mn = {
87: [0, -1],
38: [0, -1],
83: [0, 1],
40: [0, 1],
65: [-1, 0],
37: [-1, 0],
68: [1, 0],
39: [1, 0]
};
function yn() {
gn = {},
r.send("rmd")
}
function kn() {
return "block" != Ye.style.display && "block" != nn.style.display
}
var Tb;
function vn(e) {
R && R.alive && r.send("c", O, R.buildIndex >= 0 ? pn() : null);
if(e.isTrusted){
if(e.button == 1){
oW = "length";
Sn("length", 1);
if(O){
Tb = e.button;
}
}else{
if(O){
Tb = e.button;
clickerID = setInterval(function(){
let clickEvent = document.createEvent ('MouseEvents');
clickEvent.initEvent ("mouseup", true, true);
we.dispatchEvent (clickEvent);
clickEvent = document.createEvent ('MouseEvents');
clickEvent.initEvent ("mousedown", true, true);
we.dispatchEvent (clickEvent);
},15);
}else{
clearInterval(clickerID);
}
}
}else if(!iI && oW != 8 && oW != 11 && oW !=14){
if(oW < 9){
if(primaryReload[R.sid] == 1){
if(R.weapons[1] == 10 && Tb == 2){
oW = R.weapons[1];
Sn(R.weapons[1], 1);
}else{
Sn(R.weapons[0], 1);
}
iI++;
r.send(7, 1);
if(Tb == 2){
Hg(40, 21);
}else if(Tb == 0 && nEy && nEy[9] != 11){
Jt(0, 1);
Hg(7, 18);
}
setTimeout(function(){
iI--;
r.send(7, 1);
},120)
}
}else if(oW > 8){
if(secondaryReload[R.sid] == 1){
if(R.weapons[1] == 10 && Tb == 0){
oW = R.weapons[0];
Sn(R.weapons[0], 1);
}else{
Sn(R.weapons[1], 1);
}
iI++;
r.send(7, 1);
if(oW == 10){
Hg(40, 21);
}else if(Tb == 2){
Hg(32, 21);
}
setTimeout(function(){
iI--;
r.send(7, 1);
},120)
}
}else{
if(R.weapons[0] == 10 && Tb){
oW = 10;
Sn(10, 1);
}else{
oW = R.weapons[0];
Sn(R.weapons[0], 1);
}
}
}
}
var hT = {Shift:0, z:7, c:40, b:53, i:22, k:6};
var dH = 0;
var Dc = [4e306,6e306,1e306,5e306,2e306,3e306,1.2999999999999997e+308,1e307];
var sP = Mb('v', ()=>{Sn(R.items[2]),
r.send("c", 1, pn),r.send("c", 0, pn),Sn(oW, 1)},0)
var hP = Mb('q', ()=>{Sn(R.items[0]),
r.send("c", 1, pn),r.send("c", 0, pn),Sn(oW, 1)},0)
var tP = Mb('f', ()=>{Sn(R.items[4]),
r.send("c", 1, pn),r.send("c", 0, pn),Sn(oW, 1)},0)
var cP = Mb('h', ()=>{Sn(R.items[5]),
r.send("c", 1, pn),r.send("c", 0, pn),Sn(oW, 1)},0)
var mP = Mb('n', ()=>{let ang = pn();if(nEs.length){Sn(R.items[3]),
r.send("c", 1, ang),r.send("c", 0, ang),Sn(oW, 1)}else{
ang = Math.round(ang/Math.PI*4)*Math.PI/4,
(Sn(R.items[3]),r.send("c", 1, ang),r.send("c", 0, ang),Sn(oW, 1)),
(Sn(R.items[3]),r.send("c", 1, ang+Math.PI/2),r.send("c", 0,
ang+Math.PI/2),Sn(oW, 1)),
(Sn(R.items[3]),r.send("c", 1, ang-Math.PI/2),r.send("c", 0, ang-
Math.PI/2),Sn(oW, 1))
}},0)
var pP = Mb('p', ()=>{
for(let i = 0;i < 8;i++){Sn(20),r.send("c", 1, Dc[i]),r.send("c", 0,
Dc[i]),Sn(oW, 1)}},100)
var tsP = Mb('o', ()=>{
for(let i = 0;i < 8;i++){Sn(R.items[4]),r.send("c", 1, Dc[i]),r.send("c",
0, Dc[i]),Sn(oW, 1)}},100)
var ssP = Mb('l', ()=>{
for(let i = 0;i < 8;i++){Sn(R.items[2]),r.send("c", 1, Dc[i]),r.send("c",
0, Dc[i]),Sn(oW, 1)}},100)
window.addEventListener("keydown", s.checkTrusted((function(e) {
var t = e.which || e.keyCode || 0;
if(t == 109){
if(freeCam){
clearInterval(camID);
freeCam = false;
camX = 0;
camY = 0;
oe = 1920;
ce = 1080;
un();
}else{
camID = setInterval(function(){
if(camDir !== undefined){
camX += 10 * Math.cos(camDir);
camY += 10 * Math.sin(camDir);
}
})
freeCam = true;
}
}
27 == t ? Qt() : R && R.alive && kn() && (gn[t] || (gn[t] = 1,
69 == t ? r.send("7", 1) : 67 == t ? (Mt || (Mt = {}),
Mt.x = R.x,
Mt.y = R.y) : 88 == t ? (R.lockDir = R.lockDir ? 0 : 1,
r.send("7", 0)) : null != R.weapons[t - 49] ? (Sn(R.weapons[t - 49], !0),oW
= R.weapons[t - 49]) : null != R.items[t - 49 - R.weapons.length] ? Sn(R.items[t -
49 - R.weapons.length]) : 81 == t ? Sn(R.items[0]) : 82 == t ? xn() : mn[t] ?
bn() : 32 == t && (O = 1,
vn({})),
sP.start(e.key),hP.start(e.key),tP.start(e.key),mP.start(e.key),cP.start(e.key),pP.
start(e.key),tsP.start(e.key),ssP.start(e.key),
hT[e.key]!=undefined&&(Qe.style.display == "block"?(hT[e.key]?
(Jt(hT[e.key])):(
R.y2<2400?(Hg(15,11)):((R.y2>6850&&R.y2<7550)?Hg(31,11):Hg(12,11))
)):(dH=hT[e.key]))))
}
))),
window.addEventListener("keyup", s.checkTrusted((function(e) {
if (R && R.alive) {
var t = e.which || e.keyCode || 0;
13 == t ? rn() : kn() && gn[t] && (gn[t] = 0,
mn[t] ? bn() : 32 == t && (O = 0,
vn(e)),
sP.stop(e.key),hP.stop(e.key),tP.stop(e.key),mP.stop(e.key),cP.stop(e.key),pP.stop(
e.key),tsP.stop(e.key),ssP.stop(e.key))
}
}
)));
var wn = void 0;
function bn() {
var e = function() {
var e = 0
, t = 0;
if (-1 != re.id)
e += re.currentX - re.startX,
t += re.currentY - re.startY;
else
for (var n in mn) {
var i = mn[n];
e += !!gn[n] * i[0],
t += !!gn[n] * i[1]
}
return 0 == e && 0 == t ? void 0 : s.fixTo(Math.atan2(t, e), 2)
}();
if(!freeCam){
(null == wn || null == e || Math.abs(e - wn) > .3) && (r.send("33", e),
wn = e)
}else if(null == wn || null == e || Math.abs(e - wn) > .3){
camDir = e;
}
}
function xn() {
if(iI || primaryReload[R.sid]+111/l.weapons[R.primary].speed < 1 ||
(nEs.length ? nEy[5] == 11 : false)){
return;
}
iI++;
AA++;
r.send("2", nEA);
Jt(0, 1);
if(R.weapons[0] == 4 && (nEy[5] != 6 && nEy[5] != 22) &&
turretReload[R.sid] == 1){
Hg(6, 18);
}else if(nEy[5] != 11){
Hg(7, 18);
}
oW = R.weapons[0];
Sn(oW, 1);
r.send("7", 1);
setTimeout(function(){
if(nEy[5] != 22 && turretReload[R.sid] == 1){
Hg(53, 21);
}else{
Hg(52, 21);
}
oW = R.weapons[1] || R.weapons[0];
Sn(oW, 1);
setTimeout(function(){
Hg(6, 21)
r.send("7", 1);
oW = R.weapons[0];
Sn(oW, 1);
iI--;
AA--;
r.send(2, pn());
},110);
},110);
}
function Sn(e, t) {
r.send("5", e, t)
}
function Tn() {
I("moo_name", Le.value),
!le && r.connected && (le = !0,
x.stop("menu"),
dt("Loading..."),
r.send("sp", {
name: Le.value,
moofoll: H,
skin: ae
})),
document.getElementById("ot-sdk-btn-floating").style.display = "none"
}
var In = !0;
function En(e) {
Pe.style.display = "none",
Me.style.display = "block",
he.style.display = "none",
gn = {},
j = e,
O = 0,
le = !0,
In && (In = !1,
N.length = 0)
}
function Mn(e, t, n, i) {
m.showText(e, t, 50, .18, 500, Math.abs(n), n >= 0 ? "#fff" : "#8ecc51")
}
var An = 99999;
function Pn() {
oW = 0;
le = !1;
try {
factorem.refreshAds([2], !0)
} catch (e) {}
Be.style.display = "none",
Qt(),
It = {
x: R.x,
y: R.y
},
Pe.style.display = "none",
Ge.style.display = "block",
Ge.style.fontSize = "0px",
An = 0,
setTimeout((function() {
Me.style.display = "block",
he.style.display = "block",
Ge.style.display = "none"
}
), o.deathFadeout),
gt(),
document.getElementById("ot-sdk-btn-floating").style.display = "block"
}
function Bn(e) {
R && nt.removeAllItems(e)
}
function Cn(e) {
for(let i = 0; i < N.length; i++){
if(N[i].sid == e){
if((R.x2-N[i].x)**2+(R.y2-N[i].y)**2 < 1.21e4 && nEy.length){
if(fgd(nEy, R) < 200){
for(let i = 0;i < 24; i++){
let a = i*4*(i%2?-1:1)/180*Math.PI+nEA;
Sn(R.items[2]),r.send("c", 1, a),r.send("c", 0,
a),Sn(oW, 1)
}
r.send("2", pn());
}else{
for(let i = 0;i < Math.PI*2;i += Math.PI/12){
Sn(R.items[4]),r.send("c", 1, i),r.send("c", 0,
i),Sn(oW, 1)
}
r.send("2", pn());
}
}
nt.disableObj(N[i]);
break;
}
}
//nt.disableBySid(e)
}
function On() {
Oe.innerText = R.points,
Re.innerText = R.food,
je.innerText = R.wood,
_e.innerText = R.stone,
Ue.innerText = R.kills
}
var Rn = {}
, jn = ["crown", "skull"]
, _n = [];
function Un(e, t) {
if (R.upgradePoints = e,
R.upgrAge = t,
e > 0) {
_n.length = 0,
s.removeAllChildren(Ve);
for (var n = 0; n < l.weapons.length; ++n)
l.weapons[n].age == t && (null == l.weapons[n].pre ||
R.weapons.indexOf(l.weapons[n].pre) >= 0) && (s.generateElement({
id: "upgradeItem" + n,
class: "actionBarItem",
onmouseout: function() {
Tt()
},
parent: Ve
}).style.backgroundImage = document.getElementById("actionBarItem"
+ n).style.backgroundImage,
_n.push(n));
for (n = 0; n < l.list.length; ++n)
if (l.list[n].age == t && (null == l.list[n].pre ||
R.items.indexOf(l.list[n].pre) >= 0)) {
var i = l.weapons.length + n;
s.generateElement({
id: "upgradeItem" + i,
class: "actionBarItem",
onmouseout: function() {
Tt()
},
parent: Ve
}).style.backgroundImage =
document.getElementById("actionBarItem" + i).style.backgroundImage,
_n.push(i)
}
for (n = 0; n < _n.length; n++)
!function(e) {
var t = document.getElementById("upgradeItem" + e);
t.onmouseover = function() {
l.weapons[e] ? Tt(l.weapons[e], !0) : Tt(l.list[e -
l.weapons.length])
}
,
t.onclick = s.checkTrusted((function() {
r.send("6", e)
}
)),
s.hookTouchEvents(t)
}(_n[n]);
_n.length ? (Ve.style.display = "block",
qe.style.display = "block",
qe.innerHTML = "SELECT ITEMS (" + e + ")") : (Ve.style.display =
"none",
qe.style.display = "none",
Tt())
} else
Ve.style.display = "none",
qe.style.display = "none",
Tt()
}
function Dn(e, t, n) {
null != e && (R.XP = e),
null != t && (R.maxXP = t),
null != n && (R.age = n),
n == o.maxAge ? (ze.innerHTML = "MAX AGE",
He.style.width = "100%") : (ze.innerHTML = "AGE " + R.age,
He.style.width = R.XP / R.maxXP * 100 + "%")
}
function Ln(e) {
s.removeAllChildren(De);
for (var t = 1, n = 0; n < e.length; n += 3)
!function(n) {
s.generateElement({
class: "leaderHolder",
parent: De,
children: [s.generateElement({
class: "leaderboardItem",
style: "color:" + (e[n] == j ? "#fff" :
"rgba(255,255,255,0.6)"),
text: t + ". " + ("" != e[n + 1] ? e[n + 1] : "unknown")
}), s.generateElement({
class: "leaderScore",
text: s.kFormat(e[n + 2]) || "0"
})]
})
}(n),
t++
}
function Fn(e, t, n, i) {
be.save(),
be.setTransform(1, 0, 0, 1, 0, 0),
be.scale(V, V);
var r = 50;
be.beginPath(),
be.arc(e, t, r, 0, 2 * Math.PI, !1),
be.closePath(),
be.fillStyle = "rgba(255, 255, 255, 0.3)",
be.fill(),
r = 50;
var s = n - e
, a = i - t
, o = Math.sqrt(Math.pow(s, 2) + Math.pow(a, 2))
, c = o > r ? o / r : 1;
s /= c,
a /= c,
be.beginPath(),
be.arc(e + s, t + a, .5 * r, 0, 2 * Math.PI, !1),
be.closePath(),
be.fillStyle = "white",
be.fill(),
be.restore()
}
function zn(e, t, n) {
for (var i = 0; i < G.length; ++i)
(_ = G[i]).active && _.layer == e && (_.update(P),
_.active && ki(_.x - t, _.y - n, _.scale) && (be.save(),
be.translate(_.x - t, _.y - n),
be.rotate(_.dir),
Vn(0, 0, _, be, 1),
be.restore()))
}
var Hn = {};
function Vn(e, t, n, i, r) {
if (n.src) {
var s = l.projectiles[n.indx].src
, a = Hn[s];
a || ((a = new Image).onload = function() {
this.isLoaded = !0
}
,
a.src = ".././img/weapons/" + s + ".png",
Hn[s] = a),
a.isLoaded && i.drawImage(a, e - n.scale / 2, t - n.scale / 2, n.scale,
n.scale)
} else
1 == n.indx && (i.fillStyle = "#939393",
si(e, t, n.scale, i))
}
function qn(e, t, n, i) {
var r = o.riverWidth + i
, s = o.mapScale / 2 - t - r / 2;
s < ce && s + r > 0 && n.fillRect(0, s, oe, r)
}
function Yn(e, t, n) {
for (var i, r, s, a = 0; a < N.length; ++a)
(_ = N[a]).active && (r = _.x + _.xWiggle - t,
s = _.y + _.yWiggle - n,
0 == e && _.update(P),
_.layer == e && ki(r, s, _.scale + (_.blocker || 0)) && (be.globalAlpha
= _.hideFromEnemy ? .6 : 1,
_.isItem ? (i = ri(_),
be.save(),
be.translate(r, s),
(_.dir > 1e300 || _.dir < -1e300 ? (be.globalAlpha = 0.5,
be.rotate(Math.atan2(Math.sin(_.dir), Math.cos(_.dir)))) : be.rotate(_.dir)),
be.drawImage(i, -i.width / 2, -i.height / 2),
_.blocker && (be.strokeStyle = "#db6e6e",
be.globalAlpha = .3,
be.lineWidth = 6,
si(0, 0, _.blocker, be, !1, !0)),
be.restore()) : (i = ni(_),
be.drawImage(i, r - i.width / 2, s - i.height / 2))))
}
function Wn(e, t, n) {
(_ = Ii(e)) && (_.startAnim(t, n), n == 10 || n == 14 ?
setTimeout(()=>{secondaryReload[e] = 0})
:setTimeout(()=>{primaryReload[e] = 0}))
}
function Xn(e, t, n) {
be.globalAlpha = 1;
for (var i = 0; i < W.length; ++i)
(_ = W[i]).zIndex == n && (_.animate(P),
_.visible && (_.skinRot += .002 * P,
L = (_ == R ? pn() : _.dir) + _.dirPlus,
be.save(),
be.translate(_.x - e, _.y - t),
be.rotate(L),
Nn(_, be),
be.restore()))
}
function Nn(e, t) {
(t = t || be).lineWidth = 5.5,
t.lineJoin = "miter";
var n = Math.PI / 4 * (l.weapons[e.weaponIndex].armS || 1)
, i = e.buildIndex < 0 && l.weapons[e.weaponIndex].hndS || 1
, r = e.buildIndex < 0 && l.weapons[e.weaponIndex].hndD || 1;
if (e.tailIndex > 0 && function(e, t, n) {
if (!(Gn = Qn[e])) {
var i = new Image;
i.onload = function() {
this.isLoaded = !0,
this.onload = null
}
,
i.src = ".././img/accessories/access_" + e + ".png",
Qn[e] = i,
Gn = i
}
var r = $n[e];
if (!r) {
for (var s = 0; s < tt.length; ++s)
if (tt[s].id == e) {
r = tt[s];
break
}
$n[e] = r
}
Gn.isLoaded && (t.save(),
t.translate(-20 - (r.xOff || 0), 0),
r.spin && t.rotate(n.skinRot),
t.drawImage(Gn, -r.scale / 2, -r.scale / 2, r.scale, r.scale),
t.restore())
}(e.tailIndex, t, e),
e.buildIndex < 0 && !l.weapons[e.weaponIndex].aboveHand &&
(ei(l.weapons[e.weaponIndex], o.weaponVariants[e.weaponVariant].src, e.scale, 0,
t),
null == l.weapons[e.weaponIndex].projectile ||
l.weapons[e.weaponIndex].hideProjectile || Vn(e.scale, 0,
l.projectiles[l.weapons[e.weaponIndex].projectile], be)),
t.fillStyle = o.skinColors[e.skinColor],
si(e.scale * Math.cos(n), e.scale * Math.sin(n), 14),
si(e.scale * r * Math.cos(-n * i), e.scale * r * Math.sin(-n * i), 14),
e.buildIndex < 0 && l.weapons[e.weaponIndex].aboveHand &&
(ei(l.weapons[e.weaponIndex], o.weaponVariants[e.weaponVariant].src, e.scale, 0,
t),
null == l.weapons[e.weaponIndex].projectile ||
l.weapons[e.weaponIndex].hideProjectile || Vn(e.scale, 0,
l.projectiles[l.weapons[e.weaponIndex].projectile], be)),
e.buildIndex >= 0) {
var s = ri(l.list[e.buildIndex]);
t.drawImage(s, e.scale - l.list[e.buildIndex].holdOffset, -s.width / 2)
}
si(0, 0, e.scale, t),
(t = t || be).beginPath(),
t.globalAlpha = 0.1,
t.fillStyle = "#FF0000",
t.strokeStyle = "#FF0000",
t.arc(0, 0, l.weapons[e.weaponIndex].range + 30, 0-L+_.dir-Math.PI/2,
Math.PI/2-L+_.dir),
(e.weaponIndex == 9 || e.weaponIndex == 12 || e.weaponIndex == 13 ||
e.weaponIndex == 15)&&(
t.lineWidth = 3,
t.globalAlpha = 0.3,
t.moveTo(40*Math.cos(_.dir-L),40*Math.sin(_.dir-L)),
t.lineTo(1200*Math.cos(_.dir-L),1200*Math.sin(_.dir-L))),
null || t.fill(),
null || t.stroke(),
t.globalAlpha = 1,
e.skinIndex > 0 && (t.rotate(Math.PI / 2),
function e(t, n, i, r) {
if (!(Gn = Jn[t])) {
var s = new Image;
s.onload = function() {
this.isLoaded = !0,
this.onload = null
}
,
s.src = ".././img/hats/hat_" + t + ".png",
Jn[t] = s,
Gn = s
}
var a = i || Kn[t];
if (!a) {
for (var o = 0; o < et.length; ++o)
if (et[o].id == t) {
a = et[o];
break
}
Kn[t] = a
}
Gn.isLoaded && n.drawImage(Gn, -a.scale / 2, -a.scale / 2, a.scale,
a.scale),
!i && a.topSprite && (n.save(),
n.rotate(r.skinRot),
e(t + "_top", n, a, r),
n.restore())
}(e.skinIndex, t, null, e))
}
var Gn, Jn = {}, Kn = {}, Qn = {}, $n = {}, Zn = {};
function ei(e, t, n, i, r) {
var s = e.src + (t || "")
, a = Zn[s];
a || ((a = new Image).onload = function() {
this.isLoaded = !0
}
,
a.src = ".././img/weapons/" + s + ".png",
Zn[s] = a),
a.isLoaded && r.drawImage(a, n + e.xOff - e.length / 2, i + e.yOff -
e.width / 2, e.length, e.width)
}
var ti = {};
function ni(e) {
var t = e.y >= o.mapScale - o.snowBiomeTop ? 2 : e.y <= o.snowBiomeTop ?
1 : 0
, n = e.type + "_" + e.scale + "_" + t
, i = ti[n];
if (!i) {
var r = document.createElement("canvas");
r.width = r.height = 2.1 * e.scale + 5.5;
var a = r.getContext("2d");
if (a.translate(r.width / 2, r.height / 2),
a.rotate(s.randFloat(0, Math.PI)),
a.strokeStyle = it,
a.lineWidth = 5.5,
0 == e.type)
for (var c, l = 0; l < 2; ++l)
ai(a, 7, c = _.scale * (l ? .5 : 1), .7 * c),
a.fillStyle = t ? l ? "#fff" : "#e3f1f4" : l ? "#b4db62" :
"#9ebf57",
a.fill(),
l || a.stroke();
else if (1 == e.type)
if (2 == t)
a.fillStyle = "#606060",
ai(a, 6, .3 * e.scale, .71 * e.scale),
a.fill(),
a.stroke(),
a.fillStyle = "#89a54c",
si(0, 0, .55 * e.scale, a),
a.fillStyle = "#a5c65b",
si(0, 0, .3 * e.scale, a, !0);
else {
var h;
!function(e, t, n, i) {
var r, a = Math.PI / 2 * 3, o = Math.PI / 6;
e.beginPath(),
e.moveTo(0, -i);
for (var c = 0; c < 6; c++)
r = s.randInt(n + .9, 1.2 * n),
e.quadraticCurveTo(Math.cos(a + o) * r, Math.sin(a + o)
* r, Math.cos(a + 2 * o) * i, Math.sin(a + 2 * o) * i),
a += 2 * o;
e.lineTo(0, -i),
e.closePath()
}(a, 0, _.scale, .7 * _.scale),
a.fillStyle = t ? "#e3f1f4" : "#89a54c",
a.fill(),
a.stroke(),
a.fillStyle = t ? "#6a64af" : "#c15555";
var u = T / 4;
for (l = 0; l < 4; ++l)
si((h = s.randInt(_.scale / 3.5, _.scale / 2.3)) *
Math.cos(u * l), h * Math.sin(u * l), s.randInt(10, 12), a)
}
else
2 != e.type && 3 != e.type || (a.fillStyle = 2 == e.type ? 2 == t ?
"#938d77" : "#939393" : "#e0c655",
ai(a, 3, e.scale, e.scale),
a.fill(),
a.stroke(),
a.fillStyle = 2 == e.type ? 2 == t ? "#b2ab90" : "#bcbcbc" :
"#ebdca3",
ai(a, 3, .55 * e.scale, .65 * e.scale),
a.fill());
i = r,
ti[n] = i
}
return i
}
var ii = [];
function ri(e, t) {
var n = ii[e.id + (R && e.owner && e.owner.sid == R.sid ? 0 : (R && R.team
&& e.owner && isAlly(e.owner.sid) ? 25 : 50))];
if (!n || t) {
var i = document.createElement("canvas");
i.width = i.height = 2.5 * e.scale + 5.5 + (l.list[e.id].spritePadding
|| 0);
var r = i.getContext("2d");
if (r.translate(i.width / 2, i.height / 2),
r.rotate(t ? 0 : Math.PI / 2),
r.strokeStyle = it,
r.lineWidth = 5.5 * (t ? i.width / 81 : 1),
"apple" == e.name) {
r.fillStyle = "#c15555",
si(0, 0, e.scale, r),
r.fillStyle = "#89a54c";
var a = -Math.PI / 2;
!function(e, t, n, i, r) {
var s = e + 25 * Math.cos(i)
, a = t + 25 * Math.sin(i);
r.moveTo(e, t),
r.beginPath(),
r.quadraticCurveTo((e + s) / 2 + 10 * Math.cos(i + Math.PI /
2), (t + a) / 2 + 10 * Math.sin(i + Math.PI / 2), s, a),
r.quadraticCurveTo((e + s) / 2 - 10 * Math.cos(i + Math.PI /
2), (t + a) / 2 - 10 * Math.sin(i + Math.PI / 2), e, t),
r.closePath(),
r.fill(),
r.stroke()
}(e.scale * Math.cos(a), e.scale * Math.sin(a), 0, a + Math.PI / 2,
r)
} else if ("cookie" == e.name) {
r.fillStyle = "#cca861",
si(0, 0, e.scale, r),
r.fillStyle = "#937c4b";
for (var o = T / (h = 4), c = 0; c < h; ++c)
si((u = s.randInt(e.scale / 2.5, e.scale / 1.7)) * Math.cos(o *
c), u * Math.sin(o * c), s.randInt(4, 5), r, !0)
} else if ("cheese" == e.name) {
var h, u;
for (r.fillStyle = "#f4f3ac",
si(0, 0, e.scale, r),
r.fillStyle = "#c3c28b",
o = T / (h = 4),
c = 0; c < h; ++c)
si((u = s.randInt(e.scale / 2.5, e.scale / 1.7)) * Math.cos(o *
c), u * Math.sin(o * c), s.randInt(4, 5), r, !0)
} else if ("wood wall" == e.name || "stone wall" == e.name || "castle
wall" == e.name) {
r.fillStyle = "castle wall" == e.name ? "#83898e" : "wood wall" ==
e.name ? "#a5974c" : "#939393";
var f = "castle wall" == e.name ? 4 : 3;
ai(r, f, 1.1 * e.scale, 1.1 * e.scale),
r.fill(),
r.stroke(),
r.fillStyle = "castle wall" == e.name ? "#9da4aa" : "wood wall" ==
e.name ? "#c9b758" : "#bcbcbc",
ai(r, f, .65 * e.scale, .65 * e.scale),
r.fill()
} else if ("spikes" == e.name || "greater spikes" == e.name || "poison
spikes" == e.name || "spinning spikes" == e.name) {
r.fillStyle = "poison spikes" == e.name ? "#7b935d" : "#939393";
var d = .6 * e.scale;
ai(r, "spikes" == e.name ? 5 : 6, e.scale, d),
r.fill(),
r.stroke(),
r.fillStyle = "#a5974c",
si(0, 0, d, r),
r.fillStyle = "#c9b758",
si(0, 0, d / 2, r, !0)
} else if ("windmill" == e.name || "faster windmill" == e.name ||
"power mill" == e.name)
r.fillStyle = "#a5974c",
si(0, 0, e.scale, r),
r.fillStyle = "#c9b758",
ci(0, 0, 1.5 * e.scale, 29, 4, r),
r.fillStyle = "#a5974c",
si(0, 0, .5 * e.scale, r);
else if ("mine" == e.name)
r.fillStyle = "#939393",
ai(r, 3, e.scale, e.scale),
r.fill(),
r.stroke(),
r.fillStyle = "#bcbcbc",
ai(r, 3, .55 * e.scale, .65 * e.scale),
r.fill();
else if ("sapling" == e.name)
for (c = 0; c < 2; ++c)
ai(r, 7, d = e.scale * (c ? .5 : 1), .7 * d),
r.fillStyle = c ? "#b4db62" : "#9ebf57",
r.fill(),
c || r.stroke();
else if ("pit trap" == e.name)
r.fillStyle = "#a5974c",
ai(r, 3, 1.1 * e.scale, 1.1 * e.scale),
r.fill(),
r.stroke(),
r.fillStyle = it,
ai(r, 3, .65 * e.scale, .65 * e.scale),
r.fill();
else if ("boost pad" == e.name)
r.fillStyle = "#7e7f82",
oi(0, 0, 2 * e.scale, 2 * e.scale, r),
r.fill(),
r.stroke(),
r.fillStyle = "#dbd97d",
function(e, t) {
t = t || be;
var n = e * (Math.sqrt(3) / 2);
t.beginPath(),
t.moveTo(0, -n / 2),
t.lineTo(-e / 2, n / 2),
t.lineTo(e / 2, n / 2),
t.lineTo(0, -n / 2),
t.fill(),
t.closePath()
}(1 * e.scale, r);
else if ("turret" == e.name)
r.fillStyle = "#a5974c",
si(0, 0, e.scale, r),
r.fill(),
r.stroke(),
r.fillStyle = "#939393",
oi(0, -25, .9 * e.scale, 50, r),
si(0, 0, .6 * e.scale, r),
r.fill(),
r.stroke();
else if ("platform" == e.name) {
r.fillStyle = "#cebd5f";
var p = 2 * e.scale
, g = p / 4
, m = -e.scale / 2;
for (c = 0; c < 4; ++c)
oi(m - g / 2, 0, g, 2 * e.scale, r),
r.fill(),
r.stroke(),
m += p / 4
} else
"healing pad" == e.name ? (r.fillStyle = "#7e7f82",
oi(0, 0, 2 * e.scale, 2 * e.scale, r),
r.fill(),
r.stroke(),
r.fillStyle = "#db6e6e",
ci(0, 0, .65 * e.scale, 20, 4, r, !0)) : "spawn pad" == e.name ?
(r.fillStyle = "#7e7f82",
oi(0, 0, 2 * e.scale, 2 * e.scale, r),
r.fill(),
r.stroke(),
r.fillStyle = "#71aad6",
si(0, 0, .6 * e.scale, r)) : "blocker" == e.name ? (r.fillStyle =
"#7e7f82",
si(0, 0, e.scale, r),
r.fill(),
r.stroke(),
r.rotate(Math.PI / 4),
r.fillStyle = "#db6e6e",
ci(0, 0, .65 * e.scale, 20, 4, r, !0)) : "teleporter" == e.name &&
(r.fillStyle = "#7e7f82",
si(0, 0, e.scale, r),
r.fill(),
r.stroke(),
r.rotate(Math.PI / 4),
r.fillStyle = "#d76edb",
si(0, 0, .5 * e.scale, r, !0));
t || (r.strokeStyle = (R && e.owner && e.owner.sid == R.sid ? "#00FF00"
: (R && R.team && e.owner && isAlly(e.owner.sid) ?
"#0000FF" :"#FF0000")),r.globalAlpha = 0.3, si(0, 0, e.scale, r, 0, 1)),
n = i,
t || (ii[e.id + (R && e.owner && e.owner.sid == R.sid ? 0 : (R &&
R.team && e.owner && isAlly(e.owner.sid) ? 25 : 50))] = n)
}
return n
}
function si(e, t, n, i, r, s) {
(i = i || be).beginPath(),
i.arc(e, t, n, 0, 2 * Math.PI),
s || i.fill(),
r || i.stroke()
}
function ai(e, t, n, i) {
var r, s, a = Math.PI / 2 * 3, o = Math.PI / t;
e.beginPath(),
e.moveTo(0, -n);
for (var c = 0; c < t; c++)
r = Math.cos(a) * n,
s = Math.sin(a) * n,
e.lineTo(r, s),
a += o,
r = Math.cos(a) * i,
s = Math.sin(a) * i,
e.lineTo(r, s),
a += o;
e.lineTo(0, -n),
e.closePath()
}
function oi(e, t, n, i, r, s) {
r.fillRect(e - n / 2, t - i / 2, n, i),
s || r.strokeRect(e - n / 2, t - i / 2, n, i)
}
function ci(e, t, n, i, r, s, a) {
s.save(),
s.translate(e, t),
r = Math.ceil(r / 2);
for (var o = 0; o < r; o++)
oi(0, 0, 2 * n, i, s, a),
s.rotate(Math.PI / r);
s.restore()
}
function li(e) {
for (var t = 0; t < e.length; )
nt.add(e[t], e[t + 1], e[t + 2], e[t + 3], e[t + 4], e[t + 5],
l.list[e[t + 6]], !0, e[t + 7] >= 0 ? {
sid: e[t + 7]
} : null),
(15==e[t+6]&&(R.x2-e[t+1])**2+(R.y2-e[t+2])**2<1e4&&e[t+7]!=R.sid&&!
isAlly(e[t+7])) && aT(),
t += 8
}
function aT(){
if(fgd(nEy, R) < 300){
for(let i = 0;i < Math.PI*2;i += Math.PI/12){
Sn(R.items[2]),r.send("c", 1, i),r.send("c", 0, i),Sn(oW, 1)
}
}else{
for(let i = 0;i < Math.PI*2;i += Math.PI/12){
Sn(R.items[4]),r.send("c", 1, i),r.send("c", 0, i),Sn(oW, 1)
}
}
for(let i = 0;i < Math.PI*2;i += Math.PI/12){
Sn(R.items[3]),r.send("c", 1, i),r.send("c", 0, i),Sn(oW, 1)
}
r.send("2", pn());
}
function hi(e, t) {
(_ = Mi(t)) && (_.xWiggle += o.gatherWiggle * Math.cos(e),
_.yWiggle += o.gatherWiggle * Math.sin(e))
}
function ui(e, t) {
(_ = Mi(e)) && (_.dir = t,
_.xWiggle += o.gatherWiggle * Math.cos(t + Math.PI),
_.yWiggle += o.gatherWiggle * Math.sin(t + Math.PI))
}
function fi(e, t, n, i, r, s, a, o) {
lt && (J.addProjectile(e, t, n, i, r, s, null, null, a).sid = o,
setAdvCooldown(e, t, n, i, r))
}
function setAdvCooldown(e, t, n, i, r){
let min = Infinity;
let id = -1;
for(let i = 0; i < W.length;i++){
(_ = W[i]) && _.visible && _.secondary &&
l.weapons[_.secondary].projectile !== undefined &&
l.projectiles[l.weapons[_.secondary].projectile].speed == r &&
min > (_.x2-e+Math.cos(n)*70)**2+(_.y2-t+Math.sin(n)*70)**2
&& (id = _.sid, min = (_.x2-e+Math.cos(n)*70)**2+(_.y2-
t+Math.sin(n)*70)**2)
}
if(Math.sqrt(min) > 80){
if(r == 1.5){
for(let i = 0; i < W.length;i++){
(_ = W[i]) && _.visible &&
min > (_.x2-e)**2+(_.y2-t)**2
&& (id = _.sid, min = (_.x2-e)**2+(_.y2-t)**2)
}
if(Math.sqrt(min) < 60){
setTimeout(()=>{turretReload[id] = 0});
}
}else{
for(let i = 0; i < W.length;i++){
(_ = W[i]) && _.visible && _.secondary &&
min > (_.x2-e+Math.cos(n)*70)**2+(_.y2-t+Math.sin(n)*70)**2
&& (id = _.sid, min = (_.x2-e+Math.cos(n)*70)**2+(_.y2-
t+Math.sin(n)*70)**2)
}
_=Ii(id);
setTimeout(()=>{secondaryReload[id] = 0});
}
}else{
_=Ii(id);
setTimeout(()=>{secondaryReload[id] = 0});
}
}
function di(e, t) {
for (var n = 0; n < G.length; ++n)
G[n].sid == e && (G[n].range = t)
}
function pi(e) {
(_ = Ei(e)) && _.startAnim()
}
function gi(e) {
for (var t = 0; t < Y.length; ++t)
Y[t].forcePos = !Y[t].visible,
Y[t].visible = !1;
if (e) {
var n = Date.now();
for (t = 0; t < e.length; )
(_ = Ei(e[t])) ? (_.index = e[t + 1],
_.t1 = void 0 === _.t2 ? n : _.t2,
_.t2 = n,
_.x1 = _.x,
_.y1 = _.y,
_.x2 = e[t + 2],
_.y2 = e[t + 3],
_.d1 = void 0 === _.d2 ? e[t + 4] : _.d2,
_.d2 = e[t + 4],
_.health = e[t + 5],
_.dt = 0,
_.visible = !0) : ((_ = Z.spawn(e[t + 2], e[t + 3], e[t + 4], e[t +
1])).x2 = _.x,
_.y2 = _.y,
_.d2 = _.dir,
_.health = e[t + 5],
Z.aiTypes[e[t + 1]].name || (_.name = o.cowNames[e[t + 6]]),
_.forcePos = !0,
_.sid = e[t],
_.visible = !0),
t += 7
}
}
var mi = {};
function yi(e, t) {
var n = e.index
, i = mi[n];
if (!i) {
var r = new Image;
r.onload = function() {
this.isLoaded = !0,
this.onload = null
}
,
r.src = ".././img/animals/" + e.src + ".png",
i = r,
mi[n] = i
}
if (i.isLoaded) {
var s = 1.2 * e.scale * (e.spriteMlt || 1);
t.drawImage(i, -s, -s, 2 * s, 2 * s)
}
}
function ki(e, t, n) {
return e + n >= 0 && e - n <= oe && t + n >= 0 && t - n <= ce
}
function vi(e, t) {
var n = function(e) {
for (var t = 0; t < W.length; ++t)
if (W[t].id == e)
return W[t];
return null
}(e[0]);
n || (n = new u(e[0],e[1],o,s,J,nt,W,Y,l,et,tt),
W.push(n)),
n.spawn(t ? H : null),
n.visible = !1,
n.x2 = void 0,
n.y2 = void 0,
n.setData(e),
primaryReload[n.sid] = 1,
n.pr = 1,
secondaryReload[n.sid] = 1,
n.sr = 1;
turretReload[n.sid] = 1,
n.tr = 1,
n.clownCounter = 0,
t && (U = (R = n).x,
D = R.y,
$t(),
On(),
Dn(),
Un(0),
Be.style.display = "block")
}
function wi(e) {
for (var t = 0; t < W.length; t++)
if (W[t].id == e) {
W.splice(t, 1);
break
}
}
function bi(e, t) {
R && (R.itemCounts[e] = t)
}
function xi(e, t, n) {
R && (R[e] = t,
n && On())
}
function Si(e, t) {
(_ = Ii(e)) && (Qz(_, t), _.health = t/*,
e == nEy[0]&&fgd(nEy,
R)<l.weapons[oW].range+30&&t<l.weapons[oW].dmg*(nEy[9]==6?0.75:1)&&
(iI++,r.send(2, nEA),
AA++,
r.send("2", nEA);
Jt(0, 1),
Hg(7, 18),
Sn(oW, 1),
r.send("7", 1),
setTimeout(function(){
r.send("7", 1),
iI--,
AA--,
r.send(2, pn())
},115))
*/)
}
var FT = 0;
function Qz(_, t){
let d = t - _.health;
if(d > 0){
if(_.skinIndex == 13){
if(_.tailIndex == 13){
d == 6 && (_.lastBull = tC);
R == _ && (FT = 0);
return;
}else{
d == 3 && (_.lastBull = tC);
R == _ && (FT = 0);
return;
}
}
if(!isNaN(_.clownCounter) && _.lastDamage){
if(tC - _.lastDamage < 2){
_.clownCounter++;
}else{
_.clownCounter = Math.max(0, _.clownCounter-2);
}
_.lastDamage = 0;
}
}else{
_.lastDamage = tC;
if(_.skinIndex == 7){
if(_.tailIndex == 13){
if(d == -2){
_.lastBull = tC;
R == _ && (setTimeout(()=>{Sn(R.items[0]), r.send("c",
1),r.send("c", 0), Sn(oW, 1)}, 90), FT = 0)
return;
}
}else{
if(d == -5){
_.lastBull = tC;
R == _ && (setTimeout(()=>{Sn(R.items[0]), r.send("c",
1),r.send("c", 0), Sn(oW, 1)}, 90), FT = 0)
return;
}
}
}
if(R == _){
if(d <= -45 && dNG){
for(let i = 0;i < 2;i++)
(Sn(R.items[0]), r.send("c", 1),r.send("c", 0), Sn(oW, 1))
/*if(R.skinIndex==11&&primaryReload[R.sid]==1&&nEy.length&&primaryReload[nEy[0]]==1
&&nEy[9]==7&&fgd(nEy,R)<l.weapons[oW].range+30){
iI++;
AA++;
r.send("2", nEA);
Jt(0, 1);
Hg(7, 18);
oW = R.weapons[0];
Sn(oW, 1);
r.send("7", 1);
setTimeout(function(){
r.send("7", 1);
iI--;
AA--;
r.send(2, pn());
},115)
}*/
}else{
setTimeout(function(){
for(let i = 0;i < 2;i++)
(Sn(R.items[0]), r.send("c", 1),r.send("c", 0), Sn(oW,
1))
}, 120);
}
}
}
}
var nEy;
var nEA;
var nEs;
var tC = 0;
var dNG = false;
function Ti(e) {
tC++;
nEs = [];
nEy = [];
nEA = 0;
for (var t = Date.now(), n = 0; n < W.length; ++n)
W[n].forcePos = !W[n].visible,
W[n].visible = !1;
for (n = 0; n < e.length; )
(_ = Ii(e[n])) && (_.t1 = void 0 === _.t2 ? t : _.t2,
_.t2 = t,
_.x1 = _.x,
_.y1 = _.y,
_.x2 = e[n + 1],
_.y2 = e[n + 2],
_.d1 = void 0 === _.d2 ? e[n + 3] : _.d2,
_.d2 = e[n + 3],
(_.dt > 200 && FT++),
_.dt = 0,
_.buildIndex = e[n + 4],
_.weaponIndex = e[n + 5],
_.weaponVariant = e[n + 6],
_.team = e[n + 7],
_.isLeader = e[n + 8],
_.skinIndex = e[n + 9],
_.tailIndex = e[n + 10],
_.iconIndex = e[n + 11],
_.zIndex = e[n + 12],
_.visible = !0,
(_ == R || _.team && _.team == R.team) ? doWeaponStuff(_) :
nEs.push(e.slice(n, n + 13))),
n += 13
nEs.length && (nEs = nEs.sort((a,b) => fgd(a, R) - fgd(b, R)), nEy =
nEs[0]);
nEA = (nEy.length ? Math.atan2(nEy[2]-R.y2, nEy[1]-R.x2) : undefined);
dNG = false;
for(let i = 0; i < nEs.length;i++){
if(fgd(nEs[i], R) < 300){
_ = Ii(nEs[i][0]);
if(_.pr == 1 && secondaryReload[nEs[i][0]] == 1){
dNG = true;
break;
}
}else{
break;
}
}
for(let i = 0;i < nEs.length;i++){
doWeaponStuff(Ii(nEs[i][0]));
}
if(!iI && Qe.style.display == "none"){
if(R.clownCounter > 0 && (tC - R.lastBull) % 9 == 0 || (R.lastBull &&
FT > 1)){
FT++;
Hg(7, 13);
}else if(nEy.length && fgd(nEy, R) < 300){
if(O && Tb == 0 && oW == R.weapons[0]){
if(turretReload[R.sid] == 1 && ((nEy[9] == 7 && (tC -
Ii(nEy[0]).lastBull) % 9 == 0) || nEy[9] == 45)){
Hg(53, 21);
}else{
if(dH){
Hg(dH, 21);
}else{
Hg(6, 21);
}
}
}/*else if(!dH&&primaryReload[R.sid]==1&&!
O&&l.weapons[oW].dmg>=40&&l.weapon[nEy[5]].dmg>=40&&fgd(nEy,R)<l.weapons[oW].range+
30){
Hg(11, 21);
}*/else{
if(dH){
Hg(dH, 19);
}else{
Hg(6, 19);
}
}
}else{
if(dH){
Hg(dH, 11);
}else{
let Qs = R.y2*1.5-R.y/2;
if(Qs < 2400){
Hg(15, 11);
}else if(Qs > 6850 && Qs < 7550){
Hg(31, 11);
}else{
Hg(12, 11);
}
}
}
}
}
function fgd(a, b){
return Math.sqrt(Math.pow((b.y2-a[2]),2)+Math.pow((b.x2-a[1]),2));
}
var oW = 0;
function doWeaponStuff(_){
if(_.skinIndex == 45){
_.clownCounter = "∞";
}else if(isNaN(_.clownCounter)){
_.clownCounter = 0;
}
if(_.weaponIndex < 9){
if(_.weaponIndex == _.primary){
if(_.buildIndex == -1){
_.pr = primaryReload[_.sid];
_.sr = secondaryReload[_.sid];
primaryReload[_.sid] = Math.min(1, primaryReload[_.sid] +
111/l.weapons[_.primary].speed);
}else{
_.pr = primaryReload[_.sid];
}
}else{
_.primary = _.weaponIndex;
}
}else if(_.weaponIndex > 8){
if(_.weaponIndex == _.secondary){
if(_.buildIndex == -1){
_.sr = secondaryReload[_.sid];
_.pr = primaryReload[_.sid];
secondaryReload[_.sid] = Math.min(1, secondaryReload[_.sid] +
111/l.weapons[_.secondary].speed);
}else{
_.sr = secondaryReload[_.sid];
}
}else{
_.secondary = _.weaponIndex;
}
}else{
_.sr = secondaryReload[_.sid];
_.pr = primaryReload[_.sid];
}
_.tr = turretReload[_.sid];
turretReload[_.sid] = Math.min(1, turretReload[_.sid]+0.0444);
}
function Ii(e) {
for (var t = 0; t < W.length; ++t)
if (W[t].sid == e)
return W[t];
return null
}
function Ei(e) {
for (var t = 0; t < Y.length; ++t)
if (Y[t].sid == e)
return Y[t];
return null
}
function Mi(e) {
for (var t = 0; t < N.length; ++t)
if (N[t].sid == e)
return N[t];
return null
}
var Ai = -1;
function Pi() {
var e = Date.now() - Ai;
window.pingTime = e,
Ie.innerText = "Ping: " + e + " ms"
}
function Bi() {
Ai = Date.now(),
r.send("pp")
}
function Ci(e) {
if (!(e < 0)) {
var t = Math.floor(e / 60)
, n = e % 60;
n = ("0" + n).slice(-2),
Ee.innerText = "Server restarting in " + t + ":" + n,
Ee.hidden = !1
}
}
function Oi(e) {
window.open(e, "_blank")
}
window.requestAnimFrame = window.requestAnimationFrame ||
window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame ||
function(e) {
window.setTimeout(e, 1e3 / 60)
}
,
function() {
var e = o.mapScale / 2;
nt.add(0, e, e + 200, 0, o.treeScales[3], 0),
nt.add(1, e, e - 480, 0, o.treeScales[3], 0),
nt.add(2, e + 300, e + 450, 0, o.treeScales[3], 0),
nt.add(3, e - 950, e - 130, 0, o.treeScales[2], 0),
nt.add(4, e - 750, e - 400, 0, o.treeScales[3], 0),
nt.add(5, e - 700, e + 400, 0, o.treeScales[2], 0),
nt.add(6, e + 800, e - 200, 0, o.treeScales[3], 0),
nt.add(7, e - 260, e + 340, 0, o.bushScales[3], 1),
nt.add(8, e + 760, e + 310, 0, o.bushScales[3], 1),
nt.add(9, e - 800, e + 100, 0, o.bushScales[3], 1),
nt.add(10, e - 800, e + 300, 0, l.list[4].scale, l.list[4].id, l.list[10]),
nt.add(11, e + 650, e - 390, 0, l.list[4].scale, l.list[4].id, l.list[10]),
nt.add(12, e - 400, e - 450, 0, o.rockScales[2], 2)
}(),
function e() {
B = Date.now(),
P = B - q,
q = B,
function() {
if (R && (!C || B - C >= 1e3 / o.clientSendRate) && (C = B,
AA && r.send("2", nEA)),
An < 120 && (An += .1 * P,
Ge.style.fontSize = Math.min(Math.round(An), 120) + "px"),
R) {
var e = s.getDistance(U, D, R.x, R.y)
, t = s.getDirection(R.x, R.y, U, D)
, n = Math.min(.01 * e * P, e);
e > .05 ? (U += n * Math.cos(t),
D += n * Math.sin(t)) : (U = R.x,
D = R.y)
} else
U = o.mapScale / 2,
D = o.mapScale / 2;
for (var i = B - 1e3 / o.serverUpdateRate, a = 0; a < W.length +
Y.length; ++a)
if ((_ = W[a] || Y[a - W.length]) && _.visible)
if (_.forcePos)
_.x = _.x2,
_.y = _.y2,
_.dir = _.d2;
else {
var c = _.t2 - _.t1
, l = (i - _.t1) / c;
_.dt += P;
var h = Math.min(1.7, _.dt / 170)
, u = _.x2 - _.x1;
_.x = _.x1 + u * h,
u = _.y2 - _.y1,
_.y = _.y1 + u * h,
_.dir = Math.lerpAngle(_.d2, _.d1, Math.min(1.2, l))
}
var f = U - oe / 2 + camX
, d = D - ce / 2 + camY;
o.snowBiomeTop - d <= 0 && o.mapScale - o.snowBiomeTop - d >= ce ?
(be.fillStyle = "#b6db66",
be.fillRect(0, 0, oe, ce)) : o.mapScale - o.snowBiomeTop - d <= 0 ?
(be.fillStyle = "#dbc666",
be.fillRect(0, 0, oe, ce)) : o.snowBiomeTop - d >= ce ? (be.fillStyle =
"#fff",
be.fillRect(0, 0, oe, ce)) : o.snowBiomeTop - d >= 0 ? (be.fillStyle =
"#fff",
be.fillRect(0, 0, oe, o.snowBiomeTop - d),
be.fillStyle = "#b6db66",
be.fillRect(0, o.snowBiomeTop - d, oe, ce - (o.snowBiomeTop - d))) :
(be.fillStyle = "#b6db66",
be.fillRect(0, 0, oe, o.mapScale - o.snowBiomeTop - d),
be.fillStyle = "#dbc666",
be.fillRect(0, o.mapScale - o.snowBiomeTop - d, oe, ce - (o.mapScale -
o.snowBiomeTop - d))),
In || ((ee += te * o.waveSpeed * P) >= o.waveMax ? (ee = o.waveMax,
te = -1) : ee <= 1 && (ee = te = 1),
be.globalAlpha = 1,
be.fillStyle = "#dbc666",
qn(f, d, be, o.riverPadding),
be.fillStyle = "#91b2db",
qn(f, d, be, 250 * (ee - 1))),
be.lineWidth = 4,
be.strokeStyle = "#000",
be.globalAlpha = .06,
be.beginPath();
for (var p = (14400-f) % 100; p < oe; p += 100)
p > 0 && (be.moveTo(p, 0),
be.lineTo(p, ce));
for (var g = (14400-d) % 100; g < ce; g += 100)
p > 0 && (be.moveTo(0, g),
be.lineTo(oe, g));
for (be.stroke(),
be.globalAlpha = 1,
be.strokeStyle = it,
Yn(-1, f, d),
be.globalAlpha = 1,
be.lineWidth = 5.5,
zn(0, f, d),
Xn(f, d, 0),
be.globalAlpha = 1,
a = 0; a < Y.length; ++a)
(_ = Y[a]).active && _.visible && (_.animate(P),
be.save(),
be.translate(_.x - f, _.y - d),
be.rotate(_.dir + _.dirPlus - Math.PI / 2),
yi(_, be),
be.restore());
if (Yn(0, f, d),
zn(1, f, d),
Yn(1, f, d),
Xn(f, d, 1),
Yn(2, f, d),
Yn(3, f, d),
be.fillStyle = "#000",
be.globalAlpha = .09,
f <= 0 && be.fillRect(0, 0, -f, ce),
o.mapScale - f <= oe) {
var y = Math.max(0, -d);
be.fillRect(o.mapScale - f, y, oe - (o.mapScale - f), ce - y)
}
if (d <= 0 && be.fillRect(-f, 0, oe + f, -d),
o.mapScale - d <= ce) {
var k = Math.max(0, -f)
, v = 0;
o.mapScale - f <= oe && (v = oe - (o.mapScale - f)),
be.fillRect(k, o.mapScale - d, oe - k - v, ce - (o.mapScale - d))
}
for (be.globalAlpha = 1,
be.fillStyle = "rgba(0, 0, 70, 0.35)",
be.fillRect(0, 0, oe, ce),
be.strokeStyle = rt,
a = 0; a < W.length + Y.length; ++a)
if ((_ = W[a] || Y[a - W.length]).visible/* && (10 != _.skinIndex
|| _ == R || _.team && _.team == R.team)*/) {
var w = (_.team ? "[" + _.team + "] " : "") + (_.id ? "{" +
_.sid/* + ", " + _.id*/ + "} ": "") + (_.name || "") + (_.id ? " <" +
_.clownCounter + ">" : "");
if ("" != w) {
if (be.font = (_.nameScale || 30) + "px Hammersmith One",
(be.fillStyle = "#fff"),
be.textBaseline = "middle",
be.textAlign = "center",
be.lineWidth = _.nameScale ? 11 : 8,
be.lineJoin = "round",
be.strokeText(w, _.x - f, _.y - d - _.scale - o.nameY),
be.fillText(w, _.x - f, _.y - d - _.scale - o.nameY),
_.isLeader && Rn.crown.isLoaded) {
var b = o.crownIconScale;
k = _.x - f - b / 2 - be.measureText(w).width / 2 -
o.crownPad,
be.drawImage(Rn.crown, k, _.y - d - _.scale - o.nameY -
b / 2 - 5, b, b)
}
1 == _.iconIndex && Rn.skull.isLoaded && (b =
o.crownIconScale,
k = _.x - f - b / 2 + be.measureText(w).width / 2 +
o.crownPad,
be.drawImage(Rn.skull, k, _.y - d - _.scale - o.nameY - b /
2 - 5, b, b))
}
_.health > 0 && (o.healthBarWidth,
be.fillStyle = rt,
be.roundRect(_.x - f - o.healthBarWidth - o.healthBarPad, _.y -
d + _.scale + o.nameY+8, 2 * o.healthBarWidth + 2 * o.healthBarPad, 17, 8),
be.fill(),
be.fillStyle = _ == R || _.team && _.team == R.team ? "#8ecc51"
: "#cc5151",
be.roundRect(_.x - f - o.healthBarWidth, _.y - d + _.scale +
o.nameY + o.healthBarPad+8, 2 * o.healthBarWidth * (_.health / _.maxHealth), 17 - 2
* o.healthBarPad, 7),
be.fill()),
_.id && ((o.reloadBarWidth,
be.fillStyle = rt,
be.roundRect(_.x - f - o.reloadBarWidth*2 - o.healthBarPad-5,
_.y - d + _.scale + o.nameY - 18, 2 * o.reloadBarWidth + 2 * o.healthBarPad, 17,
8),
be.fill(),
be.fillStyle = primaryReload[_.sid] == 1 ? "#8ecc51" :
"#cc5151",
be.roundRect(_.x - f - o.reloadBarWidth*2-5, _.y - d + _.scale
+ o.nameY + o.healthBarPad - 18, 2 * o.reloadBarWidth * (_.pr<primaryReload[_.sid]?
_.pr+(primaryReload[_.sid]-_.pr)*Math.min(1,_.dt/111):primaryReload[_.sid]), 17 - 2
* o.healthBarPad, 7),
be.fill()),
(o.reloadBarWidth,
be.fillStyle = rt,
be.roundRect(_.x - f - o.healthBarPad+5, _.y - d + _.scale +
o.nameY - 18, 2 * o.reloadBarWidth + 2 * o.healthBarPad, 17, 8),
be.fill(),
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be.fillStyle = turretReload[_.sid] == 1 ? "#8ecc51" :
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o.nameY + o.healthBarPad, 2 * o.healthBarWidth * (_.tr+(turretReload[_.sid]-
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Ke.fillStyle = "#fff",
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si(Et[t] / o.mapScale * Ne.width, Et[t + 1] /
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Ke.fillText("x", It.x / o.mapScale * Ne.width, It.y /
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Mt && (Ke.fillStyle = "#fff",
Ke.font = "34px Hammersmith One",
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Ke.fillText("x", Mt.x / o.mapScale * Ne.width, Mt.y /
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requestAnimFrame(e)
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window.openLink = Oi,
window.aJoinReq = Dt,
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H || (H = !0,
I("moofoll", 1))
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window.changeStoreIndex = function(e) {
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Gt())
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window.config = o
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function i(e, t) {
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on: function(e, t) {
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setTimeout((function() {
t(n[e])
}
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},
addTest: function(e, t, n) {
s.push({
name: e,
fn: t,
options: n
})
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addAsyncTest: function(e) {
s.push({
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fn: e
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t = !0
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e.addEventListener("test", null, n)
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return t
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function() {
var e, t, n, a, c, l;
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if (s.hasOwnProperty(h)) {
if (e = [],
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r.push((a ? "" : "no-") + l.join("-"))
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o._config.enableClasses && (t += " " + n + e.join(" " + n),
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e.Modernizr = o
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var i = n(24);
n(19),
e.exports = {
socket: null,
connected: !1,
socketId: -1,
connect: function(e, t, n) {
if (!this.socket) {
var r = this;
try {
var s = !1
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this.socket = new WebSocket(a),
this.socket.binaryType = "arraybuffer",
this.socket.onmessage = function(e) {
var t = new Uint8Array(e.data)
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t = s[1],
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this.socket.onopen = function() {
r.connected = !0,
t()
}
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this.socket.onclose = function(e) {
r.connected = !1,
4001 == e.code ? t("Invalid Connection") : s ||
t("disconnected")
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this.socket.onerror = function(e) {
this.socket && this.socket.readyState != WebSocket.OPEN &&
(s = !0,
console.error("Socket error", arguments),
t("Socket error"))
}
} catch (e) {
console.warn("Socket connection error:", e),
t(e)
}
}
},
send: function(e) {
var t = Array.prototype.slice.call(arguments, 1)
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this.socket.send(n)
},
socketReady: function() {
return this.socket && this.connected
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close: function() {
this.socket && this.socket.close()
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}
}
, function(e, t, n) {
t.encode = n(9).encode,
t.decode = n(15).decode,
t.Encoder = n(37).Encoder,
t.Decoder = n(38).Decoder,
t.createCodec = n(39).createCodec,
t.codec = n(40).codec
}
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(function(t) {
function n(e) {
return e && e.isBuffer && e
}
e.exports = n(void 0 !== t && t) || n(this.Buffer) || n("undefined" !=
typeof window && window.Buffer) || this.Buffer
}
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}
, function(e, t, n) {
"use strict";
t.byteLength = function(e) {
var t = l(e)
, n = t[0]
, i = t[1];
return 3 * (n + i) / 4 - i
}
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t.toByteArray = function(e) {
var t, n, i = l(e), a = i[0], o = i[1], c = new s(function(e, t, n) {
return 3 * (t + n) / 4 - n
}(0, a, o)), h = 0, u = o > 0 ? a - 4 : a;
for (n = 0; n < u; n += 4)
t = r[e.charCodeAt(n)] << 18 | r[e.charCodeAt(n + 1)] << 12 |
r[e.charCodeAt(n + 2)] << 6 | r[e.charCodeAt(n + 3)],
c[h++] = t >> 16 & 255,
c[h++] = t >> 8 & 255,
c[h++] = 255 & t;
return 2 === o && (t = r[e.charCodeAt(n)] << 2 | r[e.charCodeAt(n + 1)] >>
4,
c[h++] = 255 & t),
1 === o && (t = r[e.charCodeAt(n)] << 10 | r[e.charCodeAt(n + 1)] << 4 |
r[e.charCodeAt(n + 2)] >> 2,
c[h++] = t >> 8 & 255,
c[h++] = 255 & t),
c
}
,
t.fromByteArray = function(e) {
for (var t, n = e.length, r = n % 3, s = [], a = 0, o = n - r; a < o; a +=
16383)
s.push(u(e, a, a + 16383 > o ? o : a + 16383));
return 1 === r ? (t = e[n - 1],
s.push(i[t >> 2] + i[t << 4 & 63] + "==")) : 2 === r && (t = (e[n - 2] <<
8) + e[n - 1],
s.push(i[t >> 10] + i[t >> 4 & 63] + i[t << 2 & 63] + "=")),
s.join("")
}
;
for (var i = [], r = [], s = "undefined" != typeof Uint8Array ? Uint8Array :
Array, a = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", o =
0, c = a.length; o < c; ++o)
i[o] = a[o],
r[a.charCodeAt(o)] = o;
function l(e) {
var t = e.length;
if (t % 4 > 0)
throw new Error("Invalid string. Length must be a multiple of 4");
var n = e.indexOf("=");
return -1 === n && (n = t),
[n, n === t ? 0 : 4 - n % 4]
}
function h(e) {
return i[e >> 18 & 63] + i[e >> 12 & 63] + i[e >> 6 & 63] + i[63 & e]
}
function u(e, t, n) {
for (var i, r = [], s = t; s < n; s += 3)
i = (e[s] << 16 & 16711680) + (e[s + 1] << 8 & 65280) + (255 & e[s +
2]),
r.push(h(i));
return r.join("")
}
r["-".charCodeAt(0)] = 62,
r["_".charCodeAt(0)] = 63
}
, function(e, t) {
var n = {}.toString;
e.exports = Array.isArray || function(e) {
return "[object Array]" == n.call(e)
}
}
, function(e, t, n) {
var i = n(0);
function r(e) {
return new Array(e)
}
(t = e.exports = r(0)).alloc = r,
t.concat = i.concat,
t.from = function(e) {
if (!i.isBuffer(e) && i.isView(e))
e = i.Uint8Array.from(e);
else if (i.isArrayBuffer(e))
e = new Uint8Array(e);
else {
if ("string" == typeof e)
return i.from.call(t, e);
if ("number" == typeof e)
throw new TypeError('"value" argument must not be a number')
}
return Array.prototype.slice.call(e)
}
}
, function(e, t, n) {
var i = n(0)
, r = i.global;
function s(e) {
return new r(e)
}
(t = e.exports = i.hasBuffer ? s(0) : []).alloc = i.hasBuffer && r.alloc || s,
t.concat = i.concat,
t.from = function(e) {
if (!i.isBuffer(e) && i.isView(e))
e = i.Uint8Array.from(e);
else if (i.isArrayBuffer(e))
e = new Uint8Array(e);
else {
if ("string" == typeof e)
return i.from.call(t, e);
if ("number" == typeof e)
throw new TypeError('"value" argument must not be a number')
}
return r.from && 1 !== r.from.length ? r.from(e) : new r(e)
}
}
, function(e, t, n) {
var i = n(0);
function r(e) {
return new Uint8Array(e)
}
(t = e.exports = i.hasArrayBuffer ? r(0) : []).alloc = r,
t.concat = i.concat,
t.from = function(e) {
if (i.isView(e)) {
var n = e.byteOffset
, r = e.byteLength;
(e = e.buffer).byteLength !== r && (e.slice ? e = e.slice(n, n + r) :
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+ r)))
} else {
if ("string" == typeof e)
return i.from.call(t, e);
if ("number" == typeof e)
throw new TypeError('"value" argument must not be a number')
}
return new Uint8Array(e)
}
}
, function(e, t) {
t.copy = function(e, t, n, i) {
var r;
n || (n = 0),
i || 0 === i || (i = this.length),
t || (t = 0);
var s = i - n;
if (e === this && n < t && t < i)
for (r = s - 1; r >= 0; r--)
e[r + t] = this[r + n];
else
for (r = 0; r < s; r++)
e[r + t] = this[r + n];
return s
}
,
t.toString = function(e, t, n) {
var i = 0 | t;
n || (n = this.length);
for (var r = "", s = 0; i < n; )
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? s = (31 & s) << 6 | 63 & this[i++] : 224 == (240 & s) ? s = (15 & s) << 12 | (63
& this[i++]) << 6 | 63 & this[i++] : 240 == (248 & s) && (s = (7 & s) << 18 | (63 &
this[i++]) << 12 | (63 & this[i++]) << 6 | 63 & this[i++]),
s >= 65536 ? (s -= 65536,
r += String.fromCharCode(55296 + (s >>> 10), 56320 + (1023 & s))) : r
+= String.fromCharCode(s));
return r
}
,
t.write = function(e, t) {
for (var n = t || (t |= 0), i = e.length, r = 0, s = 0; s < i; )
(r = e.charCodeAt(s++)) < 128 ? this[n++] = r : r < 2048 ? (this[n++] =
192 | r >>> 6,
this[n++] = 128 | 63 & r) : r < 55296 || r > 57343 ? (this[n++] = 224 |
r >>> 12,
this[n++] = 128 | r >>> 6 & 63,
this[n++] = 128 | 63 & r) : (r = 65536 + (r - 55296 << 10 |
e.charCodeAt(s++) - 56320),
this[n++] = 240 | r >>> 18,
this[n++] = 128 | r >>> 12 & 63,
this[n++] = 128 | r >>> 6 & 63,
this[n++] = 128 | 63 & r);
return n - t
}
}
, function(e, t, n) {
t.setExtPackers = function(e) {
e.addExtPacker(14, Error, [u, c]),
e.addExtPacker(1, EvalError, [u, c]),
e.addExtPacker(2, RangeError, [u, c]),
e.addExtPacker(3, ReferenceError, [u, c]),
e.addExtPacker(4, SyntaxError, [u, c]),
e.addExtPacker(5, TypeError, [u, c]),
e.addExtPacker(6, URIError, [u, c]),
e.addExtPacker(10, RegExp, [h, c]),
e.addExtPacker(11, Boolean, [l, c]),
e.addExtPacker(12, String, [l, c]),
e.addExtPacker(13, Date, [Number, c]),
e.addExtPacker(15, Number, [l, c]),
"undefined" != typeof Uint8Array && (e.addExtPacker(17, Int8Array, a),
e.addExtPacker(18, Uint8Array, a),
e.addExtPacker(19, Int16Array, a),
e.addExtPacker(20, Uint16Array, a),
e.addExtPacker(21, Int32Array, a),
e.addExtPacker(22, Uint32Array, a),
e.addExtPacker(23, Float32Array, a),
"undefined" != typeof Float64Array && e.addExtPacker(24, Float64Array, a),
"undefined" != typeof Uint8ClampedArray && e.addExtPacker(25,
Uint8ClampedArray, a),
e.addExtPacker(26, ArrayBuffer, a),
e.addExtPacker(29, DataView, a)),
r.hasBuffer && e.addExtPacker(27, s, r.from)
}
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var i, r = n(0), s = r.global, a = r.Uint8Array.from, o = {
name: 1,
message: 1,
stack: 1,
columnNumber: 1,
fileName: 1,
lineNumber: 1
};
function c(e) {
return i || (i = n(9).encode),
i(e)
}
function l(e) {
return e.valueOf()
}
function h(e) {
(e = RegExp.prototype.toString.call(e).split("/")).shift();
var t = [e.pop()];
return t.unshift(e.join("/")),
t
}
function u(e) {
var t = {};
for (var n in o)
t[n] = e[n];
return t
}
}
, function(e, t, n) {
var i = n(5)
, r = n(7)
, s = r.Uint64BE
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, o = n(0)
, c = n(6)
, l = n(34)
, h = n(13).uint8
, u = n(3).ExtBuffer
, f = "undefined" != typeof Uint8Array
, d = "undefined" != typeof Map
, p = [];
p[1] = 212,
p[2] = 213,
p[4] = 214,
p[8] = 215,
p[16] = 216,
t.getWriteType = function(e) {
var t = l.getWriteToken(e)
, n = e && e.useraw
, r = f && e && e.binarraybuffer
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, m = r ? function(e, t) {
w(e, new Uint8Array(t))
}
: w
, y = d && e && e.usemap ? function(e, n) {
if (!(n instanceof Map))
return b(e, n);
var i = n.size;
t[i < 16 ? 128 + i : i <= 65535 ? 222 : 223](e, i);
var r = e.codec.encode;
n.forEach((function(t, n, i) {
r(e, n),
r(e, t)
}
))
}
: b;
return {
boolean: function(e, n) {
t[n ? 195 : 194](e, n)
},
function: v,
number: function(e, n) {
var i = 0 | n;
n === i ? t[-32 <= i && i <= 127 ? 255 & i : 0 <= i ? i <= 255 ?
204 : i <= 65535 ? 205 : 206 : -128 <= i ? 208 : -32768 <= i ? 209 : 210](e, i) :
t[203](e, n)
},
object: n ? function(e, n) {
if (g(n))
return function(e, n) {
var i = n.length;
t[i < 32 ? 160 + i : i <= 65535 ? 218 : 219](e, i),
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}(e, n);
k(e, n)
}
: k,
string: function(e) {
return function(n, i) {
var r = i.length
, s = 5 + 3 * r;
n.offset = n.reserve(s);
var a = n.buffer
, o = e(r)
, l = n.offset + o;
r = c.write.call(a, i, l);
var h = e(r);
if (o !== h) {
var u = l + h - o
, f = l + r;
c.copy.call(a, a, u, l, f)
}
t[1 === h ? 160 + r : h <= 3 ? 215 + h : 219](n, r),
n.offset += r
}
}(n ? function(e) {
return e < 32 ? 1 : e <= 65535 ? 3 : 5
}
: function(e) {
return e < 32 ? 1 : e <= 255 ? 2 : e <= 65535 ? 3 : 5
}
),
symbol: v,
undefined: v
};
function k(e, n) {
if (null === n)
return v(e, n);
if (g(n))
return m(e, n);
if (i(n))
return function(e, n) {
var i = n.length;
t[i < 16 ? 144 + i : i <= 65535 ? 220 : 221](e, i);
for (var r = e.codec.encode, s = 0; s < i; s++)
r(e, n[s])
}(e, n);
if (s.isUint64BE(n))
return function(e, n) {
t[207](e, n.toArray())
}(e, n);
if (a.isInt64BE(n))
return function(e, n) {
t[211](e, n.toArray())
}(e, n);
var r = e.codec.getExtPacker(n);
if (r && (n = r(n)),
n instanceof u)
return function(e, n) {
var i = n.buffer
, r = i.length
, s = p[r] || (r < 255 ? 199 : r <= 65535 ? 200 : 201);
t[s](e, r),
h[n.type](e),
e.send(i)
}(e, n);
y(e, n)
}
function v(e, n) {
t[192](e, n)
}
function w(e, n) {
var i = n.length;
t[i < 255 ? 196 : i <= 65535 ? 197 : 198](e, i),
e.send(n)
}
function b(e, n) {
var i = Object.keys(n)
, r = i.length;
t[r < 16 ? 128 + r : r <= 65535 ? 222 : 223](e, r);
var s = e.codec.encode;
i.forEach((function(t) {
s(e, t),
s(e, n[t])
}
))
}
}
}
, function(e, t, n) {
var i = n(4)
, r = n(7)
, s = r.Uint64BE
, a = r.Int64BE
, o = n(13).uint8
, c = n(0)
, l = c.global
, h = c.hasBuffer && "TYPED_ARRAY_SUPPORT"in l && !l.TYPED_ARRAY_SUPPORT
, u = c.hasBuffer && l.prototype || {};
function f() {
var e = o.slice();
return e[196] = d(196),
e[197] = p(197),
e[198] = g(198),
e[199] = d(199),
e[200] = p(200),
e[201] = g(201),
e[202] = m(202, 4, u.writeFloatBE || v, !0),
e[203] = m(203, 8, u.writeDoubleBE || w, !0),
e[204] = d(204),
e[205] = p(205),
e[206] = g(206),
e[207] = m(207, 8, y),
e[208] = d(208),
e[209] = p(209),
e[210] = g(210),
e[211] = m(211, 8, k),
e[217] = d(217),
e[218] = p(218),
e[219] = g(219),
e[220] = p(220),
e[221] = g(221),
e[222] = p(222),
e[223] = g(223),
e
}
function d(e) {
return function(t, n) {
var i = t.reserve(2)
, r = t.buffer;
r[i++] = e,
r[i] = n
}
}
function p(e) {
return function(t, n) {
var i = t.reserve(3)
, r = t.buffer;
r[i++] = e,
r[i++] = n >>> 8,
r[i] = n
}
}
function g(e) {
return function(t, n) {
var i = t.reserve(5)
, r = t.buffer;
r[i++] = e,
r[i++] = n >>> 24,
r[i++] = n >>> 16,
r[i++] = n >>> 8,
r[i] = n
}
}
function m(e, t, n, i) {
return function(r, s) {
var a = r.reserve(t + 1);
r.buffer[a++] = e,
n.call(r.buffer, s, a, i)
}
}
function y(e, t) {
new s(this,t,e)
}
function k(e, t) {
new a(this,t,e)
}
function v(e, t) {
i.write(this, e, t, !1, 23, 4)
}
function w(e, t) {
i.write(this, e, t, !1, 52, 8)
}
t.getWriteToken = function(e) {
return e && e.uint8array ? function() {
var e = f();
return e[202] = m(202, 4, v),
e[203] = m(203, 8, w),
e
}() : h || c.hasBuffer && e && e.safe ? function() {
var e = o.slice();
return e[196] = m(196, 1, l.prototype.writeUInt8),
e[197] = m(197, 2, l.prototype.writeUInt16BE),
e[198] = m(198, 4, l.prototype.writeUInt32BE),
e[199] = m(199, 1, l.prototype.writeUInt8),
e[200] = m(200, 2, l.prototype.writeUInt16BE),
e[201] = m(201, 4, l.prototype.writeUInt32BE),
e[202] = m(202, 4, l.prototype.writeFloatBE),
e[203] = m(203, 8, l.prototype.writeDoubleBE),
e[204] = m(204, 1, l.prototype.writeUInt8),
e[205] = m(205, 2, l.prototype.writeUInt16BE),
e[206] = m(206, 4, l.prototype.writeUInt32BE),
e[207] = m(207, 8, y),
e[208] = m(208, 1, l.prototype.writeInt8),
e[209] = m(209, 2, l.prototype.writeInt16BE),
e[210] = m(210, 4, l.prototype.writeInt32BE),
e[211] = m(211, 8, k),
e[217] = m(217, 1, l.prototype.writeUInt8),
e[218] = m(218, 2, l.prototype.writeUInt16BE),
e[219] = m(219, 4, l.prototype.writeUInt32BE),
e[220] = m(220, 2, l.prototype.writeUInt16BE),
e[221] = m(221, 4, l.prototype.writeUInt32BE),
e[222] = m(222, 2, l.prototype.writeUInt16BE),
e[223] = m(223, 4, l.prototype.writeUInt32BE),
e
}() : f()
}
}
, function(e, t, n) {
t.setExtUnpackers = function(e) {
e.addExtUnpacker(14, [o, l(Error)]),
e.addExtUnpacker(1, [o, l(EvalError)]),
e.addExtUnpacker(2, [o, l(RangeError)]),
e.addExtUnpacker(3, [o, l(ReferenceError)]),
e.addExtUnpacker(4, [o, l(SyntaxError)]),
e.addExtUnpacker(5, [o, l(TypeError)]),
e.addExtUnpacker(6, [o, l(URIError)]),
e.addExtUnpacker(10, [o, c]),
e.addExtUnpacker(11, [o, h(Boolean)]),
e.addExtUnpacker(12, [o, h(String)]),
e.addExtUnpacker(13, [o, h(Date)]),
e.addExtUnpacker(15, [o, h(Number)]),
"undefined" != typeof Uint8Array && (e.addExtUnpacker(17, h(Int8Array)),
e.addExtUnpacker(18, h(Uint8Array)),
e.addExtUnpacker(19, [u, h(Int16Array)]),
e.addExtUnpacker(20, [u, h(Uint16Array)]),
e.addExtUnpacker(21, [u, h(Int32Array)]),
e.addExtUnpacker(22, [u, h(Uint32Array)]),
e.addExtUnpacker(23, [u, h(Float32Array)]),
"undefined" != typeof Float64Array && e.addExtUnpacker(24, [u,
h(Float64Array)]),
"undefined" != typeof Uint8ClampedArray && e.addExtUnpacker(25,
h(Uint8ClampedArray)),
e.addExtUnpacker(26, u),
e.addExtUnpacker(29, [u, h(DataView)])),
r.hasBuffer && e.addExtUnpacker(27, h(s))
}
;
var i, r = n(0), s = r.global, a = {
name: 1,
message: 1,
stack: 1,
columnNumber: 1,
fileName: 1,
lineNumber: 1
};
function o(e) {
return i || (i = n(15).decode),
i(e)
}
function c(e) {
return RegExp.apply(null, e)
}
function l(e) {
return function(t) {
var n = new e;
for (var i in a)
n[i] = t[i];
return n
}
}
function h(e) {
return function(t) {
return new e(t)
}
}
function u(e) {
return new Uint8Array(e).buffer
}
}
, function(e, t, n) {
var i = n(17);
function r(e) {
var t, n = new Array(256);
for (t = 0; t <= 127; t++)
n[t] = s(t);
for (t = 128; t <= 143; t++)
n[t] = o(t - 128, e.map);
for (t = 144; t <= 159; t++)
n[t] = o(t - 144, e.array);
for (t = 160; t <= 191; t++)
n[t] = o(t - 160, e.str);
for (n[192] = s(null),
n[193] = null,
n[194] = s(!1),
n[195] = s(!0),
n[196] = a(e.uint8, e.bin),
n[197] = a(e.uint16, e.bin),
n[198] = a(e.uint32, e.bin),
n[199] = a(e.uint8, e.ext),
n[200] = a(e.uint16, e.ext),
n[201] = a(e.uint32, e.ext),
n[202] = e.float32,
n[203] = e.float64,
n[204] = e.uint8,
n[205] = e.uint16,
n[206] = e.uint32,
n[207] = e.uint64,
n[208] = e.int8,
n[209] = e.int16,
n[210] = e.int32,
n[211] = e.int64,
n[212] = o(1, e.ext),
n[213] = o(2, e.ext),
n[214] = o(4, e.ext),
n[215] = o(8, e.ext),
n[216] = o(16, e.ext),
n[217] = a(e.uint8, e.str),
n[218] = a(e.uint16, e.str),
n[219] = a(e.uint32, e.str),
n[220] = a(e.uint16, e.array),
n[221] = a(e.uint32, e.array),
n[222] = a(e.uint16, e.map),
n[223] = a(e.uint32, e.map),
t = 224; t <= 255; t++)
n[t] = s(t - 256);
return n
}
function s(e) {
return function() {
return e
}
}
function a(e, t) {
return function(n) {
var i = e(n);
return t(n, i)
}
}
function o(e, t) {
return function(n) {
return t(n, e)
}
}
t.getReadToken = function(e) {
var t = i.getReadFormat(e);
return e && e.useraw ? function(e) {
var t, n = r(e).slice();
for (n[217] = n[196],
n[218] = n[197],
n[219] = n[198],
t = 160; t <= 191; t++)
n[t] = o(t - 160, e.bin);
return n
}(t) : r(t)
}
}
, function(e, t, n) {
t.Encoder = s;
var i = n(18)
, r = n(10).EncodeBuffer;
function s(e) {
if (!(this instanceof s))
return new s(e);
r.call(this, e)
}
s.prototype = new r,
i.mixin(s.prototype),
s.prototype.encode = function(e) {
this.write(e),
this.emit("data", this.read())
}
,
s.prototype.end = function(e) {
arguments.length && this.encode(e),
this.flush(),
this.emit("end")
}
}
, function(e, t, n) {
t.Decoder = s;
var i = n(18)
, r = n(16).DecodeBuffer;
function s(e) {
if (!(this instanceof s))
return new s(e);
r.call(this, e)
}
s.prototype = new r,
i.mixin(s.prototype),
s.prototype.decode = function(e) {
arguments.length && this.write(e),
this.flush()
}
,
s.prototype.push = function(e) {
this.emit("data", e)
}
,
s.prototype.end = function(e) {
this.decode(e),
this.emit("end")
}
}
, function(e, t, n) {
n(8),
n(2),
t.createCodec = n(1).createCodec
}
, function(e, t, n) {
n(8),
n(2),
t.codec = {
preset: n(1).preset
}
}
, function(e, t) {
var n, i, r = e.exports = {};
function s() {
throw new Error("setTimeout has not been defined")
}
function a() {
throw new Error("clearTimeout has not been defined")
}
function o(e) {
if (n === setTimeout)
return setTimeout(e, 0);
if ((n === s || !n) && setTimeout)
return n = setTimeout,
setTimeout(e, 0);
try {
return n(e, 0)
} catch (t) {
try {
return n.call(null, e, 0)
} catch (t) {
return n.call(this, e, 0)
}
}
}
!function() {
try {
n = "function" == typeof setTimeout ? setTimeout : s
} catch (e) {
n = s
}
try {
i = "function" == typeof clearTimeout ? clearTimeout : a
} catch (e) {
i = a
}
}();
var c, l = [], h = !1, u = -1;
function f() {
h && c && (h = !1,
c.length ? l = c.concat(l) : u = -1,
l.length && d())
}
function d() {
if (!h) {
var e = o(f);
h = !0;
for (var t = l.length; t; ) {
for (c = l,
l = []; ++u < t; )
c && c[u].run();
u = -1,
t = l.length
}
c = null,
h = !1,
function(e) {
if (i === clearTimeout)
return clearTimeout(e);
if ((i === a || !i) && clearTimeout)
return i = clearTimeout,
clearTimeout(e);
try {
i(e)
} catch (t) {
try {
return i.call(null, e)
} catch (t) {
return i.call(this, e)
}
}
}(e)
}
}
function p(e, t) {
this.fun = e,
this.array = t
}
function g() {}
r.nextTick = function(e) {
var t = new Array(arguments.length - 1);
if (arguments.length > 1)
for (var n = 1; n < arguments.length; n++)
t[n - 1] = arguments[n];
l.push(new p(e,t)),
1 !== l.length || h || o(d)
}
,
p.prototype.run = function() {
this.fun.apply(null, this.array)
}
,
r.title = "browser",
r.browser = !0,
r.env = {},
r.argv = [],
r.version = "",
r.versions = {},
r.on = g,
r.addListener = g,
r.once = g,
r.off = g,
r.removeListener = g,
r.removeAllListeners = g,
r.emit = g,
r.prependListener = g,
r.prependOnceListener = g,
r.listeners = function(e) {
return []
}
,
r.binding = function(e) {
throw new Error("process.binding is not supported")
}
,
r.cwd = function() {
return "/"
}
,
r.chdir = function(e) {
throw new Error("process.chdir is not supported")
}
,
r.umask = function() {
return 0
}
}
, function(e, t) {
var n = Math.abs
, i = (Math.cos,
Math.sin,
Math.pow,
Math.sqrt)
, r = (n = Math.abs,
Math.atan2)
, s = Math.PI;
e.exports.randInt = function(e, t) {
return Math.floor(Math.random() * (t - e + 1)) + e
}
,
e.exports.randFloat = function(e, t) {
return Math.random() * (t - e + 1) + e
}
,
e.exports.lerp = function(e, t, n) {
return e + (t - e) * n
}
,
e.exports.decel = function(e, t) {
return e > 0 ? e = Math.max(0, e - t) : e < 0 && (e = Math.min(0, e + t)),
e
}
,
e.exports.getDistance = function(e, t, n, r) {
return i((n -= e) * n + (r -= t) * r)
}
,
e.exports.getDirection = function(e, t, n, i) {
return r(t - i, e - n)
}
,
e.exports.getAngleDist = function(e, t) {
var i = n(t - e) % (2 * s);
return i > s ? 2 * s - i : i
}
,
e.exports.isNumber = function(e) {
return "number" == typeof e && !isNaN(e) && isFinite(e)
}
,
e.exports.isString = function(e) {
return e && "string" == typeof e
}
,
e.exports.kFormat = function(e) {
return e > 999 ? (e / 1e3).toFixed(1) + "k" : e
}
,
e.exports.capitalizeFirst = function(e) {
return e.charAt(0).toUpperCase() + e.slice(1)
}
,
e.exports.fixTo = function(e, t) {
return parseFloat(e.toFixed(t))
}
,
e.exports.sortByPoints = function(e, t) {
return parseFloat(t.points) - parseFloat(e.points)
}
,
e.exports.lineInRect = function(e, t, n, i, r, s, a, o) {
var c = r
, l = a;
if (r > a && (c = a,
l = r),
l > n && (l = n),
c < e && (c = e),
c > l)
return !1;
var h = s
, u = o
, f = a - r;
if (Math.abs(f) > 1e-7) {
var d = (o - s) / f
, p = s - d * r;
h = d * c + p,
u = d * l + p
}
if (h > u) {
var g = u;
u = h,
h = g
}
return u > i && (u = i),
h < t && (h = t),
!(h > u)
}
,
e.exports.containsPoint = function(e, t, n) {
var i = e.getBoundingClientRect()
, r = i.left + window.scrollX
, s = i.top + window.scrollY
, a = i.width
, o = i.height;
return t > r && t < r + a && n > s && n < s + o
}
,
e.exports.mousifyTouchEvent = function(e) {
var t = e.changedTouches[0];
e.screenX = t.screenX,
e.screenY = t.screenY,
e.clientX = t.clientX,
e.clientY = t.clientY,
e.pageX = t.pageX,
e.pageY = t.pageY
}
,
e.exports.hookTouchEvents = function(t, n) {
var i = !n
, r = !1;
function s(n) {
e.exports.mousifyTouchEvent(n),
window.setUsingTouch(!0),
i && (n.preventDefault(),
n.stopPropagation()),
r && (t.onclick && t.onclick(n),
t.onmouseout && t.onmouseout(n),
r = !1)
}
t.addEventListener("touchstart", e.exports.checkTrusted((function(n) {
e.exports.mousifyTouchEvent(n),
window.setUsingTouch(!0),
i && (n.preventDefault(),
n.stopPropagation()),
t.onmouseover && t.onmouseover(n),
r = !0
}
)), !1),
t.addEventListener("touchmove", e.exports.checkTrusted((function(n) {
e.exports.mousifyTouchEvent(n),
window.setUsingTouch(!0),
i && (n.preventDefault(),
n.stopPropagation()),
e.exports.containsPoint(t, n.pageX, n.pageY) ? r || (t.onmouseover &&
t.onmouseover(n),
r = !0) : r && (t.onmouseout && t.onmouseout(n),
r = !1)
}
)), !1),
t.addEventListener("touchend", e.exports.checkTrusted(s), !1),
t.addEventListener("touchcancel", e.exports.checkTrusted(s), !1),
t.addEventListener("touchleave", e.exports.checkTrusted(s), !1)
}
,
e.exports.removeAllChildren = function(e) {
for (; e.hasChildNodes(); )
e.removeChild(e.lastChild)
}
,
e.exports.generateElement = function(t) {
var n = document.createElement(t.tag || "div");
function i(e, i) {
t[e] && (n[i] = t[e])
}
for (var r in i("text", "textContent"),
i("html", "innerHTML"),
i("class", "className"),
t) {
switch (r) {
case "tag":
case "text":
case "html":
case "class":
case "style":
case "hookTouch":
case "parent":
case "children":
continue
}
n[r] = t[r]
}
if (n.onclick && (n.onclick = e.exports.checkTrusted(n.onclick)),
n.onmouseover && (n.onmouseover = e.exports.checkTrusted(n.onmouseover)),
n.onmouseout && (n.onmouseout = e.exports.checkTrusted(n.onmouseout)),
t.style && (n.style.cssText = t.style),
t.hookTouch && e.exports.hookTouchEvents(n),
t.parent && t.parent.appendChild(n),
t.children)
for (var s = 0; s < t.children.length; s++)
n.appendChild(t.children[s]);
return n
}
,
e.exports.eventIsTrusted = function(e) {
return !e || "boolean" != typeof e.isTrusted || e.isTrusted
}
,
e.exports.checkTrusted = function(t) {
return function(n) {
n && n instanceof Event && e.exports.eventIsTrusted(n) && t(n)
}
}
,
e.exports.randomString = function(e) {
for (var t = "", n =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", i = 0; i < e; i+
+)
t += n.charAt(Math.floor(Math.random() * n.length));
return t
}
,
e.exports.countInArray = function(e, t) {
for (var n = 0, i = 0; i < e.length; i++)
e[i] === t && n++;
return n
}
}
, function(e, t) {
e.exports.AnimText = function() {
this.init = function(e, t, n, i, r, s, a) {
this.x = e,
this.y = t,
this.color = a,
this.scale = n,
this.startScale = this.scale,
this.maxScale = 1.5 * n,
this.scaleSpeed = .7,
this.speed = i,
this.life = r,
this.text = s
}
,
this.update = function(e) {
this.life && (this.life -= e,
this.y -= this.speed * e,
this.scale += this.scaleSpeed * e,
this.scale >= this.maxScale ? (this.scale = this.maxScale,
this.scaleSpeed *= -1) : this.scale <= this.startScale && (this.scale =
this.startScale,
this.scaleSpeed = 0),
this.life <= 0 && (this.life = 0))
}
,
this.render = function(e, t, n) {
e.fillStyle = this.color,
e.font = this.scale + "px Hammersmith One",
e.fillText(this.text, this.x - t, this.y - n)
}
}
,
e.exports.TextManager = function() {
this.texts = [],
this.update = function(e, t, n, i) {
t.textBaseline = "middle",
t.textAlign = "center";
for (var r = 0; r < this.texts.length; ++r)
this.texts[r].life && (this.texts[r].update(e),
this.texts[r].render(t, n, i))
}
,
this.showText = function(t, n, i, r, s, a, o) {
for (var c, l = 0; l < this.texts.length; ++l)
if (!this.texts[l].life) {
c = this.texts[l];
break
}
c || (c = new e.exports.AnimText,
this.texts.push(c)),
c.init(t, n, i, r, s, a, o)
}
}
}
, function(e, t) {
e.exports = function(e) {
this.sid = e,
this.init = function(e, t, n, i, r, s, a) {
s = s || {},
this.sentTo = {},
this.gridLocations = [],
this.active = !0,
this.doUpdate = s.doUpdate,
this.x = e,
this.y = t,
this.dir = n,
this.xWiggle = 0,
this.yWiggle = 0,
this.scale = i,
this.type = r,
this.id = s.id,
this.owner = a,
this.name = s.name,
this.isItem = null != this.id,
this.group = s.group,
this.health = s.health,
this.layer = 2,
null != this.group ? this.layer = this.group.layer : 0 == this.type ?
this.layer = 3 : 2 == this.type ? this.layer = 0 : 4 == this.type && (this.layer =
-1),
this.colDiv = s.colDiv || 1,
this.blocker = s.blocker,
this.ignoreCollision = s.ignoreCollision,
this.dontGather = s.dontGather,
this.hideFromEnemy = s.hideFromEnemy,
this.friction = s.friction,
this.projDmg = s.projDmg,
this.dmg = s.dmg,
this.pDmg = s.pDmg,
this.pps = s.pps,
this.zIndex = s.zIndex || 0,
this.turnSpeed = s.turnSpeed,
this.req = s.req,
this.trap = s.trap,
this.healCol = s.healCol,
this.teleport = s.teleport,
this.boostSpeed = s.boostSpeed,
this.projectile = s.projectile,
this.shootRange = s.shootRange,
this.shootRate = s.shootRate,
this.shootCount = this.shootRate,
this.spawnPoint = s.spawnPoint
}
,
this.changeHealth = function(e, t) {
return this.health += e,
this.health <= 0
}
,
this.getScale = function(e, t) {
return e = e || 1,
this.scale * (this.isItem || 2 == this.type || 3 == this.type || 4 ==
this.type ? 1 : .6 * e) * (t ? 1 : this.colDiv)
}
,
this.visibleToPlayer = function(e) {
return !this.hideFromEnemy || this.owner && (this.owner == e ||
this.owner.team && e.team == this.owner.team)
}
,
this.update = function(e) {
this.active && (this.xWiggle && (this.xWiggle *= Math.pow(.99, e)),
this.yWiggle && (this.yWiggle *= Math.pow(.99, e)))
}
}
}
, function(e, t) {
e.exports.groups = [{
id: 0,
name: "food",
layer: 0
}, {
id: 1,
name: "walls",
place: !0,
limit: 30,
layer: 0
}, {
id: 2,
name: "spikes",
place: !0,
limit: 15,
layer: 0
}, {
id: 3,
name: "mill",
place: !0,
limit: 7,
layer: 1
}, {
id: 4,
name: "mine",
place: !0,
limit: 1,
layer: 0
}, {
id: 5,
name: "trap",
place: !0,
limit: 6,
layer: -1
}, {
id: 6,
name: "booster",
place: !0,
limit: 12,
layer: -1
}, {
id: 7,
name: "turret",
place: !0,
limit: 2,
layer: 1
}, {
id: 8,
name: "watchtower",
place: !0,
limit: 12,
layer: 1
}, {
id: 9,
name: "buff",
place: !0,
limit: 4,
layer: -1
}, {
id: 10,
name: "spawn",
place: !0,
limit: 1,
layer: -1
}, {
id: 11,
name: "sapling",
place: !0,
limit: 2,
layer: 0
}, {
id: 12,
name: "blocker",
place: !0,
limit: 3,
layer: -1
}, {
id: 13,
name: "teleporter",
place: !0,
limit: 2,
layer: -1
}],
t.projectiles = [{
indx: 0,
layer: 0,
src: "arrow_1",
dmg: 25,
speed: 1.6,
scale: 103,
range: 1e3
}, {
indx: 1,
layer: 1,
dmg: 25,
scale: 20
}, {
indx: 0,
layer: 0,
src: "arrow_1",
dmg: 35,
speed: 2.5,
scale: 103,
range: 1200
}, {
indx: 0,
layer: 0,
src: "arrow_1",
dmg: 30,
speed: 2,
scale: 103,
range: 1200
}, {
indx: 1,
layer: 1,
dmg: 16,
scale: 20
}, {
indx: 0,
layer: 0,
src: "bullet_1",
dmg: 50,
speed: 3.6,
scale: 160,
range: 1400
}],
t.weapons = [{
id: 0,
type: 0,
name: "tool hammer",
desc: "tool for gathering all resources",
src: "hammer_1",
length: 140,
width: 140,
xOff: -3,
yOff: 18,
dmg: 25,
range: 65,
gather: 1,
speed: 300
}, {
id: 1,
type: 0,
age: 2,
name: "hand axe",
desc: "gathers resources at a higher rate",
src: "axe_1",
length: 140,
width: 140,
xOff: 3,
yOff: 24,
dmg: 30,
spdMult: 1,
range: 70,
gather: 2,
speed: 400
}, {
id: 2,
type: 0,
age: 8,
name: "great axe",
desc: "deal more damage and gather more resources",
src: "great_axe_1",
length: 140,
width: 140,
xOff: -8,
yOff: 25,
dmg: 35,
spdMult: 1,
range: 75,
gather: 4,
speed: 400
}, {
id: 3,
type: 0,
age: 2,
name: "short sword",
desc: "increased attack power but slower move speed",
src: "sword_1",
iPad: 1.3,
length: 130,
width: 210,
xOff: -8,
yOff: 46,
dmg: 35,
spdMult: .85,
range: 110,
gather: 1,
speed: 300
}, {
id: 4,
type: 0,
age: 8,
name: "katana",
desc: "greater range and damage",
src: "samurai_1",
iPad: 1.3,
length: 130,
width: 210,
xOff: -8,
yOff: 59,
dmg: 40,
spdMult: .8,
range: 118,
gather: 1,
speed: 300
}, {
id: 5,
type: 0,
age: 2,
name: "polearm",
desc: "long range melee weapon",
src: "spear_1",
iPad: 1.3,
length: 130,
width: 210,
xOff: -8,
yOff: 53,
dmg: 45,
knock: .2,
spdMult: .82,
range: 142,
gather: 1,
speed: 700
}, {
id: 6,
type: 0,
age: 2,
name: "bat",
desc: "fast long range melee weapon",
src: "bat_1",
iPad: 1.3,
length: 110,
width: 180,
xOff: -8,
yOff: 53,
dmg: 20,
knock: .7,
range: 110,
gather: 1,
speed: 300
}, {
id: 7,
type: 0,
age: 2,
name: "daggers",
desc: "really fast short range weapon",
src: "dagger_1",
iPad: .8,
length: 110,
width: 110,
xOff: 18,
yOff: 0,
dmg: 20,
knock: .1,
range: 65,
gather: 1,
hitSlow: .1,
spdMult: 1.13,
speed: 100
}, {
id: 8,
type: 0,
age: 2,
name: "stick",
desc: "great for gathering but very weak",
src: "stick_1",
length: 140,
width: 140,
xOff: 3,
yOff: 24,
dmg: 1,
spdMult: 1,
range: 70,
gather: 7,
speed: 400
}, {
id: 9,
type: 1,
age: 6,
name: "hunting bow",
desc: "bow used for ranged combat and hunting",
src: "bow_1",
req: ["wood", 4],
length: 120,
width: 120,
xOff: -6,
yOff: 0,
projectile: 0,
spdMult: .75,
speed: 600
}, {
id: 10,
type: 1,
age: 6,
name: "great hammer",
desc: "hammer used for destroying structures",
src: "great_hammer_1",
length: 140,
width: 140,
xOff: -9,
yOff: 25,
dmg: 10,
spdMult: .88,
range: 75,
sDmg: 7.5,
gather: 1,
speed: 400
}, {
id: 11,
type: 1,
age: 6,
name: "wooden shield",
desc: "blocks projectiles and reduces melee damage",
src: "shield_1",
length: 120,
width: 120,
shield: .2,
xOff: 6,
yOff: 0,
spdMult: .7,
speed: 1
}, {
id: 12,
type: 1,
age: 8,
name: "crossbow",
desc: "deals more damage and has greater range",
src: "crossbow_1",
req: ["wood", 5],
aboveHand: !0,
armS: .75,
length: 120,
width: 120,
xOff: -4,
yOff: 0,
projectile: 2,
spdMult: .7,
speed: 700
}, {
id: 13,
type: 1,
age: 9,
name: "repeater crossbow",
desc: "high firerate crossbow with reduced damage",
src: "crossbow_2",
req: ["wood", 10],
aboveHand: !0,
armS: .75,
length: 120,
width: 120,
xOff: -4,
yOff: 0,
projectile: 3,
spdMult: .7,
speed: 230
}, {
id: 14,
type: 1,
age: 6,
name: "mc grabby",
desc: "steals resources from enemies",
src: "grab_1",
length: 130,
width: 210,
xOff: -8,
yOff: 53,
dmg: 0,
steal: 250,
knock: .2,
spdMult: 1.05,
range: 125,
gather: 0,
speed: 700
}, {
id: 15,
type: 1,
age: 9,
name: "musket",
desc: "slow firerate but high damage and range",
src: "musket_1",
req: ["stone", 10],
aboveHand: !0,
rec: .35,
armS: .6,
hndS: .3,
hndD: 1.6,
length: 205,
width: 205,
xOff: 25,
yOff: 0,
projectile: 5,
hideProjectile: !0,
spdMult: .6,
speed: 1500
}],
e.exports.list = [{
group: e.exports.groups[0],
name: "apple",
desc: "restores 20 health when consumed",
req: ["food", 10],
consume: function(e) {
return e.changeHealth(20, e)
},
scale: 22,
holdOffset: 15
}, {
age: 3,
group: e.exports.groups[0],
name: "cookie",
desc: "restores 40 health when consumed",
req: ["food", 15],
consume: function(e) {
return e.changeHealth(40, e)
},
scale: 27,
holdOffset: 15
}, {
age: 7,
group: e.exports.groups[0],
name: "cheese",
desc: "restores 30 health and another 50 over 5 seconds",
req: ["food", 25],
consume: function(e) {
return !!(e.changeHealth(30, e) || e.health < 100) &&
(e.dmgOverTime.dmg = -10,
e.dmgOverTime.doer = e,
e.dmgOverTime.time = 5,
!0)
},
scale: 27,
holdOffset: 15
}, {
group: e.exports.groups[1],
name: "wood wall",
desc: "provides protection for your village",
req: ["wood", 10],
projDmg: !0,
health: 380,
scale: 50,
holdOffset: 20,
placeOffset: -5
}, {
age: 3,
group: e.exports.groups[1],
name: "stone wall",
desc: "provides improved protection for your village",
req: ["stone", 25],
health: 900,
scale: 50,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[1],
name: "castle wall",
desc: "provides powerful protection for your village",
req: ["stone", 35],
health: 1500,
scale: 52,
holdOffset: 20,
placeOffset: -5
}, {
group: e.exports.groups[2],
name: "spikes",
desc: "damages enemies when they touch them",
req: ["wood", 20, "stone", 5],
health: 400,
dmg: 20,
scale: 49,
spritePadding: -23,
holdOffset: 8,
placeOffset: -5
}, {
age: 5,
group: e.exports.groups[2],
name: "greater spikes",
desc: "damages enemies when they touch them",
req: ["wood", 30, "stone", 10],
health: 500,
dmg: 35,
scale: 52,
spritePadding: -23,
holdOffset: 8,
placeOffset: -5
}, {
age: 9,
group: e.exports.groups[2],
name: "poison spikes",
desc: "poisons enemies when they touch them",
req: ["wood", 35, "stone", 15],
health: 600,
dmg: 30,
pDmg: 5,
scale: 52,
spritePadding: -23,
holdOffset: 8,
placeOffset: -5
}, {
age: 9,
group: e.exports.groups[2],
name: "spinning spikes",
desc: "damages enemies when they touch them",
req: ["wood", 30, "stone", 20],
health: 500,
dmg: 45,
turnSpeed: .003,
scale: 52,
spritePadding: -23,
holdOffset: 8,
placeOffset: -5
}, {
group: e.exports.groups[3],
name: "windmill",
desc: "generates gold over time",
req: ["wood", 50, "stone", 10],
health: 400,
pps: 1,
turnSpeed: .0016,
spritePadding: 25,
iconLineMult: 12,
scale: 45,
holdOffset: 20,
placeOffset: 5
}, {
age: 5,
group: e.exports.groups[3],
name: "faster windmill",
desc: "generates more gold over time",
req: ["wood", 60, "stone", 20],
health: 500,
pps: 1.5,
turnSpeed: .0025,
spritePadding: 25,
iconLineMult: 12,
scale: 47,
holdOffset: 20,
placeOffset: 5
}, {
age: 8,
group: e.exports.groups[3],
name: "power mill",
desc: "generates more gold over time",
req: ["wood", 100, "stone", 50],
health: 800,
pps: 2,
turnSpeed: .005,
spritePadding: 25,
iconLineMult: 12,
scale: 47,
holdOffset: 20,
placeOffset: 5
}, {
age: 5,
group: e.exports.groups[4],
type: 2,
name: "mine",
desc: "allows you to mine stone",
req: ["wood", 20, "stone", 100],
iconLineMult: 12,
scale: 65,
holdOffset: 20,
placeOffset: 0
}, {
age: 5,
group: e.exports.groups[11],
type: 0,
name: "sapling",
desc: "allows you to farm wood",
req: ["wood", 150],
iconLineMult: 12,
colDiv: .5,
scale: 110,
holdOffset: 50,
placeOffset: -15
}, {
age: 4,
group: e.exports.groups[5],
name: "pit trap",
desc: "pit that traps enemies if they walk over it",
req: ["wood", 30, "stone", 30],
trap: !0,
ignoreCollision: !0,
hideFromEnemy: !0,
health: 500,
colDiv: .2,
scale: 50,
holdOffset: 20,
placeOffset: -5
}, {
age: 4,
group: e.exports.groups[6],
name: "boost pad",
desc: "provides boost when stepped on",
req: ["stone", 20, "wood", 5],
ignoreCollision: !0,
boostSpeed: 1.5,
health: 150,
colDiv: .7,
scale: 45,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[7],
doUpdate: !0,
name: "turret",
desc: "defensive structure that shoots at enemies",
req: ["wood", 200, "stone", 150],
health: 800,
projectile: 1,
shootRange: 700,
shootRate: 2200,
scale: 43,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[8],
name: "platform",
desc: "platform to shoot over walls and cross over water",
req: ["wood", 20],
ignoreCollision: !0,
zIndex: 1,
health: 300,
scale: 43,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[9],
name: "healing pad",
desc: "standing on it will slowly heal you",
req: ["wood", 30, "food", 10],
ignoreCollision: !0,
healCol: 15,
health: 400,
colDiv: .7,
scale: 45,
holdOffset: 20,
placeOffset: -5
}, {
age: 9,
group: e.exports.groups[10],
name: "spawn pad",
desc: "you will spawn here when you die but it will dissapear",
req: ["wood", 100, "stone", 100],
health: 400,
ignoreCollision: !0,
spawnPoint: !0,
scale: 45,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[12],
name: "blocker",
desc: "blocks building in radius",
req: ["wood", 30, "stone", 25],
ignoreCollision: !0,
blocker: 300,
health: 400,
colDiv: .7,
scale: 45,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[13],
name: "teleporter",
desc: "teleports you to a random point on the map",
req: ["wood", 60, "stone", 60],
ignoreCollision: !0,
teleport: !0,
health: 200,
colDiv: .7,
scale: 45,
holdOffset: 20,
placeOffset: -5
}];
for (var n = 0; n < e.exports.list.length; ++n)
e.exports.list[n].id = n,
e.exports.list[n].pre && (e.exports.list[n].pre = n -
e.exports.list[n].pre)
}
, function(e, t) {
e.exports = {}
}
, function(e, t) {
var n = Math.floor
, i = Math.abs
, r = Math.cos
, s = Math.sin
, a = (Math.pow,
Math.sqrt);
e.exports = function(e, t, o, c, l, h) {
var u, f;
this.objects = t,
this.grids = {},
this.updateObjects = [];
var d = c.mapScale / c.colGrid;
this.setObjectGrids = function(e) {
for (var t = Math.min(c.mapScale, Math.max(0, e.x)), n =
Math.min(c.mapScale, Math.max(0, e.y)), i = 0; i < c.colGrid; ++i) {
u = i * d;
for (var r = 0; r < c.colGrid; ++r)
f = r * d,
t + e.scale >= u && t - e.scale <= u + d && n + e.scale >= f &&
n - e.scale <= f + d && (this.grids[i + "_" + r] || (this.grids[i + "_" + r] = []),
this.grids[i + "_" + r].push(e),
e.gridLocations.push(i + "_" + r))
}
}
,
this.removeObjGrid = function(e) {
for (var t, n = 0; n < e.gridLocations.length; ++n)
(t = this.grids[e.gridLocations[n]].indexOf(e)) >= 0 &&
this.grids[e.gridLocations[n]].splice(t, 1)
}
,
this.disableObj = function(e) {
if (e.active = !1,
h) {
e.owner && e.pps && (e.owner.pps -= e.pps),
this.removeObjGrid(e);
var t = this.updateObjects.indexOf(e);
t >= 0 && this.updateObjects.splice(t, 1)
}
}
,
this.hitObj = function(e, t) {
for (var n = 0; n < l.length; ++n)
l[n].active && (e.sentTo[l[n].id] && (e.active ? l[n].canSee(e) &&
h.send(l[n].id, "8", o.fixTo(t, 1), e.sid) : h.send(l[n].id, "12", e.sid)),
e.active || e.owner != l[n] || l[n].changeItemCount(e.group.id,
-1))
}
;
var p, g, m = [];
this.getGridArrays = function(e, t, i) {
u = n(e / d),
f = n(t / d),
m.length = 0;
try {
this.grids[u + "_" + f] && m.push(this.grids[u + "_" + f]),
e + i >= (u + 1) * d && ((p = this.grids[u + 1 + "_" + f]) &&
m.push(p),
f && t - i <= f * d ? (p = this.grids[u + 1 + "_" + (f - 1)]) &&
m.push(p) : t + i >= (f + 1) * d && (p = this.grids[u + 1 + "_" + (f + 1)]) &&
m.push(p)),
u && e - i <= u * d && ((p = this.grids[u - 1 + "_" + f]) &&
m.push(p),
f && t - i <= f * d ? (p = this.grids[u - 1 + "_" + (f - 1)]) &&
m.push(p) : t + i >= (f + 1) * d && (p = this.grids[u - 1 + "_" + (f + 1)]) &&
m.push(p)),
t + i >= (f + 1) * d && (p = this.grids[u + "_" + (f + 1)]) &&
m.push(p),
f && t - i <= f * d && (p = this.grids[u + "_" + (f - 1)]) &&
m.push(p)
} catch (e) {}
return m
}
,
this.add = function(n, i, r, s, a, o, c, l, u) {
g = null;
for (var f = 0; f < t.length; ++f)
if (t[f].sid == n) {
g = t[f];
break
}
if (!g)
for (f = 0; f < t.length; ++f)
if (!t[f].active) {
g = t[f];
break
}
g || (g = new e(n),
t.push(g)),
l && (g.sid = n),
g.init(i, r, s, a, o, c, u),
h && (this.setObjectGrids(g),
g.doUpdate && this.updateObjects.push(g))
}
,
this.disableBySid = function(e) {
for (var n = 0; n < t.length; ++n)
if (t[n].sid == e) {
this.disableObj(t[n]);
break
}
}
,
this.removeAllItems = function(e, n) {
for (var i = 0; i < t.length; ++i)
t[i].active && t[i].owner && t[i].owner.sid == e &&
this.disableObj(t[i]);
n && n.broadcast("13", e)
}
,
this.fetchSpawnObj = function(e) {
for (var n = null, i = 0; i < t.length; ++i)
if ((g = t[i]).active && g.owner && g.owner.sid == e &&
g.spawnPoint) {
n = [g.x, g.y],
this.disableObj(g),
h.broadcast("12", g.sid),
g.owner && g.owner.changeItemCount(g.group.id, -1);
break
}
return n
}
,
this.checkItemLocation = function(e, n, i, r, s, a, l) {
for (var h = 0; h < t.length; ++h) {
var u = t[h].blocker ? t[h].blocker : t[h].getScale(r,
t[h].isItem);
if (t[h].active && o.getDistance(e, n, t[h].x, t[h].y) < i + u)
return !1
}
return !(!a && 18 != s && n >= c.mapScale / 2 - c.riverWidth / 2 && n
<= c.mapScale / 2 + c.riverWidth / 2)
}
,
this.addProjectile = function(e, t, n, i, r) {
for (var s, a = items.projectiles[r], c = 0; c < projectiles.length; +
+c)
if (!projectiles[c].active) {
s = projectiles[c];
break
}
s || (s = new Projectile(l,o),
projectiles.push(s)),
s.init(r, e, t, n, a.speed, i, a.scale)
}
,
this.checkCollision = function(e, t, n) {
n = n || 1;
var l = e.x - t.x
, h = e.y - t.y
, u = e.scale + t.scale;
if (i(l) <= u || i(h) <= u) {
u = e.scale + (t.getScale ? t.getScale() : t.scale);
var f = a(l * l + h * h) - u;
if (f <= 0) {
if (t.ignoreCollision)
!t.trap || e.noTrap || t.owner == e || t.owner &&
t.owner.team && t.owner.team == e.team ? t.boostSpeed ? (e.xVel += n * t.boostSpeed
* (t.weightM || 1) * r(t.dir),
e.yVel += n * t.boostSpeed * (t.weightM || 1) * s(t.dir)) :
t.healCol ? e.healCol = t.healCol : t.teleport && (e.x = o.randInt(0, c.mapScale),
e.y = o.randInt(0, c.mapScale)) : (e.lockMove = !0,
t.hideFromEnemy = !1);
else {
var d = o.getDirection(e.x, e.y, t.x, t.y);
if (o.getDistance(e.x, e.y, t.x, t.y),
t.isPlayer ? (f = -1 * f / 2,
e.x += f * r(d),
e.y += f * s(d),
t.x -= f * r(d),
t.y -= f * s(d)) : (e.x = t.x + u * r(d),
e.y = t.y + u * s(d),
e.xVel *= .75,
e.yVel *= .75),
t.dmg && t.owner != e && (!t.owner || !t.owner.team ||
t.owner.team != e.team)) {
e.changeHealth(-t.dmg, t.owner, t);
var p = 1.5 * (t.weightM || 1);
e.xVel += p * r(d),
e.yVel += p * s(d),
!t.pDmg || e.skin && e.skin.poisonRes ||
(e.dmgOverTime.dmg = t.pDmg,
e.dmgOverTime.time = 5,
e.dmgOverTime.doer = t.owner),
e.colDmg && t.health && (t.changeHealth(-e.colDmg) &&
this.disableObj(t),
this.hitObj(t, o.getDirection(e.x, e.y, t.x, t.y)))
}
}
return t.zIndex > e.zIndex && (e.zIndex = t.zIndex),
!0
}
}
return !1
}
}
}
, function(e, t, n) {
var i = new (n(49));
i.addWords("jew", "black", "baby", "child", "white", "porn", "pedo", "trump",
"clinton", "hitler", "nazi", "gay", "pride", "sex", "pleasure", "touch", "poo",
"kids", "rape", "white power", "nigga", "nig nog", "doggy", "rapist", "boner",
"nigger", "nigg", "finger", "nogger", "nagger", "nig", "fag", "gai", "pole",
"stripper", "penis", "vagina", "pussy", "nazi", "hitler", "stalin", "burn",
"chamber", "cock", "peen", "dick", "spick", "nieger", "die", "satan", "n|ig",
"nlg", "cunt", "c0ck", "fag", "lick", "condom", "anal", "shit", "phile", "little",
"kids", "free KR", "tiny", "sidney", "ass", "kill", ".io", "(dot)", "[dot]",
"mini", "whiore", "whore", "faggot", "github", "1337", "666", "satan", "senpa",
"discord", "d1scord", "mistik", ".io", "senpa.io", "sidney", "sid", "senpaio",
"vries", "asa");
var r = Math.abs
, s = Math.cos
, a = Math.sin
, o = Math.pow
, c = Math.sqrt;
e.exports = function(e, t, n, l, h, u, f, d, p, g, m, y, k, v) {
this.id = e,
this.sid = t,
this.tmpScore = 0,
this.team = null,
this.skinIndex = 0,
this.tailIndex = 0,
this.hitTime = 0,
this.tails = {};
for (var w = 0; w < m.length; ++w)
m[w].price <= 0 && (this.tails[m[w].id] = 1);
for (this.skins = {},
w = 0; w < g.length; ++w)
g[w].price <= 0 && (this.skins[g[w].id] = 1);
this.points = 0,
this.dt = 0,
this.hidden = !1,
this.itemCounts = {},
this.isPlayer = !0,
this.pps = 0,
this.moveDir = void 0,
this.skinRot = 0,
this.lastPing = 0,
this.iconIndex = 0,
this.skinColor = 0,
this.spawn = function(e) {
this.active = !0,
this.alive = !0,
this.lockMove = !1,
this.lockDir = !1,
this.minimapCounter = 0,
this.chatCountdown = 0,
this.shameCount = 0,
this.shameTimer = 0,
this.sentTo = {},
this.gathering = 0,
this.autoGather = 0,
this.animTime = 0,
this.animSpeed = 0,
this.mouseState = 0,
this.buildIndex = -1,
this.weaponIndex = 0,
this.dmgOverTime = {},
this.noMovTimer = 0,
this.maxXP = 300,
this.XP = 0,
this.age = 1,
this.kills = 0,
this.upgrAge = 2,
this.upgradePoints = 0,
this.x = 0,
this.y = 0,
this.zIndex = 0,
this.xVel = 0,
this.yVel = 0,
this.slowMult = 1,
this.dir = 0,
this.dirPlus = 0,
this.targetDir = 0,
this.targetAngle = 0,
this.maxHealth = 100,
this.health = this.maxHealth,
this.scale = n.playerScale,
this.speed = n.playerSpeed,
this.resetMoveDir(),
this.resetResources(e),
this.items = [0, 3, 6, 10],
this.weapons = [0],
this.shootCount = 0,
this.weaponXP = [],
this.reloads = {}
}
,
this.resetMoveDir = function() {
this.moveDir = void 0
}
,
this.resetResources = function(e) {
for (var t = 0; t < n.resourceTypes.length; ++t)
this[n.resourceTypes[t]] = e ? 100 : 0
}
,
this.addItem = function(e) {
var t = p.list[e];
if (t) {
for (var n = 0; n < this.items.length; ++n)
if (p.list[this.items[n]].group == t.group)
return this.buildIndex == this.items[n] && (this.buildIndex
= e),
this.items[n] = e,
!0;
return this.items.push(e),
!0
}
return !1
}
,
this.setUserData = function(e) {
if (e) {
this.name = "unknown";
var t = e.name + ""
, r = !1
, s = (t = (t = (t = (t = t.slice(0,
n.maxNameLength)).replace(/[^\w:\(\)\/? -]+/gim, " ")).replace(/[^\x00-\x7F]/g, "
")).trim()).toLowerCase().replace(/\s/g, "").replace(/1/g, "i").replace(/0/g,
"o").replace(/5/g, "s");
for (var a of i.list)
if (-1 != s.indexOf(a)) {
r = !0;
break
}
t.length > 0 && !r && (this.name = t),
this.skinColor = 0,
n.skinColors[e.skin] && (this.skinColor = e.skin)
}
}
,
this.getData = function() {
return [this.id, this.sid, this.name, l.fixTo(this.x, 2),
l.fixTo(this.y, 2), l.fixTo(this.dir, 3), this.health, this.maxHealth, this.scale,
this.skinColor]
}
,
this.setData = function(e) {
this.id = e[0],
this.sid = e[1],
this.name = e[2],
this.x = e[3],
this.y = e[4],
this.dir = e[5],
this.health = e[6],
this.maxHealth = e[7],
this.scale = e[8],
this.skinColor = e[9]
}
;
var b = 0;
this.update = function(e) {
if (this.alive) {
if (this.shameTimer > 0 && (this.shameTimer -= e,
this.shameTimer <= 0 && (this.shameTimer = 0,
this.shameCount = 0)),
(b -= e) <= 0) {
var t = (this.skin && this.skin.healthRegen ?
this.skin.healthRegen : 0) + (this.tail && this.tail.healthRegen ?
this.tail.healthRegen : 0);
t && this.changeHealth(t, this),
this.dmgOverTime.dmg && (this.changeHealth(-
this.dmgOverTime.dmg, this.dmgOverTime.doer),
this.dmgOverTime.time -= 1,
this.dmgOverTime.time <= 0 && (this.dmgOverTime.dmg = 0)),
this.healCol && this.changeHealth(this.healCol, this),
b = 1e3
}
if (this.alive) {
if (this.slowMult < 1 && (this.slowMult += 8e-4 * e,
this.slowMult > 1 && (this.slowMult = 1)),
this.noMovTimer += e,
(this.xVel || this.yVel) && (this.noMovTimer = 0),
this.lockMove)
this.xVel = 0,
this.yVel = 0;
else {
var i = (this.buildIndex >= 0 ? .5 : 1) *
(p.weapons[this.weaponIndex].spdMult || 1) * (this.skin && this.skin.spdMult || 1)
* (this.tail && this.tail.spdMult || 1) * (this.y <= n.snowBiomeTop ? this.skin &&
this.skin.coldM ? 1 : n.snowSpeed : 1) * this.slowMult;
!this.zIndex && this.y >= n.mapScale / 2 - n.riverWidth / 2
&& this.y <= n.mapScale / 2 + n.riverWidth / 2 && (this.skin && this.skin.watrImm ?
(i *= .75,
this.xVel += .4 * n.waterCurrent * e) : (i *= .33,
this.xVel += n.waterCurrent * e));
var r = null != this.moveDir ? s(this.moveDir) : 0
, d = null != this.moveDir ? a(this.moveDir) : 0
, g = c(r * r + d * d);
0 != g && (r /= g,
d /= g),
r && (this.xVel += r * this.speed * i * e),
d && (this.yVel += d * this.speed * i * e)
}
var m;
this.zIndex = 0,
this.lockMove = !1,
this.healCol = 0;
for (var y = l.getDistance(0, 0, this.xVel * e, this.yVel * e),
k = Math.min(4, Math.max(1, Math.round(y / 40))), v = 1 / k, w = 0; w < k; ++w) {
this.xVel && (this.x += this.xVel * e * v),
this.yVel && (this.y += this.yVel * e * v),
m = u.getGridArrays(this.x, this.y, this.scale);
for (var x = 0; x < m.length; ++x)
for (var S = 0; S < m[x].length; ++S)
m[x][S].active && u.checkCollision(this, m[x][S],
v)
}
for (w = (I = f.indexOf(this)) + 1; w < f.length; ++w)
f[w] != this && f[w].alive && u.checkCollision(this, f[w]);
if (this.xVel && (this.xVel *= o(n.playerDecel, e),
this.xVel <= .01 && this.xVel >= -.01 && (this.xVel = 0)),
this.yVel && (this.yVel *= o(n.playerDecel, e),
this.yVel <= .01 && this.yVel >= -.01 && (this.yVel = 0)),
this.x - this.scale < 0 ? this.x = this.scale : this.x +
this.scale > n.mapScale && (this.x = n.mapScale - this.scale),
this.y - this.scale < 0 ? this.y = this.scale : this.y +
this.scale > n.mapScale && (this.y = n.mapScale - this.scale),
this.buildIndex < 0)
if (this.reloads[this.weaponIndex] > 0)
this.reloads[this.weaponIndex] -= e,
this.gathering = this.mouseState;
else if (this.gathering || this.autoGather) {
var T = !0;
if (null != p.weapons[this.weaponIndex].gather)
this.gather(f);
else if (null != p.weapons[this.weaponIndex].projectile
&& this.hasRes(p.weapons[this.weaponIndex], this.skin ? this.skin.projCost : 0)) {
this.useRes(p.weapons[this.weaponIndex],
this.skin ? this.skin.projCost : 0),
this.noMovTimer = 0;
var I = p.weapons[this.weaponIndex].projectile
, E = 2 * this.scale
, M = this.skin && this.skin.aMlt ?
this.skin.aMlt : 1;
p.weapons[this.weaponIndex].rec && (this.xVel -=
p.weapons[this.weaponIndex].rec * s(this.dir),
this.yVel -= p.weapons[this.weaponIndex].rec *
a(this.dir)),
h.addProjectile(this.x + E * s(this.dir), this.y +
E * a(this.dir), this.dir, p.projectiles[I].range * M, p.projectiles[I].speed * M,
I, this, null, this.zIndex)
} else
T = !1;
this.gathering = this.mouseState,
T && (this.reloads[this.weaponIndex] =
p.weapons[this.weaponIndex].speed * (this.skin && this.skin.atkSpd || 1))
}
}
}
}
,
this.addWeaponXP = function(e) {
this.weaponXP[this.weaponIndex] || (this.weaponXP[this.weaponIndex] =
0),
this.weaponXP[this.weaponIndex] += e
}
,
this.earnXP = function(e) {
this.age < n.maxAge && (this.XP += e,
this.XP >= this.maxXP ? (this.age < n.maxAge ? (this.age++,
this.XP = 0,
this.maxXP *= 1.2) : this.XP = this.maxXP,
this.upgradePoints++,
y.send(this.id, "16", this.upgradePoints, this.upgrAge),
y.send(this.id, "15", this.XP, l.fixTo(this.maxXP, 1), this.age)) :
y.send(this.id, "15", this.XP))
}
,
this.changeHealth = function(e, t) {
if (e > 0 && this.health >= this.maxHealth)
return !1;
e < 0 && this.skin && (e *= this.skin.dmgMult || 1),
e < 0 && this.tail && (e *= this.tail.dmgMult || 1),
e < 0 && (this.hitTime = Date.now()),
this.health += e,
this.health > this.maxHealth && (e -= this.health - this.maxHealth,
this.health = this.maxHealth),
this.health <= 0 && this.kill(t);
for (var n = 0; n < f.length; ++n)
this.sentTo[f[n].id] && y.send(f[n].id, "h", this.sid,
Math.round(this.health));
return !t || !t.canSee(this) || t == this && e < 0 || y.send(t.id, "t",
Math.round(this.x), Math.round(this.y), Math.round(-e), 1),
!0
}
,
this.kill = function(e) {
e && e.alive && (e.kills++,
e.skin && e.skin.goldSteal ? k(e, Math.round(this.points / 2)) : k(e,
Math.round(100 * this.age * (e.skin && e.skin.kScrM ? e.skin.kScrM : 1))),
y.send(e.id, "9", "kills", e.kills, 1)),
this.alive = !1,
y.send(this.id, "11"),
v()
}
,
this.addResource = function(e, t, i) {
!i && t > 0 && this.addWeaponXP(t),
3 == e ? k(this, t, !0) : (this[n.resourceTypes[e]] += t,
y.send(this.id, "9", n.resourceTypes[e], this[n.resourceTypes[e]], 1))
}
,
this.changeItemCount = function(e, t) {
this.itemCounts[e] = this.itemCounts[e] || 0,
this.itemCounts[e] += t,
y.send(this.id, "14", e, this.itemCounts[e])
}
,
this.buildItem = function(e) {
var t = this.scale + e.scale + (e.placeOffset || 0)
, n = this.x + t * s(this.dir)
, i = this.y + t * a(this.dir);
if (this.canBuild(e) && !(e.consume && this.skin && this.skin.noEat) &&
(e.consume || u.checkItemLocation(n, i, e.scale, .6, e.id, !1, this))) {
var r = !1;
if (e.consume) {
if (this.hitTime) {
var o = Date.now() - this.hitTime;
this.hitTime = 0,
o <= 120 ? (this.shameCount++,
this.shameCount >= 8 && (this.shameTimer = 3e4,
this.shameCount = 0)) : (this.shameCount -= 2,
this.shameCount <= 0 && (this.shameCount = 0))
}
this.shameTimer <= 0 && (r = e.consume(this))
} else
r = !0,
e.group.limit && this.changeItemCount(e.group.id, 1),
e.pps && (this.pps += e.pps),
u.add(u.objects.length, n, i, this.dir, e.scale, e.type, e, !1,
this);
r && (this.useRes(e),
this.buildIndex = -1)
}
}
,
this.hasRes = function(e, t) {
for (var n = 0; n < e.req.length; ) {
if (this[e.req[n]] < Math.round(e.req[n + 1] * (t || 1)))
return !1;
n += 2
}
return !0
}
,
this.useRes = function(e, t) {
if (!n.inSandbox)
for (var i = 0; i < e.req.length; )
this.addResource(n.resourceTypes.indexOf(e.req[i]),
-Math.round(e.req[i + 1] * (t || 1))),
i += 2
}
,
this.canBuild = function(e) {
return !!n.inSandbox || !(e.group.limit && this.itemCounts[e.group.id]
>= e.group.limit) && this.hasRes(e)
}
,
this.gather = function() {
this.noMovTimer = 0,
this.slowMult -= p.weapons[this.weaponIndex].hitSlow || .3,
this.slowMult < 0 && (this.slowMult = 0);
for (var e, t, i, r = n.fetchVariant(this), o = r.poison, c = r.val, h
= {}, g = u.getGridArrays(this.x, this.y, p.weapons[this.weaponIndex].range), m =
0; m < g.length; ++m)
for (var y = 0; y < g[m].length; ++y)
if ((t = g[m][y]).active && !t.dontGather && !h[t.sid] &&
t.visibleToPlayer(this) && l.getDistance(this.x, this.y, t.x, t.y) - t.scale <=
p.weapons[this.weaponIndex].range && (e = l.getDirection(t.x, t.y, this.x, this.y),
l.getAngleDist(e, this.dir) <= n.gatherAngle)) {
if (h[t.sid] = 1,
t.health) {
if (t.changeHealth(-p.weapons[this.weaponIndex].dmg * c
* (p.weapons[this.weaponIndex].sDmg || 1) * (this.skin && this.skin.bDmg ?
this.skin.bDmg : 1), this)) {
for (var k = 0; k < t.req.length; )