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Newtons Law
Newtons Law
Let us assume that we have an airplane at a point "0" defined by its location X0 and
time t0. The airplane has a mass m0and travels at velocity V0. The airplane is
subjected to an external force F and moves to a point "1", which is described by a new
location X1 and time t1. The mass and velocity of the airplane change during the flight
to values m1 and V1. Newton's second law can help us determine the new values
of V1 and m1, if we know how big the force F is. Let us just take the difference between
the conditions at point "1" and the conditions at point "0".
Newton's second law talks about changes in momentum (m * V) so, at this point, we
can't separate out how much the mass changed and how much the velocity changed.
We only know how much product (m * V) changed.
Let us assume that the mass stays a constant value equal to m. This assumption is
pretty good for an airplane, the only change in mass would be for the fuel burned
between point "1" and point "0". The weight of the fuel is probably small relative to the
weight of the rest of the airplane, especially if we only look at small changes in time.. If
we were discussing the flight of a baseball, then certainly the mass remains a constant.
But if we were discussing the flight of a bottle rocket, then the mass does not remain a
constant and we can only look at changes in momentum. For a constant mass m,
Newton's second law looks like:
The change in velocity divided by the change in time is the definition of the
acceleration a. The second law then reduces to the more familiar product of a mass and
an acceleration:
F=m*a
Remember that this relation is only good for objects that have a constant mass. This
equation tells us that an object subjected to an external force will accelerate and that
the amount of the acceleration is proportional to the size of the force. The amount of
acceleration is also inversely proportional to the mass of the object; for equal forces, a
heavier object will experience less acceleration than a lighter object. Considering the
momentum equation, a force causes a change in velocity; and likewise, a change in
velocity generates a force. The equation works both ways.
Direction of the acceleration is in the direction of Fx which is the net force in direction of motion
The driver of a 500 kg car, heading directly for a RR crossing 300 m away, applies the brakes in a panic stop.
The car is initially moving at 40 m/sec and the brakes are capable of producing a force of 1200 N. (a) How
fast will the car be moving when it reaches the crossing? (b) Will the driver escape collision with a freight
train that at the instant the brakes are applied is blocking the road, and still requires 11 seconds to clear the
crossing?
Solution: We have a 1-d motion problem with constant acceleration.
To find the acceleration we apply Newton's 2nd law to the car. The y
N
force diagram is drawn, and CS chosen. We also include the initial a
conditions in the figure since the 2nd part of the problem will utilize
the equations of motion of the car. v
Fx = - F = m a x -1200 = (500) a x F
mg
Inserting initial conditions & acceleration into the general equations of motion for constant acceleration, we
arrive at the specific equations for the car:
This is a quadratic equation & yields two solutions for t': t'1 = 11.4 sec; t'2 = 21.9 sec. (Can you explain the
meaning of the second time?)
Clearly the driver escapes injury since his car arrives at the crossing 0.4 seconds after the train has cleared the
crossing.
Rectilinear Motion
Rectilinear motion is another name for straight-line motion. This type of motion describes
the movement of a particle or a body.
A body is said to experience rectilinear motion if any two particles of the body travel the
same distance along two parallel straight lines. The figures below illustrate rectilinear
motion for a particle and body.
In the above figures, x(t) represents the position of the particles along the direction of
motion, as a function of time t.
Given the position of the particles, x(t), we can calculate the displacement, velocity, and
acceleration. These are important quantities to consider when evaluating the kinematics of a
problem.
Integrate the above equation with respect to time, to obtain velocity. This gives us
Integrate the above equation with respect to time, to obtain position. This gives us
Substituting these two initial conditions into the above two equations we get
Therefore C1 = v1 and C2 = x1.
This gives us
For convenience, set x(t) = x2 and v(t) = v2. As a result
If we wish to find an equation that doesn’t involve time t we can combine equations (2) and
(3) to eliminate time as a variable. This gives us
Equations (1), (2), (3), and (4) fully describe the motion of particles, or bodies experiencing
rectilinear (straight-line) motion, where acceleration ais constant.
For the cases where acceleration is not constant, new expressions have to be derived for
the position, displacement, and velocity of a particle. If the acceleration is known as a
function of time, we can use Calculus to find the position, displacement, and velocity, in the
same manner as before.
Curvilinear motion is defined as motion that occurs when a particle travels along a curved
path. The curved path can be in two dimensions (in a plane), or in three dimensions. This
type of motion is more complex thanrectilinear (straight-line) motion.
Three-dimensional curvilinear motion describes the most general case of motion for a
particle.
To find the velocity and acceleration of a particle experiencing curvilinear motion one only
needs to know the position of the particle as a function of time.
Let’s say we are given the position of a particle P in three-dimensional Cartesian (x,y,z)
coordinates, with respect to time, where
As you can see, if we know the position of a particle as a function of time, it is a fairly
simple exercise to find the velocity and acceleration. You simply take the first derivative to
find the velocity and the second derivative to find the acceleration.
However, the acceleration component tangent to the curve is equal to the time derivative of
the magnitude of velocity of the particle P (along the curve). In other words, if vt is the
magnitude of the particle velocity (tangent to the curve), the acceleration component of the
particle tangent to the curve (at) is simply
where R is the radius of curvature of the curve at a given point on the curve (xp,yp,zp).
The figure below illustrates the acceleration components at and an at a given point on the
curve (xp,yp,zp).
For the specific case where the path of the blue curve is given by y = f(x)(two-dimensional
motion), the radius of curvature R is given by
where |x| means the “absolute value” of x. For example, |-2.5| = 2.5, and |3.1| = 3.1.
However, it is usually not necessary to know the radius of curvature Ralong a curve. But
nonetheless, it is informative to understand it on the basis of its relationship to the normal
acceleration (an).
To find the velocity, take the first derivative of x(t) and y(t) with respect to time:
To find the acceleration, take the second derivative of x(t) and y(t) with respect to time:
Without loss of generality we can evaluate the velocities and accelerations at angle θ = 0,
knowing that (at this angle) radial velocity and radial acceleration is in the x-direction, and
circumferential velocity and circumferential acceleration is in the y-direction.
Setting θ = 0 we have:
Equations (1), (2), (3), and (4) fully describe the curvilinear motion of a particle P in polar
coordinates.
The term dθ/dt is called angular velocity. It has units of rad/s. One rad (radian) = 57.296
degrees.
Solution
The angle θ = 45° is equal to π/4 radians. In the equations, counterclockwise angular
velocity is positive, and clockwise angular acceleration is negative (since it acts to “slow
down” the rotational speed of the link).