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7TV2 Seasons of The Witch Programme Guide
7TV2 Seasons of The Witch Programme Guide
filmed in TECHNICOLOR
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SEASONS OF THE WITCH PROGRAMME GUIDE
This Kickstarter exclusive mini-programme guide Similarly, you may confine the Stars and Co-Stars of
described the main Stars, Co-Stars and Extras of three Winterly to their traditional English stomping grounds, WITH THANKS
additional settings: the Isle of Sumer in Scotland, Port or you might like to send some of them on a little field We also need to thank CJ Hooper, who beat us to
Autumn in Wales and Holyspring in Ireland. trip to work with (or against) their counterparts in these the possibilities of an HP Lovecraft / Dylan Thomas
additional settings. crossover and Pádraig Ó Méalóid for his learned advice
All of the Extras described in the main Children of the on Irish place names.
Fields Programme Guide can be used by any of these Perhaps Lady Winterly and Laird Sumer are old allies,
additional casts, though you may want to restrict the or bitter rivals? And maybe the demonic Black Goat
use of some (for example the Hunstmen or Corn Dolls) and the vengeful Morrigan have old scores to settle in a
to give each setting a distinctive flavour. battle that draws in the reclusive Captain Autumn and
his piscine villagers?
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SEASONS OF THE WITCH PROGRAMME GUIDE
ISLE OF SUMER
Some distance to the west of Skye, the Scottish Isle of Sumer (Eilean Samraidh) points out toward the
North Atlantic like an accusing finger, yet it enjoys surprisingly mild winters and long balmy summers
the envy of neighbouring islands.
The locals, if pressed, put this temperate micro-climate Outsiders occasionally visit the island, lured by rumours Few on the mainland seem to notice when their loved
down to a fortuitous feature of the Gulf Stream, or as of a lush green jewel among the rocky Hebrides. They ones fail to return; the Isle of Sumer has a way of
they put it 'the summer winds do love this island so, follow this little known hippie trail in search of spiritual slipping from the mind and fading from maps.
they slow down and pause to take their rest'. Thanks to enlightenment and a simpler existence, free of the
the gentle seasons and plentiful harvests, ripe Sumer hurly-burly of modern life. Such new age pilgrims The Sumerfolk themselves have been on this island
fruits and full-bodied Sumer wines are exported to the tend to fall under the paternal sway of the island's before it bore its present name, long before the Jacobite
mainland at a healthy profit. community leader, the charismatic Laird Sumerhill. rebellion, before the time of The Bruce, perhaps even
before the Gaels came to the kingdom of Alba.
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SEASONS OF THE WITCH PROGRAMME GUIDE
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SEASONS OF THE WITCH PROGRAMME GUIDE
Port Autumn
Tucked away in the top left-hand corner of Wales, a tiny fishing village nestles in a steep sided valley
leading down from the mountains to the grey sea.
Its Welsh name is Aberllaffan but it is just as commonly After many years at sea, exploring out of the way lands
known as Port Autumn after the mayor, the aged and trading with strange people, the Captain returned
seafarer Captain Autumn. Though blind and snowy to his home village to settle down, bringing with him his
white of beard, the ancient mariner possesses a keen young wife, a native girl from some unpronounceable 8.30 Colour
mind and dogged willpower, holding the villagers and South Seas island. With a fortune amassed during his
their queer, aquatic neighbours in his thrall. travels, the Captain built himself a fine house on the
Film: Under Port Autumn
edge of the village, as well as a meeting hall for his starring Phillip Maddox
Following the disappearance of a yacht
newly-founded working men's club, The Order of the
off the Welsh coast, a policeman inves-
Dragon, down by the quayside. Over the years, Mrs
tigates the inhabitants of an isolated,
Autumn's sisters and cousins arrived from overseas to sleepy fishing village and finds himself
join her, though none of the locals could ever remember caught up in a decades-long mystery. The
seeing them disembark from a boat, and the young men ageing, melancholic Captain Autumn
of the village were encouraged to take them as wives, seems to be holding the close-knit com-
to 'strengthen the blood of the village', as the Captain munity together through sheer force of
fervently put it. personality, but danger is stirring beneath
those grey waters....
Now thoroughly integrated and intermarried, the Captain Autumn ......... FREDDY JONES
people of Port Autumn have become a shy, reclusive DS Lloyd .................. PHILIP MADDOX
community, content to mind their fishing boats and Gladys the Char ........ AILWEN PHILIPS
tend the sheep on the upper slopes of the valley. Fishwife................. CARMEN SILVANA
The younger generations have a certain similarity of Station Master ........ TALWYN THOMAS
appearance, taking after Mrs Autumn's people with their
Producer TONY WELLINGTON KEYS
round, dark eyes and wide, generous mouths. Contact Director JONATHAN GILL
with the outside world is a rare occurrence, limited to
the occasional ship blown off course by a storm and
adventurous hikers who have clambered over the steep
shale slopes of Cefn Draig inland.
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SEASONS OF THE WITCH PROGRAMME GUIDE
An adventurous seafarer in his younger days, Captain When a curious egg-shaped rock was dug out of the Something of a local institution, Gladys has a number of
Autumn returned to the small fishing village of his rocks of Cefn Draig, Captain Autumn had hopes of jobs around the village, among them cleaning woman,
birth with a fortune, a strange young wife and a hatching it and bringing forth a great wyrm as of old. tea lady for the Order of the Dragon and village gossip.
head full of arcane knowledge. Many years later, he He assembled the members of the Order of the Dragon A rumpled woman of vaguely elderly years, she has been
is both the mayor and leader of the secretive Order and in their meeting hall by the sea they worked upon here as long as Captain Autumn, perhaps longer and
of the Dragon. Now blind as a cavefish, the Captain it with charms and offerings of flame and blood. What bears none of the strange fish-like traits of the younger
yet manages to navigate around the village with an emerged was no fire-breathing dragon but a rolling, inhabitants. Gladys lives on her own in a little stone
uncanny extra sense. roiling mass of pulsating flesh, a red nightmare lacking cottage high up among the rocks of Cefn Draig, where
coherent form and thought, save to consume the living. smoke from her oven can be seen night and day. She
Of late, Captain Autumn has become morose and is fiercely territorial of her privacy, and the locals know
melancholic, wandering the village at all hours, It has grown over the years, fed on fish, sheep and the better than to disturb her 'in the dragon's den' for fear
muttering to himself, inevitably ending up at the end of occasional outsider, and now all but fills the dank, of falling victim to her fiery temper.
the quay, staring sightlessly out to sea. His wife has not bloodstained cave below the meeting hall, restrained
been seen in many years. Perhaps she returned to her by stout iron bars and the Captain's indomitable will.
people far across the waves, or perhaps she yet waits for But the years take their toll on the old Captain, his EXTRAS
the Captain to join her, just below the water's surface. mind distracted by dreams of his lost wife, while the
Shoggogoch grows ever larger and ever hungrier. FISHWIFE | 3 ratings
Fishwives, whether male or female, are the hybrid
offspring of the local villagers and Mrs Autumn's
aquatic family. They are born with the ability to live
both on dry land and deep beneath the salty waves.
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SEASONS OF THE WITCH PROGRAMME GUIDE
Holyspring
In the near dead centre of Ireland, nearly cut off by deep, treacherous bogs, is Holyspring
(Tobar Naofa), the location of a celebrated shrine attributed to the Virgin Mother herself.
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SEASONS OF THE WITCH PROGRAMME GUIDE
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LAIRD SUMERHILL ★ VILLAINOUS STAR LAIRD SUMERHILL ★ VILLAINOUS STAR THE FOOL ★ VILLAINOUS CO-STAR THE FOOL ★ VILLAINOUS CO-STAR
STAR QUALITY STAR QUALITY
FIGHT 4 4 MIND Lord of the Dance ✪✪
is revealed to be a double agent FIGHT 4 3 MIND Cut Some Capers! ✪
and joins this model's cast Loner
The Laird grants a single Special Action. Centre the 5” This model can activate for free
immediately.
SHOOT 3 3 BODY immediate Move action to SHOOT 3 3 BODY blast template over the Fool. if it is more than 6” from any
all friendly models within 6”. Make a free Sharp Nose attack other model. This model can
Grow The Seed: Restore 1 lost
Models that are now within fight against any three opposing never have the Leader or Unit
DEFENCE 10 5 SPIRIT range of an opposing model
Health to any model within base DEFENCE 9 4 SPIRIT models under this template. Leader special effects.
contact.
may make an immediate charge
attack as a free action. Leader 2 SPECIAL EFFECTS Spy
When this model activates choose This model can be set up
STAR QUALITY Lord of the Dance ✪✪ STAR QUALITY Cut Some Capers! ✪ Dodge
SPECIAL EFFECTS two friendly models within 6” When defending against a fight
anywhere on the table, as long
SPECIAL EFFECTS Arcana, Incanting ✪, Leader 2, Seduce Incanting ✪ who have not activated this turn. SPECIAL EFFECTS Dodge, Follow Up, Loner, Spy as it is no further than 12” from
attack, this model gains +1 another friendly non-Spy model.
Special Action. If this model Chosen models can activate this extra die if they are not behind
turn for free but cannot use their Spies are placed after all other
passes a Spirit statistic test ATTACK RANGE STRIKE EFFECTS an obstacle.
own Leader or Unit Leader special models. Opposing models cannot
ATTACK RANGE STRIKE EFFECTS choose one of the following effects:
effects this turn. Sharp Nose 0” +7 Follow Up make strikes against a model
Ceremonial After this model makes a fight with this special effect in their
0” +7 Deadly Sumer Is Icumen In: Place the 3” Seduce Bladder 6” +8 0 Health, Push 1"
Sickle attack, they can move up to 2” first turn of an episode.
Blast template entirely within 5” Free action. Choose any non- as a free action if no opposing
of this model. Any model touched Robot Extra with no more than 1
Mistletoe 0 Health, Blast 3”, models have this model in
Sprig
6” +7 Knockdown
by the template gains the On Health within 4” of this model. their fight range. Models can
Fire status. That model gains the Weakened only make Follow Up moves in
status immediately if they don’t your turn.
Loudly Sing Cuckoo: An opposing already have it.
model within 12" of this model
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THE BURNING MAN ★ VILLAINOUS STAR THE BURNING MAN ★ VILLAINOUS STAR BEASTIE ★ VILLAINOUS EXTRA BEASTIE ★ VILLAINOUS EXTRA
STAR QUALITY SPECIAL EFFECTS
FIGHT 5 1 MIND Lord of Hellfire ✪✪ status, and can never gain the FIGHT 3 2 MIND Hide
Special Action. Place the On Fire status. If this model has a cover bonus
SHOOT 1 5 BODY Blast 5” template centred Massive SHOOT 1 3 BODY from soft cover, hard cover or
on the Burning Man. Any Opponents gain two extra dice obstacles, then models making
enemy model touched by the shoot attacks against this
DEFENCE 10 4 SPIRIT when making a strike against DEFENCE 8 4 SPIRIT model automatically miss if the
template must pass a Body a Massive model.
statistic test or suffer the On distance to the target is more
Sure Footed than half the attack’s range.
Fire status.
This model cannot be knocked
STAR QUALITY Lord of Hellfire ✪✪ SPECIAL EFFECTS Hide, Pack Attack Pack Attack
SPECIAL EFFECTS Fearsome, Immune (Fire), Massive, SPECIAL EFFECTS down, unless they gain the Special Action. When two or more
Stunned status. This model models of this type are all in
Sure Footed, Vulnerable to Water Fearsome
treats rough ground as clear ATTACK RANGE STRIKE EFFECTS
Models making a fight attack base contact with an opposing
ground. Club 0” +7 0 Health + Stunned model, they can make a single
against this model must pass
ATTACK RANGE STRIKE EFFECTS Vulnerable to Water combined Body 5 statistic test
a Spirit test or must count
If this model ends its move in to overbear their opponent.
Burning their Strike number as half
Smash
1” +10 On Fire
contact with any large body
On a success they can choose
(round up) against this model to inflict a Knockdown, or a
until the end of the turn. of water (rainstorm, river,
0 Health, Blast 3”, Stunned or Weakened status on
Stomp 1” +10 Knockdown Immune (Fire)
pond) it suffers the Weakened the opponent.
status.
This model never loses Health
when struck by any attack
which confers the On Fire
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CAPTAIN AUTUMN ★ VILLAINOUS STAR CAPTAIN AUTUMN ★ VILLAINOUS STAR GLADYS THE CHAR ★ VILLAINOUS CO-STAR GLADYS THE CHAR ★ VILLAINOUS CO-STAR
STAR QUALITY STAR QUALITY
FIGHT 3 4 MIND Starless and Bible-black ✪✪ Slippery Deck: Place the Blast 5”
FIGHT 4 3 MIND Right Old Dragon ✪ Invulnerable ✪
Special Action. Place the 5” Blast template entirely within 12” of this Special Action. Choose an enemy This model can ignore any strike
SHOOT 3 3 BODY template centred on Captain
Autumn. Any model touched by the
model. Treat this area as rough
ground for the rest of the episode.
SHOOT 3 3 BODY model within 12" of Gladys. That it has just suffered if it can
model cannot use the Leader or roll 4+ on 1D6. This special
template is Weakened and cannot Unit Leader special affects until effect can be used during an
DEFENCE 10 6 SPIRIT make shoot attacks until the status Touch of the Sea: Choose up to DEFENCE 9 4 SPIRIT it has made a successful strike opponent’s turn. You can add
is removed. three friendly models within 6".
Each of these models gains the
roll against Gladys. extra dice to this roll.
SPECIAL EFFECTS Aquatic special effect.
SPECIAL EFFECTS Roar
STAR QUALITY Starless and Bible-black ✪✪ Arcana Hypnotise STAR QUALITY Right Old Dragon ✪ Special Action. Centre the 5”
Fight Back
SPECIAL EFFECTS Arcana, Hypnotise, Leader 2, This model draws two additional Special Action. Choose any non- SPECIAL EFFECTS Fight Back, Immune (Fire), Once per turn, after this model
blast template over this model.
Brinecraft ✪ Arcana cards when selecting Robot extra with no more than 1 Invulnerable ✪, Roar Opposing models under this
their hand. health within 4”. That model gains has been the target of a fight template failing a Spirit test are
the Dominated status immediately. attack, it can make a fight pushed away from this model the
ATTACK RANGE STRIKE EFFECTS Brinecraft ✪ Only one model can be hypnotised ATTACK RANGE STRIKE EFFECTS attack against that model, if
Special Action. If this model passes a minimum distance required to
at any one time by this model. that model is in range of that move them clear of the template.
Boat Hook 0” +6 Push 1" Spirit statistic test choose one of the Mop 0” +8 attack.
following effects: Leader 1
Volley Gun 6” +7 Blast 3” When this model activates choose Dragon Flamethrower Template, Immune (Fire)
Nor'easter: Push a single model one friendly model within 6” Breath
5” +7 + On Fire This model never loses Health
1D6" directly away from this model. who has not activated this turn. when struck by any attack which
Does not affect Massive models. Chosen models can activate this confers the On Fire status,
turn for free but cannot use their and can never gain the On Fire
own Leader or Unit Leader special status.
effects this turn.
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THE SHOGGOGOCH ★ VILLAINOUS STAR THE SHOGGOGOCH ★ VILLAINOUS STAR FISHWIFE ★ VILLAINOUS EXTRA FISHWIFE ★ VILLAINOUS EXTRA
STAR QUALITY SPECIAL EFFECTS
FIGHT 5 1 MIND Beware the Blob ✪✪ Regenerate ✪
FIGHT 3 2 MIND Aquatic
All Devour and Tendril attacks Roll 1D6. On the roll of 4+ one This model can move through
SHOOT 1 5 BODY made by the Shoggogoch point of Health is recovered, SHOOT 3 3 BODY water as if it was clear ground.
this turn increase their range up to this model’s starting Aware
DEFENCE 10 4 SPIRIT by 3". Health value. This special DEFENCE 8 4 SPIRIT This model can make fight
effect can be used only once attacks all round (360º) and
SPECIAL EFFECTS per turn. You can add extra never counts as having been
Fearsome dice to this roll. You can never attacked in the rear. The model
STAR QUALITY Beware the Blob ✪✪ Models making a fight attack reroll or change the results of SPECIAL EFFECTS Aquatic, Aware loses this special effect while
SPECIAL EFFECTS Fearsome, Massive, Regenerate ✪, against this model must pass these rolls by any means. Stunned.
Slow, Sure Footed a Spirit test or must count
Slow
ATTACK RANGE STRIKE EFFECTS
their Strike number as half
(round up) against this model
This model cannot spend more Club 0” +7 0 Health + Stunned
ATTACK RANGE STRIKE EFFECTS than one action moving in
until the end of the turn. Net 4” +8 0 Health + Weakened
any turn.
Devour 0” +10 -1D3 Health
Massive
Sure Footed
0 Health, Blast 3”, Opponents gain two extra dice
Tendril 3” +7 This model cannot be knocked
Knockdown when making a strike against
down, unless they gain the
a Massive model.
Stunned status. This model
treats rough ground as clear
ground.
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SISTER MARY DOLOROSA ★ VILLAINOUS STAR SISTER MARY DOLOROSA ★ VILLAINOUS STAR FATHER PAT FECKETT ★ VILLAINOUS CO-STAR FATHER PAT FECKETT ★ VILLAINOUS CO-STAR
STAR QUALITY STAR QUALITY
FIGHT 4 3 MIND Hail Mary ✪✪ Prayer ✪
FIGHT 4 3 MIND Drink! ✪ Brave
Place the 5” Blast template entirely Special Action. If this model passes a Spurred into a berserk fury This model is never affected
SHOOT 3 3 BODY within 12” of Sister Mary. Any model
touched by the template loses 1
Spirit statistic test choose one of the SHOOT 3 3 BODY by the promise of booze, all by Fearsome models and
following effects: successful attacks by Father
Health and is knocked down. counts its strike rolls as +1
DEFENCE 10 6 SPIRIT DEFENCE 9 4 SPIRIT Pat thjs turn will cause the against these models.
Holy Terror: Until the start of their
SPECIAL EFFECTS next turn, this model counts as target model an additional
Hard
having the Fearsome special effect. –1 Health.
Arcana Roll 1D6 if this model receives
This model draws two additional SPECIAL EFFECTS the Stunned or Weakened
STAR QUALITY Hail Mary ✪✪ Arcana cards when selecting Sister Act: When this model is STAR QUALITY Drink! ✪
activated, choose up to three statuses. On a roll of 4+ this
SPECIAL EFFECTS Arcana, Leader 2, Prayer ✪ their hand.
friendly Cultists within 6". Each
SPECIAL EFFECTS Block, Brave, Hard Block
model does not gain that
Leader 2 of these models can immediately
Opposing non-vehicle models
status. You can add extra dice
ATTACK RANGE STRIKE EFFECTS When this model activates choose make an immediate attack if they ATTACK RANGE STRIKE EFFECTS moving to within 1” of this
to this roll roll using ✪.
two friendly models within 6” are able, as a free action. model must either end their
Bible Thump 0” +7 0 Health + Stunned who have not activated this turn. Brawl 0” +7 0 Health + Weakened movement or move into base
Chosen models can activate this Test of Faith: Choose any one contact with the blocking
Rosary Lash 2” +8 0 Health + Weakened turn for free but cannot use their opposing model and reduce its Whisky Bottle 6” +6 0 Health + Stunned
model. Models cannot block if
own Leader or Unit Leader special Spirit statistic by 1 until the end of
effects this turn. their next turn.
they are knocked down, or are
Stunned or On Fire.
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THE MORRIGAN ★ VILLAINOUS STAR THE MORRIGAN ★ VILLAINOUS STAR BOG BODY ★ VILLAINOUS EXTRA BOG BODY ★ VILLAINOUS EXTRA
STAR QUALITY SPECIAL EFFECTS
FIGHT 5 2 MIND Goddess of War ✪✪
FIGHT 3 1 MIND Boggy Ground
Fearsome
The Morrigan and all friendly Models making a fight attack When activated, this model
SHOOT 1 5 BODY models within 6" gain the against this model must pass SHOOT 1 3 BODY may be sacrificed to create
Military Training special effect a Spirit test or must count boggy ground. Place the Blast
for the rest of this turn: 5” template centred where this
DEFENCE 10 4 SPIRIT their Strike number as half DEFENCE 9 4 SPIRIT model stood. Treat this area as
Military Training (round up) against this model
rough ground for the rest of the
When this model makes a until the end of the turn. episode.
strike, it can choose to add Invulnerable ✪
STAR QUALITY Goddess of War ✪✪ +1 to its strike for every ✪
SPECIAL EFFECTS Boggy Ground, Slow Slow
This model can ignore any
SPECIAL EFFECTS Birdman, Fearsome, spent on extra dice, instead of
This model cannot spend more
strike it has just suffered if than one action moving in
Invulnerable ✪, Large getting the extra dice. ATTACK RANGE STRIKE EFFECTS
it can roll 4+ on 1D6. This any turn.
SPECIAL EFFECTS special effect can be used Throttle 0” +6
ATTACK RANGE STRIKE EFFECTS during an opponent’s turn. You
Birdman can add extra dice to this roll.
Great Sword 1” +12 If this model is in your cast
Large
Banshee Wail 12” +6 0 Health + Stunned, 2 Shots you can choose to include up
Opponents gain one extra die
to four Murder of Crows for
when making a strike against
the normal cost. These models
a Large model.
activate for free if they are
within 6” when this model is
activated.
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