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2-Normal Form Games
2-Normal Form Games
Guillem Roig
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Two Game Representations
Focus
In this chapter we analyze NORMAL FORM GAMES.
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In this chapter we will study.
I 2. Normal Form Games of Complete Information.
2.1 Notation and Representation.
2.2 Dominant Strategies.
2.3 Nash Equilibrium.
2.4 Interpretations of Nash Equilibrium.
2.5 Applications of Nash equilibrium.
2.6 The Mixed Extension.
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2.1 Notation and Representation
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Notation of Normal Form Games
I A normal form game consists of an ordered triplet:
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Representation of Normal Form Games
I A finite normal form game with two players can be conveniently illustrated in a
table or matrix.
I Matrix representation.
1/2 L R
T w1 , w2 x1 , x2
B y1 , y2 z1 , z2
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2.2 Dominant Strategies
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Dominant Strategies
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Dominant Strategies
Notation
I Consider the game G = (I, (Si )i∈I , (ui )i∈I ).
I Let S−i = Sj be the set of strategies of the rest of the players but player i.
Q
j6=i
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Dominant Strategies
Equilibrium
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Dominant Strategies
Equilibrium
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1) Prisoner’s Dilemma
Environment
I Two suspects are arrested by the police. The police have insufficient evidence for
a conviction of a major crime (e.g. the use of a fire weapon in a robbery). Having
separated the prisoners, each of them is offered the same deal.
I If one testifies for the prosecution against the other (Defects) and the other
remains silent (Cooperates), the defector goes free and the silent accomplice
receives the full sentence with the aggravation of lying to the authority.
I If both remain silent (Cooperate), both prisoners are sentenced for a minor
charge.
I If each betrays the other (Defect), each receive full sentence.
I The game is simultaneous as each one is assured that the other would not know
the action taken by the other before the end of the investigation.
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1) Prisoner’s Dilemma
Representation
I Notation of the prisoners’ dilemma game:
1/2 C D
C 3, 3 0, 4
D 4, 0 1, 1
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1) Prisoner’s Dilemma
Equilibrium
I Because players do not know what the other player will do, they have to hold a
belief about the action of the other.
I Consider that suspect 1 believes that the other suspect will cooperate and
not confess the crime.
I If suspect 1 defects and incriminates suspect 2, suspect 1will be
released and will get a utility of 4.
I If he cooperates and does not incriminate suspect 2, suspect 1 will
gets a minor sentence giving a payoff of 3.
I Consider that suspect 1 believes that the other suspect will defect and
incriminate him.
I If suspect 1 defects and incriminates suspect 2, both obtain the full
sentence giving a payoff of 1.
I If suspect 1 cooperates and does not incriminate suspect 2, suspect 1
receives the full sentence plus an aggravation for lying to the
authority giving a payoff of 0.
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1) Prisoner’s Dilemma
Equilibrium
I The solution of the game is: each player chooses his dominant strategy giving the
solution (D, D).
I Both prisoners incriminate each other resulting in the payoff (1, 1).
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2) Battle of Sexes
I Imagine a couple that agreed to meet this evening, but cannot recall if they will
be attending the ballet or a football match (they cannot communicate with each
other).
I The man would most of all like to go to the football game. The woman would
like to go to the ballet. But both would prefer to go to the same place rather than
different ones.
I I = {m, w}.
I Sm = Sw = {F, B}.
I um (F, F) = uw (B, B) = 3, um (B, B) = uw (F, F) = 1,
um (F, B) = uw (F, B) = um (B, F) = uw (B, F) = 0.
I The matrix representation :
m/w F B
F 3, 1 0, 0
B 0, 0 1, 3
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3) Second Price Auction
Environment
I An indivisible object is offered for sale.
I In the auction n bidders with valuation vi ≥ 0 for each i = 1, ..., n, are competing
for the object.
I Each player knows his own private value vi but not the the values that the other
bidders attach to the object.
Rules
I Bidders make bids b = (b1 , ..., bn ) simultaneously.
I The highest bidder wins the object and pays the second highest bid.
I If there are more than one highest bidders, then one is randomly selected as the
winner and pays his own bid.
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3) Second Price Auction
Strategies
I The set of strategies available for each bidder is the set of possible bids
Si = [0, ∞].
Payoffs
I The winner of the auction is bidder i for which
bi = max bj .
j∈I
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3) Second Price Auction
Theorem
In a second price auctions, bidding one’s own value (bi = vi ) is a dominant
strategy. Then, bi = vi , for each i ∈ I is a dominant strategy equilibrium.
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3) Second Price Auction
1) Consider a situation in which you win the auction, i.e., vi > maxj6=i bj .
Therefore, your payoffs in equilibrium are vi − maxj6=i bj > 0.
I Offering a larger bid b0i > vi is not a profitable deviation. You still
win the auction and obtain the same payoffs (remember that you
pay the second highest bid).
I Offering a lower bid b0i < vi is not a profitable deviation. Either it
gives you the same payoff, when you win the auction, i.e.,
b0i > maxj6=i bj . Or you obtain a payoff of 0 when you lose the
auction, when b0i < maxj6=i bj .
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3) Second Price Auction
2) Consider a situation in which you lose the auction, i.e., vi < maxj6=i bj .
Therefore, the payoffs in equilibrium are 0.
I Offering a larger bid b0i > vi is not a profitable deviation. You either
still lose the auction and obtain 0. Or if you win, which implies that
b0i > maxj6=i bj you obtain negative payoff vi − maxj6=i bj < 0.
I Offering a lower bid b0i < vi is not a profitable deviation. You still
lose the auction because b0i < maxj6=i bj , and obtain a payoff of 0.
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4) Location Game
I Consider the case of two coffee chains JV and SB. There are 7 possible
locations between U of Los Andes and U of Rosario on Avenida Jimenez
to locate their coffee.
I There are 100 clients uniformly distributed between any two locations,
making a total market of 600 clients.
1 2 3 4 5 6 7
U of Los Andes U of R
100 100 100 100 100 100
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4) Location Game
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Dominant Strategies
Existence
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2.3 Nash Equilibrium
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Nash Equilibrium
1/2 U D
U 1, 1 0, 0
D 0, 0 1, 1
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Nash Equilibrium
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Nash Equilibrium
Best Responses
I A strategy s0i ∈ Si is a best response to a strategy profile of other players
s−i ∈ S−i if for each si ∈ Si ,
I The set of player i’s best response strategies to a strategy profile of other
players s−i is
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Best Responses
In the Game of Coordination
I Player 1 best response when player 2 goes U (Up) is U (Up), and the best
response when player 2 goes D (Down) is also D (Down).
Therefore, U ∈ β1 (U) and D ∈ β1 (D).
1/2 U D
U 1, 1 0, 0
D 0, 0 1, 1
I Player 2 best response when player 1 goes U (Up) is also U (Up), and the
best response when player 1 goes D (Down) is also D (Down).
Therefore, U ∈ β2 (U) and D ∈ β2 (D).
1/2 U D
U 1, 1 0, 0
D 0, 0 1, 1
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Best Responses
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Nash Equilibrium
s∗i ∈ βi (s∗−i ).
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Nash Equilibrium
In the Coordination Game
I The intersection of best responses:
1/2 U D
U 1, 1 0, 0
D 0, 0 1, 1
I One where both players go up and the other where both players go
down {(U, U), (D, D)}.
I For player 1, U ∈ β1 (U); D ∈ β1 (D).
I For player 2, U ∈ β2 (U); D ∈ β2 (D).
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Nash Equilibrium
Location Game
I The location game:
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2.4 Interpretation of Nash Equilibrium
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Interpretation of Nash Equilibrium
1. Fixed Point
I If players end-up at the equilibrium point they want to stay there (Static
interpretation).
I A Nash equilibrium in the normal form game G = (I, (Si )i∈I , (ui )i∈I ) is a
fixed point s∗ ∈ β(s∗ ).
I In the Prisoners’ Dilemma game, the fixed point (D, D) = β(D, D).
Thus, the unique Nash equilibrium is s∗ = {(D, D)}.
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Interpretation of Nash Equilibrium
1. Fixed Point
I In the Battle of Sexes, the fixed points are (F, F) = β(F, F) and
(B, B) = β(B, B). Thus, the two Nash equilibria are S∗ = {(F, F), (B, B)}.
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Interpretation of Nash Equilibrium
2. Consistent Prediction
I If players are rational and make consistent predictions they have to play
the Nash equilibrium.
I Consider the following game with two players who have three different
strategies.
1/2 L M R
u 3, 0 0, 2 0, 3
m 2, 0 1, 1 2, 0
d 0, 3 0, 2 3, 0
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Interpretation of Nash Equilibrium
2. Consistent Prediction
1/2 L M R
u 3, 0 0, 2 0, 3
m 2, 0 1, 1 2, 0
d 0, 3 0, 2 3, 0
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Interpretation of Nash Equilibrium
I Examples are the way people move in the subway corridors or traffic in
highways, where car drivers use the right side of the road (in Australia
the convention is to drive on the left side of the road).
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2.5 Applications
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1. First-price sealed-bid auction
Environment
I A single object is to be assigned to a player in a set I = {1, 2, ..., n} in
exchange for a payment.
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1. First-price sealed-bid auction
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1. First-price sealed-bid auction
Equilibrium
b1 ∈ [v2 , v1 ],
for each j ∈ I\{1}, bj ≤ b1 ,
there is j ∈ I\{1}, bj = b1 .
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1. First-price sealed-bid auction
Equilibrium
b1 ∈ [v2 , v1 ],
for each j ∈ I\{1}, bj ≤ b1 ,
there is j ∈ I\{1}, bj = b1 .
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1. First-price sealed-bid auction
Proof of Nash Equilibrium
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2. Cournot Model of Oligopoly
Environment
I We are going to model quantity competition between two firms.
I Firm 1 and Firm 2 produce an homogeneous good.
I Firms choose their output q = (q1 , q2 ) ∈ R2+ simultaneously.
I The market price is determined by the inverse demand function:
P(q1 + q2 ).
(
α − q1 − q2 if α > q1 + q2 ,
P(q) =
0 otherwise.
I The cost of production Ci (qi ) = cqi , and let the parameters of the model
be strictly positive α > 0 and c > 0.
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2. Cournot Model of Oligopoly
The game
I We state the triplet of the normal form game G = (I, (Si )i∈I , (ui )i∈I ).
I The set of strategies is Si = [0, ∞), that corresponds to the quantity each
firm decides to produce. (Competition in quantities).
I For each firm i, j ∈ {1, 2} and i 6= j, the utility function is the profit
function:
πi (qi , qj ) = (α − qi − qj )qi − cqi .
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2. Cournot Model of Oligopoly
∂πi α − qj − c
= α − 2qi − qj − c = 0 =⇒ qi = .
∂qi 2
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2. Cournot Model of Oligopoly
Graphical illustration
I Firm 1 profit as a function of the profile of quantities produced. Note
that the maximum form each profit function represent the best response
function.
56 Chapter 3. Nash Equilibrium: Illustrations
↑
π1 (q1 , q2 )
q2 = 0
q2 > 0
α−c
2 α−c
0 α−c−q2 α − c − q2 α q1 →
2
Figure 56.1 Firm 1’s profit as a function of its output, given firm 2’s output. The black curve shows the
case q 2 = 0, whereas the gray curve shows a case in which q 2 > 0.
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2. Cournot Model of Oligopoly
α − q∗j − c α − q∗i − c
q∗i = , and q∗j = .
2 2
α−q∗
i −c
α− 2
−c α−c α−c
q∗i = =⇒ q∗i = and q∗j = ,
2 3 3
and the unique Nash equilibrium is (q∗1 , q∗2 ) = α−c , α−c .
3 3
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put with every output of firm 2, so we plot them relative to different axes. They
are shown in Figure 56.2 (b1 is black; b2 is gray). As for a general game (see Sec-
2.tion
Cournot Model each
2.8.3), b1 associates of Oligopoly
point on the vertical axis with a point on the hori-
zontal axis,
Graphical and b2 associates each point on the horizontal axis with a point on the
illustration
vertical axis.
↑
q2
α−c
b1 (q2 )
α−c
2
b2 (q1 )
Figure 56.2 The best response functions in Cournot’s duopoly game when the inverse demand func-
tion is given by (54.2) and the cost Figure: Best
function of response
each firmfunction.
is cq. The unique Nash equilibrium is
(q ∗1 , q ∗2 ) = ( 31 (α − c), 13 (α − c)).
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3. Bertrand Model of Oligopoly
Environment
I We are going to model price competition between two firms.
I Firm 1 and Firm 2 produce an homogenous product.
I Each firm chooses the price for its product pi ∈ R+ simultaneously.
I Demand for each firm’s product qi depends on both prices
p = (p1 , p2 ) ∈ R2+ .
(
α − min {p1 , p2 } if min {p1 , p2 } ≤ α,
D(p) =
0 otherwise.
I Each firm i has constant marginal production costs Ci (qi ) = cqi , and the
profit for each firm i is:
(pi − c)(α − pi )
if pi < pj ,
πi (p1 , p2 ) = 21 (pi − c)(α − pi ) if pi = pj ,
0 otherwise.
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closer that price is to p j . For any price less th
is also less than p j , so there is no best price.
choose any number as its price; in particula
integral number of cents.) Thus Bi (p j ) is em
3. Bertrand Model of Oligopoly
• If p j > pm then pm is the unique best respon
To construct the best responses consider different cases: m
Figure 63.1): Bi (p j ) = {p }.
I Case 1: pj < c. The rival sets a price below the marginal cost of production.
↑ ↑
πi πi
pj
0 0
c pm α c p j pm
pi → pi
pj < c c < p j ≤ pm
↑ ↑ ↑
πi πi πi
pj
0 0 0
c pm α c p j pm α c pm pj
pi → pi → pi
pj < c c < p j ≤ pm p j > pm
There is no best response: firm i wants to choose a price less than pj , but is better
Figure 63.1offThree cross-sections
the closer this price (in
is toblack)
pj . Forofany
firm payoff
i’s less
price thanfunction
pj , there in
is aBertrand’s duopoly gam
higher price
Where the payoff
that isfunction
also less jumps,
than pj , its
so value
there isisno
given
best by the Hence,
price. small disk;
Bi (pj )the small circles indicate poi
is empty.
that are excluded as values of the functions.
↑ ↑
πi πi
0 0
c p j pm α c pm pj α
pi → pi →
c < p j ≤ pm p j > pm
The monopoly
(in black) of firm i’s payoff price pm isinthe
function unique best
Bertrand’s response
duopoly of firm i.
game.
its value is given by the small disk; the small circles indicate points
unctions.
pi > pj if pj < c,
p ≥ c if pj = c,
i
βi (pj ) =
∅
if c < pj ≤ pm ,
m
if pj > pm .
p
pj > pi if pi < c,
p ≥ c if pi = c,
j
βj (pi ) =
∅ if c < pi ≤ pm ,
m
if pi > pm .
p
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on the right). The shaded gray area in the left panel indicates that for a price p2 less
than c, any price greater than p2 is a best response for firm 1. The absence of a black
line along the sloping left boundary of this area indicates that only prices p1 greater
(not equal to) p2 are included. The black line along the top of the area indicates
3. than
Bertrand Model of Oligopoly
that for p2 = c any price greater than or equal to c is a best response. As before, the
Idot indicates a point
Illustration of thethat
bestis responses
included, whereas the small circle indicates a point that
is excluded. Firm 2’s best response function has a similar interpretation.
↑ ↑
p2 p2
pm pm
B2 (p1 )
B1 (p2 )
c c
0 c pm p1 → 0 c pm p1 →
Figure 64.1 The firms’ best response functions in Bertrand’s duopoly game. Firm 1’s best response
The intersection
function offirm
is in the left panel; the2’sbest
is in response correspondence is a unique point.
the right panel.
The Nash equilibrium of the Bertrand model of duopoly is
(p∗1 , p∗2 ) = (c, c).
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4. Voluntary Contribution of a Public Good
Environment
I A community with the set of players: I = {1, 2, ..., n} who consider
contributing to a public good.
I Each player i ∈ I, can make any contribution of a positive amount of
money xi .
I The set of strategies is Si = [0, ∞).
I For each player i ∈ I, the utility function is:
v
u n
uX
Ui (x1 , x2 , ..., xn ) = ω − xi + t xj .
j=1
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4. Voluntary Contribution of a Public Good
n
∂Ui 1 X 1 1 X
= −1 + qP = 0 =⇒ xj = =⇒ xi = − xj
∂xi 2 n 4 4
j=1 xj j=1 j6=i
1 X
=⇒ Bi (x−i ) = − xj .
4
j6=i
1 1 1
(x∗1 , x∗2 , ..., x∗n ) = , , ..., .
4n 4n 4n
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2.6 The Mixed Extension
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The Game of Matching Pennies
I If both sides coincide, player 2 must give his penny to player 1; if they
do not coincide player 1 must give his penny to player 2.
1/2 H T
H 1, −1 −1, 1
T −1, 1 1, −1
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The Game of Matching Pennies
1/2 H T
H 1, −1 −1, 1
T −1, 1 1, −1
I In the game of Matching Pennies there is no fixed point. Thus there exist
no Nash equilibrium. For any player i, s∗i ∈
/ βi (s∗−i ).
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The Game of Matching Pennies
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The Mixed Extension
I If a traffic car police was always placed at the same junction, its
effectiveness would be reduced.
I If Messi shoots the penalties always to the left of the goalkeeper, he
would score less goals (He will still score goals, remember he is the
best player in history).
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The Mixed Extension
Notation
I Consider the normal form game G = (I, (Si )i∈I , (ui )i∈I ).
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The Mixed Extension
Payoffs
I Because players utilities are linear in probabilities,Q the players expected
payoffs given the profile of mixed strategy σ ∈ j∈I ∆(Sj ) are the
expected values of the corresponding pure-strategy payoffs. Any player
i obtains
XY
ui (σ) = σj (sj )ui (s),
s∈S j∈I
which is equivalent to
X
ui (σ) = σi (si )ui (si , σ−i ).
si ∈Si
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The Mixed Extension
Equilibrium
I The strategic form game G = (I, (∆(Si ))i∈I , (ui )i∈I ) is theQmixed
extension of the game G = (I, (Si )i∈I , (ui )i∈I ) where ui : j∈I ∆(Si ) → R
ui (σ ∗ ) ≥ ui (si , σ−i
∗
).
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2.6.1 Computation of Equilibria in Mixed
Strategies
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Computation of Equilibria in Mixed Strategies
The Indifference Principle
I When the number of strategies is large, finding an equilibrium in mixed
strategies is theoretically and computationally quite difficult.
Definition
Indifference principle: If a mixed equilibrium calls for a player to use two
distinct pure strategies with positive probability, then the expected payoff to
that player for using one of those pure strategies equals the expected payoff
to him for using the other pure strategy.
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Computation of Equilibria in Mixed Strategies
The Indifference Principle
Theorem
Let σ ∗ be an equilibrium in mixed strategies of a strategic form game
and let si and s0i be two pure strategies of player i. If σi∗ (si ) > 0 and
σi∗ (s0i ) > 0.
ui (si , σ−i
∗
) = ui (s0i , σ−i
∗
).
I Otherwise, the player will not play any of those actions with
positive probability.
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Computation of Equilibria in Mixed Strategies
The Battle of Sexes
I This game has two pure strategy Nash equilibria (F, F) and (B, B).
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Computation of Equilibria in Mixed Strategies
The Battle of Sexes
I Given the mixed strategy σ2 , applying the indifference condition player
1 should be indifferent between playing F and B,
u1 (F, σ2 ) = u1 (B, σ2 ) ⇐⇒ 2 × σ2 + 0 × (1 − σ2 ) = 0 × σ2 + 1 × (1 − σ2 ).
if σ2 > 31 ,
σ1 = 1 (Play F)
B1 (σ2 ) = σ1 ∈ [0, 1] (Indifferent) if σ2 = 31 ,
σ1 = 0 (Play B) if σ2 < 31 .
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Computation of Equilibria in Mixed Strategies
σ2
1
2
3 B1 (σ2 )
1
3
σ1
1 2
3 3 1
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Computation of Equilibria in Mixed Strategies
The Battle of Sexes
I Given the mixed strategy σ1 , applying the indifference condition player
2 should be indifferent between playing F and B,
u2 (σ1 , F) = u2 (σ1 , B) ⇐⇒ 1 × σ1 + 0 × (1 − σ1 ) = 0 × σ1 + 2 × (1 − σ1 ).
if σ1 > 32 ,
σ2 = 1 (Play F)
B2 (σ1 ) = σ2 ∈ [0, 1] (Indifferent) if σ1 = 32 ,
σ2 = 0 (Play B) if σ1 < 32 .
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Computation of Equilibria in Mixed Strategies
σ2
1
2
3 B2 (σ1 )
1
3
σ1
1 2
3 3 1
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Computation of Equilibria in Mixed Strategies
I A Nash equilibrium is σi∗ ∈ Bi (σ−i
∗
).
I This is equivalent to the points at which the two graphs B1 (σ2 ) and
B2 (σ1 ) intersect.
σ2
1
2
3 B2 (σ1 ) B1 (σ2 )
1
3
σ1
1 2
3 3 1
I The game of the battle of sexes has three mixed strategy equilibria.
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Computation of Equilibria in Mixed Strategies
Matching Pennies
I Applying the indifference principle: given σ2 , player 1 is indifferent
between both pure strategies when
u1 (H, σ2 ) = u1 (T, σ2 ) ⇐⇒ 1 × σ2 − 1 × (1 − σ2 ) = −1 × σ2 + 1 × (1 − σ2 ).
if σ2 > 21 ,
σ1 = 1 (Play H)
B1 (σ2 ) = σ1 ∈ [0, 1] (Indifferent) if σ2 = 21 ,
σ1 = 0 (Play T) if σ2 < 21 .
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Computation of Equilibria in Mixed Strategies
Matching Pennies
I Given σ1 player 2 is indifferent
u2 (σ1 , H) = u2 (σ1 , T) ⇐⇒ −1 × σ1 + 1 × (1 − σ1 ) = 1 × σ1 − 1 × (1 − σ1 ).
if σ1 > 21 ,
σ2 = 0 (Play T)
B2 (σ1 ) = σ2 ∈ [0, 1] (Indifferent) if σ1 = 21 ,
σ2 = 1 (Play H) if σ1 < 21 .
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Computation of Equilibria in Mixed Strategies
Matching Pennies
I The graphical representation of best responses
σ2
1
B2 (σ1 ) B1 (σ2 )
1
2
1
σ1
2 1
I The only “stable" situation is when each player randomizes between his
two pure strategies, assigning equal probability to each.
1 1 1 1
(σ1 , σ2 ) = ((σ1H , σ1T ), (σ2H , σ2T )) : MSNE = , , , .
2 2 2 2
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Computation of Equilibria in Mixed Strategies
Rock, Paper, Scissors
1/2 R P S
R 0, 0 −1, 1 1, −1
P 1, −1 0, 0 −1, 1
S −1, 1 1, −1 0, 0
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Computation of Equilibria in Mixed Strategies
Rock, Paper, Scissors
I If player 2 plays R with probability σ2R , plays P with probability σ2P ,
and S with probability σ2S . Player 1 must be indifferent between playing
any pure strategy equilibrium.
1
σ1R = σ1P = σ1S = .
3
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2.6.2 Justification of Mixed Strategies
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Justification of Mixed Strategies
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2.6.3 Field Experiments on Mixed Strategies
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Field Experiments on Mixed Strategies
Wimbledon
I Matching Pennies: the server (S) decides whether to serve on the right
hand side of the receiver (R) or on the left hand side of the receiver. The
receiver decides whether to move to the right or the left.
I S’s optimal choice is to choose the different side from what R chooses.
R’s optimal choice is to choose the same side as what S chooses.
If the theory is correct, the server must obtain the same expected points
between serving to either side.
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Field Experiments on Mixed Strategies
Wimbledon
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Field Experiments on Mixed Strategies
Penalty Kick
I The kicker wants to maximize the probability of a score and the goalie
wants to minimize scoring.
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Field Experiments on Mixed Strategies
Penalty Kick
I The authors use a data set that includes virtually every penalty kick
occurring in the French and Italian elite leagues over a period of three
years - a total of 459 kicks.
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General Existence Theorems
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General Existence Theorems
I By extending the strategy set to mixed strategies, any finite game has
always an equilibrium as shown by John Nash.
Theorem
(Nash 1950b) Every game in which each player has a finite number of pure
strategies has at least one equilibrium (possibly in mixed strategies).
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General Existence Theorems
Proof of Nash Theorem: fixed point
Bi (σ−i ) = σi ∈ ∆Si | ui (σi , σ−i ) ≥ ui (σi0 , σ−i ) for all σi0 ∈ ∆Si .
I The set of Nash equilibria of the game is the set of fixed points of B
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General Existence Theorems
Kakutani’s theorem.
I We then need a theorem for fixed point in correspondences. This is
provided by the Kakutani’s theorem.
Theorem
(Kakutani) Let X be a non-empty, subset of Rk , and let f : X → X be a
correspondence satisfying the following conditions:
i) X is a compact and convex set.
ii) f (x) is non-empty for all x ∈ X.
iii) f (x) is a convex-valued correspondence: for all x ∈ X, f (x) is a convex set.
iv) f (x) has a closed graph: that is, if {xn , yn } → {x, y} with yn ∈ f (xn ), then
y ∈ f (x).
Then, the correspondence f has a fixed point, that is, there exists some x ∈ X,
such that x ∈ f (x).
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General Existence Theorems
Proof of Kakutani’s theorem.
I i) The set ∆S is compact, convex and non-empty.
By definition ∆S = ∆Si .
Q
I
i∈I
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General Existence Theorems
Proof of Kakutani’s theorem.
I ii) The best-response correspondence B(σ) is non-empty.
I By definition,
Bi (σ−i ) = arg max ui (x, σ−i ),
x∈∆Si
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General Existence Theorems
Proof of Kakutani’s theorem.
I iii) The best-response correspondence B(σ) is convex valued.
I Observe that B(σ) is convex if and only if Bi (σ−i ) is convex for all i.
Let σi0 , σi00 ∈ Bi (σ−i ). Then,
ui (σi0 , σ−i ) ≥ ui (τi , σ−i ) for all τi ∈ ∆Si ,
ui (σi00 , σ−i ) ≥ ui (τi , σ−i ) for all τi ∈ ∆Si .
λui (σi0 , σ−i ) + (1 − λ)ui (σi00 , σ−i ) ≥ ui (τi , σ−i ) for all τi ∈ ∆Si .
I We are going to proceed by contradiction. Suppose that B(σ) does not have
a closed graph.
I Then, there exists a sequence (σ n , σ̂ n ) → (σ, σ̂) with σ̂ n ∈ B(σ n ) but
/ B(σ), i.e., there exist some i such that σ̂i ∈
σ̂ ∈ / Bi (σ−i ).
I This implies that there exist σi0 ∈ ∆Si and some > 0 such that
a contradiction.
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General Existence Theorems
Existence
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