Professional Documents
Culture Documents
Fullerton CH
Fullerton CH
Fullerton CH
Article #1 https://www.cbc.ca/news/canada/toronto/residents-moss-park-permanent-
housing-brute-force-city-toronto-homelessness-1.6087106
Rules Make sure all homeless have a place to live; Don’t go over budget; Don’t let social
unrest reach critical levels; Finish project before winter
Procedures Identify Homeless people; Find out about their housing needs; Purchases living
spaces; Creates low income housing; Revises budgets to
Resources Money; Space; Time; Community support; Building Materials; Health; Workers
Conflict Not enough space; Lack of Budget; Balancing needs of residences vs homeless
populations
Article #2 https://www.nytimes.com/2020/12/23/business/tiki-bar-history.html
Rules Mix drinks for guests; Don’t over serve your guests; Don’t let the line of guests get
too long; Keep guests happy while waiting for drinks
Procedures Mix drinks according to Trader Vic or Donn Beach recipes; Use the correct garnishes
for each drink; Learn your guests favorite Tiki drinks; Have a signature cocktail
Resources Hard liquors; glassware; edible garnishes (fruits etc.); non-edible garnishes
(umbrellas etc.); Cocktail shaker; Muddler; Mixing spoon; Syrups; Other Mixes
(coconut milk etc.); Ice; Tiki hut bar
Conflict Cultural Appropriation; Racism; Escapism vs. Reality
Skills Mixology (fancy bartender moves); Memorization (recipes); Speed (quick reflexes to
mix drinks faster); Design (presentation)
We used a Google Jamboard to complete this exercise. Our chosen character is a Busy Mother. We
spread the suggested questions out over several whiteboard slides and added our ideas all at the
same time, using different colored sticky notes for each group member. The first slide was very easy
to add ideas to, but as the slides (and the questions) went on, it was more complicated to come up
with ideas. You can see our slides by clicking the link below (please let us know if there are
accessibility issues):
https://jamboard.google.com/d/1BSkJbiK90ftlNemIg2J8oQaVuoqkL8GfETK6hlrAsq0/edit?usp=sharing
Instructions:
Round 1 - Article, Adjective - PASS
Round 2 - Add a noun - PASS
Round 3 - Add a verb - PASS
Round 4 - Article, Adjective - PASS
Round 5 - Add a noun - END
We used a Google Jamboard to complete this exercise; each group member chose a different colored
sticky note and started on their own whiteboard page. We then rotated through each other’s pages as
laid out by the instructions above and added words in our own colored sticky notes. In the end, each
of our pages had a poem made up of sticky notes from all group members. We took turns reading
each one aloud. You can see our Jamboard by clicking the link below (please let us know if there are
accessibility issues):
https://jamboard.google.com/d/1Z08pZuvWIvl8PXJre_5IG9-j0NtwpCFn0TjMi_x7fVM/edit?
usp=sharing
Exercise 6.6: Do It
Now it is time to brainstorm your own idea. Get a potential team together—either in class or a group of
friends who are interested on working on a game with you. If you cannot get a group together, do it on
your own. As you did in Exercise 6.4, in the blue-sky brainstorm, state an interesting challenge for your
game, set up a whiteboard or a sheet of butcher paper, and use the techniques previously discussed to
generate 100 ideas related to your challenge in 60 minutes. This might sound like a lot, but if you can
keep the energy level up, you can do it.
We tried to use two different brainstorming methods from Fullerton to come up with our 100 ideas:
● The first 25 ideas are in a Google Sheets document, where we all entered ideas into the blank
lines at the same time. This way we could visibly see when we reached 25 ideas. You can find
the link to the spreadsheet here.
● The next ~75 ideas are in a coggle.it mind map; you can see an image of our mind map here.
We found this exercise to be very eye-opening because of the different ways our creativity flowed
depending on the medium. Some of us needed the linear and plain spreadsheet to type into, while
others needed the freedom to move around the mind map and make connections as they were
revealed. Some of us were too focused on the mechanics of how to use the coggle mind map tool and
did not feel particularly creative, while others felt stifled by the boring list-view of the spreadsheet.
Either way, it was important that we saw and felt this distinction as it happened!
Wildlife depends on proper conditions for survival; what if they were thrust into uncertainty? Safe
Haven is a 2D platformer for PC that follows a family of bears living in the Pacific Northwest as they
try to survive. Resources such as food, water, and shelter become more scarce as the environment
changes and humans consume and deplete the bears’ natural habitat. You take on the role of the
adult bear who, along the journey, encounters multiple obstacles to avoid or beat, such as forest fires
or other predators (natural hazards), hunters, bear traps, animal control, deforestation, contaminated
water, and roads (man-made hazards). As the chances of survival decrease, something must be done.
Will you find a safe haven?
Guiding Question Why does Mario always save Princess Peach, and not the other way around?
Feature to add Character choice / Character selection
You can access our visual storyboard by clicking the link below:
https://jamboard.google.com/d/1Xw_8zxd4FS9Pk3miaFYoNxL5SQgiueMjsvwW3ee7Gko/edit?
usp=sharing