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H OE DOW N Vo l u nt eer R esp o ns i bi l i t i e s

Please check Hoedowners for the correct wristband or ticket.


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Kindergarten – Fish Pond

Carnival Wristband (Yellow)


All Access Wristband (Red)
!
Volunteer (1) should assist the children to choose a fishing pole and swing the "hook" over the screen.
Volunteers (2) hidden behind the screen clip on a prize (choice of prize or candy) and then give the line a few
tugs. Children "reel in" their prize by pulling their line back over the screen.

First Grade – Bounce House – Noah’s Ark

Carnival Wristband (Yellow)


All Access Wristband (Red)
!
Children should remove their shoes and enter the house. Only 5 children allowed in the house at one time. Jump
Time – maximum of 5 minutes. May repeat jump time depending on length of line and number of children.
Volunteers (2) to manage time and line control. Provide supervision. No one over age 10 allowed in the small
bounce house.

Second Grade – Giant Slide

Carnival Wristband (Yellow)


All Access Wristband (Red)
!
Children should remove their shoes and race down the slide. Only one child per line. The next child cannot
begin the slide until the slide lane is clear. Volunteer (1) at the climbing point. Volunteer (1) at the end point.
Provide Supervision. No one over age 13 allowed on the slide.

Third Grade – Radical Run

Carnival Wristband (Yellow)


All Access Wristband (Red)
!
Children should remove their shoes and race down the slide. Only one child per line. The next child cannot
begin the slide until the slide lane is clear. Volunteer (1) at the entry point. Volunteer (1 at the end point.
Provide Supervision. No one over age 15 allowed on the run.

Fourth Grade – Cake Walk

Carnival Wristband (Yellow)


All Access Wristband (Red)
!
Minimum of 6 players needed per game. Players stand on one of the square numbers. Volunteer (1)starts the
music (see Karoke machine). When the music is played the children walk around the circle on the block numbers.
When the music stops (45-60 seconds) so do the children. The volunteer (1) then draws out a ping pong ball
from the cauldron to see who wins. One cake per winner. The child whose number is drawn wins a cake or a
package of cupcakes. The goal is to start a new game every 10-15 minutes. Continue until all the cakes are gone.
Fifth Grade – Soda Bottle Ring Toss

Carnival Wristband (Yellow)


All Access Wristband (Red)
!
Set up 20 two liter soda bottles in a grouping on plywood floor. The players are given five rings to try their hand
"ringing" one of the individual sodas. There are three differentiating lines for each age group to stand. Closest
line to the stand is lower school, middle line is for middle school, and further line is for high school. If the player
rings a soda, they get to keep a two liter bottle soda as their prize. If they loop more than one, they can choose
which one they keep - but they can only keep ONE. If players do not "ring" a bottle, they receive a consolation
prize (candy). Volunteer (1) to hand out rings. Volunteer (1) to collect rings after they are thrown.

Sixth Grade – Hair Spray/Tattoos

Carnival Wristband (Yellow)


All Access Wristband (Red)
!
Each student picks a color of hair spray and the volunteer (1) will spray the student’s hair. Booth operates until
hair spray is gone. Each student may pick a tattoo. Volunteer applies tattoo (1) to face and then apply a wet
sponge and hold for 30 seconds. Each student may have as many tattoos as wanted.

Seventh Grade - Pop N Drop

Carnival Wristband (Yellow)


All Access Wristband (Red)
!
The goal is to hit the arm of the machine with a ball to trigger a water balloon to pop on to the willing
volunteered teacher below. Each student is given three balls in an attempt to hit the arm. Closest line to the
stand is lower school, middle line is for middle school, and further line is for high school. Volunteer (1) to load
the balloon into the net and Volunteer (1) to collect balls after thrown.

Eighth Grade – Rock Wall/Laser Tag

Carnival Wristband (Yellow)


Laser Tag/Rock Wall (White ticket)
Rock Wall and Laser Tag both come with attendants from the vendors. Each volunteer (Laser Tag – 4, Rock Wall –
1). Please report to their staff for final instructions. Primary responsibility of the volunteers will be to check for
yellow wristband or to collect white one-turn tickets. Volunteers should also assist students in taking on and off
equipment/harness to participate in the activity. Laser Tag is a team sport and each game takes approximately
5-7 minutes to play. Each device is programmed to allow for 18 hits before the player is eliminated. Rock wall
allows for 3 students to climb to the top at one time.

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