Quezon City University: Teens Who Use Social Media More Are More Susceptible To Anxiety And/or Depression

You might also like

Download as doc, pdf, or txt
Download as doc, pdf, or txt
You are on page 1of 54

QUEZON CITY UNIVERSITY i

Teens who use social media more are more susceptible to anxiety and/or
depression

A Quantitative Methods Proposal Documentation


Presented to
The Department of Information Technology
Quezon City University

In Partial Fulfillment
of the Requirements for the Degree
Bachelor of Science in Information Technology

SBIT-3O
Group 1
Members:
Adelantar, Angelo
Arimado, Angel
Bansales, Jorge
Clidoro, Angeluz C.
Labonao, Joshua G.
Patenio, Risley A.
Pellazar, John Paul
Reabal, Marc Genesis L.
Robles, Austin Robert
Serafina, John Mark P.

(July 2,2021)

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY ii

TABLE OF CONTENTS

Table Of Contents................................................................................................................ii

List Of Tables.....................................................................................................................iv

List Of Figures.....................................................................................................................v

List Of Appendices..............................................................................................................v

CHAPTER I INTRODUCTION........................................................................................7

Statement of the Problem.................................................................................................8

Purpose of the Study and Delimitation............................................................................9

Theoretical Perspective..............................................................................................10

Research Question.....................................................................................................10

CHAPTER II REVIEW OF RELATED LITERATURE..................................................11

Foreign Literature......................................................................................................11

Foreign Studies..........................................................................................................14

Local Literature.........................................................................................................19

Local Studies.............................................................................................................21

Sythesis......................................................................................................................24

CHAPTER III METHODS................................................................................................27

Research Method...........................................................................................................27

Research Design............................................................................................................27

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY iii

Population, Sample and Participants.............................................................................27

Research Instrument......................................................................................................29

Data Collection..............................................................................................................29

Data Analysis Procedure................................................................................................29

Data Analysis ................................................................................................................30

CHAPTER IV ...................................................................................................................44

Ethical Issue...................................................................................................................44

Preliminary....................................................................................................................44

Appendices....................................................................................................................45

Timeline.........................................................................................................................48

References......................................................................................................................49

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY iv

LIST OF TABLES

Table no. Table Title Page No.

1 Presentation of Demographic Data 32

2.1 Social Media Scale (Mean and Standard Deviation) 36

2.2 Anxiety Scale (Mean and Standard Deviation) 39

2.3 Depression Scale (Mean and Standard Deviation) 42

3 Means and Standard Deviation of 3 Variables 43

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY v

LIST OF FIGURES

Figure no. Figure Title Page No.

1.1 Age of Respondents 30

1.2 Gender of Respondents 31

1.3 Status of Respondents 31

2.1 Social Media Scale 33

2.2 Social Media Scale 33

2.3 Social Media Scale 34

2.4 Social Media Scale 34

2.5 Social Media Scale 35

3.1 Anxiety Scale 37

3.2 Anxiety Scale 37

3.3 Anxiety Scale 38

3.4 Anxiety Scale 38

3.5 Anxiety Scale 39

4.1 Depression Scale 40

4.2 Depression Scale 40

4.3 Depression Scale 41

4.4 Depression Scale 41

4.5 Depression Scale 42

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY vi

LIST OF APPENDICES

Appendix Title Page No.

A Demographic Questionnaire 45

B Social Media Scale 46

C Anxiety Scale 47

D Depression Scale 47

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 7

CHAPTER I

INTRODUCTION

Introduction

This research examines the issues of the relation between social media and its

impact on behavior change of the teenagers. Today, messages can reach audiences and

target groups in real time and they can generate changes and tendencies. Crowds are

becoming more powerful through technology, because technology has the ability to unite

them.

According to Susan Greenfield, an Oxford University researcher in her article The Quest

for Identity in the 21st Century, on Daily Mail UK 14th September, 2016, as growing

numbers of people discover the potential of the World Wide Web and as they become

active parts of it and as technology becomes even more advanced, expanded, accessible

and sophisticated, current forms of communication will transform, taking advantage of

the crowd sourcing phenomenon.

This research will find out what these social media effect on teenagers. What are the

implications of Social Media to their teenager’s behavior? New information Technology

(IT) is almost everywhere and has dramatically altered the way we live. These tools have

become valued elements of life in teenager merely because they opened many doors to

teenagers and allowed them to interact freely and markedly unlike at any other time in

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 8

history. Some school have been hit by new generations of youth coming from high

schools with quite a decent knowledge about information technology and how to use its

tools, especially cellular phones and computers. While any technology can be put to good

or bad use, depending on the user, many parents have bought their children cellular

phones and PCs so they may use them appropriately and effectively, mainly for learning

purposes as well as knowing where they are at any time and come to their help if they

need it.

Statement of the Problem

This study will try to find out the impact that social media has on the teenager ‘s

behavior. Technology has many positive aspects but, in the wrong hands, it can become

dangerous. For the young people it is experiments to do what they feel is good or exciting

to them and the friends and at the same time avoid adult supervision.

Research shows that 60 percent of adolescents are looking at their phones in the last hour

before sleep, and that they get on average an hour less sleep than their peers who don’t

use their phones before bed. Blue light from electronic screens interferes with falling

asleep; on top of that, checking social media is not necessarily a relaxing or sleep-

inducing activity. Scrolling on social media, notes Dr. Hamlet, can easily end up causing

stress.

In our current research, we propose to examine factors that have an impact to teenagers

when using social media. We will used both qualitative and quantitative approaches to

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 9

gather both primary and secondary data and information with the objective of

determining factors that cause depression or anxiety to teenagers.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 10

Purpose of the Study and Delimitation

The current study examined correlations between social media use and its effects

on depression, anxiety, and changes in self-concept through quantitative data. Variables

included in the analysis of research were depression, anxiety, time spent using social

media, number of platforms used, perception of addiction, and type of use. Research

showed no significant correlations between social media used and depression or anxiety,

however observational analyses of correlation tables revealed a relationship between time

spent using and number of platforms used; time spent using and perception of addiction;

time spent using with active use; and perception of addiction with active use. Discussed

are the implications of student's perceptions of social media addiction and the active use

of social media. Given the gaps in literature related to social media's effects on self-

concept, Research also used to gain qualitative analyses of student's interrelated beliefs of

social media and its impacts on the formation and maintenance of self-concept. Students

also explored similarities and differences between influential factors, such as internal and

external components. The respondents reported an awareness of addiction-like behaviors,

and identified both protective and risk factors of social media. Pathways of risky or

protective social media engagement were introduced as a further topic of study.

The study is limited by time and financial resources and as result the research will

have to source for more financial resources and use alternative means. This research is

focused only on teenagers which age around 13-19 years old.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 11

Theoretical Perspective

The theories describe the framework under which the media is supposed to

operate. They explore the similarities between social media and the audience

perception and opinion. The theories study seeks to determine the correlation

between the teenager and their daily usage of the internet and interactive media,

and to bring out the effects experienced. This will determine the suitability of the

models to the effects of using social media. We do not communicate with distant

friends as over the telephone anymore. We have started to only communicate

through the impersonal use of the internet. The theories try to explain how youth

have developed and what they have changed. These theories provide a way to see

why this has happened. The theories explain the simple cause and effect analysis

between the introduction of new technology and the changes in youth's way of

thinking, feeling, acting, or believing.

Research Question

The following research questions guided the study:

1. How do the teenagers use social media in their daily lives?

2. Do the teenagers prefer social media as a means of communication as opposed

to traditional methods?

3. What are the impacts of social media on the behavior change of teenagers?

4. What are the risks that come with use of social media among the teenagers?

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 12

CHAPTER II

REVIEW OF RELATED LITERATURE AND STUDIES

Foreign Literature

Social Media

According to Kietzmann, Silvestre, McCarthy, & Pitt, (2015) Social Media is a tool that

usage of mobile and electronic innovations to make profoundly cooperative stages that

enable people and groups to share, make, examine and alter client produced content

Peter (2015) This technology not only gives you data but prefers to work with you while

giving you data. Usually through a website with social network allows you to run on the

Internet and to help you to pay for work

Kaplan & Haenlein, (2016) Social media is characterized as "a gathering of web-based

application, that expands on the ideological establishment and permits the creation and

trade of client produced content". For sure, online networking refers to a mean of

collaboration among individuals in which they make, offer, trade and remark among

themselves in various systems.

Santesteban-Echarri et al., (2017) Social media impacts can arrange into positive and

negative impacts. Structural results or positive effects make pleasure less timidity and

create confidence. In particular, social networking sites (SNS) have been incredibly

broad, becoming a new framework for communication and social support among young

people. Interesting features of Internet-based intervention include secrecy, a lack of

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 13

hierarchy among users, easy communication due to removal of face-to-face component

and increased ownership.

In Addition, these characteristics can lead to increased emotional confession, decrease

embarrassment and decrease loneliness, the development of supportive relationships and

increased self-confidence and the potential for a reduction in fear of stigma. Negative

impact includes nervousness, misery and other psychological sickness. Major depressive

disorder (MDD) (a psychological problem) is seen among

Depression

American Psychiatric Association (2015) depression is a common and serious medical

illness that negatively affects how you feel, the way you think and how you act.

Fortunately, it is also treatable. Depression causes feelings of sadness and/or a loss of

interest in activities you once enjoyed. It can lead to a variety of emotional and physical

problems and can decrease your ability to function at work and at home.

Adaja (2013) As we know, the new social media include internet websites such as

MySpace, Facebook, Twitter, Flicker, and other social networking or social media, and

sharing sites, as well as blogs, video games, virtual worlds, mobile telephones, text

messaging devices and Global Positioning System (GPS) devices. It includes blogs

(political Blog), networks (Facebook, Twitter, etc), video sharing (YouTube), audio

sharing (Podcast), mobile sites (2go etc), image or picture sharing (flicker), etc. It has the

capacity to improve the participation because of the textual and audio-visual

characteristic appeal, the openness, conversation nature, and connectedness

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 14

Tapscott (2016) talks of growing up in a digital environment referring to the youth as the

Net Generation‖. Children are socializing in a hybrid virtual space, learning in innovative

ways, creating a new language and practicing multicultural values. The main

characteristics of the N-Gen‖ culture are independence, emotional and intellectual

openness, inclusion, free expression and strong views, innovative, preoccupation with

maturity, pleasure by the investigation, immediacy, and sensitivity to corporate interest,

authentication, and trust.

Radovic, Gmelin, Stein, & Miller, (2017) Understanding the frameworks behind how

passionate states may be associated with social media use and the other path around may

require a more intensive examination than a cross-sectional outline would give.

Identification of the different reasons for and settings for social media use among

youthful grown-ups with depression may give clinicians methods to advance more

positive and expert social employments of social media with their patients

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 15

Foreign Studies

Livingstone and Bober (2015). Survey results suggest that 70% gaps between parents

and children happens in different ways: Internet expertise, awareness of risk,

acknowledgement of domestic regulations in place, and in what parents believe their

children are doing versus what they are actually doing. It is evident that there exists a

relation between social media and their impact on the teenager change in behavior.

Consequently, messages can reach audiences and target groups in real time and they can

generate changes and tendencies. Today, young generations grow up having great contact

with different kinds of social media. They are easily acquiring digital literacy‖ and live in

a digital world to which adults are only naturalized citizens.

Enhancing Child Safety & Online Technologies, 2008 for Internet & Society at Harvard

University, (2015) More specifically in relation to our aim the intensive or high levels of

online participation or internet use has been associated with online risk. But, the simple

use of internet cannot predict risk. From the development perspective, it can be argued in

relation to the use of the internet by youth that the multiple sensory inputs are demanding

on cognitive resources and can overwhelm children capacity to engage in thoughtful

decision making. At an early age, children are not aware of the risks, and they require

adult supervision. During adolescence, a child ability to make life choices is still under

development. In fact, adolescents have especially been often considered as vulnerable to

risky behaviors like the consumption of drugs or alcohol.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 16

However, (Ortiz, A, 2017) some of the online behaviors performance by children as well

as adolescents classified as risky behaviors should be better classified as online

challenging behavior, since these online behaviors are commonly practice by youth today

and in the most cases these behaviors are not associated with negative consequences.

Many of these behaviors are encouraged or reinforced by the very structural

characteristics of the virtual space, and sometimes the manifestation of certain behaviors

is necessary in order to participate with others in cyberspace and enjoy the full benefits of

online applications (i.e., publish photos in social networks, chat, interact or build

associations or groups with strangers in video games).

According to Livingstone and Bober, (2015), social media have an impact on the youth in

various ways. For instance, with regard to exposure to problematic material, the Internet

has changed the way the consumption of pornography takes place. People have greater

possibility to access pornography through their own initiative or accidentally. Research

has revealed that the 57 percent of 13 to 19 years old, have come into contact with online

pornography. Their encounters with pornography happened in different ways. The most

common was in pop-up advert, open porn site accidentally when looking for something

else or in junk mail. addition 22 percent of 13–19-year-old, daily and weekly users have

accidentally ended up on a site with violent or gruesome pictures, and 9 percent on a site

that is hostile or hateful to a group of people. Additionally, a survey of risk, impact and

prevention found that using the internet intensively, taking risk online, going to chat

rooms, and using the computer in other people homes are the most predictive behaviors

associated with exposure to sexual material on the internet.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 17

In addition, (Chung and Grimes, 2015) exposition to advertising and consumption of

virtual items is also on the rise. Thus, the youth are constantly exposed to different types

of marketing, not only by visiting web pages, but also through the practice of their

favorite hobbies. Virtual online communities and video 12 games include exposition of

real-life marketing inside the virtual settings. Some communities transform children play

into a way of gathering information. New kinds of games and virtual communities come

into the picture when the user spends money to enhance the gaming experience

(subscriptions, purchasing virtual items). Many of these virtual spaces are based on a real

economic infrastructure where users Real Trade money (RTM) in order to buy, sell, and

exchange virtual items or virtual money.

Social media has also resulted in online sexual victimization among the youth. The Youth

Internet Safety Survey, conducted by Crimes Against Children Research Center at the

University of New Hampshire interviewed 1,501 youth ages 10 to 17 years that

frequently use the internet found that the 19 percent of youth (77 percent were 14 years or

older) have received an unwanted sexual solicitation via the web; only 24 percent of teens

told a parent about the solicitation (29 percent told a peer); and 75 percent of teens were

not worried by the sexual online solicitation.

Li, (2016) Consequently, harassment among peers has become unlimited thanks to the

teenager access to the modern technologies. Bullying has occurred in a new territory,

online. Studies suggest that offline bullying usually increases in middle school but online

harassment happens later and continues into high school.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 18

Ybarra et, al. (2017) This technology has also resulted in the development of dangerous

online behavior. Thus, not only the exposition to unwanted material has been considered

as a serious risk, but also the participation and the facility to become a member of

controversial groups. Some youth may identify strongly with this sort of material and

they may feel validated and encouraged to practice it. study found that engaging in many

different kinds of online risky behaviors explain online interpersonal victimization more

than engaging in specific individual behaviors‖. Interestingly, according to Ybarra et al.,

(2017) engaging in online risky behavior takes place while youth is using the internet

with friends or peers. (40 percent).

Other forms of dangerous online behavior include bullying. Studies have often found an

overlap between cyber bullying offenders and victims. Although, it is recognized that

adults bulled minors, it is not precisely known how common it is. (Wolak et al, 2016).

Other studies point out that minors are usually harassed by people of their same age.

(Hinduja and Patchin, 2016 in Enhancing Child Safety & Online Technologies, 2008 for

Internet & Society at Harvard University, 2015). Males are more likely to be bullies and

cyber bullies than females. (Li, 2016).

It is also obvious that social media has led to increased online socialization among the

youth. An internet connection allows new ways to establish fellowship and support

previous ‗based in real life relationships. Chats, forums, web pages and the most recent

web 2.0 technologies allow people to interchange information and socialize in very

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 19

creative ways. A Swedish study revealed that to be a member of one or several virtual

communities is common. Approximately 55 percent of the youth 13 to 16 years old is

member in some virtual community. The 67 percent of the girls and the 42 percent of the

boys are member of one of these communities.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 20

Local Literature

Lucero (2017) Social Networking is one of the most active web-based activities in the

Philippines. It is already a part of Filipino cyber culture. Power to the people wave

declared that 83% of the Filipinos are members of a social network. Filipino also ranked

top on photo uploads and wed video viewers and second on member of blog readers.

Social networking in the Philippines is used in education, election campaign material,

media to propaganda and one of the aids in criminal investigation. Since, Filipinos has

high regard for family connection and communication usage of this account is highly

emphasized. With the birth of this SNS that allows real time conversation and comments,

more and more become engaged to it including not only families abroad, but all those

who has access to the internet. It is for this reason that Philippines has been tagged as the

Social Networking Capital of the world due to popularity of Friendster, Facebook,

Instagram and Twitter.

Egedegbe (2014) knowledge on the social networking media is a basic asset that a college

student nowadays must possesses in order to survive in his chosen volition. In this regard,

a question may be asked: Is any use of social networking media beneficial to students?

Unfortunately, studies revealed different results. Accordingly, the use of technology such

as internet is one of the most important factors that can influence educational

performance of students positively or adversely. The effect of SNS usage will depend on

the type of SNS the student is using, if student uses the internet for the purpose of leisure

activity that interferes with academic, it will affect the student academic performance

negatively.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 21

Lim et al., (2016) the association of social media usage with increased depression. The

more time young adults use social media, the more likely they are to be depressed. Also,

users who allot the highest amount of time in social media showed decreased social

bonding and increased loneliness. Engagement in some activities on social media may

give a feeling of wasted time which negatively influences mood. Excessive use of social

media may lead to depression because the exposure to highly idealized representations of

peers elicits feelings of envy and a distorted belief that othershave happier and more

successful lives.

Local Studies

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 22

Cabiles (2015) Study about 40 Schools in the Philippines. A study found out that 90% of

teen students visit social media networking sites in a regular basis using desktop

computers, laptops, e-readers, tablets, and cell phones to actively engage in social

networking, text messaging, blogging, content sharing, online learning, and much more

daily.

According to the Manila Bulletin (2021) There were 89.00 million social media users in

the Philippines in January 2021. The number of social media users in the Philippines

increased by 16 million (+22%) between 2020 and 2021. The number of social media

users in the Philippines was equivalent to 80.7% of the total population in January 2021.

A particular study by Kumar (2015) revealed that social networking media gave a sense

of belonging to an academic community, as the students online with their friends were

mostly, they met in college. Two step flow interactions, student to student and teacher to

student favored academic learning through social networks. The use of these networks

has to be disciplined as it can lead to distraction from education. The social networks

used for educational tutoring and

social networking sites that students used for academic purposes are the YouTube,

WhatsApp and Facebook. Meanwhile, not only the students are benefiting. For example,

the National Association for College Admission Counseling (NACAC) discovered that

85% of college admission offices reported using at least one form of social media to

recruit prospective students in 2008 and increase from 61% last 2007.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 23

Sanchez (2020) The Philippines has one of the highest numbers of social network users

across Southeast Asia, with a social media penetration rate of approximately 67 percent

as of January 2020. On average, Filipinos spent almost four hours using social media. It

has created a way to connect and bridge distances between family and friends, enabled

content creators to share information through digital media, and allowed a broader reach

of promotional marketing through online ads. Its’ functionality was one of the factors that

led to increasing social network users.

UNICEF Philippines (2019) One in three young people in 30 countries said they have

been a victim of online bullying, with one in five saying they skipped school due to

cyberbullying and violence, according to a new poll released today by UNICEF, the

United Nations organization working for children’s rights. In the Philippines, latest

national data show that cyberviolence affects almost half of children aged 13-171. The

prevalence of cyberviolence for males (44 per cent) is almost the same for females (43

per cent). One-third of cyberviolence experienced by Filipino children are in the form of

verbal abuse over the internet or cellphone, while a fourth are through sexual messages.

More females received messages of sexual nature or content than males. However, twice

as many males than females reported having their nude body or sexual activities, whether

real or falsified, shown on the internet or cellphone.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 24

According to the research of Ferrer conducted in 2015 at the University of Southern

Mindanao, 93.8% of Bachelor of Arts in English was a member of social media

networking and 48.94% got an excellence General Point Average.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 25

Synthesis of the Reviewed Literature, Studies and Systems

Social media is a tool that usage of mobile and electronic innovations to make profoundly

cooperative stages that enable people and groups to share, make, examine and alter client

produced content. This technology not only gives you data but prefers to work with you

while giving you data. Usually through a website with social network allows you to run

on the Internet and to help you to pay for work. Social media is characterized as "a

gathering of web-based application, that expands on the ideological establishment and

permits the creation and trade of client produced content". For sure, online networking

refers to a mean of collaboration among individuals in which they make, offer, trade and

remark among themselves in various systems. Social media impacts can arrange into

positive and negative impacts. Structural results or positive effects make pleasure less

timidity and create confidence. In particular, social networking sites (SNS) have been

incredibly broad, becoming a new framework for communication and social support

among young people. Interesting features of Internet-based intervention include secrecy,

a lack of hierarchy among users, easy communication due to removal of face-to-face

component and increased ownership. These characteristics can lead to increased

emotional confession decrease embarrassment and decrease loneliness, the development

of supportive relationships and increased self-confidence and the potential for a reduction

in fear of stigma. Negative impact includes nervousness, misery and other psychological

sickness. Major depressive disorder (MDD) (a psychological problem) is seen among

young people at comparable to adult population. 25% of young people up to age 19 years

will experienced a MDD and MDD with the highest prevalence of depression and

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 26

cumulative will be experienced in 18-25 years of younger adults. After the index episode,

the relapse rate in populations of young people is also high, ranging between 34% and

75% within the first five years. Complications of depression include compromised

psychosocial functioning, diminished life and profession fulfillment, more social issues,

more noteworthy requirement for social help, more comorbid mental conditions, and

expanded danger of Affected young people frequently experience considerable danger of

repeat of scenes of depression even after recovery from an underlying scene of

depression. There are many causes of depression. One of the variables that impact

advancement of depression is monstrous introduction to web-based social networking.

According to previous study the estimated use of current media is 8.5 hours per day. The

unnecessary media presentation regularly happens during the evening which is profitable

for typical intellectual and enthusiastic advancement and causes poor rest. It has likewise

been recommended that early media presentation can influence the ideal advancement of

basic leadership work conceivably adding to presentation to subjective predispositions

which is related with Similarly, depression may also occur directly due to media content

on the other hand, some discouraged youngsters encountered a positive result utilizing

social media after they increased social help by uncovering their depressive side effects

to others. Understanding the frameworks behind how passionate states may be associated

with social media use and the other path around may require a more intensive

examination than a cross-sectional outline would give. Identification of the different

reasons for and settings for social media use among youthful grown-ups with depression

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 27

may give clinicians methods to advance more positive and expert social employments of

social media with their patients.

CHAPTER III

DEPARTMENT OF INFORMATION TECHNOLOGY


27
QUEZON CITY UNIVERSITY 28

METHODS

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 29

Research Method

The researchers’ use quantitative method. This is a quantitative cross-sectional

research which used the descriptive correlational design to explore the relationships

between social media and behavior of the respondent.

Research Design

Research design involves the planning, organization, collection and analysis of

data so as to provide answers to questions such as: what techniques will be used to gather

data? What sampling strategies and tools will be used? And how will time and cost

constraints be dealt with. The researcher proposes to use the descriptive quantitative

survey design to gather data relating to the impact of social media among the youth on

behavior change, attitude and perception. A descriptive quantitative survey aims at

describing the distribution of a phenomenon in a population and thereby establishing the

facts (percentages and frequencies).

Population, Sample and Participants

The target population refers to the specific group relevant to a particular study.

Mugenda et al (2003) explain that a population is a group of individuals or objects that

have the same form of characteristics. They are the totality of cases that conform to

certain specifications, which defines the elements that are included or excluded in the

target group. The target population for this study includes 50 respondents in different part

of the Philippines.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 30

A sample is a smaller number or the population that is used to make conclusions

regarding the whole population. Its purpose is to estimate unknown characteristics of the

population. Sampling therefore is the systematic process of selecting a number of

individuals for a study to represent the larger group from which they were selected (Gay,

2015). The process of sampling takes in to account various issues and will depend on the

organization type, purpose, complexity, time constraints and previous research in the

area. There are two types of sampling techniques employed by researchers - probability

and nonprobability sampling. Probability sampling, as the name suggests, is based on the

idea that people selected as the sample will be representative of a cross-section the

population under study. Non-probability sampling is conducted without such knowledge

about whether those included in the sample are representative of the population

(Denscombe, 2013). The study proposes to use probability sampling. Probability

sampling methods are those in which every item in the entire population has a known

chance of being included in the study sample. The selected process is chiefly random and

independent of the person doing the research. This method produces unbiased estimates

with measurable precision that requires relatively little knowledge about the population.

A total of 50 teenagers from different will be issued with a questionnaire to answer in for

the study. The sample size is in keeping with the quatitative research which emphasizes

depth of focus instead of quantity of information. Generally, in qualitative research, the

sample size for small-scale research should be in the region of about 50 participants after

which the likelihood of repeated findings is increased greatly.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 31

Research Instrument

This research has three variables, social media (independent variable), depression

and anxiety (dependent variable). The questionnaire was isolated in four parts. The

Demographic scale for the personal information of the respondent. The social media scale

Data Collection

There are numerous ways of collecting data and these depend on the purpose and

aims of the research. In this study data is collected by means of questionnaires through

google form then distributed in respondents using social media. Data collection involves

contacting the members of the population that will be sampled in order to collect the

required information about the study.

Data Analysis Procedures

Data analysis consists of the examining, categorizing, tabulating or otherwise

recombining the evidence to address the initial propositions of the study. The data

obtained from the questionnaires are analyzed using a technique called "open coding".

This technique involves a process of breaking down, examining, comparing,

conceptualizing and categorizing data (Leedy,2017). Open coding enables the researcher

to classify and categorize data so that patterns can be discovered and conclusions drawn.

The researcher makes up codes as she progresses through the data. In this way the

researcher searches for common dominant themes that appear in the transcripts of the

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 32

data. The researcher gets the Mean (average) and the Standard Deviation using the

formula

= population standard deviation

= the size of the population

= each value from the population

= the population mean

Data Analysis

Figures: Presentation of Demographic Data

Figure.1.1 Age of Respondents

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 33

Figure 1.2 Gender of Respondents

Figure 1.3 Status of Respondents

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 34

Table(1) : Presentation of Demographic Data

Frequency Percent
Age Group
13 yrs old and below 0 0%
13-19 yrs old 46 92%
20 yrs old and above 4 8%
Gender
Female 23 46%
Male 23 46%
Prefer not to say 4 8%
Status
Single 36 72%
In Relationship 14 28%
Total 50 100

Table 1 shows the demographic data of the participants. Age group 0 which

represents (0%) of the respondents were 13 yrs old and below, 46 which represents

(92%) were between 13-19 yrs old, and 4 which represents (8%) were 20 yrs old and

above. Gender 23 representing (46%) of respondents were female, 23 representing (46%)

of respondents were male, and 4 representing (8%) of respondents were not prefer to say.

Status 36 representing (72%) of respondents was single and 14 representing (28%) of

respondents were In relationship.

Figures: Social Media Scale

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 35

Figure 2.1 Social Media Scale

Figure 2.2 Social Media Scale

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 36

Figure 2.3 Social Media Scale

Figure 2.4 Social Media Scale

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 37

Figure 2.5 Social Media Scale

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 38

Table 2.1 Social Media Scale (Mean and Standard Deviation)

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 39

Figures: Anxienty Scale

Figure 3.1 Anxienty Scale

Figure 3.2 Anxienty Scale

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 40

Figure 3.3 Anxienty Scale

Figure 3.4 Anxienty Scale

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 41

Figure 3.5 Anxienty Scale

Table 2.2 Anxienty Scale (Mean and Standard Deviation)

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 42

Figures: Depression Scale

Figure 4.1 Depression Scale

Figure 4.2 Depression Scale

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 43

Figure 4.3 Depression Scale

Figure 4.4 Depression Scale

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 44

Figure 4.5 Depression Scale

Table 2.3 Deppresion Scale (Mean and Standard Deviation)

Table 3 Means and Standard Deviation of 3 Variables

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 45

CHAPTER IV

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 46

Ethical Issues

The goal of ethics is to ensure that no one is harmed or suffers adverse

consequence from the research activities. Given the sensitive relationships between

researcher and respondents, reasonable safeguards will be built in this study based on

ethical considerations and requirements. Therefore, the information that the researcher

receives during the period of this study will be treated in confidence and purely for

academic purposes. Names or respondents will not be used or mentioned in this study.

Preliminary

We want to take that topic and turn it into a research question, so we do some

preliminary research on impact of social media to teenage behavior as an answer. Now

we want to create a research question with this information: Does Social Media cause

depression?

Based on our research teenage users who spend the most time on Social Media platforms

were shown to have a substantially (from 13 to 66 percent) higher rate of reported

depression than those who spent the small amount of time.

Appendixes

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 47

Appendix A: Demographics Questionnaire

Name (optional)____________

Age * Gender *

O 13 O Male

O 14 O Female

O 15 O Prepare not to say

O 16

O 17 Status *

O 18 O Single

O 19 O In Relationship

Others____________

Appendix B: Social Media Scale

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 48

Appendix C: Anxiety Scale

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 49

Appendix D Depression Scale

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 50

REFERENCES

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 51

Amanda L., Paul H., Mary M. (July 27, 2015). Teens and Technology. Retrieved from

http://www.pewinternet.org/reports/2015/teens-and-technology.aspx

Babbie, E. (2015). The practice of social research. 6th ed. Belmount: Wadsworth.

Babbie, E. (2015). The Practice of Social Research. Belmont. Wadsworth.

Berson, I. R., & Berson, M. J. (2015). Challenging Online Behaviors of Youth: Findings

from a

Comparative Analysis of Young Peoplein the United States and New Zealand

Bramble, W. and Mason, E. J. (2017). Research in education and behavioral sciences

concepts

and method. Dubuque: Brown and Beuchmark.

Brown, D. (2016). Validity Testing in Language Programs. Upper Saddle Rive. Prentice

Hall.

Regents.

Bryman, A. (2016). Quantity and quality in social research. London: Unwin.

Carter, M. W., & Price, C. C. (2015). Operations research: A practical introduction. Boca

Raton,

Fla. [u.a.: CRC Press.

Chambers, D. (2015). Social media and personal relationships: Online intimacies and

networked

friendship. Basingstoke: Palgrave Macmillan.

Chayko, M. (2015). Portable communities: The social dynamics of online and mobile

connectedness. Albany: SUNY Press.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 52

Creswell, J. W. (2015). Research designs: Qualitative and quantitative

approaches.Thousand

Oaks, CA: Sage.

Croteau, D., & Hoynes, W. (2015). Media/society. Thousand Oaks, Calif: Pine Forge.

Denscombe, M. (2013). The good research guide. New York: McGraw-Hill.

Fowler, J. (2015). Survey Research Methods. Thousand Oaks. CA. sage.

Gay, L. R., Mills, G. E., & Airasian, P. W. (2015). Educational research: Competencies

for

analysis and applications. Boston, MA [etc.: Pearson/Prentice Hall.

Greenfield S. (2015, September, 14). The Quest for Identity in the 21st Century.

Retrieved from

http://www.dailymail.co.uk/sciencetech/article-565207/Modern-technology-

changingway-brains-work-says-neuroscientist.html

Harvard University. (2015 February). Enhancing child safety and online technologies.

Retrieved

July 20, 2013, from http://cyber.law.harvard.edu/pubrelease/isttf/

73

Henning, E. (2016). Find your way in qualitative research. Pretoria: Van Schaik.

Hew, K. F., & Cheung, W. S. (2015). Student participation in online discussions:

Challenges,

solutions, and future research. New York: Springer.

Hinduja, S., & Patchin, J. W. (2015). Bullying beyond the schoolyard: Preventing and

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 53

responding to cyberbullying. Thousand Oaks, Calif: Corwin Press.

John Wiley.

Khan R., Kellner D. (2015). New media and Internet Activism: From the battle of Seattle

to

Blogging. Journal of Media and Society, 6(1), 87-95. Retrieved July 25, 2013 from Sage

Publications Database.

Klapper J.T. (2015) The effect of Mass Communication, Free Press

http://www.zeepedia.com/read.php?klappers_phenomensitic_theory_klappers_

generalizations_criticism_theories_of_communication&b=81&c=13

http://prezi.com/tebqbbaojbrr/joseph-kappler-phenomenistic-approach/

Leedy, P.D. (2015). Practical research: planning and design.6' ed. New Jersey: Prentice

Hall.

Lin, C. A., & Atkin, D. J. (2017). Communication technology and social change: Theory

and

implications. Mahwah, N.J: Lawrence Erlbaum Associates.

Livingstone, S. M., & Drotner, K. (2015). International handbook of children, media and

culture.

London: SAGE.

Livingstone, S. M., & Haddon, L. (2015). Kids online: Opportunities and risks for

children.

Bristol, U.K: Policy Press.

DEPARTMENT OF INFORMATION TECHNOLOGY


QUEZON CITY UNIVERSITY 54

Livingstone, S. M., Bober, M., & London School of Economics and Political Science.

(2015).

UK children go online: Listening to young people's experiences. London: Dept. of Media

and Communications, London School of Economics and Political Science.

Marshall, C. & Rossman, G. (2016). Designing qualitative research. 3rd ed.

Mcluhan, M. (2015). The Gutenberg Galaxy: The making of Typograhic Man. Toronto:

University of Toronto Press.

Mugenda, O. M., & Mugenda, A. G. (2015). Research methods: Quantitative and

qualitative

approaches. Nariobi, Kenya: African Centre for Technology Studies.

Neuman, W. R. (2015). The future of the mass audience. Cambridge: Cambridge Univ.

Press.

Rhodes, R. L., Ochoa, S. H., & Ortiz, S. O. (2017). Assessing culturally and linguistically

diverse students: A practical guide. New York: Guilford Press.

DEPARTMENT OF INFORMATION TECHNOLOGY

You might also like