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Poppart (Half-Troll Shaman)
Poppart (Half-Troll Shaman)
Poppart (Half-Troll Shaman)
CHARACTER SHEET
Basic
ST 10 * [ 10 ] HP 10 † [ -2 ] Speed 6 [ 5]
Basic
DX 11 † [ 0 ] Will 14 ‡ [ 0] Move 6 [ 0]
IQ 13 [ 60 ] Per 13 § [ -10 ] BL 20 lb
(ST×ST)/5
Thr Sw
HT 12 † [ 10 ] FP 12 [ 0] 1d-2 1d
TL 3 [ 0 ] SM +0
* Includes: -1 from 'Racial ST Penalty'; ‡ Includes: +1 from 'Extra Will'
Conditional: -2 from 'Skinny' when you resist § Includes: +2 from 'Troll (Dungeon Fantasy)'
knockback
† Includes: +1 from 'Troll (Dungeon Fantasy)'
HP loss effects are cumulative with each other and any effects suffered from FP loss.
less than 1/3 HP: Dodge/2 and Move/2 (round up).
0 HP or less: Make a HT roll at -1/full multiple of HP below 0 vs. unconsciousness
immediately and at the start of any turn you choose a maneuver other than Do
Nothing.
-1×HP or less: Make a HT roll vs. death immediately and for every full multiple of HP below 0.
-5×HP or less: Immediate death.
FP 0 FP FP loss effects are cumulative with each other and any effects
suffered from HP loss.
less than 1/3 FP: Dodge/2, Move/2, and ST/2 (round up); ST REACTION MODIFIERS
loss does not effect ST-based quantities, Appearance: -2 *
such as HP and damage.
* Includes: -2 from 'Appearance'
0 FP or less: Make a Will roll vs. incapacitation before any
maneuver other than Do Nothing, on a critical Status: +0
failure make an immediate HT roll vs. heart Other: +0 †
attack; every point of FP loss causes an † Conditional: -3 from 'Social Stigma (Monster)', +1 from 'Animal Friend', +2 from 'Sense of
equal loss of HP. Duty (Adventuring companions)' when in dangerous situations if Sense of Duty is known, -1
-1×FP or less: Immediate unconsciousness; you can no from 'Social Stigma (Uneducated)', +3 from 'Quarterstaff'
longer lose FP, further FP costs are lost from
your HP instead. LANGUAGES
LIFTING FEATS Name Spoken Written Pts
1-Hand 2-Hand Shove / Carry on Shift Anglish (Native) Native Native [ 0]
Name Lift * Lift † Over ‡ Back § Slightly TEMPLATES AND META-TRAITS
Basic 40 lb 160 lb 240 lb 300 lb 1000 lb Name Pts
* Takes 2 seconds to complete ‡ Double with a running start
† Takes 4 seconds to complete § Lose 1 FP/sec while over X-Hvy enc. Shaman (Dungeon Fantasy) [ 0]
Troll (Dungeon Fantasy) [ 20 ]
SLAM TABLE Features: Night-Adapted Vision 5, Wrinkly skin and tufts of brightly colored hair
(almost any color)
1–2 3–5 6–7
1d-3 1d-2 1d-1 Racial ST Penalty -1 (Size) [ -10 ]
Discriminatory Smell [ 15 ]
ENCUMBRANCE TABLE Roll to memorize a scent: 13 (IQ), Roll to Smell: 17 (Taste/Smell+4)
Name None Light Med « Hvy » X-Hvy Troll Regeneration (Regular: 1HP/Hr; Not vs. Fire or Acid) [ 20 ]
Lifting ×1 ×2 ×3 ×6 ×10 Resistant to Metabolic Hazards (+3 to resist) [ 10 ]
Basic 20 lb 40 lb 60 lb 120 lb 200 lb Teeth (Sharp Teeth) [ 1]
Movement ×1 ×0.8 ×0.6 ×0.4 ×0.2 Troll Universal Digestion [ 5]
Ground 6 yd 4 yd 3 yd 2 yd 1 yd Appearance (Ugly) [ -8 ]
Water 1 yd 1 yd 1 yd 1 yd 1 yd Bad Temper (12 or less) [ -10 ]
Jump 6 yd 4 yd 3 yd 2 yd 1 yd Social Stigma (Monster) [ -15 ]
– -1 -2 -3 -4
Troll Vulnerability (Fire; Common; x2) [ -30 ]
Dodge 9 8 7 6 5
ADVANTAGES
PARRY PARRY BLOCK DODGE OTHER
Name Pts
12 8 6 6/9 Animal Friend 1 [ 5]
Staff DX DX Hvy Discriminatory Smell [ 15 ]
Roll to memorize a scent: 13 (IQ), Roll to Smell: 17 (Taste/Smell+4)
Loc. DR DB HP # Loc. DR DB HP #
Extra Will 1 (Affects Will) [ 5]
Eyes 0 0 2 Groin 2* 0 –
Night Vision 3 [ 3]
Neck 0 0 – Arms 0 0 6
Power Investiture 2 (Shamanic) [ 20 ]
Skull 2 0 – Hands 0 0 4
Resistant to Metabolic Hazards (+3 to resist) [ 10 ]
Face 0 0 – Legs 2* 0 6
Shamanic Absolute Direction (Shamanic Gift) [ 5]
Torso 0 0 – Feet 2* 0 4
MELEE ATTACKS
Name Skill Parry Damage Reach ST LC Notes
Bite 11 – 1d-3 cut C – –
Skill used: DX
Kick 9 – 1d-2 cr C,1 – –
Skill used: DX-2
Punch 11 8 1d-3 cr C – –
Skill used: DX
Quarterstaff: Staff Swing 14 12 1d+2 cr 1, 2 7† 4
Skill used: Staff
Quarterstaff: Staff Thrust 14 12 1d cr 1, 2 7† 4
Skill used: Staff
Quarterstaff: 2H Sword Swing 6 6 1d+2 cr 1, 2 9† 4
Skill used: DX-5
Quarterstaff: 2H SwordThrust 6 6 1d-1 cr 2 9† 4
Skill used: DX-5
Small Knife: Swing 7 5 1d-3 cut C, 1 5 4
Skill used: DX-4
Small Knife: Thrust 7 5 1d-3 imp C 5 4 [1]
Skill used: DX-4
Small Knife: Swing 7 5 1d-3 cut C, 1 5 4
Skill used: DX-4
Small Knife: Thrust 7 5 1d-3 imp C 5 4 [1]
Skill used: DX-4
RANGED ATTACKS
Name Skill Damage Acc Range RoF Shots ST Bulk Rcl LC Notes
Sling 10 1d pi – 60 yd / 100 yd 1 1(2) 6 -4 – 4 [2, 3, 9]
Skill used: Sling
Small Knife 7 1d-3 imp – 5 yd / 10 yd 1 T(1) 5 -1 – 4
Skill used: DX-4
Small Knife 7 1d-3 imp – 5 yd / 10 yd 1 T(1) 5 -1 – 4
Skill used: DX-4
SPELL GRIMOIRE
Name Skill Magery Class Time Duration Casting Cost College Prereq Page
Affect Spirits 15 [4] PI 2 Regular 2 sec. 1 min. 4/2 Sha, Ne 4 M151
(Shamanic)
Astral Vision 14 [4] PI 1 Regular 1 sec. 1 min. 4/2 Sha, Kn, Ne 6 M105
(Shamanic)
Command Spirit 14 [2] PI 2 Regular/R-Will 2 sec. 1 min. Varies Sha, Ne 5 M153
(Elemental;
Shamanic)
Final Rest (Shamanic) 14 [2] PI 1 Regular 10 min.# Perm. 20 Sha, He, Ne – M89
Materialize 15 [4] PI 2 Special 1 sec. 1 min. 5/5 Sha, Ne 2 M150
(Shamanic)
Recover Energy 15 [4] PI 1 Special Special Special none Sha, He 1 M89, B248
(Shamanic)
Sense Spirit 15 [4] PI 1 Inform./Area 1 sec. Instant 1# Sha, Ne 1 M149, B252
(Shamanic)
Summon Spirit 15 [4] PI 2 Inform./R-Will 5 min. 1 min. 20/10# Sha, Ne 1 M150, B252
(Shamanic)
EQUIPMENT EQUIPMENT (continued)
Qty Item Cost Weight Qty Item Cost Weight
1 Backpack, Small 1240.7 29.35 lb 1 Leather Pants (Legs, Groin) 105 12.6 lb
Description: TL:1 Notes: Holds 40 lbs. of gear. Description: DR 2*
6 Candle, Tallow 3 6 lb Location: Legs, Groin
Description: Notes: Smell may attract monsters! Lasts 12 hrs. 1 Leather Pouch, 1 cup 280.75 4.86 oz
1 Mattress, cheap 60 16 lb Description: TL: 1 HP:2 Capacity: 7 oz. Notes: Fragile (Combustible), neither take
Description: TL:0 Low-tech mattresses resemble modern quilts more than they do damage from nor protect contents from crushing attacks
modern mattresses. Wealthy folk layer several for greater comfort! Cheap mattress 1 Gold Piece 80 1.02 dr
for one person, made from reeds stuffed into a cloth sack, or from woven straw (like 10 Magic Mushrooms 200 3.2 oz
a Japanese tatami).
1 Leather Pouch, 1 quart 408.6 2.28 lb
1 Personal Basics 5 1 lb Description: TL: 1 HP:3 Capacity: 2 lbs. Notes: Fragile (Combustible), neither take
Description: Notes: Minimum gear for camping: -2 to any Survival roll without it. damage from nor protect contents from crushing attacks
Includes utensils, tinderbox, and flint and steel.
1 Copper Farthing 1 4.1 dr
3 Minor Healing Potion (Drinkable) 360 1.5 lb
Description: Heals 1d HP. 2 Minor Healing Potion (Drinkable) 240 1 lb
Description: Heals 1d HP.
27 Sling Lead Pellet 2.7 1.35 lb
41 Silver Penny 164 2.62 oz
1 Universal Antidote (Drinkable) 750 8 oz
Description: Instantly cures all poisons affecting the drinker. 16 Sling Lead Pellet 1.6 12.8 oz
1 Boots (Feet) 10 1.2 lb
Description: DR 2*
Location: Feet
LOAD-OUTS
Qty Not everything Cost Weight
1 Boots (Feet) 10 1.2 lb
Location: Feet
1 Leather Pouch, 1 cup 280.75 4.86 oz
Per Unit - Cost: 0.75, Weight: 1.6 oz
Contents - Cost: 280, Weight: 3.26 oz
1 Gold Piece 80 1.02 dr
10 Magic Mushrooms 200 3.2 oz
Per Unit - Cost: 20, Weight: 5.12 dr
1 Leather Pouch, 1 quart 408.6 2.28 lb
Per Unit - Cost: 2, Weight: 4.8 oz
Contents - Cost: 406.6, Weight: 1.98 lb
1 Copper Farthing 1 4.1 dr
2 Minor Healing Potion (Drinkable) 240 1 lb
Per Unit - Cost: 120, Weight: 8 oz
41 Silver Penny 164 2.62 oz
Per Unit - Cost: 4, Weight: 1.02 dr
16 Sling Lead Pellet 1.6 12.8 oz
Per Unit - Cost: 0.1, Weight: 12.8 dr
1 Ordinary Clothes 0 2 lb
1 Quarterstaff 240 4 lb
1 Sling 20 8 oz
1 Small Knife 30 8 oz
1 Small Knife 90 8 oz
Totals: 1079.35 11.28 lb
Qty « Travel » Cost Weight
1 Backpack, Small 1240.7 29.35 lb
Per Unit - Cost: 60, Weight: 3 lb
Contents - Cost: 1180.7, Weight: 26.35 lb
6 Candle, Tallow 3 6 lb
Per Unit - Cost: 0.5, Weight: 1 lb
1 Mattress, cheap 60 16 lb
1 Personal Basics 5 1 lb
3 Minor Healing Potion (Drinkable) 360 1.5 lb
Per Unit - Cost: 120, Weight: 8 oz
27 Sling Lead Pellet 2.7 1.35 lb
Per Unit - Cost: 0.1, Weight: 12.8 dr
1 Universal Antidote (Drinkable) 750 8 oz
1 Boots (Feet) 10 1.2 lb
Location: Feet
1 Leather Pants (Legs, Groin) 105 12.6 lb
Location: Legs, Groin
1 Leather Pouch, 1 cup 280.75 4.86 oz
Per Unit - Cost: 0.75, Weight: 1.6 oz
Contents - Cost: 280, Weight: 3.26 oz
1 Gold Piece 80 1.02 dr