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Tribes of The Savaun - The Recursion Codex
Tribes of The Savaun - The Recursion Codex
Sand Castle
by ronaldpyatt
Necroticus
A volatile raging sky reminds you of your anger and The Authority
pushes 15 Tribes in their constant conflict. The School
Tribes of the Savaun Attributes Crime City
A recursion of pitiless brutes, primal casters, war spies,
Level: 6
Home mammoth hunters, poison tenders, and lore minders, Tribes of the Savaun
Laws: Magic, Mad Science, Psionics
lead by a Pinnacle Chief, the prime of each tribe. This is
Playable Races: Human
Recursions a primitive recursion in a perpetual cycle of war.
Newest Foci
>
Foci:
Perhaps up to 1-2% of the population have the spark
Foci Skills: Hears the Music of the Night
and are able to survive.
Connection to the Strange: The edges of this recursion are (Vampire)
Recursion To leave a tribe is banishment. To join another tribe is violently churning areas of chaos, making crossing directly to or
>
Grows weird plants
References death. No tribe will accept another tribesman as one of from the Strange extremely dangerous, the equivalent of
Channels Savage Psionics
their own. fighting a level 8 creature. One just has to go far enough, high
Terms Of Use enough, or deep enough to find the edge. Live around the Gears
>
Mutants no glitter
Post-apocalyptic prehistoric
sherlock singularity
steampunk
Video Game