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Roger Kober (Order #27848667)
Roger Kober (Order #27848667)
Roger Kober (Order #27848667)
BERSERKER TRIGGERS
LEVEL
1-2 Opponent’s natural attack roll on their action die for a melee or ranged
attack is equal to or lower than the berserker’s class level.
3-4 Damaged by an opponent in melee combat (the enemy must attack and
roll for damage).
5-6 Target of fear, domination or mind-effect.
7-8 Being targeted by an opponent’s melee attack (including when
withdrawing from melee; before the enemy rolls their attack, a savage
instinct is triggered). Damage need not result from such an attack.
9-10 An opponent moves to within melee distance.
A berserker may activate a trigger from any effect less than or equal to
their level. Also, triggers are non-cumulative. For example, a 7th-level
berserker targeted by an opponent’s melee attack whose natural attack
roll on their action die is equal to or lower than the berserker’s class level
would gain just one roll on the savage instincts table.
Each time a savage instinct is triggered, roll on the savage instincts table
below, even if it isn’t the berserker’s turn. A 1st-level berserker rolls a d3.
A 5th-level berserker rolls a d6 on the first trigger of the round and a
d4 on the second. When the table indicates rolling two dice — 2d6 or
1d8/1d6, for example — you roll both dice and pick one result.
The savage instinct result happens before the trigger’s effect (i.e. if the
berserker was hit by an opponent, they roll on the savage instincts table
and gain the benefit before suffering the hit’s damage or effect).
1 – 10
1 – 11
1 +1 1d10/III 1d20 +1 +1 +1 d3
2 +2 1d12/III 1d20 +1 +1 +1 d4
3 +3 1d14/III 1d20 +1 +2 +1 d5
1 – 12
5 +5 1d20/IV 1d20+1d14 +2 +3 +2 d6+d4