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//Yu-Gi-Oh : The Duelist Of The Roses PNACH files,

//Game CRC : 0x07AD79C9


//SLUS_205.15

//Infinite LP P1
patch=1,EE,103177CA,extended,0000270F

//No LP P1
//patch=1,EE,103177CA,extended,00000000

//Always Low LP P1
//patch=1,EE,D03177CA,extended,00300001
//patch=1,EE,103177CA,extended,00000001

//Max Summoning Level P1


//patch=1,EE,003177D1,extended,00000063

//Low Summoning Level P1


//patch=1,EE,003177D1,extended,00000001

//No Summoning Level P1


//patch=1,EE,003177D1,extended,00000000

//P1 Press L2+R2 For Instant Win


//patch=1,EE,D03259C2,extended,0000FCFF
//patch=1,EE,10317B1A,extended,00000000

//P1 Press R2+Up For First Round


//patch=1,EE,D03259C2,extended,0000FDEF
//patch=1,EE,003181E3,extended,00000001

//P1 Press R2+Down For 1 Round Left


//patch=1,EE,D03259C2,extended,0000FDBF
//patch=1,EE,003181E3,extended,00000063

//P1 Press R2+Left For No Rounds Left


//patch=1,EE,D03259C2,extended,0000FD7F
//patch=1,EE,003181E3,extended,00000064

//P1 Card 1-Can Always Move


//patch=1,EE,003182D7,extended,00000000

//P1 Card 1-Can Never Move


//patch=1,EE,003182D7,extended,00000001

//P1 Card 2-Can Always Move


//patch=1,EE,00318333,extended,00000000

//P1 Card 2-Can Never Move


//patch=1,EE,00318333,extended,00000001

//P1 Card 3-Can Always Move


//patch=1,EE,0031838F,extended,00000000

//P1 Card 3-Can Never Move


//patch=1,EE,0031838F,extended,00000001

//P1 Card 4-Can Always Move


//patch=1,EE,003183EB,extended,00000000
//P1 Card 4-Can Never Move
//patch=1,EE,003183EB,extended,00000001

//P1 Card 5-Can Always Move


//patch=1,EE,00318447,extended,00000000

//P1 Card 5-Can Never Move


//patch=1,EE,00318447,extended,00000001

//P1 Card 6-Can Always Move


//patch=1,EE,003184A3,extended,00000000

//P1 Card 6-Can Never Move


//patch=1,EE,003184A3,extended,00000001

//P1 Card 7-Can Always Move


//patch=1,EE,003184FF,extended,00000000

//P1 Card 7-Can Never Move


//patch=1,EE,003184FF,extended,00000001

//P1 Card 8-Can Always Move


//patch=1,EE,0031855B,extended,00000000

//P1 Card 8-Can Never Move


//patch=1,EE,0031855B,extended,00000001

//Infinite LP P2
//patch=1,EE,10317B1A,extended,0000270F

//No LP P2
//patch=1,EE,10317B1A,extended,00000000

//Always Low LP P2
//patch=1,EE,D0317B1A,extended,00300001
//patch=1,EE,10317B1A,extended,00000001

//Max Summoning Level P2


//patch=1,EE,00317B21,extended,00000063

//Low Summoning Level P2


//patch=1,EE,00317B21,extended,00000001

//No Summoning Level P2


//patch=1,EE,00317B21,extended,00000000

//P2 Press L2+R2 For Instant Win


//patch=1,EE,D0325AC2,extended,0000FCFF
//patch=1,EE,103177CA,extended,00000000

//P2 Press R2+Up For First Round


//patch=1,EE,D0325AC2,extended,0000FDEF
//patch=1,EE,003181E3,extended,00000001

//P2 Press R2+Down For 1 Round Left


//patch=1,EE,D0325AC2,extended,0000FDBF
//patch=1,EE,003181E3,extended,00000063
//P2 Press R2+Left For No Rounds Left
//patch=1,EE,D0325AC2,extended,0000FD7F
//patch=1,EE,003181E3,extended,00000064

//P2 Card 1-Can Always Move


//patch=1,EE,003186CB,extended,00000000

//P2 Card 1-Can Never Move


//patch=1,EE,003186CB,extended,00000001

//P2 Card 2-Can Always Move


//patch=1,EE,00318727,extended,00000000

//P2 Card 2-Can Never Move


//patch=1,EE,00318727,extended,00000001

//P2 Card 3-Can Always Move


//patch=1,EE,00318783,extended,00000000

//P2 Card 3-Can Never Move


//patch=1,EE,00318783,extended,00000001

//P2 Card 4-Can Always Move


//patch=1,EE,003187DF,extended,00000000

//P2 Card 4-Can Never Move


//patch=1,EE,003187DF,extended,00000001

//P2 Card 5-Can Always Move


//patch=1,EE,0031883B,extended,00000000

//P2 Card 5-Can Never Move


//patch=1,EE,0031883B,extended,00000001

//P2 Card 6-Can Always Move


//patch=1,EE,00318897,extended,00000000

//P2 Card 6-Can Never Move


//patch=1,EE,00318897,extended,00000001

//P2 Card 7-Can Always Move


//patch=1,EE,003188F3,extended,00000000

//P2 Card 7-Can Never Move


//patch=1,EE,003188F3,extended,00000001

//P2 Card 8-Can Always Move


//patch=1,EE,0031894F,extended,00000000

//P2 Card 8-Can Never Move


//patch=1,EE,0031894F,extended,00000001

//Battle Map Codes


//Max Wins
//patch=1,EE,10299E4E,extended,0000270F

//No Wins
//patch=1,EE,10299E4E,extended,00000000
//Max Losses
//patch=1,EE,10299E50,extended,0000270F

//No Losses
//patch=1,EE,10299E50,extended,00000000

//DC Always 1
//patch=1,EE,1033F576,extended,00000001

//Never DC To Batle
//patch=1,EE,10239E46,extended,00001000

//Have All Cards In Chest


patch=1,EE,20216B70,extended,3C036762
patch=1,EE,20216B74,extended,34630525
patch=1,EE,20216B78,extended,AC830000

//Have Battle Location Codes


//Milford Haven
//patch=1,EE,00299E14,extended,00000003

//Chester
//patch=1,EE,00299E15,extended,00000003

//Lancashire
//patch=1,EE,00299E16,extended,00000003

//Newcastle
//patch=1,EE,00299E17,extended,00000003

//Towton
//patch=1,EE,00299E18,extended,00000003

//St. Albans
//patch=1,EE,00299E19,extended,00000003

//Bosworth
//patch=1,EE,00299E1A,extended,00000003

//Tewkesbury
//patch=1,EE,00299E1B,extended,00000003

//Exeter
//patch=1,EE,00299E1C,extended,00000003

//Isle Of Man
//patch=1,EE,00299E1D,extended,00000003

//Stonehenge
//patch=1,EE,00299E1E,extended,00000003

//All Locations
patch=1,EE,20299E14,extended,03030303
patch=1,EE,20299E18,extended,03030303
patch=1,EE,10299E1C,extended,00000303
patch=1,EE,00299E1E,extended,00000003

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