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5e Game Temple
5e Game Temple
B1 Crypt for a high priest or similar figure, hidden and heavily guarded by creatures and traps.
Pool of water; chamber's original contents are water damaged. Slime on the walls (harmless).
Vines growing on walls and ceiling. Monster. Broken Crypt in the center of the room. (pet or
allied creature) guarding treasure Hiding from enemies. Giant Constrictor Snake hiding among
vines near ceiling. 3 Potion of Healing, Spell Scroll 1st, Spell Scroll 1st, Potion of Climbing
C2 Kennel for animals or monsters associated with the temple's deity, Holes, floor partially
collapsed. Trapped (touch door) - Dangerous, Unstable Ceiling Collapses in front of door (2d10
damage)
D2 Relic Room Holding Cup of Silvanus, Pristine and in original state. Empty except for Cup
and additional treasure. Small golden bracelet (25gp), Silver ewer (25gp), Copper Chalice with
silver filigree (25gp). Battleaxe made with Obsidian head and Basalt Handle, Decanter of
Endless Water, Bag of Holding.
Magical Battleaxe made of Stone (elemental earth). Heroic History. While attuned to this item,
you have tremorsense up to 10 ft and can cast the Mold Earth Cantrip.