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Multiple Visibility Culling Animation
Multiple Visibility Culling Animation
Direct3D
Version: Direct3D 9.0c [igdumdim32.dll 10.18.14.5067]
Renderer: Intel(R) HD Graphics 4600
Vendor: Intel
VRAM: 1008 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1
RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.<RI> Input initialized.Initialize engine version: 3.5.6f4
Begin MonoManager ReloadAssembly
Platform assembly: E:\game\Subway
Surfers\Subway_Surfers_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\game\Subway Surfers\Subway_Surfers_Data\Managed\UnityEngine.dll into
Unity Child Domain
Platform assembly: E:\game\Subway Surfers\Subway_Surfers_Data\Managed\Assembly-
CSharp-firstpass.dll (this message is harmless)
Loading E:\game\Subway Surfers\Subway_Surfers_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: E:\game\Subway Surfers\Subway_Surfers_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading E:\game\Subway Surfers\Subway_Surfers_Data\Managed\Assembly-CSharp.dll into
Unity Child Domain
- Completed reload, in 0.119 seconds
Platform assembly: E:\game\Subway
Surfers\Subway_Surfers_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\game\Subway Surfers\Subway_Surfers_Data\Managed\System.dll
(this message is harmless)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in dailyLetter will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
animation component in pow will be turned off.
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Multiple visibility culling animations in the same hierarchy, animation culling for
C:/BuildAgent/work/14194e8ce88cdf47/Runtime/Animation/Animation.cpp
Line: 1759)
Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 30081.
Operation took 24.946805 ms.
playerdata save data path: "C:/Users/John/AppData/LocalLow/Kiloo Games/Subway
Surf/playerdata"
(Filename:
C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 43)
(Filename:
C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 43)
(Filename:
C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 43)
(Filename:
C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 43)
(Filename:
C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 43)
CurrentPlayer: -1
(Filename:
C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 43)
(Filename:
C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 43)
(Filename:
C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 43)
(Filename:
C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 43)
CurrentPlayer: -1
(Filename:
C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityE
ngineDebug.cpp Line: 43)
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