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Infinite Space Walkthrough
Infinite Space Walkthrough
Infinite Space Walkthrough
| Infinite Space |
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First and foremost I would like to point out that the vast majority of the
information used in creating this faq came from a Japanese Wiki, which is
a great deal more detailed (at the moment at least) than this faq so if your
Japanese is of sufficient skill then by all means visit the site here:
http://spoiler.sakura.ne.jp/srv/mugenk/
------------------------
/-----------------------------------------------------------------------------\
| Table of Contents |
\-----------------------------------------------------------------------------/
o Walkthrough [S2000]
o Chapter 1 [S2010]
o Chapter 2 [S2020]
o Chapter 3 [S2030]
o Chapter 4 [S2040]
o Chapter 5 [S2050]
o Chapter 6 [S2060]
o Chapter 7 [S2070]
+ Nova Nacio Route [S2071]
+ Kalymnos Route [S2072]
o Chapter 8 [S2080]
o Characters(In-progress) [S3000]
o Character Skills [S3100]
o Special Skills [S3200]
o Ships(In-progress) [S4000]
o Destroyers(DD) [Complete] [S4100]
o Cruisers(CG) [Complete] [S4200]
o Carriers(CV) [Complete] [S4300]
o Battleships(BB) [Complete] [S4400]
o Unclassified(M) [Complete] [S4500]
o Modules [S4600]
o Fighters [Complete] [S4700]
o Weapons [Complete] [S4800]
o Miscellany [S5000]
o Fame Reward Chart [S5001]
/-----------------------------------------------------------------------------\
| Basic Info [S1000] |
\-----------------------------------------------------------------------------/
* The main purpose of this FAQ is to assist the player in locating the vast
many missable characters, ships, and modules in this monster of a game.
As a result, there are very few points in the Walkthrough that I will make
specific notes of Battle Tactics for normal or Boss encounters. I will attempt
to make a short compendium of useful information in this section to cover for
that.
/-----------------------------------------------------------------------------\
| Ship Battles [S1010] |
\-----------------------------------------------------------------------------/
* Ship battles consist of a reasonably large set of commands, although you will
not have access to all of them from the start of the game.
o Barrage is an attack which has all your ships attack 3 times, making it
significantly devastating. This attack uses 2AP, making it more
efficient than normal attacks.
o The third command, Dodge, is what controls the use of the previous two.
Using the Dodge command uses 1AP and puts you in the "Dodge State" which
lasts until you take another action. While in this state, any barrages
aimed at the dodging fleet will miss (almost) entirely, however any
normal attacks aimed at the dodging fleet will have significantly
increased hit rate.
* [Melee]
o The next command is Melee, which allows you to board a ship to take it
out of the fight immediately. You do not recieve the ship after battle,
and you must close in to point blank range to execute this attack, and
it is also disabled during a good many of the encounters in the game,
thus making its usefulness rather slim except in the situations where
its usage is required.
* [Fighters]
o After obtaining Hangar technology, you can equip fighters on ships
capable of carrying them. These can be lauched during battle at a cost
of 1AP and they will fight independently, destroying enemy fighters if
present, or attacking your current target for a duration equal to their
Time stat or until all are destroyed. Individually, fighters are weak,
but with several ships equipped with multiple hangars, your squadrons
will be able to rip through enemy fighters and capital ships alike.
* [AA]
o When under enemy fighter attacks, your fleet is locked in place, unable
to move. This leaves you extremely open to enemy attack, and as such you
must quickly remove the fighters from around your ship. The first method
of doing this is to launch your own fighters, which will drive the enemy
fighters away and attempt to destroy them. The second method is using
this command, AA, which will use any equipped point defense weapons to
destroy the attacking fighters.
* [Special Attacks]
o There are also 3 special attack buttons at the bottom of the command tab.
o The first is your Captain's special skill (Final Roar) which is the
equivalent of a barrage that uses a full 3AP but has increased Critical
rate on all attacks.
o The second is your First Mate's skill, which varies from character to
character (not all characters have one, it is denoted by a (C) next
to the skill in the character menu.)
o The third skill is your Ship's special skill, usually only Battleships
have special skills, and only certain ones at that, they vary according
to ship, but are all infinite-range attacks that disable AP guage
recharging temporarily after firing.
/-----------------------------------------------------------------------------\
| Melee Battles [S1010] |
\-----------------------------------------------------------------------------/
* Melee Battles are simple yet awfully annoying beasts that resemble to a
stunning degree the game of Rock,Paper,Scissors.
* You have 3 normal commands at your disposal, [Leader] [Slash] and [Shoot].
* The pattern is Leader > Slash > Shoot > Leader. It is in fact more
complicated than just that, but that is the jist of it.
* Further tips will show up here in the case that I ever get a better handle
on the system.
/-----------------------------------------------------------------------------\
| Walkthrough [S2000] |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| Chapter 1 [S2010] |
\-----------------------------------------------------------------------------/
---Opening---
* [Event Battle]
---Chapter 1---
* Bagut
o Tavern
+ "Talk to Nia", "Go to Grus" for [Yuri Combat +5]
+ Reenter for an [Event] to proceed.
+ "Talk to bartender", "Get information" for info on a new starlane
* Hapsal
o Tavern
+ "Talk to Nia", "Yes", new starlane revealed.
+ "Talk to Gate Guard", "Give him something like 100g"
+ "Talk to Radimir" several times and hear his troubles.
+ "Talk to Radimir", "Ask for job", Take package to Bagut Tavern
for [300g]
* Toropets
o [Event] on arrival, recieve [10000g] for buying Destroyer
o Tavern
+ "Talk to Nia", "No, I guess not" for [Fame+10]
+ "Talk to bartender", "Ask for job", Take package to Bagut Tavern
for [250g]
* Head for Area 3's Void Gate for [Torlo] to join crew
* On arrival at Void Gate, [Scene] and [Event Battle]
/-----------------------------------------------------------------------------\
| Chapter 2 [S2020] |
\-----------------------------------------------------------------------------/
* For the next event to occur, one of the following must occur.
o You talked to the bartender on Popash, Ketryzn(?), or Nezhatin and
heard about the pirates
o You should now get an [Event Battle] randomly during flight at some
point.
* After dealing or taking enough damage, [Scene] will occur during the
[Event Battle]
* Popash
o Modular design company
+ [Sick Bay 1] [Security Rm 1] [Accounting Office 1]
* Perekop
o Efimov Inc.
+ Visit here first, then go talk to the employees in the tavern
o Tavern
+ "Talk to Weapons Employee 2" to get info.
+ "Talk to bartender", "Ask for job", Take package to Nezhatin
Tavern without fighting any enemies for [700g]
* Nezhatin
o Tavern
+ "Talk to Old Man", "Talk to Gen", "Yes" for [Fleet Commander LV2]
o Modular design company
+ [Elgava Bridge 02] [Crew Cabin 02]
* Lutsk
o Tavern
+ "Talk to Rufina" and she will introduce Tatiana
+ "Talk to Tatiana" for [Tatiana] to join your crew
+ "Talk to Rufina" once more, and she'll talk about her husband.
o Modular design company
+ [Fire Con Rm 02] [Anti-ship Con Rm 01] [Radar Rm 02] [Amplifier 01]
o Guild
+ choose Poplo, Requires ~200 Fame, Costs 500g, [Poplo] joins crew
+ choose Gadina, Requires ~200 Fame, Costs 300g, [Gadina] joins crew
* Head for the Void Gate and warp to Ropesk for a [Scene]
* Head to Hapsal and visit the Tavern, "Talk to Radimir", [Radimir] joins crew
* Toropets
o Pawn Shop
+ Enter for a [Scene], new starlane appears.
* Klaipeda
o Tavern
+ "Talk to bartender", "Get info" to unlock Karlo's House
o Karlo's House
+ "Talk to Karlo", "yes" to recieve [S-Frame 01] blueprint and have
[Karlo Efimov] join crew
+ Make sure to do this before beating the chapter boss, or you wont be
able to recruit him.
* Lutsk Base
o HQ
+ "Talk to Tefed" twice, "Talk to Mogilek" twice, then "Talk to Oleg"
twice, choose "Yes" to recieve [Mission] to destroy pirates
o Lodgings
+ "Talk to Oleg" 3 times, then youll get to choose between [Orfey DD]
and [Derzky DD] blueprints
o Starlane to Ruza added
* Ruza
o Tavern
+ "Talk to military man", choose "We'll buy you a few drinks" to
recieve [Data Chip]
* Head back for Lutsk Base and mid-way youll encounter an [Event Battle]
o After dealing or taking enough damage, the fight will stop.
* Head for Lutsk Base, Housing and hand over the data chip.
* Ketryzn
o Tavern
+ "Talk to bartender", "Ask for job", to get a Mission
- "Talk to male adventurer" on Popash(Tavern)
- "Talk to adventurer" on Lutsk(Tavern)
- "Talk to tough-looking guy" on Ruza(Tavern)
- Return to Ketryzn for [1000g]
* At some point during that mission you should have gotten an [Event] about the
IP transmission. This also means that the Lutsk Base decoding is complete.
* Lutsk Base
o Lodgings - "Talk to Oleg" twice
+ If you choose the indirect route, you will later recruit
[Dedon Galkin]
+ If you choose the direct route, you will later recruit
[Zakhar Agarkov]
+ Go to the Tavern and "Consult with friends", then go back and choose.
* If you recruited Karlo, then head to Perekop and visit Efimov Inc.
[AS Missiles] can now be equipped
/-----------------------------------------------------------------------------\
| Chapter 3 [S2030] |
\-----------------------------------------------------------------------------/
* Paozero
o Tavern
+ "Talk to bartender" to unlock Medic Org. HQ on Nerekhta
o Lodgings
+ "Talk to Oleg", recieve [Borodino BB] blueprint and
[Fleet Leader Lv3]
+ Even though you have two missions to take care of, the pirates cant
be taken out till youve resolved the conflict, so start with that one
o Hospital
+ If you set Zakhar's recruitment flag last chapter, then be sure to
visit him in the hospital here (or you may not be able to recruit
him in Ch11)
* Chernesk
o Tavern
+ "Talk to Middle-aged man", go to Zvenigorod's Hospital and pay 150g
to recieve polyphermin, return to Tavern and talk to man again to
recieve [Novik DD] and [Gnevny DD] blueprints.
* Nerekhta
o Tavern
+ [Event] on entry, [Ian Fenevich] joins crew.
+ "Talk to Galkin", new starlane added, "Talk to Galkin" again
for Mission (find old guy)
o Medic Org. HQ
+ Donate 500g once to recieve [+2 Medicine] for Nia, Kira or Tatiana
+ Donate 500g twice more to recieve [Sick Bay 2] and [Shield Gen 2]
blueprints.
* After Ian is recruited, head towards anywhere besides a Void Gate for a
[Scene], choice:
o choose "Yes" for [Yuri Leadership EXP+30]
o choose "No" for nothing.
* Nezhatin
o Head to Tavern and "Talk to Gen" to proceed
* Head back to the Void Gate and warp to "Elgava Central" for an [Event]
*Note* After docking 3 times an [Event] will occur and the Tavern event
on Nerekhta will be available.
* Nerekhta
o Enter Tavern for an [Event]
* Deviagorsk
o Tavern
+ "Talk to Gen" twice to proceed, [Gen Nadiy] temporarily joins crew.
* Head for Area 4's upper-left ??? area for another [Event Battle]
* Alatyr
o Modular design company (appears after ending conflict)
+ [Elgava Bridge 03] [Fire Control Rm 03] [Radar Rm 03] [Engine Rm 02]
[War Rm 01] [Deflector 01]
+ Make sure to buy and equip the Deflector, as it is required for
the next section
* Ostrog
o Tavern
+ "Talk to bartender", "Ask for job", head back to Alatyr(Science Lab)
head to Buzhsk(choose "Magnetic Field Value", return to Alatyr
(Science Lab), return to Ostrog Tavern, let [Nadja Musin] join your
crew, recieve [400g], head back to Alatyr(Science Lab) once more to
recieve [Analysis Rm 01] blueprint.
* After recruiting Nadja head to a Tavern and "Talk to friends" till a convo
with her appears, choose "I wonder what he had to do" for [Fame+20]
* Gorodok
o Tavern
+ "Talk to Melania twice to proceed, starlane to Medyn appears.
*Note* Before leaving port, make sure to have deflectors equipped on your ships
and equip at least one good combat character to the secondary security post
(This allows Yuri to still take the place of the security chief, use someone
else by all means if you dont mind using 2 chars)
* Head to the first ??? area along the path to Medyn for an [Event Battle] and
to rescue Ian
* Head towards the second ??? area for a [Scene], need deflector equipped to
get through
o You can get through with a deflector only on your flagship, but all ships
without will be reduced to 10HP after flying through
+ Even if you somehow got Deflector 7 from ranking rewards, you have
to equip Deflector 1 to get through
o After youve passed through the first time, you no longer need the
deflectors to pass through the area.
* Head for Medyn for first [Boss Fight] (CGx1, DDx2, Mx2)
o You can head back for repairs afterwards
* Continue along afterwards for a second [Boss Fight] (CGx1, DDx2, Mx2)
---
* Zarub
o Tavern
+ "Talk to bartender", "Ask for job", recieve mission to salvage ship
near Ostrog, may take several passes of starlanes connecting to
Ostrog to find it, after found return to Tavern for [1100g]
* Nerekhta
o Medic Organization HQ
+ Enter twice, then head towards the Void Gate to get a [Scene] enroute
+ Use the Void Gate to warp to "Lutsk B" and head to Ruza
+ [Event] on arrival, head to Tavern to recruit [Feador Kuchin]
and [Larissa Kuchin]
* Head back to Central Elgava, then towards Volodarev, [Event Battle] enroute
o Battle is against (CGx1, DDx4) but they arent all that strong, the
bigger concern is the long path you have to take to get to them, so to
make the fatigue bar a little less of an issue, be sure to assign
someone to the 2 Chef positions (Kira is ideal)
* Volodarev
o Tavern
+ "Talk to oddly dressed man", "Talk to Seimas", Leave Tavern,
Visit Forest and Meadow areas, then back to "Talk to Seimas"
to obtain [Voyage Recorder]
o Meadow
+ "Talk to farmer" to set Ratai's recruitment flag.
o Modular design company
+ [Hold 02] [Crew Cabin 03] [Messhall 01] [Accounting Office 02]
o [Event] on Departure
* Head for Zvenigorod and if you talked to the old farmer back on Volodarev,
then [Ratai Faustov] will join your crew on arrival
o Head back to the Meadow on Volodarev after recruiting him to
recieve [Observation Rm 1] blueprint
* Zvenigorod
o Lodgings
+ choose "Report on the Probe Ship" to proceed
o Central HQ
+ [Event] on entry, Ship Design Company on Chernesk unlocked
* Chernesk
o Ship Design Company
+ [Askold CV] [Skoryy DD] [Derzky DD]or[Orfey DD]
(Whichever you did not get in Ch2)
* Driutesk
o Tavern
+ "Talk to bartender", "Ask for job", [Mission] head to the ???
area between Nerekhta and Ostrog for [Event Battle], after
completing it, head back to the bar for [850g]
+ "Talk to bartender", "Ask for job", [Mission] take package to
Paozero's Tavern for [450g]
* [One last useless scene, feel free to skip it] Head to Area 1's Void Gate
and warp back to Lutsk then go to Ketryzn's Tavern and "Talk to dignified
man", either following choice will result in [Yuri Ship Management EXP+5]
[-300g]
/-----------------------------------------------------------------------------\
| Chapter 4 [S2040] |
\-----------------------------------------------------------------------------/
* Chios
o Tavern
+ Talk to Bartender x3, Ask for Job - Recieve Mission (To Dodecanese)
* Heraklion
o Modular design company
+ [AA Con Rm 1] [Engine Rm 3] [Sick Bay 3] [Nav Sim Rm 1]
[Science Lab 1] [Shop 1] [Deflector 2]
o Tavern
+ "Talk to Friends" - choice in a convo with Karlo, choose "Why?" for
[Yuri Science +1]
*Note* The path to get to Dodecanese is from the ??? area above Chios only,
the other path is blockaded at this time, and this path is slightly
difficult to see, so look closely.
* Dodecanese
o Ship Design Company
+ [Ilithyia CG] [Themis DD]
* Volos
o Tavern
+ [Event] on entry, Gadina fights brawler, wins [500g]
+ "Talk to bartender", "Ask for Job" - Recieve Mission [To Zante]
o Defense Post
+ If you set his recruitment flag in Ch2, entering here 3x allows
you to recruit [Dedon Galkin]
* Go to one of the ??? areas above Volos for an [Event] where you meet Roubis
* Thira
o Tavern
+ "Talk to Roubis" - [Nerissa Roubis joins]
o Fighters Co. (Can't be used till later)
* Heraklion
o Minas' Lab - Talk to Minas x2 [Minas temporarily joins crew]
+ Sometime after recruiting Minas, HELP will break down after viewing a
HELP topic and be fixed by Minas upon leaving port.
- You have to view quite a few Help topics before this event will
occur, but it seems to start counting well before the event is
unlocked, so if you have been using the Help terminal to look up
effects of various skills for example, then it should occur rather
quickly. (Estimated 20+ viewed topics required for event to occur)
* Dodecanese
o Tavern
+ [Event] on entering, Help the trader out - [Yuri & Torlo Combat
EXP+20]
+ Talk to trader, [Paulo Marjeno] refuse his reward twice to set his
recruit flag (For Ch6)
+ [Event] on later entering, Miner's attack you several times upon
entering the bar after helping trader. {No noticable effect}
* Head for the two ??? areas below Dodecanese for [600g] and [1000g]
* Zante
o Jezelmite Mine - Volos Tavern Mission Target [600g]
* Veroia
o Modular design company
+ [Elgava Bridge 04] [Nav Bridge 02] [AS Con Rm 02] [Briefing Rm 01]
[Study Hall 01] [Shield Generator 01]
o Tavern
+ After doing both Mining Missions, [Event] occurs when entering bar,
[Loukas Barberis] joins crew
o Security Agency
+ Enter, then Talk to Ioannov x2, Answer
"Yes I'm confident we can."
* Volos
o Ship Design Company
+ [Pallas BB] [Eudora CG] [Zephyr CG] [Kalliope DD]
o Tavern
+ "Talk to Rhea" to learn about her boyfriend Leo
+ "Talk to bartender", "Ask for job", Take package to Nerekhta tavern
back in Elgava Central (Last Chapter's Area) for [1200g]
* Go to the Tavern on Dodecanese and talk to friends for a convo about Celina,
then head towards Zante again for [Event] (check both ??? areas if event is
not occuring)
* Veroia
o Security Agency
+ Go inside to get the Fighter and AA abilities
fighter shop now available on [Thira]
+ Go inside again once you are ready to begin the assault.
* Thira
o Fighter Design Company
+ [Krechet] [Berkut] [Grif]
* Skantzoura
o Prison (West)
+ "Forward", "To 2F", "Forward", [Melee Battle](700HP/15ATK), "To 3F"
o Prison (East)
+ "Forward", "To 2F", "Forward", [Melee Battle](700HP/15ATK),
[Leo Folias] joins crew, "To 3F", "Forward", "To 4F", "Forward",
[Melee Battle](700HP/15ATK)
o Administrative Building
+ "Go to observation room", "go to Warden's Office", follow the path.
o Go to Prison (west) to move things along, then leave port for a scene.
* Head towards Spider Web for 2x [Event Battle] enroute, and a [Boss Battle]
(with fighters) on arrival. (You can go back to Skantzoura between battles
for repairs)
o You do not have to board the lead ship to capture the warden,
it is in fact a no melee battle.
* Return to Veroia - Security Agency for [5000g] [Volos CG] and [Selene DD]
blueprints
* Go to a Tavern and talk to Leo to recieve [AA Con Rm 2] blueprint.
* Mytilene
o Ruins - Select all options
/-----------------------------------------------------------------------------\
| Chapter 5 [S2050] |
\-----------------------------------------------------------------------------/
* Riveli
o Tavern
+ If you recruited Roubis, [Event] Upon entrance, pick
"Make Torlo Apologize" for [Yuri Leadership EXP+30]
o Fighter Design Company (currently unavailable)
* Hermeta
o Tavern
+ Talk to the Bartender and pay [500g] to unlock the Guild
o Guild
+ [Recruit 1] Requires 3000+ Fame, offer 800g to hire. [Palmo] joins
+ [Recruit 2] Requires 3000+ Fame, pay 500g + 100g to hire.
[Soneta] joins
* Tineo
o Observatory
+ Talk to Aminda to progress story.
* Populara
o [Event] Upon entering port.
o Lanco Branch
+ Choose to Apply.
o Lanco Hotel
+ "Talk to Men" 3 times to progress.
o Talk to [Nikolao Garni] in the Tavern and [Belen Pappas] in the Hotel.
* Move to any other area for a scene - Area 3's Void Gate is unlocked
o Take it to Elgava Border.
* Zvenigorod
o Central HQ
+ Talk to progress story.
o [Event] On departure.
* Deviagorsk
o Tavern
+ Talk to Semias Alastar 4 times - The Daisy(Nia's Ship)
will be removed from fleet.
*Note* This is your last chance to get anything you missed from this sector,
the gate closes after you leave.
* Tineo
o Observatory
+ [Scene] on entry, choose to visit Nia (the others arent awake).
+ Go back to the Observatory, Talk to both people, then leave.
* Populara
o Lanco Hotel
+ Talk to Pappas 3 times.
o Tavern
+ Talk to Nikolao 2 times.
* Riveli
o Guard Post
+ Talk to Valso 2 times to recieve an introduction letter to the
fighter co. (Can't be done after going through to next area)
o Fighter design company
+ [Skoryi] [Orlan]
* Leucas
o Tavern
+ [Event] If Kuchin is recruited, event occurs -
Pay [500g] for [+100 Fame]
* Oenus
o Tavern
+ Talk to Young man(Cico) 3 times to advance story.
* Orion
o Tavern
+ If you recruited Barberis, talk to the Zero-G Dog for a bonus for
him to one of: [Artillery] [Navigation] [Ship Management] +2.
o Modular design company
+ [Second Bridge 2] [Lookout 1] [Engine Rm 4] [Hangar 2]
[Captain's Cabin 1] [Thruster Con Rm 2] [Amplifier 2]
*Note* This is the point of no return for all previous areas (except Kalymnos
Central which is already closed off) so if you have stuff to get from
previous areas, go back now.
* Spetses
o Fort Cadmus
+ Melee Battle(HP400/ATK30)
o Prison
+ Melee Battle(HP400/ATK30) - Free Miss Lanco
o Epitaph Ruins
+ Scene upon entrance.
o Depart Planet for a [Scene].
/-----------------------------------------------------------------------------\
| Chapter 6 [S2060] |
\-----------------------------------------------------------------------------/
*Note* Enemies in this sector are not intended to be defeated at this point in
time, so fighting them without the help of an NPC ship is not advised.
o Tavern
+ "Talk to Cico" for [Scene].
+ "Talk to Friends" until you get a convo with Ratai and Minas (Ratai
must be recruited) to get [Yuri Control +2]
o Desert
+ Pay [1000g] for entrance and go to the three areas inside for
[Yuri Science +1]
* As you move on towards Area 5, youll begin taking damage over time
while moving.
* Kashtano
o [Event] Upon entering Port.
o Trader's Guild
+ "Pay respects to Pipra", "Pay your respects to Pipra",
"Pay 2000g" - Recieve [Red Pass]
+ "Talk to Pipra" again for access to Zefiro
+ You can also sell fame for G here with the last option.
o Tavern
+ "Talk to Nia" to advance plot.
+ "Talk to Friends" for a conversation with Nia and Tatiana for
[Yuri Ship Management +1]
* Subpremi
o Guild
+ Talk to the first man once and pay [100g] to improve Artillery
by 1 for Yuri, Torlo, or Nia.
+ Talk to him again and pay [1000g] - [Nichjo Lotuso] joins crew.
+ Talk to the second guy once and pay [100g] to improve Piloting
by 1 for Yuri, Torlo, or Nia.
+ Talk to him again and pay [1200g] - [Johano Sceptro] joins crew
* Zefiro
o [Event] upon arrival.
o Tavern
+ Talk to Bartender for Trade Hall info.
o Trade Hall
+ [Event] on entry.
o Scenic Tower
+ [Event] on entry.
+ You can refuse all you want, but eventually give in to Cico
to proceed with the event.
o [Event] On departure
+ Go back to the Scenic Tower for [Scene] - Recieve [Black Pass]
* Strategio
o White Bazaar
+ "Shop for Daily Necessities" pay [500g] - [Yuri Ship Management +2]
+ "Shop for Medicine" for [Scene] - [Nikolao Garni leaves crew]
+ "Shop for Medicine" pay [800g] - [Yuri Medicine +2]
+ "Shop for Clothes" pay [1200g] - recieve [Party Dress]
(for trade conference)
+ "Shop for Clothes" pay [50g] - [Yuri Ship Management EXP+50]
o Blue Bazaar
+ "Check Research Equipment" pay [1000g] - [Yuri Science +2]
+ "Check Sports Equipment" pay [400g] - [Yuri Combat +1]
+ "Check out the flowers" (for a little later)
+ If you've set [Paulo Marjeno]'s recruitment flag then he joins crew
after you buy all 3 items.
o Hospital
+ [Scene] on entering, "Talk to Katida" for a choice
- "Yell at her" to set [Katida]'s recruitment flag
- "Lecture her" and she will not join
+ Head to Blue Bazaar and buy the flowers [300g]
+ Back to the Hospital for [Scene].
+ "Talk to Katida" once more for [Katida] and [Garni] or [Nobelo] to
rejoin crew.
* Kranio
o Red Bazaar
+ "Shop for Ship Blueprints"
- [Chloris CG] [Daphne CV] [Kolonio CV] [Kamarado CG] [Admiralo DD]
+ "Shop for Modules"
- [Nova Nacio Bridge 01] [Nav Bridge 03] [Radar Rm 04] [Maint Rm 02]
[Briefing Rm 02] [Training Rm 01] [Shop 02] [Nature Dome 01]
+ "Shop for Figher Blueprints"
- [Dividi] [Zarnica]
o Black Bazaar
+ [Event] upon entry if Katida is in party. Recieve [IDs]
* Zefiro
o Trade Hall
+ [Scene] upon entry (only if you bought the dress and have IDs)
+ Talk to "Young man in black" 3 times to advance.
* Head for the Lower ??? area of Area 5 for [Scene] - NPC Ship leaves party
Path to Kashtano will disappear.
* Head for Area 3's leftmost ??? area for [Scene] (Any fights from here on
you will likely need to escape from).
* Head for RG Sector - [Event] upon arrival - "Yeah, let's look for it"
until you find the station.
* Abandoned
o Be sure to reform your fleet here now that the NPC ship is gone.
/-----------------------------------------------------------------------------\
| Chapter 7 [S2070] |
\-----------------------------------------------------------------------------/
*Note* There is a path split in this chapter. Nova Nacio's route has far better
characters, as well as a wealth of useful modules, while Kalymnos has
slightly cooler ships(opinion) and the quite useful Shield Frame 2 and
Second Bridge 3 modules. Details below.
*Note* It appears that siding with Nova Nacio may be required in order to
recruit Katida in addition to the requirements listed in the previous
chapter. Confirmation of this would be appreciated.
Modules - [Nova Nacio Bridge 02] [Nav Bridge 04] [Nav Bridge 07]
[Fire Con Rm 04] [Radar Rm 05] [Hangar 03] [Hold 03]
[Crew's Mess 01] [Battlesim Rm 01] [Science Lab 02]
[Thruster Con Rm 03] [Deflector 04] [Mess Hall 02]
-Kalymnos Route-
Ships - [Ianthe BB] [Eudora 2 CG] [Thalia BB] and [Adrasteia BB](Ch11)
Modules - [Elgava Bridge 05] [Second Bridge 03] [Nav Bridge 06] [Hold 03]
[Reference Rm 01] [Security Rm 03] [Deflector 03] [Shield Frame 02]
[Shield Generator 03]
======================================
* Nejo
o Lanco HQ
+ [Event] upon entry - [Katida] and [Garni] or [Nobelo] leave crew.
o Lanco Hotel
+ Talk to Lanco - recieve [20000g]
+ Talk to Lanco 3 more times to progress.
o Tavern
+ "Talk it over with everyone" to progress.
* Maneiro
o Tavern
+ "Talk to Friends" until a convo with Larissa appears for
[Yuri Medicine +2]
* Nejo
o Lanco Hotel
+ After Siding with Nova Nacio recieve [10000g]
o Lanco HQ
+ Ship Models for sale [Necesa BB] [Gromki CG]
o [Event] on leaving - [Mateo Belenko] joins if you defeated him last in
previous boss fight.
* Miraklo
o Tavern
+ [Event] on entry if Palmo is recruited - [Palmo Navigation +2]
+ "Talk with friends" until a conversation between two scientists
pops up [Yuri Science +2]
* Head towards the upper ??? in Area 3 to find [300g] upon arrival.
* Citadelo
o Tavern
+ [Event] upon entering if Soneto is recruited - Yuri, Torlo, or
Ian's Artillery +1
o Fighter design company
+ [Majesto] [Komandi]
* Ermeno
o [Scene] upon arrival
o Joint HQ
+ "Talk to Valso" - [Antoro Letero joins temporarily]
+ "Talk to Valso" again to progress.
* Universala
o Universala HQ
+ [Event] on entrance.
+ Talk to both people to continue.
+ Your mission is to go to CL-617 and destroy 4 cargo ships.
* Head for Area 4's rightmost ??? area for [Event Battle(s)]
* Head for Area 4's lower-right ??? area for [Event Battle(s)]
* Head for Area 5's rightmost ??? area for another [Event Battle(s)]
o You should have destroyed 4 cargo ships by now - [Scene] occurs,
new starlane added.
* Head for the upper ??? area in Area 5 for an event battle
o If you have over 5000 fame, then [Yianni Pavlov] joins after the battle.
o Also recieve [Deflector 04] and [Mess Hall 02] Blueprints.
* Universala
o Universala HQ
+ [Scene] Upon entering, recieve [2000g]
* Najbaro
o [Event] upon arrival.
o Najbaro HQ
+ "Talk to Merita" to recieve your mission.
+ You're to go and destroy 3 Battleships near the planet CL-665
* Go to Area 3's leftmost ??? for an [Event Battle] against a battleship group.
* Next to Area 4's ??? area for another Battleship [Event Battle].
* CL665
o Tavern
+ "Talk to the Middle Aged Man" - If Spectro is recruited, pay
[500g] - [+50 Fame]
* Head towards Monarho, on the way two [Event Battle] will occur.
* Najbaro
o [Event] upon arrival.
o Najbaro HQ
+ [Event] upon entry, Control Bunker unlocked.
o Control Bunker
+ Two Melee Battles (HP600/ATK30)
+ Choose "Evacuate without Antono" for [+30 Fame] - Letero leaves crew.
o [Event] on Departure.
* Nejo
o [Event] on leaving - [Mateo Belenko] joins if you defeated him last in
previous boss fight.
* Basiliscus
o [Event] on arrival.
o Tavern
+ If Palmo is recruited, then [Event] on entry, [Palmo Navigation +2]
+ If Palmo is recruited, "Talk to friends"
for a convo with Palmo
to recieve [Yuri Artillery +2]
o Allied HQ
+ "Talk to Jacen" for [Vlasis Delis] to join crew temporarily
+ "Talk to Jacen" again to recieve [5000g] and access to Module Co.
* Head to another planet or ??? area for an [Event], [Belen Pappas] joins crew.
* Drama
o Ship Design Company
+ [Ianthe BB] [Eudora 2 CG]
* Argos
o Tavern
+ If Soneta is rectruited, [Event] on entry, choose one of Yuri
Torlo or Ian to recieve [Artillery +1]
* Lesvos
o Lesvos HQ
+ "Talk to Terzi", "Talk to Delis", "Yes" to proceed
+ [Mission] is to escort transport ship from here to CL-617
+ NPC Ship "Hestia" joins, it's very weak so be sure to set it in back.
* Head to Area 5's upper-right ??? area for an [Event Battle](BBx1 CGx2)
o After battle, choose "See what we can retrieve" to recieve
[Thalia BB] blueprint.
+ After obtaining blueprints, [Event] occurs next time you enter
a starbase.
* CL-617
o [Event] on arrival
* Lesvos
o [Event] on arrival, NPC Ship removed.
o Lesvos HQ
+ [Event] on entry, recieve [3000g]
o [Event] on departure
* Chalkis
o Chalkis HQ
+ "Talk to Deacon" twice, then "Leave"
+ [Mission] is to head to CL-665
* CL-665
o Tavern
+ If you recruited Sceptro, "Talk to middle-aged man"
then pay [500g] to recieve [Fame +50]
* Chalkis
o Chalkis HQ
+ [Event] on entry, recieve [5000g]
o [Event] on departure
* Najbaro
o [Event] on arrival
o Control Bunker
+ [Melee Combat] x2 (600HP/30ATK)
+ choose "Evacuate without Dellis" for [Fame +30], [Dellis] and
[Pappas] will leave crew temporarily.
o [Event] on departure
/-----------------------------------------------------------------------------\
| Chapter 8 [S2080] |
\-----------------------------------------------------------------------------/
The story starts out split as in last chapter, but meets up midway.
* Najbaro
o [Event] upon arrival
o Control Bunker
+ "Check it out" - [Antono Letero] and [Merita Tajloro] join your crew.
* Ermeno
o [Event] upon arrival - agree to give food to refugees and pay [2000g]
o Joint HQ
+ "Talk to Valso" to move on.
o Shelter
+ [Event] on entering, if you gave refugees food, then you recieve
[Captain's Cabin 2] Blueprint.
o [Event] on departure.
* Ermeno
o [Event] upon arrival - [Kira] leaves crew
+ "Talk to Kira", "Talk to Everyone" 3 times
- A bunch of
characters leave crew.
o [Event] upon departure.
*Note* DO NOT go inside the Allied HQ on Basciliscus. The game will glitch
if you do.
* Byzantium
o [Event] on arrival
o Tavern
+ If Marjeno is recruited, "Talk to friends" for a convo with him,
choose "Contribute 1000g" for [Fame +50]
o Joint HQ
+ "Talk to Glavanis" to proceed
+ "Talk to Pappas" for him to rejoin crew
o Shelter
+ [Event] on entry
o [Event] on departure
* Fly around and defeat around 3 enemy groups and an [Event] should occur
* Byzantium
o [Event] upon arrival - [Kira] leaves crew
+ "Talk to Kira", "Talk to Everyone" 3 times
- A bunch of
characters leave crew.
o [Event] upon departure. [Koralo Villo] joins crew
* Head to the rightmost ??? area in Area 3 for a [Scene] - NPC Ship
"Lykourgos" Joins.
* Kashtano
o Trader's Guild
+ "Talk to Pipra" 3 times to advance.
* Subpremi
o Tavern
+ "Talk to Seimas Alastar" 3 times - [Seimas joins crew]
* Kashtano
o Trader's Guild
+ [Event] on entry.
* Prison Complex
o "Move Forward", "To 2F", [Yuri Combat +2], "Turn Right", "To 3F"
o "Move Forward", Melee Battle (800HP/30ATK), "To 4F", "Move Forward"
o "To 5F", "Move Forward", Melee Battle(1000HP/12ATK), "To 6F"
o "Move Forward" for [Scene]
--After Jailbreak--
* Head towards Labico, along the way youll encounter a transport fleet.
* Labico
o [Event] upon arrival.
o Tavern
+ "Talk with friends" for [Yuri Ship Management +1]
o Union HQ
+ "Pay 1000G", "Talk to Jovani", "Don't tell him" for
[Yuri Ship Management +1]
+ "Talk to Jovani", access to [Chart Bank]
+ "Talk to Jovani", starlane to Aceranza open
o Chart Bank
* Acerenza
o Bazaar
+ "Check out the Clothier"
- Pay [1000g], come back a little later after flying around a bit.
o Guild
+ "Talk to the tall man", [Alechjo Rapiro joins crew]
+ "Talk to the pale man", Pay [1500g] - [Linus Zografos joins crew]
* Fly around and fight about 3 enemy groups for your clothes to get finished.
* Area 2's Lower ??? area has a [600g] resource asteroid on visiting
* Area 1's Upper ??? area has a [1500g] resource asteroid on visiting
* Head back to Acerenza after a few fights. (the clothes should be done)
* Acerenza
o Bazaar
+ "Check out the Clothier"
- "Talk to Mariana", "Talk to Pipra" twice
* Go to the Upper ??? area in Area 1 for an [Event Battle] - Use Melee in
Battle, win two [Melee Battles].
o After battle, choose "Talk to her", then "Then you leave me no choice"
or "Sorry to bother you". (both choices have same outcome)
* Belgirate
o [Event Battle] on arrival
o All crew members from the first arc return after battle
o [Event] on departure
/-----------------------------------------------------------------------------\
| Chapter 10 [S2120] |
| Yuri the Man Chapter 2 |
\-----------------------------------------------------------------------------/
* Rentinen
o Ship Design Company
+ [Agrell BB] [Kraus CG] [Seitz DD] [Eberlin CV] [Scheidt CG] [Bruch M]
o Alpha Quadrant HQ
+ "Talk to Sankt" twice then "Leave" to progress.
o Tavern
+ If Karlo is recruited, "Talk to friends" for a convo with him for
[Karlo Combat +2]
o [Event] upon departure.
* Acerenza
o Tavern
+ "Talk to Bartender", go to the bazaar, "Check out the Clothier" for a
scene with Pipra, [Mariana] is now recruitable in Rentinen's Tavern.
* Zeippern
o Tavern
+ "Talk to bartender", "Ask for job" to get a mission
(take cargo to Mindesfelde) [1800g reward]
+ Exit and reenter the bar, then "Talk to Anastasia Andreas" for
[Anastasia Andreas] to join crew
* Mindesfelde
o Module design company
+ [Nacio Bridge 1] [Nacio Bridge 2] [Fire Con Rm 5] [AS Con Rm 3]
[Engine Rm 5] [Crew Cabin 4] [Thruster Con Rm 4] [Amplifier 3]
* Ischlausen
o Tavern
+ "Talk to Bartender", "Ask for job" to recieve a pirate hunting
job, pays [2000g] (just head towards the void gate)
+ After completing that job, go back to the tavern and ask for
another job (Find an old woman)
- Head for Acerenza's Bazaar to find her in the clothing shop.
Head back to Ischlausen Tavern for [2300g].
o Pirate's Lair
+ "Enter", "Forward", "To 2F", "Left", "Forward", get [1300g], "Leave"
+ "Enter", "Forward", "To 2F", "Right", [Melee Battle] (800HP/30ATK)
+ "To 3F", "Forward", [Melee Battle] (1200HP/55ATK)
- Recieve [Nav Bridge 08] and [Lookout 02] Blueprints
* Head to Area 2's Void Gate - Warp to "Escondido Lane Y" - [Event]
* Head for Area 2's upper-left ??? area to obtain [3000g] on arrival.
===Branch Point===
======================================
* Presidio
o Use Elevator for [Event]
o Tavern
+ You can "Talk to Merchant" and Pay [1000g] to recieve [Presidio Pot]
but its only use is to sell to Cino Tavern's Archeologist(Xeos Belt)
for [100g].
+ "Talk to Friends", convo with Letero for [800g]
o President's Residence
+ "Talk to Arturo" twice to progress
+ [Mission] is to destroy enemy fleets around Guadalajara
and Agua Clara
* Arraigado
o Tavern
+ If you "Talk to Merchant" and Pay [500g] to recieve [Arraigado Pot]
then take it to Cino Tavern's Archeologist(Xeos Belt), he will buy
it for [8000g]
o Ship Design Company
+ [Pelayo BB] [Aragon CG] [Churruca DD]
* Guadalajara
o Tavern
+ "Talk to the laborer", "Buy the info" - Pay [3000g]
[Recieve technological data] (gives blueprints in later chapters)
+ After obtaining the information, [Emiliano] is recruitable in
the Xeos Belt - Planet Labico - Union HQ. (CH9 area)
* Agua Clara
o Tavern
+ "Talk to the Navigator", pay [200g] to progess.
* Dorado
o Tavern
+ "Talk to the Merchant", choose an accountant crew member for
[+2 Ship Management]
o Meadow
+ "Call out" for an [Event] to set recruitment flags for
Ochoa and Lozano.
* Head for Area 1's Void Gate and warp to Escondido Lane A
* Agua Clara
o [Event] upon using Elevator
o Zaga House
+ "Talk to Osvaldo Ochoa" twice to progress
+ [Mission] is to capture Dorado and the sector containing the
Adis void gate
* Guadalajara
o Tavern
+ "Talk to the laborer", "Buy the info" - Pay [3000g]
[Recieve technological data] (gives blueprints in later chapters)
+ After obtaining the information, [Emiliano Colaci] is recruitable in
the Xeos Belt - Planet Labico - Union HQ. (CH9 area)
* Head for Area 4's Void Gate (Adis Gate) for an [Event Battle]
* Head for Area 3's lower ??? area for an [Event Battle]
o Shield Ship present in this battle, use formation foe to bypass it to
make things easier. (brute force works too, just takes longer)
* Dorado
o [Event] on using elevator
o Tavern
+ "Talk to the Merchant" then choose an accountant crew member for
[+2 Ship Management]
o Modular design company
+ [Escondido Bridge 1] [Crew Cabin 5] [War Room 2] [Security Room 5]
[Deflector 5] [Shield Frame 3]
o Tavern
+ "Talk to Osvaldo", to set Arturo and Rogelio's recritment flag.
o Front Line HQ
+ "Talk to Sandalio Lozano" again for a choice about Gen:
- "No, we need his help." [Yuri fame -200]
- "Yeah, we should let him rest." [Gen leaves temporaly]
+ [Mission] is to destroy the fleet at EE-ZZ Sector
* Dorado
o Front Line HQ
+ If you let Gen rest, he rejoins on entering, also recieve
[Navarra BB] blueprint
* Head for Area 1's Void Gate and warp to Escondido Lane A
/-----------------------------------------------------------------------------\
| Chapter 11 [S2130] |
| Yuri the Man Chapter 3 |
\-----------------------------------------------------------------------------/
* Rentinen
o [Event] on arrival
o Alpha Quadrant HQ
+ "Talk to Sankt" 3 times to advance.
+ "Talk to Dietrich", If you have data from the laborer last chapter,
you recieve [Castilla Shield Ship] blueprint
* Orion
o [Melee Battle] occurs when using the elevator or departing (50HP/112ATK)
o Tavern
+ "Talk to bartender" for an [Event]
o Modular design company
+ [Lugovals Bridge 1] [Engine Rm 6] [Maint Rm 3] [Sick Bay 4]
[Acct Office 3] [Deflector 6]
* Oenus
o Tavern
+
"Talk to bartender", "Talk to the informant" for an [Event]
*Note* If you choose "Okay.." above, then head to Area 1's Void Gate, then on
to Chios below. Doing so makes you miss the opportunity to recruit
[Mikhaelo Luko] or [Leandro Xenakis] and the [Erebos BB] blueprint.
* Spetses
o Fort Cadmus
+ "Search 1F" for [Erebos BB] blueprint
+ "Search 2F" to rescue a character who will join your crew
- If you went Nova Nacio Route in Ch7 [Mikhaelo Luko] joins
- If you went Kalymnos Route in Ch7 [Leandro Xenakis] joins
+ "Search the Great Hall" for [Event]
* Chios
o Ship Design Company
+ [Thalia A BB] [Daphne 2 CV]
* Veroia
o Security Agency
+ [Event] on entry, Rudak Fomich can now be recruited.
o Tavern
+ "Talk to soldier", "Talk to wanderer", then " I'm Yuri", for
[Rudak Fomich] to join crew.
* Heraklion
o Tavern
+ [Event] on entering if Zografos is recruited, recieve
[Security Rm 7] blueprint.
+ If Fomich is recruited, "Talk to friends" for a convo with
him for [Yuri Navigation +2]
o Minas' Lab
+ Enter for an [Event] and recieve [Anaysis Room 2] Blueprint.
* Skantzoura
o [Event] on arrival
o Prison (West)
+ "Go in", "Forward", "To 2F", "Forward", "To 3F", "Forward",
[Melee Battle] (800HP/55ATK)
+ After winning, [Event] occurs, Kira's special changes from
Medic to Mercy Angel.
+ Choose all three options after this (Well-built man option
requires Zakhar's recruitment flag)
+ [Kira] [Torlo] and [Tatiana] rejoin crew
- If you recruited [Radimir] in Act 1, then he and [Rufina Bondar]
will join here
- If you saved him in Act 1, [Zakhar] will join here
- If you saved him in Ch7-Kalymnos Route, [Terzi] will join here
* Mytilene
o [Melee Battle] on using the Elevator (1200HP/46ATK)
o Desmond's Lab
+ "Forward", [Melee Combat] (1200HP/40ATK), "Forward",
+ "To 2F", "Forward", [Melee Combat] (1200HP/40ATK), "To 3F",
+ If youve set Katida's recruitment flag, then she joins.
+ "Go Left", "To 4F", "Forward", [Melee Combat] (1200HP/40ATK)
+ "To 5F", "Forward", [Event] and [Minas] and [Aminda] join your crew
o [Event] on departure
* Head towards the Void Gates in this sector, along the way many
event battles will occur.
o You cannot dock at any planets along the way, so no saving or repairing,
individual enemies are easy but there are alot of them.
+ Using Kira as first officer for her healing ability may help
+ For this section, make sure not to make any side trips, head
towards the gate as quickly as possible.
* Head for the Area 4 Void Gate for an [Event] - afterwards automatically
taken to "Escondido Lane"
/-----------------------------------------------------------------------------\
| Chapter 12 [S2140] |
| Yuri the Man Chapter 4 |
\-----------------------------------------------------------------------------/
* Rentinen
o [Event] on arrival
o Tavern
+ "Talk to friends" till you get a conversation with Dietrich..
- choose "Let me help" for [Yuri Control +1]
- choose "Good Luck" for [Dietrich Control +1]
o Alpha Quadrant HQ
+ [Event] on entry, Baecker leaves crew.
+ "Talk to Sankt" 3 times to progress, Dietrich leaves crew.
* Ischlausen
o [Event] on arrival, if Radimir and Rufina are recruited, they give
you [Mess Hall 6] blueprints.
* Mindesfelde
o Tavern
+ If you have recruited Rapiro and Xenakis, [Event] occurs on entry..
- Choose "Own up Xenakis" for [Fame +50] and [Yuri Leadership EXP+50]
* Baranietz
o Tavern
+ "Talk to Merchant" to find out about his forgotten briefcase.
- (In Ch14) go to Nizia's Tavern in Central to find his item and
bring it back to him for [Accounting Office 4] blueprints
* Head for Area 3's ??? area for an [Event Battle]. Gives access to
Kallas and Co. on Noldau.
* Noldau
o Getting the next recruit is apparantly glitchy in the JP version, unsure
if the same is true for the English version, but to be on the safe side,
saving now is advisable.
+ After the Training Room's cost reaches 8000g, Leave and reenter
the Training Room to recruit [Phyllis French].
- This can supposedly be glitchy so the supposed path is to:
Exit and reenter the building after using the training room
once, scene with Palpo should occur.
- Be sure to choose "I'd prefer you to stay" during scene or else
he will leave, and Phyllis can't be recruited.
- Use the training room till the cost gets to 8000g, but do not
use it again once it is there.
- Exit and reenter once more and go to use training room for
recruitment scene.
* Head towards Area 4's bottom-right ??? area to recieve [2000g] on arrival.
* Mondschutz
o Tavern
+ "Talk to bartender", "Ask for Job", to recieve mission
(Take pictures of Armored Fleet HQ and Alpha Quadrant HQ).
- Head to Rentinen(Alpha Quadrant HQ), and to Gunnitz
for the GENERAL HQ(mission typo)
- Head back to the bar for [3500g], then head for Xeos Belt B
via the Void Gate in Area 1
- Head for Cino and depart for an [Event] - [Anchjo Luzerno]
joins crew - [+500 Fame]
o Pirate's Lair
+ Head to Noldau's Tavern first and "Talk to 0G dog" for info
(if you go in without you will get a GAME OVER)
+ "Enter", "Forward", "To 2F", "Forward", "To 3F", "Forward",
[Melee Combat] (1200HP/55ATK)
+ "Go Forward", Recieve [Regnlnd Bridge 1] [Lookout 3] and
[Reference 2] blueprints.
o Pirate's Lair
+ "Enter", "Forward", "To 2F", "Forward", "To 3F", "Forward",
[Melee Battle] (1200HP/30ATK), recieve [1800g]
+ "To 4F", "Forward", [Melee Battle] (1200HP/55ATK), recieve [500g]
+ "To 5F", "Forward", [Melee Battle] (1200HP/55ATK), recieve [50g]
* Gunnitz
o General HQ
+ Enter for [Event] and to proceed with story
o [Event] on departure.
* Head for Area 3's ??? area for an [Event], then head for Rentinen.
* Rentinen
o Alpha Quadrant HQ
+ "Invade Grand Duchy Enemonzo" [Enemonzo Route]
+ "Invade Zenito" [Zenito Route]
====Enemonzo/Lavena Route=====
Ships - [Dandolo BB] [Fiume CG] [Zara CG] [Impavido DD] [Pola CG] and
[Enemonzo BB], also [Impero BB] possible(Ch14).
===Enemonzo/Mesenzana Route===
=========Zenito Route=========
Ships - [Kajto CG] [Misio CG] [Plugilo DD] [Crepuscolo BB] [Nahab M] and
[Absoluta BB]
Modules - [Zenito Bridge 01] [AntiAir ConRm 03] [Radar Rm 06] [Engine Rm 07]
[Hangar 04] [Messhall 04] [Study Hall 02] [Science Lab 03]
[Antiair 4] [Analysis 3] [Control Unit 5]
=======================================
* Rentinen
o Tavern
+ If you recruited Ochoa "Talk to friends" for a convo with him...
- choose "Sure" for [Yuri Combat +1] and [Ochoa Combat +1]
- choose "Maybe Torlo's interested" for [Torlo Combat +1]
and [Ochoa Combat +1]
o [Event] on departure.
* Head to Area 1's Void Gate and Warp to "Xeos Belt B"
* Head to Area 2's Void Gate and Warp to "Enemonzo Frontier A" - [Event]
* Usellus
o [Event] on arrival - New starlane appears.
o Tavern
+ "Talk to bartender", pick one of your chefs for
[Ship Management +2] and [100g]
* Zevio
o Tavern
+ "Talk to bartender", win his card game to unlock Module Design Co.
o Module Design Co.
+ [Enemonzo Bridge 01] [Nav Bridge 11] [Sick Bay 05] [Security Room 06]
[Studio 01] [Gym 01] [Shield Generator 04] [Control Unit 01]
* Fiera
o Ship Design Company
+ [Dandolo BB] [Fiume CG] [Zara CG] [Impavido DD]
* Savelli
o [Event] on arrival, new starlane appears.
o Tavern
+ "Talk to bartender" to learn about Module Co. on Claviere.
* Claviere
o [Event] on arrival, new starlane appears.
o Tavern
+ "Talk to Orsino Employee" (Both options are losses, is
there some later effect?)
- choose "Sure" to pay [1000g]
- choose "No way" to lose [-100 Fame]
* Mesenzana
o Ship Design Company
+ [Roma CG] [Trento CG]
o Orsino Foundation
+ "Search 2F"
- First time you will find [1000g], search again and you will
find [Orsino ID Card]
- Search a third time to find [Control Unit 2] blueprint
o [Event] on departure
* Head for the ??? area before the Void Gate in Area 5 as quickly as possible.
o When you catch up to them, you will fight [Boss Battle] (BBx1, CGx4)
o If you fail to catch up before they fire, you will lose [-300 Fame]
* Head to Area 1's Void Gate and warp to "Xeos Belt A"
* Head to Area 1's lower-right ??? area for an [Event]
* Head for Area 1's Void Gate and warp to "Regeinland B"
* Rentinen
o Tavern
+ "Talk to friends", for a conversation with Letero
[Yuri Science +2]
o [Event] on departure.
* Head for Area 1's Void Gate and warp to "Xeos Belt B"
* Head to Area 1's lower-right ??? area for [Event]
* Head for Area 1's upper-right ??? area for [Event Battle]
* Head for Area 2's Void Gate - Warp to "Zenito A" - [Event]
* Jardeno
o Aircraft design company
+ [EIT-1000] [EOF-005] [EA-0120]
* Head for Area 2's ??? area for an [Event], new starlane appears.
* Head for Area 2's rightmost ??? area for an [Event Battle],
o First battle against Rubriko (BBx1, CGx2, DDx2)
* Marshalo
o Ship Design Company
+ [Kajto CG] [Misio CG] [Plugilo DD]
* Head to the lower ??? area in Area 2 for the second [Event Battle]
against Rubriko (BBx1, CGx2, DDx2)
o Afterwards, choose "Talk to Georgo" for [Yuri Leadership EXP+50]
* Head to the leftmost ??? area of Area 2 for the third [Event Battle]
against Rubriko (BBx1, CGx2, DDx2)
o After the battle, a new starlane appears.
* Head towards Nederand for the fourth [Event Battle] against Rubriko
(BBx1, CGx2, DDx2)
o His formation has changed in this battle (Cruisers in front,
Destroyers in back).
* Nederand
o [Event] on arrival
o Ampule Bar
+ "Talk to 0G Dog" to learn about Pirate Lair on Harmonion
o Sensorium Tower
+ "Go to top floor"
- "Talk to the Queen" 3 times, then to Georgo to gain access to
the basement level.
o [Event] on departure
* Harmonion
o Pirate Lair
+ "Enter", "Forward", "To 2F", "Forward", [Event]
and a choice
- choose "All Right" to recieve [Crepuscolo BB] and
[Nahab M] blueprints.
- choose "Liar" for [Melee Battle] (1600HP/75ATK), "To 3F",
"Forward", [Melee Battle] (1200HP/55ATK), recieve [2500g]
* Sektoro
o Qualia Net
+ "Go to basement", recieve [Antiair 4] and [Analysis 3] modules
+ "Go to top floor", "Check the central terminal" to move things along.
* Head to Area 2's rightmost ??? area for an [Event] - new starlane appears.
* Head to Area 3's ??? area for an [Event]
* Head towards Juno for [Event Battle] x3 (You can return for repairs
between battles)
o 1st Battle (CGx3)
o 2cd Battle (CGx4)
o 3rd Battle (Mx1, CGx2, DDx1)
+ The 3 frontline ships cant be permanently killed, so using
formation foe or fighers to damage the command ship is advised.
+ If the battle takes too long, the frontline ships will be
destroyed via [Scene] but you will lose 50 fame as a result.
* Juno
o [Event] on using elevator
o Qualia Net
+ "Enter", "Forward", "To 2F", "Forward", [Melee Battle](620HP/30ATK)
+ "To 3F", "Turn left", recieve [800g], "To 4F", "Forward",
[Melee Combat] (620HP/30ATK)
+ "To 5F", [Event], asked how many times youve killed Rubriko
(5 by my walkthrough)
+ "Forward", [Event], Georgo joins crew (if you flagged him for
recruitment)
* Nederand
o Sensorium Tower
+ "Go to top floor", recieve [Absoluta BB] Blueprint and a
[Control Unit 4] Prototype
* Head for Area 1's Void Gate and warp to "Xeos Belt A"
* Head for Area 1's lower-right ??? area for an [Event]
* Head for Area 1's Void Gate and warp to "Regeinland B"
/-----------------------------------------------------------------------------\
| Chapter 13 [S2150] |
| Yuri the Man Chapter 5 |
\-----------------------------------------------------------------------------/
* Rentinen
o [Event] on arrival
o Tavern
+ "Talk to friends", if Nerissa is recruited, in a conversation
with her [Yuri Maintenance +2]
o Alpha Quadrant HQ
+ choose "Join strategy meeting" twice to proceed.
* Gunnitz
o General HQ
+ [Event] on entering, event is dependant on what route you took
in the previous chapter.
o Enemonzo/Lavena Route
+ If you recruited Teodoro, choose "Thats not necessary" [Fame+50]
+ If he was not recruited, then choose "Lets accept" for [Adolfo]
to join your crew.
o Enemonzo/Mesenzana Route
+ If you recruited Siro, you recieve [Observation Rm 2] and
[Battle Sim Rm 2] module blueprints.
+ If you did not recruit him, you recieve [Lepanto BB] and
[Minerva M] ship blueprints.
- After getting these, you can still go back and recruit Siro.
o Zenito Route
+ If you choose "Accept", then [Abrahamo Etoso] joins crew.
+ If you don't accept, then in ch14 you'll get [EOF-006] and
[EIT-2000] fighter blueprints.
* Ambach
o Royal Guard HQ
+ "Talk to Roth" twice, choice appears, "Thats not.." or
"I dont know" (unknown if this has any effect).
* Wander around the map for a bit till an [Event] occurs. (Message from Sankt)
* Rentinen
o [Event] on arrival
o Alpha Quadrant HQ
+ "Join strategy meeting" three times to proceed.
* Head for Area 2's Void Gate and warp to "Escondido Lane Y"
* Head for Area 1's ??? area for an [Event], you can visit Gen by
stopping at a planet.
o Visit Gen
+ choose "Talk to Thomas" for [Yuri Leadership EXP+50]
* Head for the Area 1 rightmost Void Gate and warp to "Hinwald Sector Y"
* Stay away from Area 3+ until stated, going can cause GAMEOVER
* Arenberg
o Tavern
+ "Talk to bartender", "Pay 100g" or "Rough him up" for [Event]
* Wahlstatt
o Tavern
+ [Event] on entry if Phyllis and Luko are recruited,
then [Phyllis Piloting +1]
+ After clearing the smuggler's base "Talk to friends" if Luko is
recruited for [Yuri Piloting +2]
o Smuggler's Base
+ "Enter", "Forward", [Melee Battle] (1200HP/20ATK), "Forward",
+ "To 2F", "Forward", "To 3F", "Forward", "To 4F", "Forward",
+ [Melee Battle] (1600HP/149ATK)
+ "Talk to Lennox" twice to proceed.
* Head for Area 3's rightmost ??? area for an [Event Battle]
o Don't attack the freighter, instead back away from it, then hit
secede when at the edge for a [Scene]
+ The secede command appears in place of the back command when at the
left edge of the battlefield.
* Head for Area 4's lower-right ??? area for an [Event], new starlane appears.
* Head for Area 4's lower-left ??? area to find [1500g] on arrival.
* Head for Area 5's rightmost ??? area for an [Event], new starlane appears.
* DO NOT go to Area 5's central ??? area, causes GAMEOVER.
* Mensa
o Tavern
+ If you go get Phermeon ore from the mine and sell it to the
Dangerous-looking man, [+5000g] [-500 Fame] (Your choice)
o Phermeon Mine
* Head for Area 4's central ??? area for [Event], new spacelane appears.
* Rastaban
o Tavern
+ "Talk to Garner Twins" to set their recruitment flag.
+ This needs to be done after destroying the ZR-2 but before
attacking Taurus in order to recruit them.
* Elson
o Tavern
+ "Talk to Old Man", if Belenko is recruited, choose sick bay
crew for [Medicine +2] bonus.
* Head to Area 4's Void Gate and warp to "Gal Fed Central Y"
/-----------------------------------------------------------------------------\
| Chapter 14 [S2160] |
| Yuri the Man Chapter 6 |
\-----------------------------------------------------------------------------/
*Note* This is a rather long chapter with many events, but rather strict time
restrictions on performing them.
* Nizia
o Tavern
+ "Talk to bartender" to recieve merchant's forgotten briefcase if you
talked to him in the Tavern back on Baranietz.
+ Take it back there (Through Hinwald and Escondido to Regeinland) to
recieve [Accounting Office 04] blueprints.
* Head for Merylgild for an [Event] enroute - Learn [Fleet Commander Lv5]
* Merylgild
o [Event] on arrival
o Star Child (Only if you picked up the Garner Twins last chapter)
+ "Check out goods for sale" twice, "Leave him alone" for [Fame +20]
+ "Enter the office" and the [Garner Twins] will join your crew.
- If you go inside again, they will leave your crew and you will
recieve [Study Hall 03] blueprint
(so dont go in if you want
to keep them)
o Tavern
+ "Talk to Merchant" to learn he wants a picture of Roth.
+ Head to Regeinland Sector - Planet Ambach and talk to the bartender,
then pay 100g to get the picture. Take it back to the merchant to
recieve [Training Rm 2] and [Shop 3] blueprints.
o FSN HQ
+ "Go to 2F", "Talk to Sankt", "Talk to Weimar",
+ "Go to 3F", "Talk to Lennox" to recieve [1F Cardkey]
+ "Go to 1F", for [Alliance CG] [Regal CG] and [Bastian DD]
blueprints available for purchase.
*Note* As a note, you may wish to head around to all the embassies first
thing, as the characters required for the events at those locations are
only available for a short period of time.
* Doleway
o Enemonzo Embassy
+ If you chose to Send Serreno in the last Chapter she may be
recruitable here:
- As long as you did not recruit Teodoro, and triggered her recruit
flag, [Aria Serreno] should join.
- If you recruited Teodoro, then you wont be able to recruit her,
but you will instead recieve [Impero BB] blueprint(kinda awesome).
o Tavern
+ If Serreno is recruited, "Talk to bartender", "Ask for info" for
[Kira Management +1]
+ "Ask for Job",
Take package to Wahlstatt in Hinwald Sector for
[3000g]
+ "Ask for Job", Take out the pirates at the lower-left ??? area
in Area 2, return for [4000g]
* Esranto
o Tavern
+ "Talk to SEGA employee", pick artillery crew for [Artillery +2]
o Nacio Embassy
+ "Talk to Glorinda" twice, then "Talk to Michaelo" to unlock the
Trade Hall
o Trade Hall
+ Theres not really anything to do here right now, but unlocking
it now is a good idea.
* Nizia
o Regeinland Embassy
+ "Talk to Nele" for a crew member to join.
- If you agreed with Roth a few chapters back, [Marajha Sombra]
joins crew.
- If you disagreed then, [Volo Naturo] joins crew
- If you are on 2+ playthrough then you get to choose between
the crew member(as above) or 2 Mobile Weapon blueprints:
[Manovro] and [Kometo]
* Hydrus
o Kallas and Co.
+ Staff Assignment Room
- choose [Aleksandro Marsho] and pay 6000g to recruit him
- choose [Mihijo Festono] and turn down his services 3 times
before accepting to only pay 2000g
+ Training Room (The price structure is the same as the last one)
- "Navigation Squad" for [+2 Navigation]
- "Pilot Squad" for [+2 Piloting]
- After raising the price up to 8000g, leave and reenter to recieve
[War Room 04] and [Nav Sim Room 03] blueprints
- If you didnt recruit [Phyllis French] in Ch14, then go to train
again after price is 8000g and she will join.
* Greymuth
o Modular design company
+ [Libertas Bridge 01] [Libertas Bridge 02] [Fire Con Rm 08]
[Anti-Ship Con Rm 04] [Radar Rm 08] [Engine Rm 09] [Hangar 04]
[Crew Cabin 06] [Briefing Rm 04] [Deflector 07] [Thruster Con Rm 07]
o Libertas Embassy
+ "Talk to Norton", "Offer to shake hands" for [+50 Fame]
+ "Talk to Norton" twice for a choice
- If you choose "Alright", then [Douglas Bernard] will temporarily
board(wont join), you will not be able to get [Carl Kitson], but
the first of three flags for the [Evstafi BB] will be set
(Warning: the third flag requires ~26500 Fame)
- If you choose "Sorry, but", then after the Garlen battle
[Carl Kitson] will join crew.
* Garlen
o Fighter design company
+ [EOF-004] [EA-0116] [EA-0119]
o Tavern
+ "Ask for Job" and accept Mission, Pirate's Lair appears.
o Pirate's Lair
+ "Enter", "Forward", "To 2F", "Forward", [Melee Battle](1600HP/75ATK)
+ "To 3F", "Forward", [Melee Battle](2000HP/105ATK)
* Merylgild
o Tavern
+ If you recruited Basadre, "Talk to Friends" for a convo with him
and [Yuri Leadership +1]
o FSN HQ
+ "Go to 2F", then Talk to Sankt, Weimar, then Sankt again. If you
saved the prototype earlier, you will recieve [Spohr BB] blueprints.
o [Event] on departure.
* Head for Area 2's Void Gate and warp to "Argoran Sector A"
* Head through the Sector(No planets) to Area 3's Void Gate and warp to
"Gibraltar Sector A" - [Event]
* Oz
o Ship Design Company
+ [Liberty CG] [Bastian2 DD]
o Front Line HQ
+ "Talk to Horton"
o [Event] on departure, advances story
*Note* there are no pirates in this sector, so you wont be making much money
here.
* Zan
o Modular design company
+ [Libertas Bridge 03] [Antiair Con Rm 05] [Messhall 05] [Sickbay 07]
[Training Rm 03] [Stadium(Gym) 03]
o Tavern
+ "Talk to Soldier", if Andreas is recruited, choose a Navigator
crew for [+2 Navigation]
* Boulog
o Tavern
+ "Talk to young man" then head to Annon(Tavern) and "Talk to young
woman", then come back to Boulog(Tavern) and "Talk to young man"
once more to recieve [Enemonzon Bridge 2] blueprint
* Annon
o Pirate's Lair
+ "Enter", "Forward", "To 2F", "Forward", [Melee Battle](1200HP/55ATK)
+ recieve [3000g], "To 3F", "Forward", [Melee Battle](1600HP/75ATK)
+ recieve [Battle Sim Rm 3] and [Captain's Cabin 3] blueprints.
* After battle
o If you went Enemonzo/Mesenzana Route back in Ch12 then you will
recieve [Zanetti BB] and ZR2 blueprints(not usable),
and [Gino Zanetti] will join your crew.
o If you went either other route in Ch12 then you will only recieve
the ZR2 blueprint(not usable).
* Head back to Annon and save and arrange your crew, once going to Area 5's
??? area, you will not be able to go into ports until you reach your
destination at Berge so prepare for marathon battles.
* Head for Area 5's upper-left ??? area for an [Event Battle], new starlane
added.
* Head towards the new ??? area (Area 5 leftmost) for a [Battle] enroute,
[Event] afterwards and new starlanes added.
* You have two starlanes to choose from now, both advance onwards only a
slight difference in the fleet you fight when you arrive, so pick either
the lower-left or lower-right ??? area and proceed onwards.
o [Battle] enroute, [Event] afterwards, new starlanes added.
* Head for Area 4's ??? area for a [Battle], an [Event] and a choice - New
starlane added after.
o If you "Ask Kira", then crew tiredness and casualties are recovered
by an amount dependant on your Chef's skills(?)
o If you "Ask Tatiana", then crew tiredness and casualties are recovered
by 50%
o If you "Ask the Garner Twins", crew tiredness and casualties are
recovered by 100% (only available if they are recruited)
* You can head towards Berge for some long awaited rest and saving.
* Oz
o Front Line HQ
+ "Talk to Douglas Bernard", to set the second flag for obtaining
the [Evstafi BB]
o Tavern
+ If you recruited Festono, "Talk to Friends" till a convo with
him appears, choose "No" for [Yuri Navigation +1]
* Merylgild
o FSN HQ
+ "Go to 2F", "Talk to Sankt" 3 times
+ "Go to 3F", to hear about Lennox investigating something on Luzir
in the Hinwald Sector.
o [Event] on departure
* Esranto
o Trade Hall
+ "Talk to Kompasso" and give him the ZR2 blueprints to unlock a
new Ship Design Co.
o Ship Design Company
+ [Renkonti CV] [Tigro CV] [Aglo BB] [Patrolo CG] [Najtingalo DD]
* Luzir
o Tavern
+ "Talk to Lennox" 3 times
* Go back to Central through Area 4's Void Gate, [Event] after warping
* Nizia
o Regeinland Embassy
+ "Talk to Roth" and "Talk to Nele"
* Lenoi
o LMC Observatory
+ "Talk to Grant" twice, Alik and Franny temporarily leave crew
* Merylgild
o FSN HQ
+ "Go to 2F", "Talk to Sankt"
* Head to Area 2's Void Gate and warp to Argoran Sector, and pass through it
to Gibraltar Sector
* Use Area 1's right Void Gate and warp to Andalucia Sector
* Platic
o Tavern
+ If Pavlov is recruited, [Event] will occur on entry, you will
recieve [Engine Room 11] and [Nav Bridge 10] blueprints
* Quraso
o Tavern
+ If Garner Twins are recruited, [Event], recieve [2000g]
* Head for Satiada, a [Battle] will occur enroute and on arrival you will
discover new starlanes and a new planet
* Satiada
o Tavern
+ "Talk to Wealthy-looking Man", If you recruited Larissa, she will
cure him and as a reward you can choose between [5000g] or a
medallion.
- The medal unlocks the Pirate's Lair on Nemetona, which contains
some blueprints
* Head for Area 4's upper-left ??? area to reveal a new starlane and planet
o Make sure you do this now, since if you wait till late it may not be
findable, the planet isnt story related, but has some ship blueprints.
* Belisama
o Ship Design Company
+ [Nebula BB] [Galaxy CV] [Magellan CG]
o Tavern
+ "Talk to 0G Dog" and choose an Artillery crewman for [+2 Artillery]
bonus
* Nemetona
o Tavern
+ If you did not recruit Katida, then [Nikolai Garni] or
[Adorinda Nobelo] will join your crew(Dependant on which one of the
two joined back in the First Act.
* Ancasta
o Tavern
+ [Event] on entering, [Matthew Baron] joins crew (cant be used
though?)
+ Pick [Barbero] here before defeating Merril
* Pedan
o Modular Design Company
+ [Libertas Bridge 04] [Nav Bridge 12] [Anti-Ship Con Rm 05]
[Engine Rm 10] [Security Rm 08] [Shield Generator 05] [Amplifier 04]
*Note* If you have done the first two steps for getting the [Evstafi BB], you
will need to have ~26500 Fame during a scene back in Central, so now
is the time to farm for it if you don't have enough yet.
* Nizia
o [Event] on arrival, afterwards you may recieve the [Mayr BB] blueprint:
+ If you did the previous 2 events earlier in the chapter required to
get the [Evstafi BB] blueprint, and have ~26500(Higher ranked than
Roth) fame at this point, then you will not recieve the [Mayr BB]
blueprint, and will instead recieve the [Evstafi BB] blueprint
AFTER defeating Ursula's Fleet.
* Some rather random events that can happen in this part of the game(seem to
be related to distance traveled after finishing previous part)
o Torlo and Tatiana [Event] on docking at a planet
o Minas [Event] randomly during flight
o Head to a planet, and Minas' Report should be an option groundside
+ Warning about this, if you want to send the Garner Sisters back to
get the [Study Room 3] module, this would be your last chance, as
when you choose Minas' Report, the Star Child office is no longer
selectable.(Though they're way better than the module IMO)
* Oz
o Front Line HQ
+ "Talk to Norton", Alik is now usable again, has become stronger,
and can use Formation Foe Lv5
o Tavern
+ "Talk to friends" till a convo with Alik appears, answer
"That's what I plan on doing" for [Yuri Leadership +1]
* When ready, head for Area 5's ??? area for the [Boss Fight]
o Make sure that Alik is set up in the 1st officer spot and use Formation
Foe, then unload on the flagship, the battle will end after destroying
the Flagship.
o Don't bother trying to attack the Shield Ships, they are significantly
invincible. Formation Foe or Fighters are the way to go.
* Move around for a bit and you should get an [Event] (Message from Lennox)
o If you cannot get the above event (message from Lennox) to occur, it is
likely because you did not do all 3 of the "random" events in the section
before "Ursula Fleet Battle". So go back and make sure you have compeled
all of them if needed.
* Merylgild
o FSN HQ
+ "Go to 3F", "Join the meeting", "Continue with meeting" twice
o After the meeting, Use the Elevator (Make sure you do not Depart from
the surface) for a [Scene] if you cleared all three conditions for the
[Evstafi BB] you will recieve its blueprint now.
o On the other hand, if you recruited [Carl Kitson] earlier in the chapter
(thus preventing you from getting the Evstafi) you can go to Greymuth,
Orders HQ to recieve [Independence CG] and [Freedom BB] blueprints.
/-----------------------------------------------------------------------------\
| Chapter 15 [S2170] |
| Yuri the Man Chapter 7 |
\-----------------------------------------------------------------------------/
* Greymuth
o Orders HQ
+ If you recruited [Carl Kitson] last chapter then you will recieve
[Independence CG] and [Freedom BB] blueprints.
+ If you did not recruit [Carl Kitson] last chapter, then [Kyle Larson]
will join your crew.
o Tavern
+ If you recruited Phyllis, "Talk to friends" for a convo with her
and a choice:
- choose "Sure" for [Yuri Piloting +1]
- choose "No thanks" for [Phyllis Piloting +1]
* Doleway
o Enemonzo Embassy
+ "Talk to Ettore" twice to recieve [10000g]
* Esranto
o Nacio Embassy
+ "Talk to Michaelo", choose "Yes", then "Talk to Michaelo" again for
a choice between these two characters.
- [Jochjo Shildo] (No Abilities, High Stats)
- [Glorinda Falko] (Fighter Expert(C), Raises Fighter Damage output
when used)
- If you choose "No" to Michaelo's first question, then only
[Jochjo Shildo] will be recruitable
- If you are on your 2cd+ Playthrough, then on recruiting
[Glorinda Falko] you will also recieve [Lanterno] Mobile Weapon.
* Go to Area 4's left Void Gate and warp to "Adis Lane" - [Event]
* Go to Area 2's Void Gate and warp to "Adis" - [Event]
* Wolf-Rayet
o [Event Battle] x4 enroute
o [Boss Battle] on arrival
+ Destroy the escorts before the flagship to take [Matriarch Vanbeleg]
prisoner(allowing his later recruitment).
Ships - [Ongots CG] [Notsoh BB] [Solongo CG] [Lugshih M] [Dalbaa BB]
=======================================
* Take the middle of the three new starlanes to discover a new planet/starlane
* Head to Zuudnutag for a [Battle]
* Zuudnutag
o Ship Design Company
+ [Ongots CG] [Notsoh BB] [Solongo CG]
o Tavern
+ "Talk to bartender" and pay [1000g] to hear info about Adist mutiny
+ "Talk to middle-aged man" then choose "Yeah" to reveal Pirate TV
Station
o TV Station
+ choose "Dochin sent us" to get inside
+ "Talk to Fajra" for [Fajra Atlaso] to join crew
+ Leave and reenter to recieve [Lugshih M] blueprint
* Hadmuzuh
o Module Design Company
+ [Adis Bridge 1] [Navigating Bridge 13] [Fire Control Rm 9]
[Security Rm 9] [Amplifier 5]
* Head towards Area 5's ??? area and an [Event] should trigger enroute
o If you got the info about the mutiny, [+100 Fame]
o If you did not get the info, [-400 Fame]
*Note* For this route you will want a [Danzi M] class ship in your fleet
(buyable back on Nizia if you didnt get it while there), its radar
will counteract the starburst effect which causes your weapons range
to be ~40% its normal level (as well as taking Fame penalties at
various points).
* Head to Area 3's ??? area for an [Event], new starlane is revealed.
* Head to Area 3's right ??? area for an [Event Battle] enroute and to
discover a new planet/starlane.
* Head towards Nayrah for an [Event Battle] enroute, discover new starlane
on arrival
* Nayrah
o Modular Design Company
+ [Adis Bridge 2] [Navigating Bridge 14] [Radar Rm 9] [Engine Rm 12]
[Sick Bay 8] [Science Lab 4] [Deflector 8] [Shield Frame 7]
[Thruster Con Rm 8]
o Tavern
+ "Talk to bartender" and pay [1000g] to hear about the Adist mutiny
* Somewhere in the next few moves you should get a [Scene] in regards to the
Adist mutiny, if you got the info above then [+100 Fame], if not then
[-400 Fame]
* Head for Area 4's lower-left ??? area to find a new planet/starlane
* Head towards Suronzon for another [Event Battle], after battle you will
recieve [Tsahih BB] blueprint
* Suronzon
o Ship Design Company
+ [Shamdah CG] [Demzhih CV] [Yalah M] [Buyan CG] [Ayanga CG]
o Tavern
+ "Talk to bartender", "I agree" for First Officer's [Leadership +2]
* Head towards Uudamgazar for [Event Battle] x2, followed by a [Boss Battle]
* After the scenes, head to .. and upon docking you will recieve [Almas BB]
and [Goridoh BB] blueprints
* Yanagoron
o Fighter Design Company
+ [Nachin] [Zeeh]
o Patriarchal Court
+ "I'm ready", "Talk to Bogd" x5 to proceed.
o [Event] on departure
/-----------------------------------------------------------------------------\
| Chapter 16 [S2180] |
| Yuri the Man Chapter 8 |
\-----------------------------------------------------------------------------/
* Yanagoron
o Tavern
+ "Talk to friends" for a convo with Soneto(if recruited) and give
her 2000g for [+50 Fame] or 500g for [+30 Fame]
* Once back in central, dock on any planet other than Esranto and choose
"Talk to Minas" planetside for an [Event]
* Nizia
o Ship Design Company
+ [Praetorius BB] [Schop M]
* Merylgild
o Galactic Federation HQ
+ "Go to President's Office", "Talk to Brian", "Talk to Lennox",
"Leave"
o FSN HQ
+ "Go to 2F", "Join the strategy meeting" x2, "Leave"
o [Event] on departure
* Head for Area 2's Void Gate and warp to Argoran Sector
* Head for Area 3's Void Gate and warp to Gibraltar Sector, [Scene] on arrival
* Head for Area 1's other Void Gate and warp to Andalucia Sector
* Head for Area 2's Dead Gate for an [Event], continue towards it for
another [Event]
o In the Japanese version there is a bug where after coming through the
ancient gate, going back to it again(pressing back immediately after
scene?) can cause you to get sent back and be unable to continue the
game, so be careful.
* Head for Area 4's ??? area for an [Event]
* Head for Area 1's lower-right Void Gate and warp to Spetses Border
* Head for Area 1's lower-right ??? area, if you did not recruit Katida,
then you fight her here.
* Head for Area 1's upper-right ??? area for an [Event] followed by
[Event Battle]x3 followed by a [Boss Battle]
* Head for the Sardis Belt for a [Scene] followed by [Event Battle] followed
by a [Boss Battle]
o During the Boss Battle, just attack the flagship, and after dealing
enough damage a [Scene] should occur, ending the battle.
* After the [Scenes] head to .. (or any dock, this one is on the way though)
for an [Event] on arrival.
/-----------------------------------------------------------------------------\
| Chapter 17 [S2190] |
| Yuri the Man Chapter 9 |
\-----------------------------------------------------------------------------/
* Head for Area 4's Void gate and warp to Gibraltar Sector
* Daurong
o Ship Design Company
+ [Belenus BB] [Toutatis CV] [Sirona CG] [Belisana M]
* Endora
o Module Design Company
+ [Lugovals Bridge 2] [Lugovals Bridge 3] [Fire Con Rm 10]
[Radar Rm 10] [Engine Rm 13] [Maint Rm 6]
* Make sure you get any of the blueprints from the above two planets you
want now, cause after arriving at Annon, the Starlanes back disappear.
* Head to Annon and an [Event] will occur just before arrival, another on
arrival.
* After the scene upon docking, depart for another [Scene], followed by an
[Event Battle]
* Merylgild
o [Event] on arrival
o Galaxy Federation HQ
+ "Go to President's office" and go along with the dialogue then
choose "Talk to Minas"
* Head for Area 4's left Void Gate and warp to Adis Lane
* Head to Area 1's ??? area for an [Event Battle]
* Head to Area 2's lower ??? area for an [Event]
* Go to Area 1's Void Gate and warp back to Central
* Merylgild
o [Event] on arrival. [Hierarch Myagmar] [Hierarch Vanbeleg] and
[Hierarch Zaazhad] join crew(if they lived through your Adis Campaign,
One of the Hierarchs likely changes based on which path you took through
Adis) and you recieve [Haruul BB] blueprints
o FSN HQ
+ "Go to 2F" and follow the dialogue
*Note* Youve got one last chance to mess around here, this would be a point of
no return if such a term were really appropriate for this game of
infinite points of no return.
* When your ready head back to FSN HQ(2F) and "Talk to Valantin" then choose
"Yes" for a [Scene]
/-----------------------------------------------------------------------------\
| Character Skills [S3100] |
\-----------------------------------------------------------------------------/
This section just briefly shows the crew position affected by each character
stat. This info is easily accessable in game, and thus can for the most part
be ignored.
Special Skills will always be on a given Character from the moment you recruit
them (with the exception of some of the main characters who get a new ability
in the second half of the game). The level of the ability is based on the
innate ability level for that character and their current Level, for every
20 character levels the Skill's level will increase by one to a maximum of 5.
There are also three types of Special Skills; Assignment types which are always
in affect as long as the Character is in the specified position, Command types
which are only in effect when the character is assigned to the First Officer
position, at which point the ability will be usable in battle, and finally
Melee types which are only usable in Melee battles (The character must be
assigned to the Security Chief Position).
Skill Effect
------------- -------------------------------------------------------
Final Roar Yuri's Special Attack (+40% Crit Rate Barrage)
Medic Restores Fleet Durability
Mercy Angel Restores Fleet Dura and Crew Health
Inciter +20% Crit Rate for duration of buff
Maneuver Ace +Dodge Rate for duration of buff
Iron Wall +Armor
FTR Expert +Fighter Dmg for duration of buff
Mr. Precise +AS/AA for duration of buff
Formation Foe Removes Enemy Formation bonus(Can hit back rows)
Comeback Kid* Revives one destroyed ship with 20% durability
Skill Effect
------------- -------------------------------------------------------
Commander Special version of Leader.
Death Blow Special version of Slash.
Marksman Special version of Shoot.
* The Comeback Kid skill does not appear to be on any recruitable character in
the game and is thus only usable through codes.
/-----------------------------------------------------------------------------\
| Ships [S4000] |
\-----------------------------------------------------------------------------/
Crs Spd(Cruise Speed) - The rate at which this ship travels on the Starmap.
Btl Spd(Battle Speed) - The rate at which this ship travels during Battle.
Atk Rng(Attack Range) - The In-Battle Radar Range of this ship(only important
on flagship, weapons that are fired while outside this
range have highly reduced accuracy)
Livab(Livability) - Affects the rate at which the Fatigue guage rises when
moving on the Starmap(The fatigue guage affects how quickly
your AP guage rises during battle)
MdlSpc(Module Space) - The number of squares of Module Space this ship has.
(Shape also plays a large part in module allocation, but
this can be used as a reasonable guideline)
Gauge Speed - Amount ship contributes to the speed at which the AP guage rises
Weapons - Ships can have up to 5 weapon slots ranging in size from S(Small)->
M(Medium)->L(Large)->XL(Extra Large) and can either be Free or Fixed.
Free weapons can be exchanged for new ones as they are unlocked,
while fixed weapons cannot and will often become outdated as the
game progresses.
/-----------------------------------------------------------------------------\
| Destroyers [S4100] |
\-----------------------------------------------------------------------------/
*-----------------------Starting Destroyers-----------------------------------*
Weapons(2/2): M: Free
S: Free
Specials: None
--------------------------------
Weapons(2/2): M: Free
S: Free
Specials: None
*-----------------------Elgavan Destroyers-----------------------------------*
Specials: None
--------------------------------
Weapons(2/2): M: Free
S: Free
--------------------------------
Weapons(3/3): M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(1/3): M: Free
S: AS Missiles Lv1 (080x1 DMG - 15 ACC)
S: AS Missiles Lv1 (080x1 DMG - 15 ACC)
Specials: None
--------------------------------
Weapons(3/3): M: Free
M: Free
S: Free
Specials: None
*-----------------------Kalymnos Destroyers-----------------------------------*
Weapons(1/3): M: Free
S: AS Missiles Lv1 (080x1 DMG - 15 ACC)
S: AS Missiles Lv1 (080x1 DMG - 15 ACC)
Specials: None
--------------------------------
[Selene] Price 7500g
Weapons(3/3): M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(3/3): M: Free
S: Free
S: Free
Specials: None
Weapons(2/3): S: Free
S: Free
M: AS Missile Lv1 (080x1 DMG - 15 ACC)
Specials: None
*-----------------------Regeinland Destroyers---------------------------------*
Weapons(3/3): M: Free
S: Free
S: Free
Specials: None
*-----------------------Escondido Destroyers---------------------------------*
Specials: None
--------------------------------
Specials: None
*-----------------------Enemonzo Destroyers-----------------------------------*
Weapons(3/3): M: Free
S: Free
S: Free
Specials: None
*-----------------------Zenito Destroyers-------------------------------------*
Specials: None
Specials: None
--------------------------------
Specials: None
Obtained: Ch14 - Oz
*-----------------------Nacio Destroyers--------------------------------------*
Specials: None
/-----------------------------------------------------------------------------\
| Cruisers [S4200] |
\-----------------------------------------------------------------------------/
*-----------------------Elgavan Cruisers--------------------------------------*
Weapons(3/3): M: Free
M: Free
S: Free
Specials: None
--------------------------------
Weapons(3/3): M: Free
S: Free
S: Free
Weapons(2/3): M: Free
M: Free
S: AS Missiles Lv1 (080x1 DMG - 15 ACC)
Specials: None
--------------------------------
Weapons(3/3): M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(3/3): M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(3/3): M: Free
M: Free
S: Free
--------------------------------
Weapons(3/3): M: Free
M: Free
S: Free
Specials: None
--------------------------------
Weapons(3/3): M: Free
M: Free
S: Free
Specials: None
Weapons(3/3): M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(4/4): M: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(4/4): M: Free
M: Free
S: Free
S: Free
Specials: None
*-----------------------Regeinland Cruisers-----------------------------------*
Weapons(4/4): M: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
--------------------------------
Specials: None
--------------------------------
*-----------------------Escondido Cruisers------------------------------------*
*-----------------------Enemonzo Cruisers-------------------------------------*
Weapons(3/3): M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(4/4): M: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(4/4): M: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(4/4): L: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Specials: None
*-----------------------Zenito Cruisers---------------------------------------*
Specials: None
Specials: None
*-----------------------Libertasian Cruisers----------------------------------*
Specials: None
Obtained: Ch14 - Oz
--------------------------------
Specials: None
--------------------------------
Specials: None
--------------------------------
--------------------------------
*-----------------------Adis Cruisers-----------------------------------------*
Weapons(3/3): M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(3/3): M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(4/4): M: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(4/4): L: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(4/4): L: Free
M: Free
S: Free
S: Free
Specials: None
*-----------------------Lugovalian Cruisers-----------------------------------*
Weapons(1/5): L: Free
M: Cluster Missiles Lv2 (200x1 DMG - 60 ACC - Multi)
S: Cluster Missiles Lv2 (180x1 DMG - 80 ACC - Multi)
M: AA Cluster Laser Lv1 (060x1 DMG - 40 ACC)
M: AA Cluster MS Lv1 (080x1 DMG - 30 ACC)
/-----------------------------------------------------------------------------\
| Carriers [S4300] |
\-----------------------------------------------------------------------------/
*-----------------------Kalymnos Carriers-------------------------------------*
Weapons(4/4): M: Free
M: Free
S: Free
S: Free
--------------------------------
Weapons(4/4): M: Free
M: Free
S: Free
S: Free
Weapons(2/2): S: Free
S: Free
--------------------------------
Weapons(2/2): M: Free
S: Free
*-----------------------Regeinland Carriers-----------------------------------*
Weapons(2/2): M: Free
S: Free
--------------------------------
Weapons(2/2): M: Free
S: Free
*-----------------------Nacio Carriers----------------------------------------*
[Tigro] Price 45800g
Weapons(2/2): S: Free
S: Free
--------------------------------
Weapons(4/4): M: Free
M: Free
S: Free
S: Free
--------------------------------
Weapons(4/4): L: Free
M: Free
S: Free
S: Free
*-----------------------Libertasian Carriers----------------------------------*
*-----------------------Lugovalian Carriers-----------------------------------*
*-----------------------Elgavan Battleships-----------------------------------*
Weapons(3/4): L: Free
M: Free
S: Free
S: AS Missiles Lv1 (080x1 DMG - 15 ACC)
Specials: None
*-----------------------Kalymnos Battleships----------------------------------*
Weapons(4/5): L: Free
M: Free
S: Free
S: Free
C: Super Long-Range (240x1 DMG - 80 ACC - Special)
--------------------------------
Weapons(4/5): L: Free
M: Free
S: Free
S: Free
C: Super Long-Range (240x1 DMG - 80 ACC - Special)
--------------------------------
Weapons(4/4): L: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(5/5): L: Free
M: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(4/5): L: Free
L: Free
M: Free
M: Free
C: Super Long-Range (240x1 DMG - 80 ACC - Special)
Weapons(4/4): L: Free
M: Free
M: Free
S: Free
Specials: None
Weapons(5/5): L: Free
M: Free
M: Free
S: Free
S: Free
Specials: None
*-----------------------Regeinland Battleships--------------------------------*
Weapons(3/5): L: Free
M: Laser Accel Lv1 (140x1 DMG - 60 ACC)
M: Laser Accel Lv1 (140x1 DMG - 60 ACC)
M: Free
S: Free
--------------------------------
--------------------------------
Specials: None
--------------------------------
--------------------------------
Obtain: Ch14 - Nizia - Recieve blueprint from Roth if you are LOWER
ranked than him (~26500 fame)
*-----------------------Escondido Battleships---------------------------------*
Specials: None
--------------------------------
Specials: None
--------------------------------
Specials: None
--------------------------------
Specials: None
*-----------------------Enemonzo Battleships----------------------------------*
Weapons(5/5): M: Free
M: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(5/5): L: Free
L: Free
M: Free
M: Free
S: Free
Specials: None
--------------------------------
Weapons(5/5): L: Free
M: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(5/5): L: Free
L: Free
M: Free
M: Free
S: Free
--------------------------------
Weapons(5/5): L: Free
L: Free
M: Free
M: Free
C: Surface Blast (850x1 DMG - 80 ACC - Multi-Special)
--------------------------------
*-----------------------Zenito Battleships------------------------------------*
*-----------------------Nacio Battleships-------------------------------------*
Weapons(5/5): L: Free
L: Free
L: Free
M: Free
S: Free
Specials: None
*-----------------------Libertasian Battleships-------------------------------*
--------------------------------
--------------------------------
*-----------------------Adis Battleships--------------------------------------*
Weapons(5/5): L: Free
M: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(5/5): L: Free
M: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(5/5): L: Free
M: Free
M: Free
S: Free
S: Free
Specials: None
--------------------------------
Weapons(5/5): L: Free
L: Free
M: Free
M: Free
S: Free
Specials: None
Obtain: Ch15 - Near start of Common Route
--------------------------------
Specials: None
Obtain: Ch15 - Normal Sector Route - If you recruited Fajra, you will
recieve it after an Event Battle at Hadmuzuh
--------------------------------
*-----------------------Lugovalian Battleships--------------------------------*
*-----------------------Unclassified Battleships------------------------------*
Weapons(1/5): L: Free
M: MRV Missiles Lv3 (220x2 DMG - 45 ACC - Multi)
M: MRV Missiles Lv3 (220x2 DMG - 45 ACC - Multi)
S: AS Missile Lv3 (150x1 DMG - 15 ACC)
S: AS Missile Lv3 (150x1 DMG - 15 ACC)
--------------------------------
Weapons(4/5): L: Free
M: Free
M: Free
S: Free
C: Laser Accel (740x1 DMG - 80 ACC)
Specials: Laser Accelerator
--------------------------------
--------------------------------
/-----------------------------------------------------------------------------\
| Unclassified [S4500] |
\-----------------------------------------------------------------------------/
[Bruch] Price 8400g
Weapons(2/2): S: Free
S: Free
Specials: None
--------------------------------
Specials: None
--------------------------------
Specials: None
Obtain: Ch11 - Rentinen
--------------------------------
Specials: None
--------------------------------
Specials: None
--------------------------------
Weapons(1/1): S: Free
--------------------------------
--------------------------------
Weapons(2/2): S: Free
S: Free
Specials: None
--------------------------------
Specials: None
--------------------------------
--------------------------------
Specials: None
Obtain: Ch17 - Daurong
|-----------------------------------------------------------------------------|
/-----------------------------------------------------------------------------\
| Modules [S4600] |
\-----------------------------------------------------------------------------/
* I'll be using just a few abbreviations in this section, which are defined as
follows:
o Size descriptions
+ 2H = [][]
+ 2V = []
[]
+ 3H = [][][]
+ 4S = [][]
[][]
+ 4R = []
[]
[][]
+ 4L = []
[]
[][]
+ 5T = []
[]
[][][]
+ 6H = [][][]
[][][]
+ 6V = [][]
[][]
[][]
+ 7F = []
[][][]
[][][]
+ 9F = [][][]
[][][]
[][][]
o Price listed here is the base price of modules, larger ships will have
costs of between 2-4x this number
/-----------------------------------------------------------------------------\
| Bridges (Red) [S4610] |
\-----------------------------------------------------------------------------/
Obtain: ??
Obtain: ??
/-----------------------------------------------------------------------------\
| Command Support (Red) [S4611] |
\-----------------------------------------------------------------------------/
Obtain: ??
---
Obtain: ??
Obtain: ??
---
Abilities: AS ACC +2
AA ACC +1
Obtain: ??
Abilities: AS ACC +5
AA ACC +2
Abilities: AS ACC +3
AA ACC +3
Obtain: ??
/-----------------------------------------------------------------------------\
| Fighters [S4700] |
\-----------------------------------------------------------------------------/
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
Obtain: ??
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
Obtain: ??
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
Obtain: Ch14 - Nizia - Only if you went Zenito Route, but did not recrut
Abrahamo.
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
Obtain: Ch14 - Nizia - Only if you went Zenito Route, but did not recrut
Abrahamo.
|-----------------------------------------------------------------------------|
Obtain: ??
|-----------------------------------------------------------------------------|
Obtain: ??
|-----------------------------------------------------------------------------|
Obtain: ??
|-----------------------------------------------------------------------------|
|-----------------------------------------------------------------------------|
Obtain: ??
|-----------------------------------------------------------------------------|
/-----------------------------------------------------------------------------\
| Weapons [S4800] |
\-----------------------------------------------------------------------------/
Weapon Properties:
o Single ATK = Operates normally, hitting one enemy target.
o Multi ATK = Each attack attempts to hit all targets in enemy fleet, will
not ignore formation bonus to evasion innately, thus making
them significantly innacurate against most formations.
o Special = Only fires when the Special 3 Command is used, causes a stop
on the regeneration of AP for a short period after firing.
o Anti-Air = Can only be used to attack enemy fighters through the use of
the AA command in battle.
/-----------------------------------------------------------------------------\
| S-Class [S4810] |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| M-Class [S4820] |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| L-Class [S4830] |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| XL-Class [S4840] |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| Fixed-Only Weapons [S4850] |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| Special Weapons [S4860] |
| |
\-----------------------------------------------------------------------------/
[Missile Volley]
[Meteor Plasmic]
[Laser Accel]
[Surface Blast]
/-----------------------------------------------------------------------------\
| Miscellany [S5000] |
\-----------------------------------------------------------------------------/
This section is a depository of various things that just didnt fit well in
any of the other sections.
/-----------------------------------------------------------------------------\
| Fame Reward Chart [S5001] |
\-----------------------------------------------------------------------------/
These are all of the blueprints that you can recieve as a reward for rising
through the fame rankings. After getting enough Fame, go to the Ranking menu
at the CTA, and upon leaving you will recieve your reward.
[19900 Fame] Rank 99 - Recieve [Xeos Belt Bridge 01] [Nav Bridge 05]
[Security Room 04]
[20970 Fame] Rank 90 - Recieve [Maintenance Room 04] [Briefing Room 03]
[Gym 02]
[22092 Fame] Rank 80 - Recieve [Radar Room 07] [Shop 04] [Thruster Con Rm 05]
[23063 Fame] Rank 70 - Recieve [Regeinland Bridge 02] [Nav Bridge 09]
[Sick Bay 06]
[24074 Fame] Rank 60 - Recieve [Regeinland Bridge 03] [Nav Bridge 15]
[Engine Rm 14]
[26382 Fame] Rank 37 - Required (3rd of 3 flags needed) to recieve [Evstafi BB]
in Chapter 14.