Professional Documents
Culture Documents
My Sip Brief
My Sip Brief
My Sip Brief
Creator:
Background Information
What inspired the creation of this project? Why are you pursuing this project?
• https://elearningindustry.com/augmented-reality-in-education-staggering-insight-into-
future
The AR experience is thriving as a significant trend, and it is estimated that by 2023 there
will be 2.4 billion Augmented Reality mobile users worldwide. (Sinha, 2021)
AR in education allows students to gain knowledge through rich visuals and immersion into the
subject matter. Moreover, speech technology also engages students by providing comprehensive
details about the topic in a voice format. In short, the concept of eLearning with AR targets a
major information-gathering sense in humans. (Sinha, 2021) Augmented Reality can replace
textbooks, physical forms, posters, and printed brochures. This mode of mobile learning also
reduces the cost of learning materials and makes it easy for everyone to access. (Sinha, 2021)
• https://honestproscons.com/pros-and-cons-of-augmented-reality/
Pros of AR (Augmented Reality) include enhanced experience, ease of use, social interaction,
learning and practice, and improved technology. With that being said, I feel that the TCE AR
Mobile App could be beneficial to billions of people in the near future. Since it has already been
estimated that 2. 4 billion augmented users will have access to AR Apps it inspires me to move
forward with the TCE AR mobile app knowing that it will be helpful for those who suffer from
learning disabilities. Unfortunately, AR has its cons too, which include, expensive, assaults
confidentiality, accidental situations, addiction, and psychological effects. (Acharya and
Poutintsev, 2020)
Project Description
What will your project entail? How will it benefit the users/consumers?
The TCE App allows users to choose a preferred language of their choice, while giving
them instructions in a virtual environment. Therefore, they have an opportunity to access an
environment portal from anywhere that allows them to have flexibility. This awesome app
includes three primary features. First, the Augmented Reality learning experience has a high-
resolution front- facing camera that brings printed materials to life, as well as show animated 3D
visual contents on printed pages. Second, mix reality virtual objects with real world views that
allows users to physically interact with a massive range of exciting 3D models. The cool part
about this feature is that it allows the user to create and upload their own 3D creations. Third, the
new explorable scenes allows the users to enter various virtual worlds and environments, which
include explorable scenes. This feature also, allows the user to freely immerse in a variety scene
while learning, as well as, researching. Therefore, disability learners can benefit greatly from this
app, and it can help enhance the way they learn by providing real life learning experiences on a
virtual platform.
Innovation Claim
One to two sentences to show your finely honed innovation claim. What, precisely, makes your
work innovative? Think of this like the thesis for the paper.
• TCE AR Mobile App is designed for individuals who have difficulties comprehending in
all subject areas. It allows an individual to just relax and learn on his or her own time in
an opened virtual platform ready to be explored.
Usage Scenario
The target demographics for this project would be for individuals, primarily who struggle
with learning comprehension. Although, there are various complex forms of learning
disabilities, statistics, show that those individuals who suffer from learning comprehension have
the most difficulties when it comes to learning subject areas. Therefore, the TCE AR Mobile
App, is designed for individuals who are seeking a more comprehensive way of learning outside
the classroom.
The primary objective of this app is to simplify instructions and provide examples in
which the user can comprehend the assignments and tasks. Consequently, it has been proven that
all individuals learn on different levels at their own pace due to various reasons. Therefore,
individuals who experience learning disabilities, also suffer from inabilities to perform tasks and
comprehend assignments in all subject areas. As a result, the TCE AR Mobile App could
provide more resource opportunities. The app is user friendly, and easily accessible. It consists
of four major components which include, language preferences to prevent language barriers, cost
effective- affordable for all users, flexibility- use anytime, and accessibility- for users with or
without learning disabilities. This app is created for ages 12 years old to 21 years of age.
Evaluation Criteria
Start this section with a statement like: “The following questions will identify the successful
completion of the project.”
II. I intend on my app using glasses. So, If I am pursuing the mobile version with glasses, I
need to be sure to do more research on that specific technology as it is in circulation right
now. In progress, completion date expected 7/5/21
a. In 2013, Google was the first company that launched the Google Glass. They look
like a regular pair of glasses, with a small screen projected onto your vision, so
the user could read notifications, check weather and other simple apps. It also had
a camera to take photos and record video. (Caddy, 2021). Unfortunately, Google
Glass faced many problems due to privacy and safety concerns, therefore, they
never made it to mainstream success. (Caddy, 2021) Today, several major tech
brands, like Apple and Facebook, are allegedly working on AR hardware projects
at diverse levels of secrecy and development. (Caddy, 2021) However, we can
look forward to further innovation and more consumer-friendly devices from
companies that currently have AR wearables on the market, such as: Epson,
Vuzix , Magic Leap and Microsoft (Caddy, 2021)
C. Targeting
III. Targeting this education-based I will have to navigate FERPA education-based and IP
(Intellectual Property) privacy of the institutions running it. If I choose to have
institutions use this app. Already completed, I chose to stick strictly to mobile
applications
D. Security
IV. security through a phone app raises a lot of questions on security and delivery of
educational material so I will have to research and find or add more detail on how my app
will be safe regarding security. In progress, estimated date of completion 7/9/21
a. McAfee Security comes highly rated as an excellent choice for device and
software protection. McAfee has an excellent reputation as being the most
secured security solutions specifically for education customers, as well as limited
budgets for customers.
V. I intend to look for open-source learning platforms that are not regulated by agencies or
the government.
VI. I would not want my user's information getting out, so it is only right to identify the
proper platforms that are not regulated by agencies or the government. But open to the
app only. So, I would research looking Into AR Toolkit+ AR SDK (Software
Development Kits). Currently in progress, estimated date of completion 7/10/21
a. The AR Toolkit+, would be the most likely choice I would choose for the TCE
AR App. It is an AR software that helps solve the fundamental problems in
augmented reality that includes geometric and photometric registration. This free
augmented reality software uses scalable AR solutions to solve real world issues.
The core functionalities have the same applications as TCE AR App.
Objective 1: Completed- Create Blueprint/Sitemap displaying the interactions of the app that
includes:
• Dashboard
• Login/logout option
• Subject/content selection
• Cost
• User setting/Preferences
• Language selection
• Light sensory
• Size structure Frames
• Facial Size Dimension
• Learn Now
• Welcome screens create/click to login, if not working, click next to create new account-
complete
• Create button for new account/Password click submit
• Create a Enter button When Ready!!!
• Set up Wireless Motion Sensor button
a) Create a Light sensory selection
b) Create a Time mode selection
c) Create Eye sensitivity
d) Create a color indicator guide- green, yellow, red
• Next, select language preference (6500 languages)
• Select size frame dimension
• Flexibility power mode
• Subject content includes Select subjects ELAR, Math, Science, Social Studies, Physical
Education, Art, Music. User will select the content before moving on into the
environment
• Create button for LET'S LEARN!!!!
Note: This section will be drafted in SIP311, but must be revised prior to SIP403(or SIP409) to
describe tasks as they actually occurred.
The TCE AR Mobile App which include the wire frame, is created on FIGMA, which is a web-
based graphics editing and user interface design app. The prototype design includes two
components, The site Map Sketch and The Wireframe.
• subject content
• language selection
• how to log on
• accessibility
The prototype has a colorful frame that prompts the user to make selections with ease.
The font is visible while hovering over detailed buttons and going in between interactions
without pause. The user is introduced to the app with a welcome before proceeding to the
username and password information. After either already having an existing account or creating
a new account the user will press enter and proceed with selecting choice settings, subject, and
environment before learning.
Note: This section will be drafted in SIP311, but must be revised prior to SIP403 (or SIP409)
to describe the design prototype in its final form.
Evaluation Plan
The Evaluation Plan include a research study that consists of demographics, education, median
household income, age groups, and cost, that would determine how effective the TCE AR App
could be beneficial to individuals, and students who have learning disabilities. This plan will
include an interview process which will allow participants to provide their feedback regarding a
questionnaire based on the pros and cons of AR Learning. The target demographics include:
• Median income household, $22,000. - $50,000/ year. Less than $22,000/ year.
Note: This section will be drafted in SIP311, but must be revised prior to SIP403 (or SIP409)
to describe the full evaluation plan as it was actually implemented.
Sinha, S., 2021. Augmented Reality In Education - eLearning Industry. [online] eLearning Industry. Available
at: <https://elearningindustry.com/augmented-reality-in-education-staggering-insight-into-future>
Acharya, A. and Poutintsev, F., 2021. 10 Pros and Cons of Augmented Reality. [online] Honest Pros and Cons.
Available at: <https://honestproscons.com/pros-and-cons-of-augmented-reality/> [Accessed 10 July 2021].
Caddy, B., 2021. AR smartglasses in 2021: the devices, apps and new tech coming. [online] Wareable.
Goodfirms.co. 2021. The Best 7 Free and Open Source Augmented Reality Software. [online] Available at:
2021].
McAfee. 2021. McAfee Total Protection 2021 | Beyond Antivirus. [online] Available at:
<https://www.mcafee.com/consumer/en-us/landing-page/direct/sem/mtp-family/desktop/brand-
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