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Esidisi
Manga
Anime
Japanese Name
エシディシ
Alias
~92,000[1]
Birthday
Male
Height
205cm (6 ft 9 in)
Nationality
Pillar Man
Hair Color
Chapter 61 (cameo)
Chapter 64 (1st full appearance)
Final
Appearance
Episode 14
Game Debut
Contents
Appearance
Personality
Abilities
History
o Background
o Battle Tendency
Major Battles
Chapters / Episodes
Video Games
o Famicom Jump: Hero Retsuden (NES)
o All Star Battle (PS3)
o Stardust Shooters (Android/iOS)
o Eyes of Heaven (PS3/PS4)
JoJolities
Tournament
Gallery
Trivia
References
Site Navigation
Appearance
Esidisi's appearance is that of a tall, dark skinned, and very well-built man. He has light
hair, protruding in a bouffant tuft from under a tall headpiece. A dark painted or tattooed X
mark spans his face, joined at the bridge of his nose, touching the middle of his forehead
and jaw. He commonly wears a nose ring in his right nostril, and great, thick hoop earrings.
His brow rests in a sinister scowl.
During his fight with Joseph, his top is bare save for leather-like patches stitched to his skin
at his shoulders and chest.
Personality
What a piercing gaze you've developed! But when somebody gives me a
“ challenging look, they're asking for death. ”
—Esidisi to Joseph
Esidisi bawling
Like Wamuu and Kars, Esidisi is very confident in his powers and abilities and sees
humans as inferior. He is particularly smug towards Joseph and enjoyed outwitting the
human. Despite this, Esidisi is very affable and acts calm a majority of the time, tranquilly
assessing the situation before taking action. Esidisi never loses sight of his goal, and will
always act to get the Red Stone of Aja. But he has a dangerous temper so he tends to
emotionally break down as a calming mechanism, the abrupt tantrum and sobbing also
serving as an unsettling destabilization tactic.
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Esidisi's devotion to Kars' goals is so adamant that he would gladly lower himself to bring
them to fruition, as Joseph noted to be the Pillar Man's motivation for possessing the
defenseless Suzi Q.
Abilities
Blood Vessels
モード
Flame Mode (炎の 流 法 Honō no Mōdo): Using Flame Mode, Esidisi is able to raise his
body temperature in order to heat his blood up to 500 degrees Celsius, then hurl it out
melting anything the blood touches. In the anime, it is called the "Heat Mode" (熱の
モード
流 法 Netsu no Mōdo).
モード
Erratic Blaze King Mode (怪焔王の 流 法 Kaien'nō no Mōdo): After entering
his Flame Mode, Esidisi extends his blood vessels out of his body and makes them
into long, prehensile needles with which he injects his boiling blood into enemies.
Erratic Blaze King's Giant Cartwheel Prison (怪焔王大車獄 Kaiennō
Daishagoku): After creating several holes in his back, Esidisi makes a huge spinning
jump, while extending his blood vessels out of the newly created holes, similar to a
hedgehog's spines. He then attacks using his blood vessels to surround his enemies,
giving them little room to escape.
Self Detonation: As a last resort, Esidisi is able to detonate his own body, in order
to cover a wide area with his boiling blood and kill a big group of enemies.
Presumably, not even Esidisi himself can survive after performing this attack.
Body Manipulation: Like other Pillar Men, Esidisi can freely manipulate his body structure.
When his body was destroyed, he was able to alter his brain and nervous system to
continue thriving as a parasitic organism that can possess a human body.
Absorption: The cells that constitute Esidisi's body release a potent digestive acid
that melts anything organic on physical contact while making it appear Esidisi is
absorbing his victim into his body. Esidisi displayed this ability through grafting
Loggins' hand as a replacement for his severed limb.
Master Strategist: Despite his violent temper, Esidisi is a brilliant tactician, being able to
see through Joseph's deception and even managing to thwart his insidious plans using his
own, something no other villain in the series demonstrated. Esidisi also traveled to China
and is knowledgeable about Sun Tzu's Art of War, including his theory "all warfare is based
on deception".
History
Background
Esidisi is a member of the race known as the Pillar Men. One of the few to not object to
Kars' ideals, he was spared from their clan's genocide and became right hand man to Kars.
Esidisi accompanied Kars to the old world to find a flawless Red Stone of Aja, briefly
ending up in China before his group's search brought them to Rome. There, the Pillar Men
battled Ripple users before entering a hibernation state under the Roman Colosseum. The
wall that Esidisi and the others embedded themselves in was booby trapped to impale
potential prey for nourishment as seen with Mario Zeppeli. At some point, the Nazi learn of
the Pillar Men and made attempts to study them before deeming them a threat to the rising
Third Reich.
Battle Tendency
Major Battles
Esidisi Vs Loggins (Offscreen, kills Loggins with a single kick)
Esidisi Vs Joseph Joestar
Esidisi Vs Joseph Joestar & Caesar Anthonio Zeppeli (While Possessing the body
of Suzi Q)
Chapters / Episodes
Manga Appearances
Chapters in order of appearance
Chapter 61: "The Pillar Man, Santana, Part 8" (Cameo)
Chapter 62: "The Pillar Man, Santana, Part 9" (Cameo)
Chapter 64: "The Red Stone of Aja"
Chapter 65: "Ultimate Warriors from Ancient Times, Part 1"
Chapter 66: "Ultimate Warriors from Ancient Times, Part 2"
Chapter 67: "Ultimate Warriors from Ancient Times, Part 3"
Chapter 68: "Ultimate Warriors from Ancient Times, Part 4"
Chapter 70: "An Engagement with Death: The Wedding Ring"
Chapter 73: "Ripple Teacher Lisa Lisa, Part 3" (Mentioned only)
Chapter 75: "Ripple Teacher Lisa Lisa, Part 5" (Appears in flashback(s))
Chapter 76: "Ripple Teacher Lisa Lisa, Part 6"
Chapter 77: "Go! Ripple Master"
Chapter 78: "Flame Mode Esidisi, Part 1"
Chapter 79: "Flame Mode Esidisi, Part 2"
Chapter 80: "Flame Mode Esidisi, Part 3" (Body destruction)
Chapter 81: "The Remains Lurk, Part 1" (Possessing Suzi Q)
Chapter 82: "The Remains Lurk, Part 2" (Death)
Chapter 83: "Stroheim's Unit Strikes Back, Part 1" (Mentioned only)
Chapter 84: "Stroheim's Unit Strikes Back, Part 2" (Mentioned only)
Chapter 85: "Stroheim's Unit Strikes Back, Part 3" (Mentioned only)
Chapter 86: "Light Mode Kars, Part 1" (Mentioned only)
Chapter 88: "Caesar: A Lonely Youth, Part 1" (Mentioned only)
Chapter 89: "Caesar: A Lonely Youth, Part 2" (Appears in flashback(s))
Chapter 90: "Caesar: A Lonely Youth, Part 3" (Mentioned only)
Chapter 95: "The Wind, the Chariot, and Wamuu, Part 1" (Mentioned only)
Chapter 105: "The Bond That Binds Lisa Lisa and JoJo, Part 1" (Mentioned only)
Chapter 109: "Kars the Ultimate Being Is Born, Part 1" (Mentioned only)
Chapter 112: "The Man Who Became a God" (Appears in flashback(s))
Anime Appearances
Episodes in order of appearance
Episode 13: "JoJo vs. The Ultimate Life-Form" (Cameo)
Episode 14: "Ultimate Warriors from Ancient Times"
Episode 15: "A Hero's Proof"
Episode 17: "The Deeper Plan" (Body destruction)
Episode 18: "Von Stroheim's Revenge" (Death)
Episode 20: "Caesar: A Lonely Youth" (Appears in flashback(s))
Episode 25: "The Birth of a Superbeing" (Appears in flashback(s))
Video Games
Famicom Jump: Hero Retsuden (NES)
Esidisi appears as one of the thirteen rivals who challenges the player's party during the
RPG-like final battle. His attacks are "Heat Mode" and "Blazing King's Giant Wheel" and his
special ability "It's not faaaaair!" boosts his attack power by 1.5 once his health is below
100.
Due to the game's release date being around the time Part 2 only reaching the portion prior
to Esidisi's battle against Joseph, only Santana and Esidisi appear as the enemies faced
during the JoJo's Bizarre Adventure part of the game, leaving out Kars and Wamuu.
All Star Battle (PS3)
Esidisi makes his first appearance as a playable character in the PS3 title; he was
confirmed alongside Caesar Zeppeli. In the English release of the game, Esidisi's Flame
Mode is renamed "Heat Control Mode".
Since Esidisi never exactly fought extensively in Part 2 (he was only shown fighting
Joseph), most of his normal attacks consist of punches and kicks. Along
with Wamuu and Kars, Esidisi uses the "Mode" style as part of his moveset, which allows
him to temporarily boost his strength and performance among other things, at the cost of
the Heart Heat Gauge.
During a fight, Esidisi can use several different attacks that were featured in Battle
Tendency.
Outta the way!: Esidisi delivers an upward kick that send the opponent flying. All of
Esidisi's abilities can be performed instantly following this move. (Comboable)
"Erratic Blaze King" Mode: Esidisi launches his veins out of his fingertips and
attacks at medium range. This move is marked with a star. (Comboable through
Puttsun Cancel)
To hell with you!: Esidisi launches his veins out of his fingertips at an upward
angle, working as an anti-air. While Heat Control or Erratic Blaze King Mode is active,
the attack is capable of also hitting an opponent standing right in front of him. The
move is marked with a star. (Comboable through Puttsun Cancel)
Simmer like a stew!: If a move marked with a star lands, this move becomes
available as a follow-up. Esidisi pumps his opponent full of his boiling-hot blood,
causing them to explode.
Erratic Blaze King - Wheel of Pain: Esidisi somersaults into the air before
unleashing veins from all over his body to down the opponent. The attack's position
and direction changes depending on the attack button inputted. If Medium is inputted,
it becomes a middle attack that can only be blocked if the opponent is not crouching.
I can read you like a book!: Esidisi sends veins from his feet across the ground in
a low attack. If it connects, the opponent is stunned and pulled toward him, leaving
them open to attack. (Comboable)
Blood like lava: Esidisi fires off his flaming blood in ball-like projectiles. Range is
increased depending on button input. (Comboable through Puttsun Cancel)
I can't take it anymore!: A counter. Esidisi begins to quietly weep, and if the
opponent hits him with a non-HHA/GHA attack, he'll openly bawl, restoring half a bar
of his HHG while his opponent loses half of theirs.
Throw - How's this?!: Esidisi picks his opponent up by the neck and hurls them
into the ground.
By spending his Heart Heat Gauge, Esidisi can activate Heat Control Mode in order to not
only increase the overall damage and hit number of his moves, but exclusive to him, make
all attacks involving his veins and blood set the opponent on fire and take gradual damage.
This mode lasts until the HHG empties, but can be extended through dealing or taking
damage, as well as ended at any time in conservation.
Expending a stock of the HHG grants Esidisi access to Erratic Blaze King Mode, rapidly
damaging the opponent if they are too close to him with the heat alone, though they can
recover the lost health if they do not take direct damage for too long. This mode is on a set
timer, and will end when the stock is used up.
Esidisi's HHA, "Think fast!" is the fire-powered kick he used to murder Loggins. If the kick
connects, it will hit the opponent in the abdomen, making them go limp. Using the other leg,
Esidisi sends the opponent off in a roudhouse-style jump kick. The HHA replenishes a
small amount of Esidisi's health on success, having drained the opponent's blood during
the initial kick. Esidisi may perform his HHA while Erratic Blaze King Mode is active,
regardless of how much of the Heart Heat Gauge he has left. Doing so however, will drop
his HHG to zero.
Esidisi's GHA attack, "Burned to a crisp!", is the same move he attempted to use on
Joseph Joestar to finish him off. While the move was never followed through in the source,
the game shows it in full; Esidisi sends out most of his veins, and if they hit the opponent,
the veins will enter their body before he violently pumps them with boiling-hot blood. The
opponent is incinerated from the inside-out as an explosion occurs.
When Retired with an attack that does not result in a hard knockdown or blow-back,
Esidisi's brain will tear itself out of his body before evaporating, referencing his demise in
the series. When caught in Jolyne's "The best angle to strike from!" move, Esidisi performs
the same pose as when he was caught by Joseph's own string trap in the manga.
Naturally, Esidisi shares special introductions with the entire cast of Part 2.
Stardust Shooters (Android/iOS)
Esidisi appears as one of the Part 2 characters who possess a Metal Striker, and also as
the one of the bosses faced in the events for the Part 2 Story Mode.
His FINISH move makes several of his Blood Vessels appear and attack the defeated
opponent's Metal Striker.
Eyes of Heaven (PS3/PS4)
Esidisi returns as a playable character in Eyes of Heaven, he was confirmed alongside the
other Pillar Men, Kars and Wamuu.
As a Pillar Man, Esidisi has the special ability Switch Mode, exclusive to the Mode style.
His specific Mode is Heat Control Mode. He is also able to stand and walk on the spike pit
in the Air Supplena Island stage without taking damage (though he will still take extra
damage if knocked down onto the spikes).
Style Action - Heat Control Mode: Esidisi generates a high-temperature field
around himself that sets opponents on fire, causing them to take gradual damage. His
Normal and Powerful attacks perform quicker, his combos are given additional steps
involving his veins, and all skills are enhanced.
I can fire blood heated to 500 °C!: Esidisi fires off his flaming blood in ball-like
projectiles. Opponents hit by the blood will be set on fire and crumple, open to further
attack. The blood will linger on the ground as pools if they hit the ground. In Heat
Control Mode, the damage of the blood is increased. Of note is that the game
erroneously states that the blood will only linger in Heat Control Mode.
I can already see right through your plans!: Esidisi sends veins from his feet
across the ground, stunning and drawing in opponents caught. The longer the
activating button is held, the farther the veins will travel. In Heat Control Mode, the
veins become unblockable and sets opponent's on fire.
Think fast!: Esidisi performs a powerful kick, striking opponents in the abdomen
and making them go limp if it lands. After sucking blood to restore some health,
Esidisi sends the opponent off with the other leg in a roudhouse-style jump kick. In
Heat Control Mode, the attack becomes unblockable and the second kick sets off a
small explosion, setting his opponent on fire.
I can't take it anymore!: Esidisi openly bawls for a moment. Using this skill cuts
the cooldown on his Flash Burst up to half, and restores one of his Flash Cancels.
EX - I can already see right through your plans!: The execution of the skill and
Esidisi's recovery from using it is quicker.
EX - I can fire blood heated to 500 °C!: The skill executes quicker.
Dual Heat Attack - Burned to a crisp!: It works the same as the one from All Star
Battle.
JoJolities
Aah, that feels good...: Esidisi must perform "I can't take it anymore!". (200 Points)
You just got scared of me, didn't you?: Esidisi must connect "Think fast!" twice.
(200 Points)
You're a long way away from being ready to fight me!: Esidisi must Retire an
opponent. (300 Points)
I am Esidisi of the Flames!: Esidisi must perform and connect the extra final step
of his normal ground combo granted during Heat Control Mode. (500 Points)
My opponents don't live long!: Esidisi must win within 50 counts of the battle
timer. (800 Points)
If paired against Avdol the two will note their similar abilities and they wonder who's fire
powers are superior.
If paired with Kars, Esidisi will ask where Wamuu is, and Kars will reply that although he is
out looking for the Red Stone, the two of them should be more than enough to deal with
their opponents.