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Gamification: Gavin Henrick, Learning Technology Services
Gamification: Gavin Henrick, Learning Technology Services
Gamification: Gavin Henrick, Learning Technology Services
Gavin Henrick,
Learning Technology Services
http://www.lts.ie
http://www.somerandomthoughts.com
GAMIFICATION
What is it?
What is Gamification?
“Gamification is the use of game thinking and
game mechanics to engage users in solving
problem”
Zichermann, Gabe; Cunningham, Christopher (August 2011) Gamification by Design
http://healthmonth.com/
BBVA Outcomes
• In 6 months – 100,000 new users of the
online system
• Video Watched 15 times more than before
• Time spent in the site increased
significantly
• The number of Fans increased by five
times in social media
• Improved the perception of the bank
GAMIFICATION
Applying Gamification to elearning
learnmoodle
Badge Rewards
• Start and End
• Not competitive
• Engagement-contingent
• Completion-contingent
learnmoodle
Mechanics Components
• Challenge • Achievement
• Cooperation • Avatar
• Feedback • Badges
• Rewards • Collections
• Turns (weeks) • Points
• Win State • Quests
• Teams
Library Gamification – Lemon Tree
• https://library.hud.ac.uk/lemontree/about.php
Other Examples?
GAMOOIFICATION
Applying Gamification to Moodle
Gamification Toolkit
• Groups
• Quiz Results Block
• Progress Bar
• Certificate
• Activity Completion
• Conditional Access
• Badges
Moodle.org Groups
• Groups can have icons
• ICONS show up on forum posts
• Example - Moodle.org “Particularly Helpful
Moodler”
Quiz Results Block
• Use as a leaderboard
• Select which quiz
• X highest grades
• Y lowest grades
• Can show names
• Can be anonymous
• Can be % or numbers
• Can show groups
Progress Bar
• Set up the tracking
• Graphical progress bar to completion
• Indicators for completion, late and
incomplete
Overview of Progress
Certificates
• Award a PDF certificate for download
• Can be linked using conditional access to
• completion of activities
• grades
• Configurable in design and content
Open Badges
“if a resumé or CV is a bunch of claims,
Open Badges`are a bunch of evidence”
How they work in Moodle
• Award graphical badges based on criteria
• Finishing a course, completing your profile,
completing an activity in a course, ad-hoc
assignment by teacher
• Learner can download or export badge to
Badge Backpack
• Badge holds metadata for verification
• Learner can display badges elsewhere
See http://www.somerandomthoughts.com/blog/2013/05/06/open-
badges-and-moodle/
P2PU
Activity Completion
• Activities and Resources have completion
status
• Students can manually complete
• Automatically complete by action such as a
forum post or view
• Displays tick-box on course overview page
• Uses Cron to process some actions
Conditional Access
• Restrict access to resource/activity/section
• Can restrict based on
• Time
• Grade
• Profile field
• Activity
• Can show / hide the requirements for
accessing the activity to students
Gamifying a Moodle course. What
difference does it make?
Gamified vs non-gamified courses
• Gamified students complete more activities
• Gamified students complete more
meaningful activities
• Gamified students try harder to complete
activities
http://www.iteachwithmoodle.com/
Contact
Gavin Henrick
E: gavin@lts.ie
T: @ghenrick
B: http://www.somerandomthoughts.com
S: http://www.slideshare.net/ghenrick/
L: http://ie.linkedin.com/in/gavinhenrick