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Start with an imported CAD model or create your own model in ESPRIT. Solid models and surfaces created in popular CAD
systems can be imported and modified to make them easier to machine. ESPRIT also provides tools to help you create your own
solid models, surfaces, and geometry.
ESPRIT can machine any combination of part model geometry created directly in ESPRIT or in other CAD systems. Many
techniques are available to easily take you from design to manufacture.
ESPRIT Files
Create and machine any combination of part model geometry - solid models, surfaces, wireframe geometry, and NURBS
curves.
CAD Files
Part models are often provided as solid models from popular CAD systems. Easily import solid models in a variety of CAD
file formats as well as 2D drawings, 3D wireframe geometry, surfaces, and STL models.
Work Planes
A work plane is a local coordinate system at a specified location and orientation. Work planes allow the creation of
elements on planes other than the global XYZ plane.
Editing objects
Any number of elements can be selected, grouped, moved, copied, and deleted in ESPRIT.
Geometry
A variety of geometric objects can be drawn in ESPRIT: simple geometry like lines and circles, multi-sided shapes like
rectangles and polygons, and freeform curves. ESPRIT also has functions to modify geometry.
Curves (NURB Curves)
Curves are geometric elements that pass through a set of points. In ESPRIT, curves are created as non-uniform rational B-
splines (NURBS). NURBS are a mathematical model of 2D and 3D geometry that represent arbitrary shapes while
maintaining mathematical exactness. Curves can also be extracted from existing surfaces and solid models.
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Solid Modeler
Solid models are digital representations of 3D parts. In addition to describing a 3-dimensional shape, solid models have
volume and mass. They are used as the basis for automatic feature recognition and for stock models used in machining and
simulation.
Surfaces
Surfaces can be created in ESPRIT from geometry, features, NURB curves, surface curves, and surface edges. Surfaces as
well as solid models can be used to create freeform machining operations.
Surface Curves
Surfaces curves are created on existing surfaces to either modify the surface or to create new surfaces. When a surface
curve is created, it belongs to the selected surface.
Backplot
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ESPRIT Files
Create and machine any combination of part model geometry - solid models, surfaces, wireframe geometry, and NURBS curves.
When a new file is created in ESPRIT and saved, it is given a file extension of *.esp. This is the native file format for ESPRIT
documents.
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If you repeat the same work over and over, consider using template files. You can create templates containing regularly
used tools, machine setup configurations, simulation settings, repeated geometry, and so on.
Auto Save
To prevent the problem of losing work when a power outage or other unexpected condition causes ESPRIT to close
unexpectedly, the Auto Save function will automatically save your ESPRIT files at user-defined intervals.
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New
Creates a new ESPRIT file. If you have a file open, it automatically closes the current file. You are prompted to save any changes
before the file is closed. Typically, the Templates dialog displays when a new file is created. To create a blank file, select the
Blank Document template. If you always want to open a blank document when the New command is selected, place a check next
to "Do not show this dialog to me again". Selecting the Blank Document template has the same effect as clicking the Cancel
button in the Template dialog.
Open
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Opens or imports a previously stored file. Select the Files of Type pulldown for a list of file conversions available in ESPRIT or
to select files with a specific extension. If the extension of your file is not listed, select "All Files (*.*)". If you select Merge, the
selected file is opened on top of the current file, combining the information from both files. You cannot currently merge ESPRIT
(.esp) or ESPRIT/X (.src) files.
Save
Saves or exports the current file. Select the Save As Type pulldown for a list of file conversions available in ESPRIT.
Open:
Save As:
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Set Up
Workspace
Machine Setup
Milling Tools
Turning Tools
External Tool Data
Tool Manager
Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
Milling
Rotary milling
3-axis milling
5-axis milling
Wire EDM
Operation Manager
Verify
Analysis
Dimensioning
Simulation
Output
NC Code
Advanced NC Code
Create Report
Automate
1. In a new file, create only that work you find yourself repeating (for example: regularly used tools, Machine Setup page
settings, repeated geometry, simulation setup).
2. From the File menu, select Save As.
3. From the Save As Type pulldown, select "ESPRIT Template File (*.est)" and save the template file in the
directory .../ESPRIT/data/templates.
4. Enter a file name and select OK.
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ESPRIT Help
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ESPRIT Files
CAD Files
Work planes
Editing objects
Geometry
Curves
Solid Modeler
Surfaces
Surface curves
Set Up
Workspace
Machine Setup
Milling Tools
Turning Tools
External Tool Data
Tool Manager
Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
Milling
Rotary milling
3-axis milling
5-axis milling
Wire EDM
Operation Manager
Verify
Analysis
Dimensioning
Simulation
Output
NC Code
Advanced NC Code
Create Report
Automate
Auto Save
To prevent the problem of losing work when a power outage or other unexpected condition causes ESPRIT to close
unexpectedly, the Auto Save function will automatically save your ESPRIT files at user-defined intervals.
The backup files created through the Auto Save function have the following extension: .esp_bak plus the version number. For
example: ESPRIT1.esp_bak1, ESPRIT1.esp_bak2, and so on.
You can save ESPRIT backup files automatically to the same "ESPRIT Files" folder selected in ESPRIT Options or you can
choose another folder. Auto Save Options let you limit the total number of backup files that are kept by defining the total number
of versions and the total number of days from the last time a backup file was created. The interval between backup files is
controlled by either the number of commands that have been clicked or the number of minutes that have passed since the last
backup.
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Settings
This setting enables or disables the Auto Save Function. When checked, backup versions of ESPRIT documents are saved
automatically according to the user-defined backup options. When unchecked, the user is responsible for saving ESPRIT
documents.
Check this option to save the document as soon as a file is opened in ESPRIT.
Check this option to automatically save backup files to the same folder where the current ESPRIT document is located.
Backup Folder:
Type or browse for the folder location where backup versions of your ESPRIT documents will be saved. This option is disabled
when "Save Backup to Document File Folder" is checked.
Enter the maximum number of backup versions to keep when a file is saved automatically. When this number is reached, the
earliest version is deleted automatically.
Select this option to automatically save a version of the current document based on the number of commands that you define.
Selecting this option automatically disables the Backup by Elapsed Time option.
Select this option to automatically save a version of the current document based on the amount of time in minutes that you define.
Selecting this option automatically disables the Backup by Number of Commands option.
Check this option to automatically delete backup files based on their age in number of days. Before another backup version of the
document is saved, ESPRIT will delete any versions that are older than the number of days you specify.
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Editing objects
Geometry
Curves
Solid Modeler
Surfaces
Surface curves
Set Up
Workspace
Machine Setup
Milling Tools
Turning Tools
External Tool Data
Tool Manager
Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
Milling
Rotary milling
3-axis milling
5-axis milling
Wire EDM
Operation Manager
Verify
Analysis
Dimensioning
Simulation
Output
NC Code
Advanced NC Code
Create Report
Automate
CAD Files
Part models are often provided as solid models from popular CAD systems. Easily import solid models in a variety of CAD file
formats as well as 2D drawings, 3D wireframe geometry, surfaces, and STL models.
Data exchange functionality will read data from most native CAD formats, including Autodesk, Catia, SolidWorks, Solid Edge,
ACIS, Pro/ENGINEER and Unigraphics..
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ESPRIT Help
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CAD Files
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Features
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CAD files can be opened in a new file or merged with an existing ESPRIT file. To merge the CAD model into an ESPRIT file,
select the 'Merge' option in the dialog. When files are merged, the information from both files is combined.
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The following import options are common to most of the CAD file formats that can be imported into ESPRIT. Files can be
imported as a solid or surfaces, with or without wireframe geometry.
Export Options
Version: This option applies only when an ESPRIT file is exported to a Parasolid file format. You can choose which
version of Parasolid to use for the export.
Note: SolidWorks allows the user to create configurations that define multiple variations of a part or assembly. A configuration
can be created manually or from a design table. When the configuration is created manually, the solid model is actually generated
at runtime (when the user is creating/activating it). However, when using a design table, SolidWorks allows the user to generate
multiple configurations without creating the solid model.
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ESPRIT is only capable of loading a configuration if it has been activated at least once. If you try to open an inactive
configuration, ESPRIT will return an “Empty File” error message.
If you want to open an inactive configuration in ESPRIT, you need to activate it in SolidWorks first. Open the file in SolidWorks,
then select and double-click the configuration in the Configuration Manager and save the file).
CATIA V4, V5, V6 files (.catpart, catproduct, .model, .exp, .dlv, .div3, .session,
.3DXML)
CATIA V4 and CATIA V5 R7+ and CATIA V5 assembly files are supported.
The following options are specific to CATIA files in addition to the options listed for SolidEdge files.
UG files (*.prt)
See the description for CATIA.
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Import Label: When checked, any textual information associated with entities is imported.
Merge Coincident Faces: When checked, surfaces and curves are merged where it is feasible to do so. For instance, it can
typically merge two half cylinders into one cylinder.
Import Options
Auto Scale: When checked, the imported model will be scaled automatically to the file unit. When unchecked, the model is
imported to the current system unit without scaling.
File Unit: When Auto Scale is checked, specify whether the unit of measure is metric or inch
Export Options
When a file is exported as an STL, only one solid model is exported. If your file contains multiple solids that you want to export
as one solid, you must group the solids before export.
Tolerance: Enter a tolerance value to control the precision of the exported model.
File Type: The STL format specifies both ASCII and binary representations. Binary files are more common, since they are
more compact.
Element to Save: Choose what types of elements to export: Solid, Surface, STL Model, or a composite of surfaces.
Sew: When checked, ESPRIT will use the specified Gap Tolerance to try to export a closed group of surfaces as a solid.
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JT files (*.jt)
Create Wireframe: When checked, the imported model is smashed automatically to extract wireframe geometry. This
option does not import geometry created in the CAD file.
Load Hidden Objects: By default, this option is checked to import blank (invisible) entities in the file as well as visible
entities. When unchecked, invisible entities are not imported.
Import Geometry: When checked, any geometry created in the CAD model file is imported.
Healing: This option is used to heal Parasolid models. It primarily affects the number of PK body check issues, removes
self-intersections, degeneracies, and overlapping tolerances.
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Simplify
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Features
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Orient Part
When a solid model is imported into ESPRIT, it is rarely in the correct orientation for machining. The commands on the Orient
Part menu or toolbar provide an easy way to move a solid model or geometry into the position it will be mounted on the machine.
Planar and cylindrical solid faces and planar wireframe geometry can be selected for alignment with the X, Y, or Z axis.
The commands on the toolbar let you align planar or cylindrical faces on a solid model or planar wireframe geometry with the
global X axis, Y axis, or Z axis.
Note: When a solid face or geometry is aligned with an axis, all visible and non-visible elements in the work area are moved as
well. This includes tool path, features, and other solid models. Draft features for EDM operations use an XY and UV profile, so
only the Z axis should be used for alignment when this type of feature exists in the document.
Planar faces are aligned perpendicular to the alignment axis. By default, the solid is aligned so that the positive direction of the
alignment axis is pointing outside the solid body. In the example below, the top face is aligned with the Z axis.
However, holding down the Shift key will reverse the direction of the alignment. In the example below, pressing the Shift key
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aligned the side face with the Y axis so that the Y axis is pointing inside the solid body.
When two parallel planar faces are aligned with an axis, the part is moved so that the two faces are perpendicular to the alignment
axis.
In this example, the middle of the front and back faces are aligned with the X axis. The Shift key was used orient the positive
direction of the axis inside the solid body. The selection order affects the orientation. The orientation is taken from the first face
selected.
Cylindrical faces are aligned so that the cylinder axis is co-linear with the alignment axis. In the example below, the cylindrical
face is aligned with the X axis.
When wireframe geometry is used for the alignment, the selected geometry must define a plane, such as a circle, arc, ellipse, or
two line segments.
Circles, arcs, and ellipses are centered at P0. When two intersecting segments are selected, the intersection point is located at P0.
When two non-intersecting segments are selected, an endpoint of the second segment is located at P0.
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Set Up
Workspace
Machine Setup
Milling Tools
Turning Tools
External Tool Data
Tool Manager
Simplify
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Features
Feature Manager
Program
Common Machining
Turning
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Move Origin
Move Origin moves the origin of the global axis to a selected point.
The ability to move the origin point is useful when an imported CAD model is not in an ideal location for machining. Instead of
moving the model, the origin can be moved instead.
Moves the origin of the XYZ coordinate system to a selected point. P0 is the label of point 0, which is the origin. To see its label,
open the Masks dialog (Ctrl+M) and place a check by Element Numbers on the Basic page.
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Note: In addition to selecting a point, you can also use SNAP or INT modes to select a position on a segment or arc or the
intersection of elements.
This is useful when you import a CAD drawing and want to change the origin.
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Wire EDM
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It also contains some machining information from the CAD file that can be used later in ESPRIT.
The CAD Feature Tree in ESPRIT has the same behavior as the feature design tree in the CAD system. When selecting a CAD
Feature in the CAD Feature Tree, the face that belongs to the selected CAD Feature will be grouped and highlighted in the work
area. When a face is selected in the work area, the CAD Feature that belongs to this face is highlighted in the CAD Feature tree.
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Note: The selection of features in the CAD Feature Tree is easier if you give a specific name to each CAD Feature you may be
machining in ESPRIT. Therefore, the name of the CAD Feature will be displayed when faces are selected and the name could
also be used by the ESPRIT KnowledgeBase.
UG
Pro/E
CATIA
SolidWorks (with the latest SolidWorks FX Add-in)
Inventor (with the latest Inventor FX Add-in)
Note: It is useful to use a Wireframe view to see the geometry more clearly.
To create the geometry that was used to construct the CAD geometry, such as an axis line or mirror line:
1. Right-click on a sketch.
2. Choose Create Construction Geometry.
1. Right-click anywhere on the CAD feature tree and choose Create All Geometry.
2. Click on some of the resulting geometry elements in the graphic area to show that the originating sketch is highlighted in
the CAD feature tree.
Right-click on a sketch or profile and choose Activate Plane. If the plane does not exist in the ESPRIT document, you will
be prompted to create one.
Right-click on a sketch or profile and choose Create Plane.
Right-click anywhere on the CAD feature tree and choose Create All Planes.
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In the following example, selecting the CAD Feature M10x1.5 Bottoming Tapped Hole1 displays the following properties in the
property browser:
All CAD Features have properties, although some may have more details and some less. They all have a common set of
properties plus some specific properties based on the CAD Feature Type. For example, a hole feature will contain a lot of
machining properties while a simple extrusion does not require anything more than common ones.
Common Properties
Name
Name of the CAD Feature.
Type
Type of the CAD Feature with the Feature Manager Design Tree (using the CAD system designation).
Color
Color of the CAD Feature. This value could be different from the face color since the face color overrides the feature
color.
Description
Description of the CAD Feature (as defined in the CAD system). By default this value is set to the name of the
Feature. However, you could use the description to set information that can be read in ESPRIT.
Hole Properties
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Hole Type
An internal designation for the type of the Hole. However, hole types all derive from one of the following types
Standard
Standard type of the hole such as DIN, ANSI, HASCO Metric, etc.
Cosmetic Thread
For tapped holes with cosmetic threads, the hole diameter is the diameter of the tap drill. For tapped holes without
cosmetic threads, the hole diameter is the basic major diameter of the thread: the cylinder is at nominal thread
diameter. Since this value will modify the topology of the hole within the body, it is important to know how the user
created the thread hole in order to get the correct thread diameter to use in the process in ESPRIT.
Fastener Size
Size of the fastener.
Fastener Type
Type of the fastener.
Head Clearance
Value of the head clearance
Thread Class
Thread Class of the thread hole.
When a hole CAD feature has been duplicated using a pattern (mirror, linear, or rotation), the machining properties are
propagated to the parent CAD feature through the pattern. However, if a hole pattern contains two CAD features that each have
machining properties, the ESPRIT's Property Browser will not be able to separate those properties. Therefore, a single group of
common properties will created from the two CAD features.
The following example illustrates what happens when one CAD feature is mirrored and then patterned.
The example below illustrates what happens when two CAD features are mirrored and then patterned.
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ESPRIT will extract the direction of the hole axis and then either create a new plane or use an existing plane that lies in the
opposite direction in order to drill the hole correctly.
When a hole feature is created from a face that belongs to a CAD Feature, ESPRIT’s Hole Feature Recognition will
automatically add the CAD Feature properties to the created feature. However, Hole Feature Recognition will attach the common
properties of the selection to the created features. Therefore, if the selection has no common properties, the CAD Feature
Properties won’t be relevant for machining purposes (for example, if the selection contains a Counterbore and a Countersink).
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Milling
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Check the status of imported CAD models to see if they have been modified or moved
Check the status of CAD assemblies and their components imported from SolidWorks or Solid Edge
Update the ESPRIT model when changes are made to an external file
Re-link to files that are renamed or moved
Delete a referenced file and its associated model from ESPRIT
The dialog displays the name of every imported file in the current document, the status (Current, Modified, Missing), the date of
the most recent file update, and the location where the file is stored.
File status
Current — The CAD File has the same name, is located in the same absolute path (the exact file path address) as the
originally imported file and it has the same exact time stamp.
Modified — The CAD File has the same name, is located in the same absolute path as the originally imported file and it has a
different time stamp.
Missing — The CAD File cannot be located by its name and/or its absolute path.
Modified status
The CAD files that have the same absolute path and a different time stamp are displayed as Modified. With a Modified status the
user has the option to update the reference file in ESPRIT by selecting the Update button.
If the user chooses to update the reference file the time stamp of the updated reference file is recorded in the ESPRIT file and the
solid body in the ESPRIT file is then replaced with the updated reference file.
Missing status
The CAD files that can no longer be found through the absolute path are displayed as Missing. With a Missing Status the user has
the option to reload the reference file by selecting the Restore Link button.
The absolute reference and time stamp of the new file will be recorded when it completes the load process. The solid body in the
ESPRIT file is then replaced with the new referenced file.
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ESPRIT does not automatically update the part geometry when an external file has been modified.
You can choose whether or not to update the part geometry in ESPRIT. To update the ESPRIT part to match the updated CAD
file, select the file in the list that has been modified and click Update.
Note: The Update button is not available when assembly files are selected.
If you need to replace an imported part file with a newer revision, just select the file in the list that needs to be replaced and then
click Restore Link.
You can then navigate to the file you want to load. After linking to the new file, the status changes to "Modified". Click Update
and the part geometry is updated in ESPRIT.
If you know the new location or the new name of the missing file, you can restore the link to the file.
Select the line that shows the missing part file and then click Restore Link. Navigate to the file that will replace the missing file,
select it and click OK.
When you click Delete, the link and the part geometry are immediately deleted from the current document.
If you delete a file by mistake, you can add it back with the Open command. Be sure to check Merge in the Open dialog to add
the CAD file back into your current document.
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Feature Manager
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Rotary milling
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ESPRIT FX™
ESPRIT FX™ is a separate addition to ESPRIT that allows the exchange of design data between ESPRIT and other CAD
systems.
ESPRIT retains the link to the CAD file, allowing the user to update the model in ESPRIT when the CAD model changes.
ESPRIT FX™ is installed in the CAD application. ESPRIT FX™ does not require any add-in in ESPRIT, although this option
does require a special license. You will be able to open any CAD file that has been saved using the add-in.
The CAD Feature Tree is displayed on a tab in the Project Manager. The CAD Feature Tree is an advanced selection tool based
on the native CAD features.
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CAD Files
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Geometry
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Surfaces
Surface curves
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Tool Manager
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Features
Feature Manager
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Associativity
Associativity can be defined as the recognition of a part and its subsequent downstream activities. When the original CAD model
changes, ESPRIT can recognize those changes and update the downstream activities that are associated to the original part, such
as CAM features and tool path.
In ESPRIT, associativity with the CAD model is available for the following types of features:
How it works
ESPRIT retains the link to the CAD file as well as to the faces selected when a feature is created on an imported CAD solid
in ESPRIT
If the CAD model changes, ESPRIT recognizes when faces have been changed, added, or deleted and gives the user
control over whether to update the associated ESPRIT feature
When a feature is updated, any tool path associated with the feature will be recalculated
Limitations
Associativity is limited to features created from solid bodies and faces and the selected absolute reference collection
The collection of CAD faces must never change, and can only be modified (Note: When the ESPRIT FX Add-In can be
utilized, the user has fewer restrictions.)
Available only on files created in ESPRIT 2009 or greater. File properties were added to the ESPRIT 2009 file format that
are not available in earlier versions. When a file from a previous version is opened and the ESPRIT file contains a
reference file that has changed, the Update button in the Check Reference File dialog is disabled.
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In addition, the file status can be viewed and accessed through the CAD Feature manager. The icon preceding the imported Solid
model shows the current status.
Current - A check mark is placed on the specific solid modeler icon used (in this example it is SolidWorks).
Modified
Missing
By right-clicking on the name of the imported solid model in the CAD Feature Manager, the Update, Restore and Delete
commands can be accessed.
Additionally, the user can have ESPRIT automatically check the status of the solid model by clicking Advanced > Options.
Two options let you control how often the status of the imported CAD files are verified.
Check File Status Every: When checked, the status of each CAD file in the document will be verified automatically at
regular time intervals. The user can set the time interval to hours, minutes, and seconds.
Check File Status on File Open: When checked, the file status of each CAD file in the document will be verified as soon
as the document is opened.
Note: In some cases, ESPRIT might take a substantial time to load a file that contains referenced CAD files. This is usually due
to a CAD file pointing to an invalid network path or other network performance issues. In this case, disable the option "Check
File Status on File Open".
The following examples show the associativity between a CAD model and pocket features. The same principles apply to EDM
features and FreeForm features.
When a shape in the CAD model is rotated, translated, or scaled, the faces remain the same since there are no major changes that
require rebuilding the model with a new set of faces. However, in ESPRIT, the feature must be recalculated since the tool path
should be updated with the new position.
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example
Adding a pocket
If a new pocket is added to the CAD model, ESPRIT has no knowledge of this new pocket; therefore, when updating the model,
the newly created pocket will be ignored.
Removing a pocket
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If a pocket is removed from the CAD model, ESPRIT will remove the feature from the document because the faces do not exist
in the new model.
When the user makes a major change to the shape of a pocket by adding or removing faces, associativity will fail to recreate the
feature because it cannot find the previous faces. The feature will stay in the document as is.
However, ESPRIT FX provides more flexibility when CAD features are modified because associativity can use the CAD Feature
Properties attached to the selected face.
Since the feature shown below was created based on all the faces of the CAD Feature “Open Pocket”, associativity uses the CAD
Feature as the input for Feature Recognition; therefore the individual faces in the CAD feature are irrelevant.
If the user modifies the shape of the Pocket by adding or removing faces using a separate CAD Feature, even with ESPRIT FX
turned on, the associativity will not be able to recreate the pocket feature.
For example, the Pocket feature in the original file is created from the CAD Feature “Extrude2”.
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In the updated CAD model, the user creates a sub-pocket using another CAD Feature. ESPRIT will try to recreate the feature
using all the faces in the original CAD Feature but the associativity will not be able to get the remaining faces to create a full
pocket.
When the added or removed faces are blend faces at corners, ESPRIT will be able to recreate the Pocket feature even though all
the required faces are not selected.
In this example, even if the corner faces are not used by the associativity because they were created outside of “Extrude2”,
Pocket Feature Recognition will be able to recreate the feature correctly.
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Verify
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ESPRIT will read each line in a text file or comma delimited (*.csv) file to determine the x-, y-, and z-coordinate for each point.
In the text file, the point coordinates can be separated by a comma (,), semicolon (;), or colon (:). The illustration below uses
commas.
1. On the File menu, select Import Point Data. The Import Point Data dialog displays.
2. Click the Browse button to browse for the *.txt or *.csv file you want to import. A preview of the point data displays in the
dialog.
3. Optionally, select Create Drill Feature if you also want to create a hole feature from the point data. Select Optimize Drill
Feature if you also want ESPRIT to calculate the shortest path for the feature.
4. Click Apply to create the geometry points and the optional feature. If there is an error on a line, the line number is
specified so you can correct the problem.
5. When you are done importing point data, click Exit.
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Work Planes
A work plane is a local coordinate system at a specified location and orientation. Work planes allow the creation of elements on
planes other than the global XYZ plane.
Work Planes Command. Sets the current work plane, creates, renames, and deletes work planes.
Work planes are temporary working coordinate systems shown by the location of the UVW Axis. The location and orientation of
the UVW acts as a reference for creating elements. Work planes also allow you to work in planes other than the default xy plane.
For example, if you wanted to place a circle on a face of a 3D rectangle, the UV of the UVW Axis must be repositioned parallel
to that face. Work planes are also useful with Index Milling (4/5-Axis).
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Work planes are significant when you create features. ESPRIT automatically assigns one work plane to each feature. The
assigned work plane property affects the orientation of the tooling for cutting operations placed on that feature.
Use the Work Planes pulldown to change the orientation of the UVW axis to any of the pre-defined work planes shown below.
To create, replace, or delete a work plane, press F10 or select Work Planes from the toolbar or from the View menu. The Work
Planes dialog displays.
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To hide the display of the buttons, uncheck More. You can right-click inside the dialog to display a context-sensitive menu.
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Analysis
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Create a work plane from any of the following: a solid face, two intersecting lines, two intersecting edges of a solid, a circle, a
line and a point not on that line, three points.
Creates a work plane from selected elements that define a plane. Select any of the following:
A solid face
Two intersecting lines or edges of a surface or solid
A line and a point not on that line
Three points, not on the same line
A circle
The first line defines the U, the second line defines the V.
If a planar face is selected, the origin is centered at the calculated "middle" of the face, the W axis is normal to the face.
If a cylindrical face is selected, the W axis is oriented along the axis of the cylinder, the origin is set at the highest center of the
cylinder in the W direction of the plane.
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If a conic face is selected, the W axis is oriented along the axis of the cone, the origin is set at the highest center of the cone in the
W direction of the plane.
If any other type of face is selected, the origin is set where the user digitized the surface (selection point). The W axis is oriented
normal to the face at the origin point, the U axis is oriented along the U direction of the surface of the face.
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Wire EDM
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Moves the UVW axis incrementally according to the U, V, and W values you enter. Follow the prompts at the lower left of the
screen. When the UVW has the same orientation as the XYZ axis, Parallel Work Plane works the same as Translate Work Plane.
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Enter values for translation along X, Y, and Z or select a destination point. The destination point can be a point, a vertex on a
solid model, or a virtual point (SNAP, INT, or GRID).
When a destination point is selected, the active work plane is moved from its origin to the destination point. Users can input a
point, a vertex on a solid model, or a virtual point (SNAP, INT, or GRID).
When an arc is selected, ESPRIT will extract automatically the center of the arc as the destination point
When an edge in the shape of an arc is selected, the destination point will be the center of the arc geometry
When any other type of edge is selected, the command will use the selection point on the edge as the destination point
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5-axis milling
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Select the line of rotation and then enter the rotation angle.
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Output
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Rotate UVW
Rotate UVW rotates the active work plane any angle about the U, V, and W axes.
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Select elements that define the mirror plane or use an existing plane by first typing the word "name" and then entering the name
of the work plane.
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The U and V component of the new work plane will be set to the U and V vectors of the active view. Since the active view is
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referenced to the “Eye View”, the W of the work plane points toward the eye of the user. The origin of the work plane will be set
to the global origin.
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Editing objects
Any number of elements can be selected, grouped, moved, copied, and deleted in ESPRIT.
Copy/Move
Copy/Move copies or moves grouped elements using a variety of transformation types.
Group
Group selects one or more elements based on user-defined criteria.
Grouping Properties
Grouping Properties Command. Automatically groups elements when the Shift key is pressed during the selection
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process.
Delete Duplicate Elements
Delete Duplicate Elements Command. Deletes all geometry elements with identical geometric properties and location.
Layers
Layers Command. Sets the current layer, shows or hides selected layers, creates, renames, and deletes layers.
Colors and Line Types
At the lower right of the status area, you can change the current color or line type at any time.
Selection Filter
The Selection Filter lets you force ESPRIT to recognize only the specified element type.
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Copy/Move
Copy/Move copies or moves grouped elements using a variety of transformation types.
Grouped elements can be translated, rotated, mirrored, projected, scaled, offset, smashed, or aligned with a plane. For example,
geometry can be translated a specified distance in Y to create two new copies.
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Align Plane
Align Plane moves or copies elements into alignment with another work plane.
Elements are moved from the active plane orientation to another plane orientation. The alignment plane can be selected from a
list of existing planes or the alignment plane can be created by selecting geometry.
Figure: Elements are moved from the active work plane to alignment with a target plane.
1. Position the active work plane on the face that will be aligned with the target plane.
2. Group the elements.
3. On the Edit menu, click Copy or right-click and select Copy.
4. Set Transformation Type to Align Plane.
5. Select a target plane from the list or choose to create the plane from selected geometry.
6. Click OK.
7. If an existing plane was not selected, select geometry that defines a plane. Any of the following can be selected:
two intersecting lines
a line and a point not on that line
three points, not on the same line
a circle
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Attribute
Attribute moves or copies the attributes of elements.
The color, line type, or layer of elements and sub-elements can be changed.
Curve Approximation
Converts grouped curves (NURB curves) and surface curves to segments and/or arcs according to the parameters you specify.
To see the labels of the new geometric elements, open the Masks dialog (Ctrl+M) and select Element Numbers.
Note: If you want to place a chain feature on the elements created with Curve Approximation, Auto Chain is recommended since
there will typically be a great number of elements.
Extrude
Copies elements from their current location to another and creates segments connecting the copy and the grouped elements.
Elements can be translated incrementally by entering X, Y, and Z coordinate values or by selecting two points.
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Mirror
Mirror moves or copies elements across the XY plane of a 3D mirror plane.
The mirror plane can be selected from a list of existing work planes or the plane can be defined by selecting geometry.
Offset
Offset moves or copies chain features, draft conic features, ruled features, or a single NURB surface by an offset distance.
Offset features
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Offset a surface
Optimize
Creates a new surface or curve reduced in file size. The optimization routine reduces the number of points used to create the
surface or curve while maintaining accuracy based on the values you enter.
Note: When Optimize is used on the trimmed surface, the surfaces becomes untrimmed.
Sets the maximum difference between the non-optimized surface and the optimized surface. A smaller value makes a
more accurate surface, but increases the computation time and the file size.
Degree U, V
Typically you can accept the default value of 3. A larger degree increases the file size and increases the computation
time, but makes a smoother and more precise surface. The "degree" is the power to which the variable is raised in the
polynomial equation used to create the surface or curve. For example, x3 results from a value of 3.
5. Click OK.
Project
Project moves or copies elements by projecting them onto a target plane.
The projection can be based on the direction of the W axis of the active work plane (Project Vertical) or the W axis of the target
plane (Project Normal). The target plane can be selected from a list of existing work planes or the plane can be defined by
selecting geometry.
Figure: Project elements onto the active work plane or onto a target plane.
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Rest Material
Rest Material creates closed chain features in designated uncut areas inside a grouped chain feature.
Areas of rest material are calculated based on diameters for a rough cutting tool and a rest cutting tool.
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A pocketing operation can then be placed on those features to remove the remaining material using a smaller tool. You should
also consider skipping this step and using Stock Automation or a rest machining operation to automatically calculate and cut the
material remaining after one or more operations.
Reverse
Changes the direction of grouped directional elements (such as chain features, PTOPs, or NURB curves).
Rotate
Rotate moves or copies elements by rotation around the Z axis of the active work plane.
Enter the angle between copies, total angle, and number of copies. By default, the elements are rotated around the origin point.
However, any point can be selected as the center of rotation.
Figure: Rotate elements around the Z axis of the active work plane.
Rotate elements
Note: When elements are copied, Total Angle and Angle Between Copies become interactive based on the value for Number of
Copies. For example, if Number of Copies is 2 and Total Angle is 360, then Angle Between Copies is automatically calculated as
120.
Scale
Scale moves or copies elements by a scale factor.
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The size of elements can be changed by a uniform scale factor or by separate scale factors along the X, Y, and Z axes. By default,
the elements are scaled around the origin point. However, any point can be selected as the center for scaling.
Smooth Surface
Smooth Surface corrects micro-defects in a surface.
Sometimes surfaces have micro-defects that are not noticeable at a glance. Geometric micro-defects can cause defects in the
machining operations that use those surfaces. A typical example is when a surface is used as a drive surface for a Composite
cycle.
Figure: Toolpath analysis shows defects in the toolpath caused by micro-defects in a drive surface.
Smooth Surface uses a smoothing algorithm to smooth and heal defective surfaces.
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Note: Although Optimize can also be used to smooth a surface, Smooth Surface makes it even simpler to correct surface defects
(no need to set the surface u,v degrees) and is based on an enhanced smoothing algorithm.
Smooth a surface
1. Group a surface.
2. On the Edit menu, click Copy or right-click and select Copy.
3. Set Transformation Type to Smooth Surface.
4. Select Move to modify the selected surface or select Copy to smooth a copy of the surface.
5. Enter a value for Tolerance.
6. Optionally, enter a value for Angle Tolerance.
7. Click OK.
Figure: The properties of a smoothed surface can be compared in the Property Manager.
Smash
Smash extracts elements from features and solid models.
Wireframe geometry is extracted from features, solid edges, solid models, and STL models. Surfaces are extracted from solid
faces. Chain features are extracted from face loops and text. An STL model is extracted from a solid model.
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Symmetry
Moves or copies a group about a chosen fold line. If you choose Select Axis from Geometry, you will be promped to select a line
or segment after you select OK. If Keep Same Feature Direction is checked, all Features keep their direction (CW or CCW).
Wireframe
Extracts the edges from solid models and STL models. Tolerance is used to approximate the segments and arcs extracted
from the object. If an STL model is selected as input, the settings for Min Face Angle and Type are used to control how the
wireframe edges are generated.
Surfaces
Extracts surfaces from solid models. All faces of the solid are converted into surfaces. The specified tolerance is used to
generate the surfaces.
STL
Converts a solid model into a single STL body. The specified tolerance is used to generate the triangles that make up the
STL body.
Tolerance
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The maximum allowable deviation between the actual part and the generated wireframe, surfaces, or STL body.
The minimum angle considered for wireframe extraction. This angle is measured in the plane specified in the Type setting.
Any faces with an angle less than this value are ignored.
Type
Sets the plane used to extract wireframe elements. Only items parallel to this plane are considered.
Translate
Translate moves or copies elements from their current location to another.
Elements can be translated incrementally by entering X, Y, and Z coordinate values or by selecting two points.
Work Coordinate
Moves or copies grouped features or operations to destination work coordinates. Grouped operations reproduce their
corresponding features at the destination work coordinate. Grouped features are simply moved or copied.
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CAD Files
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Group
Group selects one or more elements based on user-defined criteria.
Elements can be grouped by type, by color, by layer, by plane, or any combination of those criteria.
Use the Group command to select one or more elements. You can then manipulate those elements as a group.
Grouping Elements
Before grouping elements, press the Esc key (twice if necessary) to exit all commands.
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To select geometry elements that connect end-to-end (a "chain"), hold down the Shift key and select one of the
connecting elements.
To add a chain of elements to the group, hold down the Ctrl and Shift keys together, and select an element from the
chain.
Hold down the Ctrl Key and press W (Ctrl+W) to swap the group (all ungrouped elements become grouped, and visa
versa).
Hold down the left mouse button and drag a box touching the elements you wish to select. Ctrl and Shift keys may be used
while dragging a box.
Repeat any of the above to reverse the effect. For example, hold down the Ctrl key and select a grouped element. This
takes the element out of the group. Or, to take a chain of elements out of a group, hold down the Ctrl and Shift keys
together, and select an element from that grouped chain.
Ctrl+A groups all elements that are unmasked and in visible layers.
Ctrl+G raises a dialog for grouping all elements of a type or color or all elements in specified layers or planes.
To ungroup all elements, select in the open area away from any element.
Note: When using Ctrl and/or Shift keys while in Highlight Mode, you must also hold down the Ctrl and/or Shift keys when
answering YES or NO with the mouse.
Summary
Select element: Groups a single element.
Ctrl+Select element: Add/Subtract a single element to/from group.
Shift+Select element: Group a chain of elements.
Ctrl+Shift+Select element: Add/Subtract chain of elements.
Ctrl+W: Swap Group.
Drag Box: Group all elements the box touches.
Ctrl+Drag Box: Add/Subtract elements the box touches.
Shift+Drag Box: Group all elements in any chains the box touches.
Ctrl+A: Group all elements (elements that are unmasked and in a visible layer).
Ctrl+G: Open dialog to group elements of a type, color, layer, or plane.
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Grouping Properties
Grouping Properties Command. Automatically groups elements when the Shift key is pressed during the selection process.
This command offers a high level of control over the automatic selection of solid faces. The significance of this command is the
speed with which a feature and multiple features can be created from one or more solid models. You can automatically group
multiple faces to create multiple features at once. Automatic face selection works with the following feature types:
Holes
EDM Draft Feature Recognition
Turning Profiles
FreeForm Feature
When you click the Grouping Properties icon on the Edit toolbar, a dialog displays. Geometry or solid faces are automatically
grouped based on the properties defined in the dialog. These preferences stay in effect until you change them. You do not need to
open the dialog each time you want to group face elements.
To the right of each option is a properties icon . Not all options have properties you can set. In that case, the icon is grayed.
Clicking the properties icon will display a dialog where you can set properties that are only applicable for that particular option.
For example, you can set the maximum distance allowed between points for the Geometry > End Points option.
Automatic grouping is enabled by pressing the Shift key during the selection process. You must hold down the Shift key during
the entire time elements are being selected or deselected. To add or remove elements from the group, hold down the Ctrl key as
well as the Shift key. To swap groups of faces or geometry, press Ctrl+W.
In the following example, all vertical faces on a die plate have been grouped with a single mouse click.
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For example, if you have several line segments of the same length and at the same location, "Delete Duplicate Elements" will
remove all but one of the segments. Duplicate elements are sometimes the result of imported CAD drawings or redundant work
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in ESPRIT.
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Layers
Layers Command. Sets the current layer, shows or hides selected layers, creates, renames, and deletes layers.
Use Layers to hide and show different aspects of your drawing. When elements of any type are placed on a layer, you can turn off
that layer to hide all elements on that layer. The elements are temporarily hidden, not deleted. You can turn the layer back on at
any time to show the elements.
To open the Layers window, select Layers from the View menu or the Layers and Planes toolbar.
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You can also right-click inside the Layers window to display a pop-up menu of layer commends.
You can also use the Properties window to change the layer of an element. To open the Properties window, hold down the Alt
key and press Enter (Alt+Enter). Group one or more elements in the work area and then select the layer name in the properties
window. If the selected elements are on different layers, the layer name is blank. From the pull-down list, select another layer.
Or, you can click on the arrow and then select an element to copy the layer property from that element. Press Enter to move the
elements to the selected layer.
Note: When you delete a layer, you delete all elements on that layer. To prevent elements from being deleted, place them on
another layer first. To make selection easier, hide all layers except for the one you want to delete.
Parent topic: Editing objects
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Verify
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To switch back to the default colors and line types, select Default Attributes from the Create menu. To change the default colors
and line types, select Options from the Tools menu and change the settings on the Attributes page.
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Selection Filter
The Selection Filter lets you force ESPRIT to recognize only the specified element type.
Then choose the element type you want ESPRIT to recognize. For example, suppose you choose "Features." When ESPRIT
prompts you to select an element, only features will be selected.
This can be a great help when several different elements of different types crowd the element you want to select. HI Mode is
another way of handling this situation, but with HI mode you may have to press the right mouse button several times before you
get to the element you want.
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Geometry
A variety of geometric objects can be drawn in ESPRIT: simple geometry like lines and circles, multi-sided shapes like
rectangles and polygons, and freeform curves. ESPRIT also has functions to modify geometry.
From the Create menu, you can select Unbounded and Bounded Geometry. Unbounded geometry is continuous or unlimited,
such as circles, lines, and ellipses. Bounded geometry has limiting factors applied, such as segments, arcs, and partial ellipses.
When you select Unbounded Geometry or Bounded Geometry from the Create menu, you can create and edit geometry using the
following commands. Many of the commands are common to both toolbars, such as Point, Trim, and Rectangle.
Note: After selecting a geometry command, watch the prompt area at the lower left of the screen for brief instructions on what
you need to do.
Point
Point creates a point at a specified location, or at a location measured from a selected element.
Line 1
Line 1 creates a line from one selected element.
Line 2
Line 2 creates a line from two selected elements.
Segment 1
Segment 1 creates a line segment from one selected element.
Segment 2
Segment 2 creates a line segment from two selected elements.
Circle 1
Circle 1 creates a circle from one selected element and a radius value.
Circle 2
Circle 2 creates a circle from two selected elements and a radius value.
Circle 3
Circle 3 creates a circle from three selected elements.
Arc 1
Arc 1 creates an arc from one selected element and a radius value.
Arc 2
Arc 2 creates an arc from two selected elements and a radius value.
Arc 3
Arc 3 creates an arc from three selected elements.
Ellipse 1
Ellipse 1 creates an ellipse about a selected center point.
Ellipse 3
Ellipse 3 creates an ellipse from three selected elements.
Fillet/Chamfer
Fillet/Chamfer modifies the intersection of two elements with a radius (fillet) or an angled segment (chamfer).
Keep
Keep retains the portion of a selected element between two elements and trims the rest.
Trim
Trim removes the portion of a selected element between two elements and keeps the rest.
Point Array
Point Array creates multiple points at evenly spaced intervals.
Horizontal/Vertical Line
Horizontal/Vertical Line creates horizontal and vertical lines at a user-defined distance.
Rectangle
Rectangle creates a closed boundary of four perpendicular segments from two reference points.
Polygon
Polygon creates a closed boundary of three or more straight segments of equal lengths and equal interior angles.
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Input Box
As you are creating geometry, you will sometimes be prompted to enter values such as a length or radius. Values are entered in
an input box. The type of value is displayed at the top of the input box.
Type the value in the entry box and then press Enter. The Enter button works the same as the Enter key on your keyboard.
Typically, the input box only displays when you need to enter a value. It may be faster for you to "thumb tack" the input box so
that it remains on the screen. To do this, select the tack button . You can move the input box to any location in the ESPRIT
window. To un-tack the input box, select the tack again .
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Point
Point creates a point at a specified location, or at a location measured from a selected element.
A point can be created at a SNAP location on existing geometry, the intersection of two elements, at a coordinate location, at a
distance measured along an element, or at a distance and angle measured from a reference location.
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At a snap location
At the intersection of existing elements
At XYZ coordinate locations
At a specified distance along an element
At a specified distance and angle from a reference location
Select Point from the Bounded Geometry or Unbounded Geometry toolbar. The Point dialog displays:
Snap
Creates points at the endpoints or midpoints of segments or arcs and at the center points of circles and arcs. SNAP
mode must be on. You can also select a curve, surface curve, element, axis line, or feature to snap a point on that
element where you select. Select a surface near a corner to snap a point there. SNAP mode does not have to be on to
place a point on an element.
Intersect
Creates a point at the intersection of two elements. You can select each element individually or select the intersection
directly. When you select two elements that do not touch, ESPRIT finds the intersection as if the element were
unbound.
Cartesian/Center
Creates a point based on the XYZ coordinate values you enter or at the center of a circle or arc. You can use the
global origin (P0) as a reference or use a selected location.
Enter XYZ values and then select Apply. The point is created at the specified coordinate values. You can continue to
change the XYZ values and select Apply to create as many points as you need.
Enter XYZ values and then select a point, SNAP location, or grid point. The point is created in relation to the
selected location. You can continue to change the XYZ values or select new reference locations to create as many
points as you need.
Simply select a circle or arc. A point is created in the center regardless of the XYZ values.
Distance
Creates a point at a specified distance along a selected element. You can use a distance value or enter a percentage of
the element's length.
Enter a distance value and then select an element near the end you want to use as the start point for the distance
measurement.
Select Use % and enter a percentage value. Then select an element near the end you want to use as the start point for
the distance measurement. You can continue to change the percentage value and select the same or different
elements to create more points.
Polar
Creates a point at a specified distance and angle from a reference point. Angles start at 0 degrees (located at the 3
o'clock position) and go counter-clockwise. For example, 90 degrees is at 12 o'clock. You can use the global origin
(P0) as a reference or use a selected location.
Enter an angle and a distance value, then select Apply. The point is created at the specified values, measured from
P0. You can continue to change the angle or distance values and select Apply to create more points.
After entering an angle and a distance, select a point, SNAP, or GRID location. The point is created at the specified
values in relation to the selected point. You can continue to change the values and select the same or different points.
Note: To create multiple polar points at one time, use Point Array.
Parent topic: Geometry
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Line 1
Line 1 creates a line from one selected element.
Create a line at any angle through or tangent to a selected element, or parallel to an existing line, segment or axis line.
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Line 2
Line 2 creates a line from two selected elements.
Create a line through or tangent to two selected elements, or perpendicular to an existing line, segment or axis line.
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Note: When "Line 2 Always Bounded" is checked in the Options dialog, Line 2 works the same as the Segment 2 command on
the Bounded Geometry toolbar.
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Segment 1
Segment 1 creates a line segment from one selected element.
Create a segment at any angle through or tangent to a selected element, or parallel to an existing line, segment or axis line.
Segment 1 is similar to the Line 1 command on the Unbounded Geometry toolbar, except that you are typically prompted for a
length value. See Line 1.
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Turning Tools
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Segment 2
Segment 2 creates a line segment from two selected elements.
Create a segment through or tangent to two selected elements, or perpendicular to an existing line, segment or axis line.
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Circle 1
Circle 1 creates a circle from one selected element and a radius value.
Create a circle by defining a center point and a radius value. Concentric circles can be created by selecting an existing circle or
arc and entering the difference in radius.
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Circle 2
Circle 2 creates a circle from two selected elements and a radius value.
Create a circle through or tangent to two elements, points, or SNAP locations at a defined radius.
Use Circle 2 to create a circle with a specified radius through or tangent to two elements or locations.
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Circle 3
Circle 3 creates a circle from three selected elements.
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Arc 1
Arc 1 creates an arc from one selected element and a radius value.
Create an arc by defining a center point, a radius value and start and end angles. Concentric arcs can be created by selecting an
existing circle or arc and entering the difference in radius.
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Use Arc 1 to create an arc using a center point, a radius value, and specified start and end angles. Arcs are created in a counter-
clockwise direction, so the order of the angles you specify determines the arc created.
Note: You can convert an arc to a circle using the Keep command.
Parent topic: Geometry
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Arc 2
Arc 2 creates an arc from two selected elements and a radius value.
Create an arc through or tangent to two elements, points, or SNAP locations at a defined radius.
Use Arc 2 to create an arc with a specified radius through or tangent to two elements or locations. Arcs are created in a counter-
clockwise direction, so the order you select the elements determines the arc created.
When an arc is defined by two points and a radius, but no centerpoint, there are two possible arcs that can be created.
The illustration at right shows the two possible arcs when two
points are selected. Arcs are always created in a counter-
clockwise direction from the first selection point.
Note: You can convert an arc to a circle using the Keep command.
Parent topic: Geometry
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Arc 3
Arc 3 creates an arc from three selected elements.
Create an arc through or tangent to three elements, points, or SNAP locations that define the start, midpoint, and end of the arc.
Note: You can convert an arc to a circle using the Keep command.
Parent topic: Geometry
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Ellipse 1
Ellipse 1 creates an ellipse about a selected center point.
Create an ellipse by selecting a center point and then define the angle of the ellipse, the major radius and the minor radius.
When you create an ellipse using Ellipse 1, you are prompted for the following information:
1. Center point
2. Angle of major axis
3. Major radius
4. Minor radius
When you create a bounded ellipse, you are also prompted for the start angle and end angle:
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The start and end angles are measured from the major axis.
Note: You can convert a bounded ellipse to an unbounded ellipse using the Keep command.
Parent topic: Geometry
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Ellipse 3
Ellipse 3 creates an ellipse from three selected elements.
Create an ellipse through locations that define the center point, the angle and length of the major radius, and the length of the
minor radius.
When you create an ellipse using Ellipse 3, you are prompted for the following:
1. Center point
2. Point that defines the angle of the major axis and the
major radius.
3. Point anywhere on the ellipse
Note: You can convert a bounded ellipse to an unbounded ellipse using the Keep command.
Parent topic: Geometry
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Surface curves
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Fillet/Chamfer
Fillet/Chamfer modifies the intersection of two elements with a radius (fillet) or an angled segment (chamfer).
When geometry is modified with a fillet or chamfer, the selected elements are either trimmed or extended to the endpoints of the
fillet radius or chamfer segment.
Use Fillet/Chamfer to create a radius fillet between two elements or create a chamfer using two distance values or an angle and a
distance value. When a fillet or chamfer is created, the selected elements are either trimmed or extended to the endpoints of the
fillet or chamfer.
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Create a fillet
1. In the Fillet/Chamfer dialog, select Fillet.
2. Enter a radius value.
3. Select the two reference elements on the side you want to fillet.
Note: To extend or trim elements to a sharp corner, enter a radius value of zero.
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Keep
Keep retains the portion of a selected element between two elements and trims the rest.
Only the selected portion between the two closest intersecting elements is retained. Keep will also convert a bounded element,
like a segment or arc, to an unbounded element, like a line or circle, when Shift+Keep is used.
Use Keep to retain a portion of an element while trimming the rest or convert a bounded element to an unbounded element. For
example, you can convert an arc to a circle.
Only the portion between the two nearest intersecting elements remains.
If only one intersecting element is found, the portion of the selected element between its endpoint and the bounding element is
kept.
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Trim
Trim removes the portion of a selected element between two elements and keeps the rest.
Only the selected portion between two intersecting elements is trimmed. If there is only one intersecting element, the selected
element is trimmed between its endpoint and the intersecting element.
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Use Trim to remove the selected portion of an element up to the nearest two touching elements or to delete the entire segment.
Only the portion between the two nearest intersecting elements is trimmed.
If only one intersecting element is found, the selected element is trimmed between its endpoint and the bounding element.
Delete an element
1. On the Bounded or Unbounded Geometry toolbar, click Trim .
2. Hold down the Shift key and select an element.
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Features
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Point Array
Point Array creates multiple points at evenly spaced intervals.
Points can be created along a linear path, in a grid of rows and columns, or along a circular path. The user has the option of
creating a PTOP feature at the same time.
When you select Point Array from the Bounded Geometry or Unbounded Geometry toolbar, the Point Array dialog displays. You
can create three types of arrays: Line, Circle, or Grid. Each type has its own set of parameters.
Choose Line, Circle, or Grid, enter the values, then select a reference point.
To create an array and automatically generate a PTOP feature from those points, select Create PTOP Feature.
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Distance
The constant distance between the points.
Angle
The angle of the array, measured from 3 o'clock and in a counter-clockwise direction.
First Column
Number
The total number of points in the initial line array.
Distance
The constant distance between the points.
Angle
The angle of the array, measured from 3 o'clock and in a counter-clockwise direction.
Second Column
Number
The number of successive line arrays that form the grid.
Distance
The constant distance between the successive grid lines.
Angle
The angle of the successive grid lines in relation to the initial grid line, also measured from 3 o'clock. For example, if
you want the successive grid lines to be perpendicular to the initial line array, enter 90.
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Milling
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Horizontal/Vertical Line
Horizontal/Vertical Line creates horizontal and vertical lines at a user-defined distance.
Horizontal lines are created parallel to the U axis of the active work plane. Vertical lines are created parallel to the V axis. For
lathe profiles, horizontal lines can be created above or below the U axis based on a diameter. Lines are located at a user-defined
distance measured from the origin of the work plane.
Use Horizontal/Vertical Line to save time creating lines. With this command, you do not need to enter an angle or select a
reference line.
Select Vertical, Horizontal, or Diameter, enter the Distance value, and select Apply.
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Rectangle
Rectangle creates a closed boundary of four perpendicular segments from two reference points.
The reference points define opposite corners of the rectangle. When the points lie on different planes, a cube is created consisting
of twelve separate segments.
When the two reference points lie on the same plane, a rectangle is created consisting of four perpendicular segments. When the
reference points lie on different planes, a cube is created consisting of twelve separate segments.
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Polygon
Polygon creates a closed boundary of three or more straight segments of equal lengths and equal interior angles.
Create a polygon inside or outside a user-defined diameter with any number of sides and oriented at a user-defined angle.
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Define the polygon settings and then select a point or SNAP location used as the center of the new polygon.
You can continue to select center locations to create polygons with the same properties or change the settings and select another
location.
Polygon Settings
OD
The polygon is created inside the defined diameter. The dynamic drawing to the right updates with your selection.
ID
The polygon is created outside the defined diameter.
Diameter
Enter the diameter of the imaginary circle used to create the polygon.
Base Angle
Enter the angle of the segment located at the bottom of the polygon. Angle are measured counter-clockwise from the
3 o'clock position.
Sides
Enter the number of sides for the polygon.
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When you select Curves from the Create menu, you can create and modify NURB curves using the following commands:
Note: You can convert a NURB curve to arcs and/or segments using Curve Approximation.
After curves are created, you can display direction arrows indicating the start location of each curve. Use the Masks dialog to turn
the display of curve direction on or off. From the View menu, select Masks to display the Masks dialog. On the Details page, set
Curve Direction ON to display curve direction arrows.
Manual Selection
Manual Selection creates a NURB curve from manually selected points.
Auto Search
Auto Search creates a NURB curve by searching for and selecting all points found between two selected points.
Add Box
Add Box creates a NURB curve by connecting all points within a selection box.
Curve Composition
Curve Composition creates a single NURB curve from any number of selected elements.
Element to Curve
Element to Curve creates a NURB curve from any acceptable element.
Helix Curve
Helix Curve creates a NURB curve in the shape of a helix.
Frenet Frame
Frenet Frame creates three perpendicular segments (normal, tangent, and bi-normal) at a selected position on a NURB
curve.
Curve Extension
Curve Extension extends an existing curve or, optionally, creates the extension as a new NURB curve.
Projected Curve
Projected Curve creates a NURB curve at the intersection of two profiles that are projected along their respective
directions of projection.
Curve From Surface
Curve From Surface creates a NURB curve based on the parametric flow lines of a surface or the face of a solid model.
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Manual Selection
Manual Selection creates a NURB curve from manually selected points.
The curve is created in the order the points are selected. Points can also be added using the Auto Search and Add Box commands.
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Turning
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Auto Search
Auto Search creates a NURB curve by searching for and selecting all points found between two selected points.
After selecting a first and last point in a group of points, the points are connected in the same order in which they were created.
To display the number order of the points, open the Masks dialog (Ctrl+M) and select "Element Numbers".
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Feature Manager
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Add Box
Add Box creates a NURB curve by connecting all points within a selection box.
After dragging a selection box around a group of points, the points are connected in the same order in which they were created.
To display the number order of the points, open the Masks dialog (Ctrl+M) and select "Element Numbers".
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Features
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Curve Composition
Curve Composition creates a single NURB curve from any number of selected elements.
The selected elements do not have to be connected. If there is a gap between elements, the new curve uses the element end points.
The new curve is created on top of the selected elements.
Note: The side on which you select each element can affect the outcome. For example, a curve might be different if you select a
segment on one side instead of the other.
Parent topic: Curves (NURB Curves)
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Knitted Surfaces
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Element to Curve
Element to Curve creates a NURB curve from any acceptable element.
Any of the following are acceptable elements: segments, arcs, circles, surface edges, surface curves, features, PTOPs. The new
curve is created on top of the selected element.
You can select any of the following to create a NURB curve: segments, arcs, circles, surface edges, surface curves, features,
PTOPs. When a PTOP is selected, the new curve is created through the PTOP points. This command is useful for creating NURB
curves from several surface edges. You can then use Curve Composition to create a single NURB curve from those curves and
use it to create another surface.
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Helix Curve
Helix Curve creates a NURB curve in the shape of a helix.
The helix is based on an axis of rotation, the total length of the helix, a point that establishes the start point, the distance between
each full helical revolution, and any taper angle for the helix.
Before creating a helix, you must have elements defining the axis of rotation and a point that establishes the start point for the
helix. The axis can be defined by two points, a segment, a line or an x-, y- or z-axis line. When points or a segment are used, they
also define the total depth of the helix.
1. On the Curves toolbar, click Helix . You are prompted "Enter Helix Axis".
2. Select two points, a segment, or a line. If you select a line or an axis, you are prompted to enter the helix depth. Otherwise,
the depth is calculated from the length of the segment or the distance between the two points. You are prompted "Enter
Helix start point out of axis".
3. Select a point that establishes the initial radius and angle of the helix. The helix starts at this point. You are prompted
"Enter Helix Lead Value (+CCW, -CW)".
4. Enter the distance between each full helical revolution. A positive value creates the helix in a counter-clockwise direction;
a negative value produces a clockwise helix. You are prompted "Enter Helix Taper Angle".
5. Enter a taper angle for the helix. You can enter a positive or negative value. Enter 0 (zero) for no taper.
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Frenet Frame
Frenet Frame creates three perpendicular segments (normal, tangent, and bi-normal) at a selected position on a NURB curve.
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The first segment is created tangent to the curve at the selected position. The second segment is created normal to the curve and
the third is created normal to the first two segments.
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Curve Extension
Curve Extension extends an existing curve or, optionally, creates the extension as a new NURB curve.
A curve can be extended three ways: along a relatively straight path, equal to its original shape, or using a parabolic bend factor.
The original curve can be extended or a new separate curve can be created that extends from the first.
3. In the Extend dialog, select Linear and enter a length for the extension. To create the extension as a separate curve, select
Create New.
4. Select Apply. The curve is extended.
3. In the Extend dialog, select Full. To create the extension as a separate curve, select Create New.
4. Select Apply. The curve is extended equal to the original curve.
3. In the Extend dialog, select Parabolic and enter a Bend Factor between 0 and 1. The bend factor controls how far the
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extension will bend. Entering 0 creates the least amount of bend, entering 1 creates the most. To create the extension as a
separate curve, select Create New.
4. Select Apply.
This illustration shows three different extensions using bend factors of 0.1, 0.5, and 1.0.
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Projected Curve
Projected Curve creates a NURB curve at the intersection of two profiles that are projected along their respective directions
of projection.
Two selected chain features are projected along the W axis of the work plane associated with each feature. The new curve is
created at the intersection of the projected profiles.
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Projected Curve
The direction of projection is taken from the work plane associated with each feature.
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Turning Tools
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A curve can be created in the center along the spine (Spine Curve) or created on the surface along the 'U' or the 'V' direction of
the parametric flow lines (Parametric Curve). A parametric curve can lie directly on the surface or be offset by a user-defined
distance.
After a face or surface is selected, it is highlighted in the work area and a preview of the curve is displayed.
A parametric curve can be created along the 'U' or the 'V' direction of the parametric flow lines. The 'U' direction is represented
by a red arrow on the surface (as shown in the illustration).
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A parametric curve can be positioned anywhere along the surface. The position of the curve is controlled by a percentage value.
Enter a value in 'Curve Position Percent' and press the Tab key to see a preview of the curve location. In this example, the
percentage is set to 20.
A parametric curve can also be offset from the surface in the 'W' direction. A white arrow represents the normal, or 'W', direction
of the surface.
The direction of the offset can also be modified along the parametric curve and across the parametric curve.
When a cross angle in entered, the curve is shifted across the source parametric curve. In this case, the parametric curve is in the
V direction so the curve is shifted in the U direction.
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When an in-line angle is entered, the curve is shifted along the source parametric curve. In this case, the curve is shifted along the
V direction.
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Solid Modeler
Solid models are digital representations of 3D parts. In addition to describing a 3-dimensional shape, solid models have volume
and mass. They are used as the basis for automatic feature recognition and for stock models used in machining and simulation.
Simple solid models can be created in ESPRIT by extruding and revolving profiles. The edges of existing solid models can also
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When you select Solid Modeler from the Create menu, you can use the following commands to create and modify solid models:
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The profile can be extruded by a specified distance, projected to the face of another solid, or projected through another solid. The
extruded profile can be used to create a new solid model, add material to an existing solid or remove material from a solid.
The geometry used for the profile must be continuous, with no gaps or overlaps. The profile can be an open or closed shape. It is
recommended you place a chain feature on the geometry to make sure there are no gaps or overlaps. You can set the Gap
Tolerance for the chain feature in the Options dialog.
You can extrude a profile to create a solid or remove a portion from an existing solid in four ways:
Extrudes a selected profile by Extrudes a selected profile in Extrudes the selected profile Extrudes a selected profile
a specified distance value. both directions by a specified up to a selected face. through the entire selected
distance. solid.
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End Type
Refer to the above graphic examples. The selected profile is always extruded along the z-axis of the current work
plane. If the selected profile is not parallel to the XY plane, an error message displays. See Work Planes.
Blind
An extruded solid is created based on a selected profile and the value entered in Distance.
Mid Plane
An extruded solid is created with the selected profile resting in the middle. The selected profile is projected in both
directions by the Distance value.
Up To Face
An extruded solid is created extending from the selected profile to the selected face of a solid. You cannot select a
surface face.
Through All
An extruded solid is created extending from the selected profile through the entire selected solid.
Distance
Applies only when End Type is set to Blind or Mid Plane. Enter the distance to extrude the profile.
Select Item
Used only when End Type is set to Up To Face or Through All. You do not enter a value here. This setting is
automatically updated after you follow the prompt to select a face or a solid.
Reverse Direction
Applies only when End Type is set to Blind or Mid Plane. When checked, the profile is extruded in the opposite
direction.
Cut
Applies only when a solid is selected in Active Solid. When checked, the extruded profile removes a portion of the
selected solid in the shape of the profile.
Remove Outside
Applies only when Cut is checked. When checked, solids are created only where the profile intersects the selected
solid. The rest of the solid is trimmed away
Off On
Draft
When checked, applies a draft angle to the extrusion. Enter a positive or negative draft angle
Off Positive Draft Angle Negative Draft Angle
Active Solid
Applies only when End Type is set to Blind or Mid Plane. When you choose a solid from the pulldown, it is
highlighted in the work area. The extruded profile will be joined with the selected solid or, if Cut is checked, used to
trim the selected solid. When set to None, the extruded profile is created as an independent solid.
Modify Target
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This setting displays only when End Type is set to Up to Face or Through All. When checked, the extruded profile
will be joined with the selected solid. Otherwise, the extruded profile is created as an independent solid.
Extrude As
Choose whether to extrude the profile as a solid or a shell. When an open profile is selected, the only option is Thin
Wall.
Solid
The profile must be closed. The profile is extruded as a solid shape.
Thin Wall
The profile can be open or closed. The profile is offset by the Thickness value.
Thickness
Applies only when Extrude As is set to Thin Wall. Enter the wall thickness of the extruded profile.
Reverse Side
Applies only when Extrude As is set to Thin Wall. Changes the side from which the Thickness is measured.
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1. Group the profile you want to extrude. In this example, a circle is used.
5. If needed, specify a draft angle and whether the new extrusion will be used to cut the selected solid.
6. Indicate whether the extruded profile will modify the target solid.
7. Specify whether to extrude the profile as a solid or as a thin-wall extrusion. Note: If an open profile was selected, you can
only create a thin-wall extrusion.
8. When you are finished defining settings, select OK. In this case, the extrusion is added to the existing solid.
Multiple faces
The face can be multi-faceted, such as the following example. If the projection of the profile falls along more than one face,
select the face nearest the point of contact.
Multiple intersections
You can select any face that falls in the projection range of the selected profile.
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Multiple intersections
The extrusion passes through the entire selected solid, regardless of the number of intersecting faces.
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The revolved profile can be used to create a new solid model, add material to an existing solid or remove material from a solid.
The geometry used for the profile must be continuous, with no gaps or overlaps. The profile can be an open or closed shape. It is
recommended you place a chain feature on the geometry to make sure there are no gaps or overlaps. You can set the Gap
Tolerance for the chain feature in the Options dialog.
You can revolve a profile to create a solid, add material to an existing solid or remove a portion of a solid.
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Angle
Enter the angle for the rotation.
Select Axis
You do not enter a value here. This setting is automatically updated after you follow the prompt to select a rotation
axis. You can select the following elements to define an axis:
Two points
A line or a segment
An axis line
Reverse Direction
When checked, the profile is rotated in the opposite direction.
Cut
Applies only when a solid is selected in Active Solid. When checked, the revolved profile removes a portion of the
selected solid in the shape of the profile.
Active Solid
When you choose a solid from the pulldown, it is highlighted in the work area. The revolved profile will be joined
with the selected solid or, if Cut is checked, used to trim the selected solid. When set to None, the revolved profile is
created as an independent solid.
Revolve As
Choose whether to revolve the profile as a solid or a shell. When an open profile is selected, the only option is Thin
Wall.
Solid
The profile must be closed. The profile is revolved as a solid shape.
Thin Wall
The profile can be open or closed. The profile is offset by the Thickness value.
Thickness
Applies only when Revolve As is set to Thin Wall. Enter the wall thickness of the revolved profile.
Reverse Side
Applies only when Revolve As is set to Thin Wall. Changes the side from which the Thickness is measured.
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In this example, the profile was revolved around the x-axis by 180 degrees.
Note: You can also group more than one profile, as shown below.
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Constant Fillet
Constant Fillet puts a fillet on the edges of a solid model.
A fillet can be applied to one or more faces, face loops or edges. The fillet can also be propagated along the edges of any tangent
faces.
Use Constant Fillet to place a radius fillet along all the edges of a selected face or along selected edges of a solid. The solid may
be created in ESPRIT or imported.
You can select more than one face or edge, or any combination of faces and edges, and the fillet will be applied to all selected
faces or edges. If you accidentally select a face or edge you don't want, select it again to de-select or select the item in the Fillet
dialog and press the Delete key on your keyboard.
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select OK.
Radius
Enter the fillet radius value.
Selected Fillet Items
You do not enter a value here. When you follow the prompt to select items to fillet, this setting automatically updates
with the name of the selected solid face or edge. You can remove an item from the list by selecting it and pressing
the Delete key.
Propagate to Tangent Faces
When checked, the new fillet is propagated along the edges of any tangent faces. Otherwise, the new fillet is only
applied to the selected edge or face.
Fillet Edge Off On
4. If necessary, check Propagate to Tangent Faces.
5. Click OK. For this example, the fillet is created as shown.
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Edit Fillet
Edit Fillet modifies fillets on the edges of solid models or generates a spine curve.
Remove selected fillet faces on a solid model, change the radius, or generate a spine curve along the center of the fillet radius.
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Note: If you make a mistake, you can click Undo to restore the solid model.
Figure: Change a fillet radius in ESPRIT instead of sending the CAD file for revisions.
Figure: Remove fillets from the model to allow the tool radius to form the fillet during machining.
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Chamfer
Chamfer puts a chamfer on the edges of a solid model.
A chamfer can be applied to one or more faces, face loops or edges. The chamfer can be defined by two distance values or an
angle and a distance.
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Use Chamfer to place a chamfer along all the edges of a selected face or along selected edges of a solid. The solid may be created
in ESPRIT or imported. You can define the chamfer using two distance values or using an angle and a distance.
You can select more than one face or edge, or any combination of faces and edges, and the chamfer will be applied to all selected
faces or edges. If you accidentally select a face or edge you don't want, select it again to de-select or select the item in the
Chamfer dialog and press the Delete key on your keyboard.
Type
Choose how the chamfer will be defined.
Distance
The chamfer is defined by two distance values.
Angle
The chamfer is defined by a distance and an angle value.
Distance 1
Enter the first distance value.
Distance 2/Angle
If Type is set to Distance, enter the second distance value. If Type is set to Angle, enter an angle value.
Selected Chamfer Items
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You do not enter a value here. When you follow the prompt to select items to chamfer, this setting automatically
updates with the name of the selected solid face or edge. You can remove an item from the list by selecting it and
pressing the Delete key.
Reverse chamfer direction
Reverses the measurement side for the distance or angle values.
4. Select the faces or edges you want to chamfer.
5. If necessary, check Reverse Chamfer Direction.
6. Click OK.
If Reverse Chamfer Direction was checked, the chamfer would be created as follows:
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4. Select the faces or edges you want to chamfer.
5. If necessary, check Reverse Chamfer Direction.
6. Click OK.
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Split Face
Split Face splits one or more faces of a solid model along a system-generated path.
The user has the option to split the selected face, create a curve, or both. Splitting a face allows the selection of a portion of a face
as input to another command.
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Split Face
Shortest Path
A single face is split along the shortest path between 2 selected points. Each point can be defined by a vertex or a point on the
border of the selected face.
Set 'Split Type' to 'Shortest Path' and then use the selection arrow to digitize the face to split.
Use the selection arrows to digitize the first and second points of the path. Each point must be on an edge or vertex of the face.
Choose whether to split the face, create a curve between the 2 points, or both, and click OK.
Plane Intersection
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A face or group of faces is split at the intersection of the face(s) and the active work plane.
Set 'Split Type' to 'Plane Intersection' and then click inside the frame 'Face to Split' and digitize the face(s) to split.
Choose whether to split the face, create a curve, or both, and click OK.
Draft Line
A face or group of faces is split along a user-defined slope angle. The W direction of the active work plane defines the vertical
direction.
Set 'Split Type' to 'Draft Line' and then click inside the frame 'Face to Split' and digitize the face(s) to split.
Enter a draft angle and then choose whether to split the face, create a curve, or both. Click OK.
In this example, the faces are split along areas where the slope of the face is equal to 10 degrees.
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Parametric Curve
A single face is split along a parametric flow line that belongs to the same face.
Set 'Split Type' to 'Parametric Curve' and then use the selection arrow to digitize the face to split.
Choose whether to split the face in the 'U' direction (represented by a green arrow on the surface) or the 'V' direction (represented
by a red arrow). Then enter a value that controls the position of the split line as a percentage of the selected face.
Choose whether to split the face, create a curve, or both, and click OK.
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Merge Faces
Merge Faces merges a group of tangent faces into a single face or a single surface.
When an imported solid model has multiple tiny faces, the model can be simplified by merging those faces into a single face or a
single surface. The underlying parametric data from the solid model is preserved. Faces should be merged prior to applying
machining technology.
Tolerance
The tolerance controls the precision of the merged face. Tolerance affects calculation time. A small tolerance can result in a very
long calculation.
Create Surface
Choose whether to create a single surface instead of modifying the solid model by merging the faces.
Face selection
Faces are added to the selection by first clicking inside the 'Faces' frame and then selecting connected faces on the solid model.
The connected faces must be tangent.
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Surfaces
Surfaces can be created in ESPRIT from geometry, features, NURB curves, surface curves, and surface edges. Surfaces as well as
solid models can be used to create freeform machining operations.
Surfaces have length and breadth, but no thickness. You can analyze surface area and volume, but not weight. Create surfaces
from geometry, features, NURB curves, surface curves, and surface edges, then use them to create freeform machining
operations.
When you select Surfaces from the Create menu, you can use the following commands to create and modify surfaces:
Sphere
Sphere creates a spherical surface from a center point and a radius.
Cone
Cone creates a conic surface from two reference points that define the axis of the cone and a radius value.
Cylinder
Cylinder creates a cylindrical surface from two reference points that define the axis of the cylinder and a radius value.
Torus
Torus creates a surface in the shape of a torus from two reference points that define the axis of the torus and two radius
values that define the major and minor radius.
Helix Surface
Helix creates a helical surface from a profile and an axis of rotation.
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Extrude/Draft Surface
Extrude/Draft Surface creates a surface by driving an element along a straight path, with or without draft.
Rotated Surface
Rotated Surface creates a surface by revolving an element around an axis.
Normal Surface
Normal Surface creates a surface by sweeping one or two elements along another element.
Lofted Surface
Lofted Surface creates a surface across two or more elements.
Curve Mesh Surface
Curve Mesh creates a surface from a mesh of elements.
Skin
Skin creates a surface using a "spine" element and cross-section elements.
Coons Patch
Coons Patch creates a surface from three or four elements connected end-to-end to form a closed boundary.
Poly Blend/Patch
Poly Blend/Patch creates a surface to cover a gap between existing surfaces.
Fill Area
Fill Area creates a surface inside a boundary.
Blend
Blend creates a surface between two elements either directly from or normal to the selected elements.
Constant Fillet
Constant Fillet creates a surface fillet between two existing surfaces.
Extension
Extension extends an existing surface from a surface edge.
The settings for First Direction and Second Direction determine how many wireframe grid lines are used to display surfaces. The
default value for both settings is 3, but you can change it. The display setting has no effect on the actual surface, just the display.
Keep in mind that the more grid lines displayed, the longer it will take your computer to redraw the screen.
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When you enter a value for First Direction, Second Direction is automatically updated with the same value. You can select and
change the Second Direction value. When you are finished, select OK. The display of surfaces is updated.
Analyzing Surfaces
You can use the Property Browser to analyze surface properties, such as volume and area. To open the Property Browser, press
Alt+Enter. Select a surface to display its properties, then select a property to have ESPRIT calculate it and display its value.
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Sphere
Sphere creates a spherical surface from a center point and a radius.
The radius can be entered as a numerical value or drag the cursor on the screen to see a preview.
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Cone
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Cone creates a conic surface from two reference points that define the axis of the cone and a radius value.
The first point defines the center of the base, the second point defines the top. The radius can be entered as a numerical value or
drag the cursor on the screen to see a preview.
Note: To create a truncated cone, create circles defining the top and bottom of the cone, then use the Lofted command on the
Surfaces toolbar.
Parent topic: Surfaces
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Cylinder
Cylinder creates a cylindrical surface from two reference points that define the axis of the cylinder and a radius value.
The first point defines the center of the base, the second point defines the top. The radius can be entered as a numerical value or
drag the cursor on the screen to see a preview.
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Torus
Torus creates a surface in the shape of a torus from two reference points that define the axis of the torus and two radius
values that define the major and minor radius.
The first point defines the center of the torus, the second point defines the direction of the axis. The major radius and minor
radius can be entered as numerical values or drag the cursor on the screen to see a preview.
Create a torus
1. On the Surfaces toolbar, click Torus .
2. Select a point that defines the center of the torus. You can select a geometry point or a SNAP location.
3. Select a point that defines the axis of the torus.
4. Enter the major radius.
5. Enter the minor radius.
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Helix Surface
Helix creates a helical surface from a profile and an axis of rotation.
Select the drive profile and then define the axis of rotation. The axis of rotation can be defined by points, a segment, or an axis
line. The drive profile is rotated around the axis by a user-defined height and rotation angle.
When you create a helix, you must have a drive element defining the helix profile and points or a segment that defines the axis of
rotation. The order you select the points or the location you select on the segment determines the direction of the helix.
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Extrude/Draft Surface
Extrude/Draft Surface creates a surface by driving an element along a straight path, with or without draft.
The first element defines the shape of the surface, the second element (a line or segment) defines the direction and length. The
user has the option to reverse the direction of the extrusion and apply a positive or negative draft angle.
Note: It is recommended you set Highlight Mode ON in order to avoid selecting the wrong element. With Highlight Mode OFF,
you could accidentally select a geometry element used to create a curve or chain feature.
Parent topic: Surfaces
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Rotated Surface
Rotated Surface creates a surface by revolving an element around an axis.
The rotated element can be geometry, a curve, a chain feature, or a surface curve. The angle of rotation can be entered as a
numerical value or the rotation can conform to the shape of an optional base element.
When you create a rotated surface, you must have an element you want to rotate (drive element), an axis of rotation, and,
optionally, a base element. A base element is used to control the final shape of the surface. For the axis of rotation, you can select
a line, segment, or an x, y, or z-axis line.
The direction in which the surface is rotated depends on the direction of the axis. In the examples below, the selection order of
the points defining the axis determines the direction of the rotation. Both examples were rotated a positive 180 degrees. You can
also enter a negative rotation angle.
Example 1 Example 2
Note: It is recommended you set HI mode ON in order to avoid selecting the wrong element. With Highlight mode OFF, you
could accidentally select a geometry element used to create a curve or chain feature.
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In the following illustration, "1" is the drive element, "2" is the axis of rotation, and "3" is the base element. Notice how the top
of the surface conforms to the shape of the base element.
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Normal Surface
Normal Surface creates a surface by sweeping one or two elements along another element.
The first element (base element) defines the path of the surface, the second element (drive element) defines the shape of the
surface. A scale factor controls the size of the drive element at the end of the path. When a second drive element is selected, the
two shapes are blended along the base element
The drive element must be planar and perpendicular to the base element at the base element start point. It is recommended that
the drive element start at the same location as the base element. If you select a second drive element, it must be perpendicular to
the base element at the base element end point.
Note: It is recommended you set HI Mode ON in order to avoid selecting the wrong element. With Highlight Mode OFF, you
could accidentally select a geometry element used to create a curve or chain feature.
Parent topic: Surfaces
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Lofted Surface
Lofted Surface creates a surface across two or more elements.
Any number of elements can be selected in the order the surface will be created. Click Cycle Stop to end the selection and create
the surface.
Before creating a lofted surface, you need at least two elements. Typically, the elements should run in the same direction and, if
possible, the element start locations should line up. Otherwise, you may get unpredictable results.
Note: It is recommended you set Highlight Mode ON in order to avoid selecting the wrong element. With Highlight Mode OFF,
you could accidentally select a geometry element used to create a curve or chain feature.
Parent topic: Surfaces
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All elements in one direction are selected, then all elements in the opposite direction are selected. All elements must intersect.
Before you create a curve mesh surface, you must have a group of elements that form a grid. See acceptable elements. All of the
elements must intersect.
Note: It is recommended you set Highlight Mode ON in order to avoid selecting the wrong element. With Highlight Mode OFF,
you could accidentally select a geometry element used to create a curve or chain feature.
Parent topic: Surfaces
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Skin
Skin creates a surface using a "spine" element and cross-section elements.
The surface follows the shape of the spine element without departing from the cross-sections. If a cross-section element does not
intersect the spine element, the new surface stretches toward the spine element.
A skin surface is like skin stretched over a rib cage of cross-sections. When you create a skin surface, you must have a "spine"
element and cross-section elements defining the shape of the surface. ESPRIT creates a surface that follows the shape of the
spine element without departing from the cross-sections. If a cross-section element does not intersect the spine element, the new
surface stretches toward the spine element.
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Skin is similar to Curve Mesh Surface. However, when you create a Skin you need only one "spine" element.
Note: It is recommended you set HI mode ON in order to avoid selecting the wrong element. With Highlight Mode OFF, you
could accidentally select a geometry element used to create a curve or chain feature.
Parent topic: Surfaces
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Coons Patch
Coons Patch creates a surface from three or four elements connected end-to-end to form a closed boundary.
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Three types of coons patches can be created: Linear, Cubic, and Blend.
When you create a patch surface, the selected elements can be in different planes and each element does not need to be planar to
itself.
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Poly Blend/Patch
Poly Blend/Patch creates a surface to cover a gap between existing surfaces.
Two types of patch surfaces can be created. A Poly Blend surface is defined by two surface edges. A Poly Patch surface is
similar, but can be defined by three or four surface edges.
1. On the Surfaces toolbar, click Poly Blend/Patch . The Poly Blend/Patch dialog displays.
2. In the dialog, select Poly Blend and select Tangent or Normal. Tangent creates the new surface tangent to the adjacent
surfaces. Normal creates the new surface normal to the adjacent surfaces.
3. Click OK.
4. Select the edge of each surface on the first side you want to blend.
5. When finished, click Cycle Stop from the Edit toolbar.
6. Select the edge of each surface on the second side you want to blend.
7. Click Cycle Stop to create the new surface.
1. On the Surfaces toolbar, click Poly Blend/Patch . The Poly Blend/Patch dialog displays.
2. In the dialog, select Poly Patch and select Tangent or Coons. Tangent creates the new surface tangent to the adjacent
surfaces. Coons will not necessarily create the new surface tangent to adjacent surfaces.
3. Click OK.
4. Select the edge of each surface on the first side you want to blend.
5. When finished, click Cycle Stop from the Edit toolbar.
6. Select the edge of each surface on the second side you want to blend, then click Cycle Stop.
7. Select the edge of each surface on the third side you want to blend, then click Cycle Stop.
8. Optionally, select the edge of each surface on the fourth side you want to blend.
9. Click Cycle Stop to create the new surface.
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2. Set the dialog as follows, then select OK. In this case, either
Tangent or Normal is acceptable.
3. Select the edge of each surface on one side (as shown, right).
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The selected sides must connect end to end. Each side may have multiple elements that connect end to end, as shown in the
following example.
3. Select the edge of the first side (as shown, right), then click
Cycle Stop on the Edit toolbar.
4. Select the edges of the second side (as shown, right), then
click Cycle Stop from the Edit toolbar.
5. Select the edges of the third side (as shown, right), then click
Cycle Stop on the Edit toolbar.
6. Select the edges of the fourth side (as shown, right), then
Click Cycle Stop on the Edit toolbar.
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Fill Area
Fill Area creates a surface inside a boundary.
The surface can be created inside a closed or open boundary. When the boundary is open, the surface is created as if an imaginary
segment bridges the start and end of the gap.
Note: It is recommended you set Highlight Mode ON in order to avoid selecting the wrong element. With Highlight Mode OFF,
you could accidentally select a geometry element used to create a curve or chain feature.
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Blend
Blend creates a surface between two elements either directly from or normal to the selected elements.
The Direct option creates the parametric lines for the new surface directly between the selected elements. The Normal option
creates the parametric lines perpendicular to the selected elements.
You also have the option to create a contour blend surface that uses selected alignment points. This is useful when the start points
on the reference elements do not line up and create a misaligned surface. There are two options for surface alignment: As Is and
Specified. As Is creates the blend surface using the existing start points of the reference elements. Specified lets you select an
alignment point on each reference element.
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Before you create a blend surface, you must have two existing elements. See acceptable elements.
Example:
This example uses the Direct option to create a surface between the point and surface edge shown below.
Direct is a good choice for the example above, because the parametric lines run straight from the edge to the point.
If Normal is selected in the status area, the program forces the parametric lines to be perpendicular to the edge and the following
blend results, which is probably less desirable:
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Example:
This example uses the Normal option to create a blend surface between the two surfaces shown below.
When prompted to select reference elements, the two surface edges are selected as follows:
If the Direct option had been chosen, the surface would appear as follows:
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Example:
This example uses the Specified option to create a blend surface between the two surfaces, using alignment points, shown below.
When prompted to select the first reference element, the surface edge and then the point on the edge are selected as follows:
The second surface edge and point are selected in the same way. The contour blend surface is created between them.
If the As Is option had been chosen, the new surface would have been twisted as shown below.
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Constant Fillet
Constant Fillet creates a surface fillet between two existing surfaces.
A different radius value can be defined for each surface, allowing for an elliptical blend. One or both surfaces can be trimmed
automatically to the fillet surface.
1. On the Surfaces toolbar, click Constant Fillet . The Constant Fillet dialog displays. The dialog settings are discussed in
detail below.
2. Enter radius values and choose settings in the dialog, then select OK.
3. Select each surface near the edge where you want to place the fillet. A direction arrow displays on the first selected surface,
pointing in the direction of the proposed fillet. You are prompted "Is this direction correct for Normal Line?".
4. Answer YES/NO to the direction prompt. Press the left mouse button to answer YES, the right mouse button to answer
NO. If you answer NO, the direction arrow is flipped in the opposite direction. After answering YES, a direction arrow
displays on the second selected surface. You are prompted "Is this direction correct for Normal Line?".
5. Answer YES/NO to the direction prompt.
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Auto Trim
Controls which surfaces are automatically trimmed to the fillet surface. Can be set to Off, First, Second, or Both. If
you set this to Off, First, or Second, surface curves are created that allow you to trim the surface at a later time.
Blend Cut
Determines how trimmed surfaces are filleted to trim edges. Can be set to Off, First, Second, or Both. Blend Cut
Tolerance
The maximum error allowed when creating the blend. A higher tolerance results in a more accurate blend, but will
take longer to compute.
Sharp Angle Blend
Creates the fillet surface around sharp corners without stopping. Sharp Angle Blend
Fill Concave Angle
Extends a fillet surface on an inside corner all the way to the corner. Fill Concave Angle
Look Ahead
Prevents self-intersecting blends on inside corners. Look Ahead
Surface Filtering
Reduces the amount of time required to calculate the fillet by using fewer points for the calculation. This may
produce a smoother surface fillet, but could result in less accuracy.
Relax Curves
Ensures that the surface curves created with the fillet blend go all the way to the surface edge. Sometimes, the
Tolerance value causes a surface curve to fall short of the edge of the surface, preventing the Auto Trim (or manual
trimming) from taking place.
Center Line
Creates a feature marking the center of the fillet. You can use this feature to machine the fillet with a tool of the same
radius. Tip: You may have to repaint the screen to see the new feature after the fillet is created.
Blend Cut
Determines how trimmed surfaces are filleted to trim edges. Blend Cut can be set to Both, Off, First, or Second.
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Off
Ignores trimmed edges when filleting.
First
Trims the fillet to the trim edge of the first surface selected.
Second
Trims the fillet to the trim edge of the second surface selected.
Both
Trims the fillet to the trim edges of both surfaces.
The way surfaces are trimmed affects the results of the Blend Cut setting. The following illustration shows the trimming of two
ruled surfaces. For more information about trimming and surfaces curves, see Surface Curves.
The following illustrations show the results when the lower ruled surface is selected first when creating the Constant Fillet:
BOTH OFF
FIRST SECOND
Example: ON
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Example: OFF
Example: ON
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Look Ahead
Prevents self-intersecting blends on inside corners. Can be checked on or off.
Example: OFF
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Extension
Extension extends an existing surface from a surface edge.
Three types of surface extension are available. Linear extends the surface along a straight path. Parabolic extends the surface
using a bend factor. Full extends the surface equal to its original shape. This command cannot be undone.
Extend a surface
1. On the Surfaces toolbar, click Linear Extension , Parabolic Extension , or Full Extension .
2. Select the surface near the edge you want to extend. The Extend dialog displays.
3. Choose Linear, Parabolic, or Full.
4. Complete the dialog settings and select Apply to extend the surface.
Note: If Create New Surface is checked in the Extend dialog, a new and separate surface is created, extending from the first. If
not checked, the original surface is modified to include the extension.
In the dialog, choose Linear and enter a length value, then select Apply to extend the surface.
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In the dialog, choose Parabolic. Enter a length value and a bend factor between 0 (zero) and 1. The bend factor controls how far
the extension will bend. Entering 0 creates the least amount of bend, entering 1 creates the most.
In this example, a bend factor of 0.5 is used. Select Apply to extend the surface.
The following illustration shows the results when various Bend Factor values are entered.
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Surface Curves
Surfaces curves are created on existing surfaces to either modify the surface or to create new surfaces. When a surface curve is
created, it belongs to the selected surface.
When you select Surface Curves from the Create menu, you can create surface curves and use them to modify surfaces using the
following commands:
Intersect Surfaces
Intersect Surfaces creates two surface curves at the intersection of two surfaces.
Project Element
Project Element creates a surface curve from the projection of an element onto a surface.
Curve Composition
Curve Composition connects two surface curves into one and automatically connects any gaps.
Portion
Portion creates a surface curve by extracting a portion of an existing surface curve.
2 Points Curve
2 Points Curve creates a surface curve between two geometry points or surface points, placing it on a selected surface.
Chain Feature
Chain Feature creates a chain feature matching the shape of a selected surface curve or surface edge.
Trim
Trim splits an existing surface along a surface curve belonging to that surface or by view projection of other elements
onto the surface.
Untrim
Untrim restores a surface to its previous state before trimming.
Relax Curve
Relax Curve extends a surface curve to the edge of a surface.
Close Curve
Close Curve bridges a gap between the start and end of a surface curve.
Normal
Normal creates a segment perpendicular to a selected location on a surface, a surface point, or a surface curve.
Tangent
Tangent creates a segment that is tangent (or at any angle to the tangency) to a location selected on a surface, surface
point, or surface curve.
Curvature
Curvature calculates the minimal curvature radius at a surface location, surface point, or surface curve.
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Intersect Surfaces
Intersect Surfaces creates two surface curves at the intersection of two surfaces.
A new surface curve is created on each surface along the intersection. To trim each surface, the surface curve that belongs to that
surface must be selected.
Note: When you use a surface curve to trim a surface, you must choose the surface curve that belongs to that surface.
Parent topic: Surface Curves
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Project Element
Project Element creates a surface curve from the projection of an element onto a surface.
The element can be projected along a selected axis or normal to the current view.
3. Select the element to project.
4. Select the surface.
5. Select the axis of projection. You can define the axis by selecting two points, a segment, a line, or an axis line.
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4. Select the element to project.
5. Select the surface.
The created surface curve can then be used to trim the surface. See Trim Surface. You can also use the Trim command to project
an element and trim the surface at the same time.
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Curve Composition
Curve Composition connects two surface curves into one and automatically connects any gaps.
The two surface curves must belong to the same surface. If a gap exists between the two curves, a segment is created between
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If you wanted to trim the following surface you could not, because the surface curves do not connect.
To connect the two surface curves that belong to the surface (a plane in this case):
Note: Change to the ISO View and use HI mode so that you can select the right surface curves.
After you select the surface curves, the program connects them, as shown in the following illustration.
Now that these curves are connected, you can trim the surface:
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Portion
Portion creates a surface curve by extracting a portion of an existing surface curve.
The new surface curve is created on top of the existing surface curve between two selected surface points or geometry points.
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3. Select two points or surface points on the surface curve. The new surface curve is created between the two points.
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Set Up
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Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
Milling
Rotary milling
3-axis milling
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Wire EDM
Operation Manager
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Analysis
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Create Report
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Automate
2 Points Curve
2 Points Curve creates a surface curve between two geometry points or surface points, placing it on a selected surface.
Two points are selected and then a reference surface. Points located above or below the surface are projected in Z onto the
surface.
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ESPRIT Files
CAD Files
Work planes
Editing objects
Geometry
Curves
Solid Modeler
Surfaces
Surface curves
Set Up
Workspace
Machine Setup
Milling Tools
Turning Tools
External Tool Data
Tool Manager
Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
Milling
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Rotary milling
3-axis milling
5-axis milling
Wire EDM
Operation Manager
Verify
Analysis
Dimensioning
Simulation
Output
NC Code
Advanced NC Code
Create Report
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Chain Feature
Chain Feature creates a chain feature matching the shape of a selected surface curve or surface edge.
Only one surface curve or edge can be selected. To create a chain on multiple curves or edges, use the Auto Chain command.
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ESPRIT Files
CAD Files
Work planes
Editing objects
Geometry
Curves
Solid Modeler
Surfaces
Surface curves
Set Up
Workspace
Machine Setup
Milling Tools
Turning Tools
External Tool Data
Tool Manager
Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
Milling
Rotary milling
3-axis milling
5-axis milling
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Wire EDM
Operation Manager
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Analysis
Dimensioning
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NC Code
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Trim
Trim splits an existing surface along a surface curve belonging to that surface or by view projection of other elements onto
the surface.
The trim curve can be selected manually or automatically. Geometry or chain features will be projected onto the surface using the
current view to trim the surface.
3. Select the surface in the area you want to trim (HI mode is recommended).
4. Select a surface curve that belongs to that surface.
Sometimes, a surface curve may appear to extend to the edge of the surface but cannot be used to trim. In that case, use Relax
Curve to make sure the surface curve extends all the way to the edge.
3. Select the surface in the area you want to trim (HI mode is recommended).
ESPRIT automatically finds the surface curve nearest to the selection point and uses it to trim the surface.
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4. Select the surface in the area you want to trim (HI mode is recommended). This example uses the Isometric view and a
chain feature:
5. Select the element you want to project.
The selected element is projected in the current view onto the selected surface.
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ESPRIT Files
CAD Files
Work planes
Editing objects
Geometry
Curves
Solid Modeler
Surfaces
Surface curves
Set Up
Workspace
Machine Setup
Milling Tools
Turning Tools
External Tool Data
Tool Manager
Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
Milling
Rotary milling
3-axis milling
5-axis milling
Wire EDM
Operation Manager
Verify
Analysis
Dimensioning
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Simulation
Output
NC Code
Advanced NC Code
Create Report
Automate
Untrim
Untrim restores a surface to its previous state before trimming.
Any or all trims can be removed. Deleting a surface curve used to trim a surface will also untrim a surface.
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Tool Manager
Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
Milling
Rotary milling
3-axis milling
5-axis milling
Wire EDM
Operation Manager
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Analysis
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Relax Curve
Relax Curve extends a surface curve to the edge of a surface.
The selected surface curve is automatically extended to the edge of the surface. The extended curve can then be used to trim the
surface.
The following surface curve was created from the intersection of an extruded arc and a plane (See Intersect Surfaces). Notice that
the surface curve (SC) does not reach the edge. Therefore, it cannot be used for trimming.
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That surface curve can then be used to trim the surface. See Trim Surface.
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ESPRIT Files
CAD Files
Work planes
Editing objects
Geometry
Curves
Solid Modeler
Surfaces
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Set Up
Workspace
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Turning Tools
External Tool Data
Tool Manager
Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
Milling
Rotary milling
3-axis milling
5-axis milling
Wire EDM
Operation Manager
Verify
Analysis
Dimensioning
Simulation
Output
NC Code
Advanced NC Code
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Close Curve
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Close Curve bridges a gap between the start and end of a surface curve.
Easily close a small gap in a surface curve and then use that curve to trim a surface.
If a surface curve has a gap (even a very small one) it cannot be used to trim that surface.
The surface curve is closed. You can then use the surface curve to trim the surface.
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ESPRIT Files
CAD Files
Work planes
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Geometry
Curves
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Set Up
Workspace
Machine Setup
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Turning Tools
External Tool Data
Tool Manager
Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
Milling
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Rotary milling
3-axis milling
5-axis milling
Wire EDM
Operation Manager
Verify
Analysis
Dimensioning
Simulation
Output
NC Code
Advanced NC Code
Create Report
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Normal
Normal creates a segment perpendicular to a selected location on a surface, a surface point, or a surface curve.
A preview displays the direction of the segment and a length can be entered.
A preview segment displays and you are prompted "Is this direction correct for Normal line?".
3. Press the left mouse button to answer Yes or the right mouse button the answer No. When the preview is pointing in the
correct direction, press the left mouse button. You are prompted to enter a length.
4. Enter a length for the segment. The normal segment is created.
Note: When you select a surface point, you know precisely what location you are selecting. Use the Property Browser
(Alt+Enter) to view the properties of a selected point. For information about creating a surface point, see Points from Surfaces
and Curves.
Parent topic: Surface Curves
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ESPRIT Help
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ESPRIT Files
CAD Files
Work planes
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Geometry
Curves
Solid Modeler
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Surface curves
Set Up
Workspace
Machine Setup
Milling Tools
Turning Tools
External Tool Data
Tool Manager
Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
Milling
Rotary milling
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5-axis milling
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Analysis
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Tangent
Tangent creates a segment that is tangent (or at any angle to the tangency) to a location selected on a surface, surface point,
or surface curve.
The system prompts for a tangency angle and length for the new segment. The tangency angle is measured from the surface
normal.
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You are prompted to enter an angle. The angle is measured from the tangency to the normal vector, as shown below.
3. Enter a tangency angle value. You are prompted to enter a length.
4. Enter a length for the segment. The tangent segment is created. This example shows a 0 degree angle value.
Note: When you select a surface point, you know precisely what location you are selecting. Use the Property Browser
(Alt+Enter) to view the properties of a selected point. For information about creating a surface point, see Points from Surfaces
and Curves.
Parent topic: Surface Curves
ESPRIT Help
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ESPRIT Files
CAD Files
Work planes
Editing objects
Geometry
Curves
Solid Modeler
Surfaces
Surface curves
Set Up
Workspace
Machine Setup
Milling Tools
Turning Tools
External Tool Data
Tool Manager
Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
Milling
Rotary milling
3-axis milling
5-axis milling
Wire EDM
Operation Manager
Verify
Analysis
Dimensioning
Simulation
Output
NC Code
Advanced NC Code
Create Report
Automate
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Curvature
Curvature calculates the minimal curvature radius at a surface location, surface point, or surface curve.
A circle with a radius dimension is created at the selected location. Curvature is useful for determining the proper diameter for a
cutting tool to machine the surface.
A circle and radius dimension is created.
Note: When you select a surface point, you know precisely what location you are selecting. Use the Property Browser
(Alt+Enter) to view the properties of a selected point. For information about creating a surface point, see Points from Surfaces
and Curves.
Parent topic: Surface Curves
ESPRIT Help
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ESPRIT Files
CAD Files
Work planes
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Geometry
Curves
Solid Modeler
Surfaces
Surface curves
Set Up
Workspace
Machine Setup
Milling Tools
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External Tool Data
Tool Manager
Simplify
Knitted Surfaces
Features
Feature Manager
Program
Common Machining
Turning
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Milling
Rotary milling
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Backplot
Backplot generates geometry, chain features, or both from NC code.
Backplot is useful for recreating the original geometry of a part file and for comparing the NC code output with the original part
model.
Backplot lets you create ESPRIT geometry from NC code. This is useful for two main reasons:
1. When you need to modify a part and don't have the original source file, converting the NC code to geometry speeds the
drawing of parts that you need to modify or reprogram.
2. You can compare the NC code output to your original model for verification purposes.
For more information, refer to the separate online help for Backplot.
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ESPRIT Files
CAD Files
Work planes
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Geometry
Curves
Solid Modeler
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Set Up
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External Tool Data
Tool Manager
Simplify
Knitted Surfaces
Features
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Feature Manager
Program
Common Machining
Turning
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Wire EDM
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From the Create menu, select Form Tool. To display the toolbar, select Form Tool from the Form Tool menu.
Set Origin: Select the reference position from which the values defined in the Form Tool Properties dialog are measured.
This point positions the plane for the rotation of the top and side rake.
Profile: Group the geometry of the top view cutting edge profile (hold down the Shift key and select any element in the
profile). Then select the Profile icon. You are prompted to select the profile start point. To change the profile, simply repeat this
process.
Taper Change: Lets you define the side taper for selected elements in the profile.
Arc Mode Change: You can optionally change an arc from the default value set in the Form Tool Properties dialog.
Generate Paths: Creates one chain feature for the XY profile and one chain for the UV profile. The height of these chains is
set by "XY Profile" and "UV Profile" settings in the Form Tool Properties dialog.
Profile Properties: Lets you move forward and backward from element to element to define the start and end taper values for
each element in the profile.
Form Tool Properties: Define the settings used to create the chain features for the XY and UV profiles when the form tool is
created.
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This example uses the following geometry for the top view profile of the cutting edge.
Set Origin
1. On the Create menu, select Form Tool > Form Tool. The Form Tool toolbar displays.
2. On the toolbar, click Set Origin .
3. Select an origin point. For this example, choose the ESPRIT origin (P0) as shown.
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This point positions the plane for the rotation of the top and side rake.
Profile
1. Group the profile geometry (hold down the Shift key and select any element in the profile).
2. On the toolbar, click Profile . You are prompted to select a "Start Point".
3. Using SNAP mode, select the start point shown.
Taper Change
1. On the toolbar, click Taper Change . The Taper Change dialog displays. These taper values apply only to the "Side
Clearance" set in the Form Tool Properties dialog and, therefore, affect only the side taper. The settings in this dialog have
no effect on the taper for "Front Clearance".
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In the Form Tool taper dialog, "Pivot" lets you enter only one value and applies that value to the start and end of the
selected element. "Gradual" lets you enter two values, and applies the first value to the start of the selected element, and
applies the second value to the end of the selected element.
To help remember positive and negative angles: Use the "right hand rule". Aim your right thumb in the positive direction
of an axis. Your fingers curl in the positive rotation for that axis.
4. Select the segment shown and then set the dialog as follows.
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5. Select Apply.
6. Select the segment shown and set the taper values to 2.5.
7. Click Apply.
Notice the above taper value is positive. This is because we use the "right hand rule" as shown below. Pointing the right
thumb in the positive axis direction (the Y-Axis in this case), the fingers curl in the direction of the positive angle.
Part drawings often don't say whether the angle is negative or positive, so be sure the check all angle values in this way.
8. Select the small segment shown and set the dialog as follows. Then click Apply.
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9. Exit the Change Taper dialog and then select Generate Paths .
Two chain features are created, one for the UV profile and one for the XY profile. Remember, earlier you set UV Profile to 21
and XY profile to 0 in the Form Tool Properties dialog.
Below is an isometric view of the XY and UV profiles, along with the original profile geometry.
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