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Hittite Empire March 2011
Hittite Empire March 2011
Army Selection All units of spearmen must be armed similarly; you may not have some armed with long
spears and some armed with throwing spears.
3-crew chariots appear around the time of the Battle of Kadesh in 1275 BCE. Players wishing
General
to represent Hittite armies before this time should leave out 3-man chariots.
Title DL ML ATTACKS NOTES & TRAITS PTS
King 9+2 9+2 +2 army general, mounted 60
Prince 8+1 8+1 +1 in a chariot Free
Up to 2 Sub-commanders
Title DL ML ATTACKS NOTES & TRAITS PTS
Sub-
8+1 8+1 +1 mounted in a chariot 65
commander
One sub-commander may be designated as “Syrian”. The “Allies” rule (page 101 of the CoE
rulebook) applies to him and he may use his ML and DL modifier on Syro-Canaanite Infantry,
Syrian Chariots and Syrian Archers.
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Support
For each unit selected from the Core section one unit may be selected from the Support Up to 1 unit of Sea Peoples Infantry Models per unit: 12-25
section or Skirmish section. A maximum of 6 Support units may be chosen. ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
open 12 4+ 1 3 6 4+ 1 6 7 10
Weapons: Hand Weapon, Javelins
Syro-Canaanite Infantry Models per unit: 18-40 Armour: Shield
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS Special Rules: Warband (Impetuous rule 1 only, never reckless)
open 10 4+ 1 3 n/a 4+ 1 7 6 8 Upgrades: May add light armour, upgrading ARM to 5+ at a cost of 2 pts per
Weapons: Javelins or Throwing Spear, Hand Weapon model.
Armour: None
Special Rules: Allies
Upgrades: May add shields, upgrading ARM to 6, at a cost of 1 pt per model.
Up to 1 unit of Chariot Runners per 2-crew Chariot unit Models per unit: 8-15
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
Syrian 2-crew Light Chariots Models per unit: 3-8 skirmish 12 4+ 1 3 n/a 4+ 1 7 7 11
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS Weapons: Javelins, Hand Weapon
Open 20 3+ 2 4 3+ 4+ 1 7 7 58 Armour: None
Weapons: Composite Bow, Hand Weapon Special Rules: Chariot Runners
Armour: Light Armour, Shield Upgrades: May add shields, upgrading ARM to 6, at a cost of 1 pt per model.
Special Rules: Allies, Fearsome
Upgrades: May have javelins at a cost of 2 pts per chariot model. May be included with either Hittite or Syrian 2-crew chariots.
Syrian (Ugaritic) 3-crew Light Chariots Models per unit: 3-8 Up to 2 units of Syrian Archers Models per unit: 15-30
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
Weapons: Composite Bow, Hand Weapon Weapons: Composite Bow, Hand Weapon
Armour: Light Armour, Shield Armour: None
Special Rules: Allies, Fearsome Special Rules: Allies
Upgrades: May have throwing spears at a cost of 6 pts per chariot model. Upgrades: None
Up to 1 unit of Scout Cavalry Models per unit: 6-10 Up to 2 units of Levies Models per unit: 20-50
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS
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Hittite Allies
Skirmish
Allied armies may take the following Hittite troops as allies. They do not have to take
For each unit selected from the Core section one unit may be selected from the Support compulsory troops and they do not have to select core troops in order to gain access to
section or Skirmish section. A maximum of 4 Skirmish units may be chosen. support troops. They are otherwise bound by any restrictions in the parent list. Hittite allies
are subject to the ‘Allies’ special rule (see page 101).
Hittite, Syrian or Anatolian Javelinmen Models per unit: 8-15 Up to 1 sub-commander Up to 2 units of spearmen
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS Up to 1 unit of chariots Up to 1 unit of slingers
Skirmish 12 4+ 1 2 n/a 4+ 1 5 5 7 Up to 1 unit of Hittite/Anatolian javelinmen
Allies
Mitanni
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