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Vocabulary Games More Than Just Wordplay
Vocabulary Games More Than Just Wordplay
Vietnam
Vocabulary Games:
More than Just Wordplay
D
oes this sound familiar? You play a game towards the end of
English class. Your learners are delighted; the energy level
rises amid shouts, smiles, laughter, and intense engagement.
When class ends, learners leave in a good mood. Laughter and happy
conversation fill the hallway. And then, you are reminded that a person
of authority—a principal or vice-principal who is “old school” in his or her
beliefs of what constitutes learning—does not like games. Games are
play; learning is serious.
When I was a teacher trainer in South However, despite all the evidence, just
Korea, my in-service teacher trainees often claiming that playing games is a good way to
said that persons of authority discouraged practice the language is often not enough to
games in the classroom. The teacher trainees’ win the argument. My in-service teachers
counterargument was that games were a good needed a specific rationale to explain what
way to practice language—true enough. their learners achieve when they play games.
I therefore created a simple tool to quickly
We know this intuitively, and it is backed analyze how different classroom games rate in
up by research. Alemi (2010, 435) found terms of their vocabulary-building potential.
that word games had a “positive effect This article describes the procedures for
on vocabulary development” among the several games and illustrates how to use this
students in her study. Huyen and Nga’s tool to assess their overall effectiveness for
(2003) research found that games (1) create vocabulary development.
a relaxed environment that helps students
learn and recognize words; (2) introduce WORD KNOWLEDGE
friendly, competitive activities that energize
students and increase active participation; Language teachers know that it takes more
and (3) improve students’ communicative than one exposure in class for students to
competence through the review and practice learn new words, especially if those words are
of vocabulary. In addition, Lengeling and seldom used. For example, it may only take
Malarcher (1997, 43) write that using games 24 hours for students to forget 80 percent of
“lowers the affective filter,” “encourages what they have learned (Thornbury 2002).
creative and spontaneous use of language,” Reviewing, reusing, and recycling newly
“builds class cohesion,” and improves group encountered words is imperative if students
dynamics. Having fun while learning is not a are to fully own them. A learner may need to
bad thing. According to Richards (1969, 161), encounter a new word eight to twelve or even
“pleasure for its own sake is an important part more times to acquire it; variables such as the
of language learning.” context, text type, and level of difficulty play
Recognize
Recall
Produce
2 . Tell learners to write on each card one 1 2 . The new explainer turns over the top
word (or one phrasal verb or expression) card and explains the word to the new
they wish to review from the unit they guesser, and the process is repeated until
have just studied. It is important that all all the cards are gone. The first team to
learners use words from the same unit; guess all the team’s words wins.
it will be easier to guess what the word
is if they are all drawing from the same Analysis
vocabulary list. At the start, as learners are searching for
words they would like to review from a unit
3 . While the learners are filling in their or chapter’s vocabulary list, they recognize
cards, the teacher lines up a row of the orthographic form and silently produce
chairs at the front of the room. the phonological form in their head as they
Recognize X P P
Recall P X P
Produce S X P
Legend: X = definitely doing; P = possibly doing; S = silent production
Table 3. Word Knowledge Matrix for Speed Words (all students at start of activity)
Recognize X X
Recall X X P P P
Produce S X P P P
Legend: X = definitely doing; P = possibly doing; S = silent production
Table 4. Word Knowledge Matrix for Speed Words (the explainer)
read, or possibly recall the phonological form and produce collocations as they shout out
if they are uncertain how to pronounce the hints—and may also shout out the word class
word. As they read, they also recall conceptual if the guesser says a noun or verb and the word
meaning, and if they have to search for a is the adjective or adverb form of that word.
definition, they will recognize conceptual While describing the word, the explainer is also
meaning. They then produce the orthographic listening for the guesser to say the word, hoping
form by writing the word on a piece of to recognize the correct phonological form that
paper. Students will also recall, recognize, will signal a correct guess.
and produce the word’s part of speech if the
teacher instructs them to include that on The guesser, listening to all this information,
the slip of paper. Table 3 identifies the word tries to recognize the conceptual meaning,
knowledge that all students employ at the lexical field, word class, and collocational hints
start of the activity. he or she is receiving; tries to recall which
word best fits with that information; and
Table 4 illustrates what the explainer is doing attempts to produce it by stating its correct
once the game begins. The explainer reads phonological form. Table 5 illustrates what the
the word silently, recognizes the orthographic guesser is doing once the game begins.
form, silently produces the phonological form
while reading, tries to recall its conceptual By the end of the activity, all learners have
meaning, and then produces that meaning employed various dimensions of word
orally. Depending on the word, the explainer knowledge, as shown in Table 6.
might need to draw upon expressions in
the lexical field that may help to explain it Speed Words is highly versatile and works
more quickly. For example, if the word is well as an end-of-unit review. I have also
hamburger, an explainer might give a definition used it to review the day’s new vocabulary at
like this: “Fast food, ground beef, sandwich.” the end of a class or to review the previous
Or the explainer might employ words from day’s vocabulary at the start of a lesson. It
the lexical field and have the guesser try to also works well before a listening task where
complete a phrase or sentence: “French fries there is new vocabulary. Students get a chance
and ________.” Explainers may also recall to hear new words before they listen to the
Recognize X P P P
Recall X
Produce X
Legend: X = definitely doing; P = possibly doing; S = silent production
Table 5. Word Knowledge Matrix for Speed Words (the guesser)
Recognize X X X P P P
Recall X X P P P
Produce S, X X X P P P
Legend: X = definitely doing; P = possibly doing; S = silent production
Table 6. Overall Word Knowledge Matrix for Speed Words
passage, preparing their ears for the unfamiliar label. There should be one for each
words, reinforcing conceptual meaning, and student in your class.
increasing chances of success.
2 . Give students a handout with three
Suggestions columns labelled Name, Word, and
Keep the cards, as they indicate the words Definition, as shown in Table 7.
students struggle with.You can use the cards
as the basis for a Pictionary game in another Name Word Definition
class or use the words to create crossword
puzzles or writing activities you can assign for
homework. Also, if there are no extra chairs
in the class, the first person in line can stand
as well.
Table 7. Handout for Word Wall Crawl
GAME 2: WORD WALL CRAWL
This is another fun activity for reviewing 3 . In the Name column, students list the
recently taught vocabulary that involves the names of the other students in their class
whole class. I learned it from my colleague (not including their own name). To save
Fiona Wiebusch at RMIT University Vietnam time, the teacher can include all names in
(who wrote the instructions below). this column.
7. Stand students in a circle, facing in, I learned the basics of this game from my
and post the vocabulary words on their colleague Marie Richardson at RMIT University
backs. When all students have a label, Vietnam and made a few modifications. It is
shout, “Begin!” highly popular and draws the most laughter of
all the activities presented here.
8 . When you have a winner, students return
to their seats and work together in Level: Beginner to Lower Intermediate
groups to complete their handouts.
Materials: One pair of chopsticks for each
Analysis student in the class; three sets of word cards in
Table 8 indicates the dimensions of word three different colours (laminated if possible);
knowledge employed while playing Word three plastic cups/containers/bowls
Wall Crawl. When learners spy a word
on a classmate’s back and read it, they are Procedure:
recognizing the word’s phonological form 1 . Prepare three sets of laminated cards
and silently producing it in their heads. Then, with words to review with your students;
as learners write down the word on the the same words are repeated on each
handout, they are practicing their spelling set. Each set should be a different colour
and producing the word’s orthographic (e.g., white, yellow, blue).
2 . Divide the class into three equal-sized number. The three students rush to find
teams. Ask students to form three lines the cards and deposit them in the bowl.
in a U-shape. There should be about two
metres or so of free space in the middle. 6 . Once all the cards have been collected,
Assign each student in the three teams the groups go to their desks and count
a number (e.g., if there are six students their points. The team with the most
per team, each team will have a Student 1, points wins.
Student 2, Student 3, etc.).
Extension
3 . Tell students you are going to spread In groups, learners write three sentences
three sets of cards on the floor. Tell them using as many of the words as possible. They
the sets are the same, but white cards are can use a word only once. Once the sentences
worth 1 point, yellow cards are worth are completed, students choose their best
2 points, and blue cards are worth sentence and read it aloud.
3 points. Each word appears three times
(once on a white card, once on a yellow Analysis
card, once on a blue card). Then tell Before the game begins, as students read
students you are going to say a definition the words on the cards on the ground, they
and call out a number. The students recognize the words’ orthographic form and
with that number must find the correct silently produce phonological forms in their
word, pick up the card, and put it in heads. When the teacher says the definition,
their group’s bowl—using only their students recognize the conceptual meaning,
chopsticks! They must pick only one card! recall the word and its orthographic form,
and then try to recognize the orthographic
4 . Lay out the cards face up in the space form on the card on the floor. That is all that
in the middle. Give each student a pair happens in the basic version of the game.
of chopsticks. Stand at the front of the The teacher of course can vary the hints,
U-shape. Place one bowl per team in giving out collocations for the word instead
front of you. of a definition and make the students recall
which word collocates with the hints. The
5 . Give students a moment to look at the teacher can also have students say the word
cards. Call out a definition for one of the after dropping it into the bowl and have them
words on the floor and then call out a recall and produce its phonological form.
Recognize X X P P
Recall P X P P
Produce S, P X (Ext) P (Ext) P (Ext)
Legend: X = definitely doing; P = possibly doing; S = silent production; Ext = extension activity
Table 9. Word Knowledge Matrix for Chopstick Take
The extension activity allows students to the list. Each informal word or expression
use the words and their collocations or draw on the list may only be used once.
upon the words’ lexical field and produce the
words’ orthographic form in sentences. Table 7. Students look for other vocabulary words
9 contains the Word Knowledge Matrix for they would like to change.
Chopstick Take.
8 . Students select words that can be
GAME 4: CHANGING REGISTER appropriately abbreviated. Certain
informal texts may contain common
One of the most common register activities abbreviations, such as “Rd.” for Road,
involves analyzing and rewriting a text— “hr.” for hour, or “dept.” for department.
changing language from formal to informal However, students must be aware that
English or vice versa. This activity is a full not all words can be abbreviated and that
writing lesson provided by my teacher– abbreviating too much may make even an
trainer colleague Catherine Peck at Chonnam informal text appear inauthentic.
National University.
9 . Students rewrite the text and make the
Level: Lower Intermediate following changes:
Recognize P X X X X P
Recall X X X X P
Produce P, S X X X P
Legend: X = definitely doing; P = possibly doing; S = silent production
Table 10. Word Knowledge Matrix for Changing Register
Recognize X P P X
Recall P (guided) P P
Produce S, P X (guided) X
Legend: X = definitely doing; P = possibly doing; S = silent production
Table 11. Word Knowledge Matrix for Keep or Toss?