WaterGenasi Paladin

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Paladin 1 Molo48

CLASS & LEVEL PLAYER NAME


River
Water Genasi Acolyte 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH -1 Dexterity
+3 Constitution -1 9 15 --
+2 +1 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
15
• +3 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
Resistances - Acid
DEXTERITY FAILURES

-1 DEFENSES HIT DICE DEATH SAVES

8 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION -1 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+3 P
+0

+3
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

16 +2 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Celestial, Common, Elvish, Primordial
+1 Deception CHA
P +3 History INT
INTELLIGENCE
P +2 Insight WIS
30 ft. (Walking), 30 ft. (Swimming)
+1 +1 Intimidation CHA
+1 Investigation INT
12 +0 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +0 Perception WIS


+1 Performance CHA === ACTIONS === You have a pool of healing power that can restore
+0 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
5 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
Help, Hide, Ready, Search, Use an Object, pool, or 5 HP to either cure a disease or neutralize a
P +3 Religion INT
11 Opportunity Attack, Grapple, Shove, Improvise, poison affecting the creature.
-1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

-1 Stealth DEX Divine Sense • 2 / Long Rest


CHARISMA As an action, you can detect good and evil. Until
+0 Survival WIS
the end of your next turn, you can sense anything

+1 affected by the hallow spell or know the location of any


celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 2 times per long
rest.
13
Lay on Hands Pool • 5 / Long Rest
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

10 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +4 3 Bludgeoning

12 PASSIVE WISDOM (INSIGHT)

11 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Paladin 1 Molo48
CLASS & LEVEL PLAYER NAME
River
Water Genasi Acolyte 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === create or destroy water (2nd) once per long rest. CON
is your spellcasting ability.
* Hit Points • PHB 84

* Proficiencies • PHB 84

* Divine Sense • PHB 84


As an action, you can detect good and evil. Until the
end of your next turn, you can sense anything affected
by the hallow spell or know the location of any
celestial, fiend, undead within 60 ft. that is not behind
total cover. You can use this feature 2 times per long
rest.

| 2 / Long Rest • 1 Action

* Lay on Hands • PHB 84


You have a pool of healing power that can restore 5
HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.

| Lay on Hands Pool: 5 / Long Rest • 1 Action

=== WATER GENASI RACIAL TRAITS ===

* Ability Score Increase • EE

* Acid Resistance • EE
You have resistance to acid damage.

* Amphibious • EE
You can breathe air and water.

* Swim • EE
You have a swimming speed of 30 feet.

* Call to the Wave • EE


You know the shape water cantrip. You can cast

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb. Emblem 1 --

Chain Mail 1 55 lb. Clothes, Common 1 3 lb.

SP 0 Crossbow, Hand 1 3 lb.

Javelin 5 10 lb.
EP 0 Backpack 1 5 lb.

Blanket 1 3 lb.
GP 15 Candle 10 --

Tinderbox 1 1 lb.
PP 0 Alms Box 1 --

Block of Incense 2 --
WEIGHT CARRIED

96.3 lb. Censer 1 --

ENCUMBERED Vestments 2 -- ATTUNED MAGIC ITEMS QTY WEIGHT

225 lb. Rations (1 day) 2 4 lb.

PUSH/DRAG/LIFT Waterskin 1 5 lb.

450 lb. Amulet 1 1 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Female Medium
GENDER AGE SIZE HEIGHT WEIGHT
River Lawful Good Savras, god of divination and fate LN Knowledge Crystal ball containing m
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

Savras, god of divination and fate I am tolerant (or intolerant) of other


LN
Knowledge faiths and respect (or condemn) the
symbol: worship of other gods.
Crystal ball containing many kinds of eyes Nothing can shake my optimistic
PERSONALITY TRAITS

Aspiration. I seek to prove myself


worthy of my god’s favor by matching
my actions against his or her
IDEALS

Everything I do is for the common


people.

BONDS

Once I pick a goal, I become


obsessed with it to the detriment of
everything else in my life.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Shape Water Call to the Wave -- 1A 30 ft./5 ft. Cube S Instantaneous EE 164 5 ft. Cube, S

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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