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Rogue 3 / Warlock 1 Charlatan Nick Dinaso

CLASS & LEVEL BACKGROUND PLAYER NAME


Mathiel Cauthon
Humasn (Variant) 4th Level
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
14 +2 30 Joker, Troublemaker,
0 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
Charming, Drinker, Gambler

10 PERSONALITY TRAITS

Hit Point Maximum 27


Strength
DEXTERITY Independence, Responsibility
2



Dexterity
Constitution
13
CURRENT HIT POINTS IDEALS
● Intelligence
15 Wisdom
Charisma Mordeth's Curse through the
CONSTITUTION SAVING THROWS
Dagger
TEMPORARY HIT POINTS BONDS
1

4
Acrobatics (Dex) Total SUCCESSES
12 Greed, Pride
-1
Animal Handling (Wis) 4d8 FAILURES

1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
0
Athletics (Str)

1 ●
5
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
1
History (Int)
Dagger +4 1d4(+2) Pi Expertise - Double prof.
13 -1
Insight (Wis)
bonus of Deception / Sleight
3
Intimidation (Cha) Shortswor +4 1d6(+2) Pi of Hand
WISDOM 1
Investigation (Int)
Shortbow +4 1d6 pierce
-1
Medicine (Wis)
-1 1
Nature (Int)
Sneak Attack - 1PerTurn
Cursed Dagger +5 to hit +2d6 dmg to advantage
-1
Perception (Wis)
8 1d4(+3) Pierce damage attack or enemy w/ friend 5ft

5
Performance (Cha)
of them
CHARISMA

5
Persuasion (Cha)
1
Religion (Int)
3 Theive's Cant - Speak to

4
Sleight of Hand (Dex)
2
Stealth (Dex)
thieves
16
-1
Survival (Wis)
Cunning Action - Bonus
SKILLS ATTACKS & SPELLCASTING
Action each combat to Dash,
Disengage, Hide
-1 PASSIVE WISDOM (PERCEPTION)
Shortsword / Shortbow
CP 40 Quiver - 20 Arrows / Leather
Armor / Two Daggers / Assassin - Poisoner's Kit /
Light Armor / Thieve's Tools
SP Thieve's Tools / Explorer's Advantage on atk rolls against
Pack (Blanket, bed roll, creatures who haven't taken a
Simple Weapons / Common EP
Mess Kit, Tinderbox,
Disguise - Forgery Kit Waterskin, 50 feet of turn in combat. Hits against
Longsword / Rapier / hempen rope) Fine Clothes / surprised are crit
GP Disguise Kit / Lucky Dice /
Shortsword / Hand crossbow Magic Armor Ring (200) /
Medium Armor / Shield / PP
Lute (35) / 3 Torches (3) /
Raven Cloak (125) / 1 GH
Martial Weapons Potion (75) / 0 Healing
(50) / Blue goo magic potion

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
22 5' 8" 142 Lbs
AGE HEIGHT WEIGHT

Brown White Brown


CHARACTER NAME EYES SKIN HAIR

Skung & Zito (Alex) - Goblin Ranger with Ape


NAME

Eleidi (Stef) - Half Elf Half Minatour Fighter

Ulahna region (Earth)

Tilfen (Tech City)

Ravenslift (Our city)

Terrian Humbolt (Ryan) - Pengu (Penguin


Person)

5 claws symbol for cultists

SYMBOL
Sun, Moon, Two Clouds White Grey, Ocean
with island and 3 threes

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

HEXBLADE'S CURSE
Starting at 1st level, you gain the ability to place a baleful
curse on someone. As a bonus action, choose one
creature you can see within 30 feet of you . The target is
cursed for 1 minute. The curse ends early if the tar get
dies, you die, or you are incapacitated. Until the curse
ends, you gain the following benefits:
• You gain a bonus to damage rolls against the cursed
target. The bonus equals your proficiency bonus.
• Any attack roll you make against the cursed target is a
critical hit on a roll of 19 or 20 on the d20.
• If the cursed target dies, you regain hit points equal
to your warlock level +your Charisma modifier (minimum of 1 hit point). You
can't use this feature again until you finish a short or long rest.

Cursed weapon
Substitute Charisma mod for str/dex for Attack and Damage rolls
ADDITIONAL FEATURES & TRAITS

Ring of Dispel magic:


3 times per long rest you can use it to cancel out a spell in an area of 30ft
surrounding you or a spell used against you. As a reaction take a dex save.
If passed, apply disadvantage to attack. The ring works best on minor spells
but can be used to cancel out a much larger spell with a roll from a d20
based on the DM’s discretion

Raven Cloak:
Resistance to necrotic damage. Reaction when falling to make Dex save of
5+(1x10feet fallen), if passed no dmg, half if failed. Animal Friendhsip to
Ravens. Once per day can cast darkness on self (Can see through your
own created darkness)
CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Charisma 13 +5
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Prestidigitation
Mage Hand

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 1 7
EPAR
SPELL NAME
ED
PR

Wrathful Smite

Arms of Hadar
4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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