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Ideo Universityofcyprus Designthinkingworkshop2016 161223104843
Ideo Universityofcyprus Designthinkingworkshop2016 161223104843
I N T R O TO
Design
Thinking
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Agenda
9:00 HELLO
9:45 S T E P 1 : I N S P I R AT I O N
11:30 S T E P 3 : I D E AT I O N
12:00 S T E P 4 : I M P L E M E N TAT I O N
1:30 GOODBYE
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Identify a challenge.
ex. You can’t eat ice-cream
everywhere you want to
T HE BR IE F
r
ex. How might we
create a dripless ice questions
cream cone?
I N T R O TO
Design
Thinking
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D E SIGN T HIN K IN G
First, it’s a
perspective
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D E SIGN T HIN K IN G
with a focus
on people
r
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D E SIGN T HIN K IN G
Design as
a holistic
r
approach
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BRAND
D I G I TAL SERVI CE
B U S INE SS PR ODU CT
D E SIGN T HIN K IN G
We create
options
r
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MAKE CRE AT E MA KE
CHOICES O P TION S CHOI CES
D E SIGN T HIN K IN G
Do/Think
Think/Do
r
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FEED BAC K
R E FINE PR OTOTYPE
The 4 steps of a
Design Thinking
approach.
AB STRACT
Insight Ideation
LEARN DO
Inspiration Implementation
REAL
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Insights Implementation
Ideation
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I N T R O DU C T I O N TO
Design Research
LEARN
Inspiration
RE AL
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We believe:
The better we can empathise with people,
the easier we can create value for them –
and success for organisations.
1 8
D E SIGN R E SE A R C H
How we
do it
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Observe
and listen
r
in context
Asking a person with arthritis to show us; how they open their
medication can reveal design opportunities
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D E SIGN R E SE A R C H
Look
towards
r
E XTR E M E
USE R
extremes
D E SIGN R E SE A R C H
Explore
analogous
r
experiences
D E SIGN R E SE A R C H
Immerse
yourself
Let’s make a
r
research plan
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Go.
r
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ABSTRAC T
Insights
LEARN
Synthesis
I N T R O DU C T I O N TO
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Observations SY NTHESI S
Insights and
and findings Opportunities
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SY N T HE SIS
How we
do it
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SY NT HESIS
Tell
r
Stories
SY NT HESIS
Look for
patterns and
r
tensions
SY NT HESIS
Extract
r
insights
SY NT HESIS
Use
r
frameworks
AC T IV IT Y
How to
Synthesise
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ABSTRAC T
Ideation
DO
Generating Ideas
I N T R O DU C T I O N TO
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SY NT HESIS
Formulate
“How Might We…”
r
questions
GE N E R AT IN G ID E AS
How we
do it
BR A IN STOR M R U LE S
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GE N E R AT IN G ID E AS
Defer
WINNER
judgement
r
There are no bad ideas at this point.
There’s plenty of time to judge later.
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GE N E R AT IN G ID E AS
Encourage
wild ideas
GE N E R AT IN G ID E AS
Build on the
ideas of others
GE N E R AT IN G ID E AS
Stay focussed
on the topic
r
You get better output if
everyone is disciplined.
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GE N E R AT IN G ID E AS
One conversation
at a time
r
That way all ideas can be heard
and built upon.
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GE N E R AT IN G ID E AS
Be
visual
r
Try to engage the left and right
side of the brain.
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GE N E R AT IN G ID E AS
Headline
your idea
r
Communicate the essence,
without a long speech.
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GE N E R AT IN G ID E AS
Go for quantity
(not quality)
r
Set an outrageous goal and
surpass it.
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GE N E R AT IN G ID E AS
How to
ideate
BR A IN STOR M R U LE S
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Defer judgment
Go for volume
One conversation at a time
Be visual
Build on the ideas of others
Stay on topic
Encourage wild ideas
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I N T R O DU C T I O N TO
Prototyping
DO
Implementation
RE AL
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PR OTOT Y PIN G
How we
do it
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PR OTOT Y PIN G
Rough
to
r
Inspire
Build to think W HAT COU LD BE
Embrace failure
“During an early brainstorm, we used office supplies to prototype an instrument for a neutral hand position.”
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PR OTOT Y PIN G
Rapid
to
r
Evolve
Build to experiment W HAT SHOU LD BE
Expect changes
Define sensibilities
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AC T IV IT Y
Story
Time
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