Basketball: Applying Time Motion Data To Conditioning

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© National Strength & Conditioning Association

Volume 25, Number 2, pages 57–64

Basketball: Applying Time Motion Data


to Conditioning
John Taylor, MS, CSCS, *D
New Mexico State University
Las Cruses, New Mexico

Keywords: time motion analysis; high intensity efforts;


submaximal efforts; movement patterns.

THERE IS NO SINGLE BEST to base a conditioning program for sion in this step is problematic
approach for conditioning basket- a men’s NCAA Division I basket- because of the transitional na-
ball athletes. Although it is pru- ball program at 1 university. The ture of basketball and the diver-
dent for strength and conditioning 5-step conditioning modeling pro- sity of game plans, but it is pos-
professionals to base conditioning cedure for designing specialized sible once the time motion
programs on the available scien- metabolic conditioning programs analysis is completed. Also, the
tific evidence, interpretation and as described in the Essentials of modeling criteria under this step
application of this information can Strength Training and Conditioning will vary depending on the per-
vary greatly. Research findings are was used as a guide in this ception of the individual using
inconclusive regarding the relative process (3). An outline and sample this process and the head coach’s
contribution of the aerobic and data from this process are found style of play.
anaerobic energy systems to the in Table 1. The purpose of this ar-
sport of basketball. Although an ticle is to provide an example of ■ Videotape Specific Competi-
excellent review of the scientific the application of this process to tion
evidence is available (1), a precise conditioning programs and hope- The next step in this process is to
assessment of the physiological fully to encourage other strength videotape a game. In the ideal
demands is lacking. However, it is and conditioning professionals to setup, you should be able to view
possible to characterize basketball use this process. the tape in forward or reverse at
as a sport consisting of high-in- various speeds, including frame
tensity efforts followed by lower- ■ Identify Competition Model by frame. A pause feature with
intensity efforts with intermittent and Nature and Scope of Tacti- good on-screen clarity is helpful. A
stops and play and breaks be- cal Events stopwatch can be used to time ef-
tween halves or quarters. Move- Level of play, conference, divi- forts.
ment patterns consist of sprints, sion, and time period in most To diversify the type of contest
jogs, jumps, shuffles, back pedals, cases are obvious and easily evaluated, four videotapes should
walking, and standing (1, 2). The identified through simple investi- be chosen: two identified by the
intensity of the game can vary gation. The scheme, style, sys- basketball coaching staff as the
greatly depending on the level of tem, and possibly personnel will best and worst games of the year,
play, coaching philosophy, game require input from the basketball one contest chosen based on the
strategies, and athletes’ condition- coaching staff. Intensity levels, fewest number of fouls in a game
ing levels. outcomes, goals, and objectives for the competitive season as de-
This article describes a can be identified based on obser- termined by a review of box statis-
process of using time motion data vation and game statistics. Preci- tics, and one postseason contest.

April 2003 Strength and Conditioning Journal 57


standing, shuffles, backpedals,
Table 1 runs, and jumps) for the purpose
Example of the Conditioning Model Procedure for of assessing work to relief pat-
Collegiate Basketball terns, only the change in intensi-
Step 1: identify competition model with respect to the following: ty of efforts. It has been suggested
Level: college that evaluators identify high-in-
Conference: Sun Belt tensity efforts as movements of ex-
Division: NCAA Div I treme effort with distinct change
Scheme, style, system: perimeter play, force respect the inside in tempo relative to obviously less
game, great defense intense efforts.
Time period: two 20-minute halves
Personnel: team with regular position substitution (position break
down by perimeter and inside players) ■ Example Using Time Motion
Step 2: identify nature and scope of tactical events Data in Conditioning
Intensity levels: The following are specific details
Subjective: high-intensity (fast breaks) efforts followed by submax-
relevant to how we completed the
imal efforts with intermittent stops and play
Objective: coaches game style: fast break/early offense
grading processes. One athlete, a
Yearly statistics guard by position, with the high-
Totals 1999 and 2000: athlete mean N 12, est average playing time (33:2
games played, mean minutes minutes) during the regular play-
Mean: 23.2, 17.5; maximum: 32.2, 33.2; minimum, 6.9, 2.8 ing season for a period of 2 years
Outcomes, goals, objective: was evaluated in 4 contests. The
Settled: (offensive possession, defensive setup) subject played an average of 34.5
Unsettled: jump ball, fast break, loss ball, transition back and ± 6:4 minutes in the 4 contests
forth between offense and defense; free throw to live play and out
evaluated. Three forms were used
of bounds to live play
for the time motion analysis: 1
Step 3: videotape specific competitions each for high-intensity efforts,
• One athlete with the highest average playing time per year was
submaximal efforts, and intermit-
evaluated in 4 contests
• Movement patterns were graded and times for high-intensity tent stops in play. The high-inten-
efforts and efforts below high intensity were tallied sity efforts and the submaximal-
• Intermittent breaks in play were broken down into time segments intensity efforts forms had the
and tallied (injuries, out of bounds ball, fouls, and officials’ dis- same structure and were used to
cussion) tally timed efforts. Timed efforts
• Game time-outs were timed and the number per contest recorded were tallied in ranges of 5-second
Step 4: evaluate increments up to 35 seconds. The
Fundamental exercise: relief pattern length and number of time-outs
Table 4a, 4b, 4c. were also recorded. Each time-out
Step 5: select training and/or testing drills constituted the end of a series. At
Table 5 the beginning of a new series,
bouts were tallied on the next row
and continued until the end of
Two evaluators should analyze the contest independent of the 4 con- that series. Intermittent stops in
videotapes. To minimize bias, it is tests selected. A comparison of play were tallied as they occurred
recommended that one individual each evaluator’s graded results throughout the half (i.e., any stop
be a trained certified strength and should be relatively consistent. If in play that was not a time-out).
conditioning professional and the the comparison grading is not The form had a range of 1–75 sec-
other an individual familiar with consistent, then the standardiza- onds split into 5-second incre-
the sport but not a strength and tion process should be repeated. ments. Separate forms were used
conditioning professional. To Each evaluator should then ana- for the first and second half. The
standardize the method of evalua- lyze 2 of the 4 selected contests in- forms and the results of the first
tion, both individuals should dis- dependently of 1 another. It is not half of game 4 are provided in
cuss the grading process and then necessary to differentiate between Table 2 as an example of this
simultaneously grade one-half of a movement patterns (i.e., walking, process.

58 Strength and Conditioning Journal April 2003


Table 2
Evaluation Forms and Tallied Results from One Half of Play

Game 4, first half; movement at high intensity


1–5 s >5–10 s >10–15 s >15–20 s >20–25 s >25–30 s >30–35s Time-outs

|||||||| |||||| ||| 2.30

||| |||| | 2.14

||| ||| |||||| 2.14

| || | 0.55

|||||| |||| 2.06

||| |||||| end

Game 4, first half; movement at <high intensity


0–5 s >5–10 s >10–15 s >15–20 s >20–25 s >25–30 s >30–35 s Time-outs

||||| ||||||||| ||| || | || 2.30

| |||| ||| | 2.14

|| ||| ||| | 2.14

|| | || | 0.55

|| |||||| |||| | 2.06

||| |||||| || ||| | end

Intermittent stop in play


0–5 s >5–10 s >10–15 s >15–20 s >20–25 s >25–30 s >30–35 s >35–40 s >45–50 s >55–60 s >60–75 s

| || | ||||| |||| | |||| ||||| || ||

■ Fundamental Exercise-relief submaximal efforts ranging from relief ratio of 1:1.12. The mean
Patterns 5–10 seconds occurred most fre- total intermittent stops in play
Fundamental exercise-relief quently, thus comprising 38% of was 25.25 ± 11.76 per playing
patterns were evaluated based on all intervals, followed by 10–20 time (Table 4b). This equates to an
the results of the time motion second efforts, which comprised average of 1 intermittent stop in
analysis. Descriptive statistics are 25% of all intervals. Submaximal play every 11.28 bouts and was
found in Table 3 and Table 4a–4c. efforts ranging from 1 to 20 sec- calculated by dividing the mean
Table 3 is an example of the data onds comprised 94% of all inter- total efforts per playing time of
from one-half of play and reflects vals. There was a mean of 15.75 ± 285 (Table 4c) by the mean num-
the information compiled in Table 2.8 series per contest. A series was ber of intermittent stops in play.
2. Tables 4a–4c represent the final designated as the total number of This establishes the mean density
data from all 4 contests based on both high-intensity and submaxi- of intermittent stops to bouts
34:5 ± 6:4 minutes of playing mal efforts that occurred before a (mean 1:11). Ranges were estab-
time. Results showed (Table 4a) time-out. There was a mean of lished in the same manner utiliz-
that high-intensity efforts of 1–5 18.86 ± 12.21 efforts per series. ing ±1 standard deviations from
seconds occurred most frequent- Mean high-intensity bouts was the mean (low, 1:10; high, 1:20). A
ly, comprising 52% of the inter- 134.75 ± 32.4, and the mean sub- summary of these results is pre-
vals. High-intensity efforts ranging maximal bouts was 150.25 ± 40.6. sented in Table 5.
from 1–15 seconds comprised This establishes a high-intensity Results of 1 study also show
97% of the intervals. Alternately, to submaximal-intensity work-to- that the majority of high-intensity

April 2003 Strength and Conditioning Journal 59


and submaximal-intensity efforts played by all subjects in the the majority of high-intensity and
in basketball are very short in du- study was 36:33 ± 6:28, which is submaximal efforts are very short
ration (2). The study investigated 5.3% longer than the mean play- in duration in both studies. The
the intensities of activity and ing time in this study. The mean Australian researchers reported
movement patterns of 8 elite play- of total bouts was 997 ± 183, of that the mean duration of all ac-
ers who were members of the Aus- which is considerably larger then tivities was less than 3 seconds
tralia National Basketball League reported here (285 ± 71.8). This and the maximum duration of
(NBL). NBL games consist of four is most likely because of the continuous high-intensity activity
12-minute quarters with a 10–15 longer duration of NBL games was 13.5 seconds (2), which is
minute break at half-time and 2- and the fact the study discrimi- very similar to what was observed
minute breaks between the first nated between several movement here.
and second as well as the third patterns (stand/walk; jog run;
and fourth quarters. The total live stride/sprint; shuffles of low, ■ Selecting Training and/or
playing time of an NBL game is 8 medium, and high intensities; and Testing Drills
minutes, or 20% longer then a col- jumps) where the process used in General recommendations for de-
legiate game. The mean minutes this evaluation did not. However, veloping conditioning sessions

Table 3
Example of Compiled Statistics From Table 2

Game 4, first half; high-intensity effort


Series 0–5s >5–10s >10–15s >15–20s >20–25s >25–30s >30–35s Time-outs
1 8 6 3 0 0 0 0 2.30
2 3 5 1 0 0 0 0 2.14
3 3 3 6 0 0 0 0 2.14
4 1 2 0 1 0 0 0 0.55
5 6 4 0 0 0 0 0 2.06
6 3 6 0 0 0 0 0 end
N efforts 24 26 10 1 0 0 0 61 (total N efforts)
Mean/series 4.0 4.3 1.7 0.2 0.0 0.0 0.0 10.2 (Mean total efforts/series)
Maximum/series 8.0 6.0 6.0 1.0 0.0 0.0 0.0
Minimum/series 1.0 2.0 0.0 0.0 0.0 0.0 0.0
% of total N 39 43 16 2 0 0 0

Game 4, first half; <high-intensity effort


Series 0–5s >5–10s >10–15s >15–20s >20–25s >25–30s >30–35s Time-outs
1 5 9 2 2 1 2 0 2.30
2 1 4 4 1 0 0 0 2.14
3 2 3 2 0 0 1 0 2.14
4 2 1 0 2 1 0 0 0.55
5 2 6 4 0 1 0 0 2.06
6 3 6 0 2 3 1 0 end
N efforts 15 29 12 7 6 4 0 73 (Total N efforts)
Mean/series 2.5 4.8 2.0 1.2 1.0 0.7 0.0 12.2 (Mean total efforts/series)
Maximum/series 5.0 9.0 4.0 2.0 3.0 2.0 0.0
Minimum/series 1.0 1.0 0.0 0.0 0.0 0.0 0.0
% of total N 21 40 16 10 8 5 0

60 Strength and Conditioning Journal April 2003


Tables 4a, 4b, and 4c
Fundamental Exercise: Relief Patterns

4a. Four Game Total

High-intensity efforts

Seconds 1–5 >5–10 >10–15 >15–20 >20–25 >25–30 >30–35 Total N Mean N/game

N efforts 280.0 181.0 59.0 14.0 3.0 2.0 0.0 539 134.75 ± 32.4

Mean/series 9.5 6.2 2.1 0.5 0.1 0.1 0.0

SD 1.8 1.5 0.3 0.6 0.1 0.1 0.0

Maximum/series 19.5 11.5 6.0 2.0 0.5 0.5 0.0

Minimum/series 1.5 1.0 0.0 0.0 0.0 0.0 0.0

% of total N 52 34 11 3 1 0 0

SD (%) 4 3 2 2 1 0 0

Less than high-intensity efforts

Seconds 1–5 >5–10 >10–15 >15–20 >20–25 >25–30 >30–35 Total N Mean N/game

N efforts 118.0 204.0 136.0 59.0 43.0 21.0 20.0 601 150.25 ± 40.6

Mean/series 4.1 7.3 4.5 1.9 1.6 0.7 0.7

SD 1.4 2.0 0.8 0.5 0.7 0.3 0.5

Maximum/series 9.3 14.5 10.0 5.8 4.5 3.3 2.5

Minimum/series 0.3 1.3 0.5 0.0 0.0 0.0 0.0

% of total N 22 38 25 11 8 4 4

SD (%) 4 5 4 3 3 1 3

4b. Four Game Total Intermittent Stops in Play

Seconds 1–5 >5–10 >10–15 >15–20 >20–25 >25–30 >30–35 >35–40 >45–50 >55–60 >60–75

Mean N 0.3 1.0 2.0 2.5 4.3 3.3 2.5 3.3 3.8 1.5 1.0 25.25 ± 11.76
(Mean total N)

SD 0.5 1.4 2.2 2.6 3.9 2.2 1.9 2.6 4.1 1.3 1.4

Mean % of total 1 4 8 10 17 13 10 13 15 6 4

SD (%) 2 5 8 10 12 9 16 6 11 4 4

4c. Total Bouts per Game

Game 1 Game 2 Game 3 Game 4 Total Mean SD

Total bouts 291 375 200 274 1140 285 71.8

Note: Data are based on mean playing time of 34:5 ± 6:4 minutes.

April 2003 Strength and Conditioning Journal 61


sist of a series of high-intensity
bouts (sprints, shuffles,
backpedals, maximal jumps) al-
ternated with relief patterns of
less intense bouts (walks, jogs,
slow shuffles, slow back pedals).
Bouts would be executed at vari-
ous court distances coinciding
with the results of the time motion
analysis. Based on the compiled
data presented here, distances
that can be covered in 1–15 sec-
onds would be utilized for high-in-
tensity bouts alternated with sub-
maximal bouts over distances that
can be covered in 1–20 seconds.
Intermittent stops in play and
time-outs would also be assigned
based on the results of the time
motion analysis.
Real training sessions should
be developed as part of a compre-
hensive conditioning model utiliz-
ing an annual periodized plan to
distribute training volume, fre-
quency, and intensity as estab-
lished by the results. The pro-
posed ideal training session (Table
5; Figure 1) was developed based
on the compiled data utilizing the
following method. The number of
bouts per half (179) were estab-
lished by taking half of the total
bouts per game 1 standard devia-
tion above the mean (358). By ap-
plying the high ratio of intermit-
tent stops to bouts (1:20) to the
Figure 1a–b. a. Comparison of work to relief based on percentage of total effort. bouts per half, 9 intermittent
b. Comparison of work to relief based on average number of bouts. stops in play per half were estab-
lished. The number of series per
based on the compiled data are game to mimic during a condition- half (8) were established by taking
covered in this section. Because ing session (3). The combined re- half of the series per game 1 stan-
obtaining specific data on which to sults of steps 1–4 should be con- dard deviation above the mean
base a conditioning model was the sidered in this selection process (16.8). By dividing the 179 bouts
goal of this process, selecting test- with considerable emphasis per half by 8 series per half, an av-
ing drills was not considered at placed on the results of the time erage of 22.37 bouts per series
this time. Furthermore, discus- motion analysis (step 4). Based on (rounded to 22) was established.
sion of a comprehensive peri- the interpretation of the compiled When planning conditioning,
odized conditioning model based data, ideal and real training ses- it is important to consider not only
on the results is beyond the pur- sion recommendations are pre- the mean results, but also the
pose and scope of this article. sented in Table 5 and graphically ranges. The ideal training session
The key decision in this step is represented in Figure 1. Real and is based on 1 standard deviation
how much of an actual basketball ideal training sessions would con- above the mean, and the real ses-

62 Strength and Conditioning Journal April 2003


season basketball practice ses-
Table 5
sions to conditioning drills (1).
Competition Modeling for Division 1A Collegiate Basketball
Given the demands on strength
Interpretation of results and conditioning professionals
Number of players evaluated: 1 (guard) and the time-intensive nature of
Number of contests evaluated: 4 this modeling procedure, it may
not be practical to break down
Mean minutes played: 34.5 ± 6.4
each position. As previously indi-
Mean N of series: 15.3 ± 1.5/game
cated, a guard by position with the
Mean N high-intensity efforts: 134.5 ± 32.4/game (8.8 ± 5.9/series)
highest average 2-year playing
Mean N submaximal-intensity efforts: 150.3 ± 40.6/game time was the subject of the time
(9.9 ± 6.6/series)
motion analysis of the purpose of
Mean N intermittent stop in play: 25.25 ± 11.8/game this process. It is believed that the
Density (high intensity:submaximal intensity): 1:1.12 analysis of this particular athlete
Density (intermittent stops:bouts): mean 1:11, low 1:10, high 1:20 will provide a real estimate of the
Intermittent stops in play at 25–40 s physiological demands placed on
Density (bouts:series) 18.7 ± 12.21:1 a basketball player during the
Time-out at 50 s to 2 min course of a game. Although specif-
ic needs may be required of each
“When determining how much of an actual contest to mimic in 1 condi- position (e.g., boxing out and low-
tioning session, the choice between ideal and real criteria is a key decision”
post game for both centers and
(3). The following is an example of ideal and real criteria based on an inter-
power forwards), previous authors
pretation of the results.
have discussed the likely similar
Ideal drill: physiological demands placed on
2 halves (20 min break between) each position (1). This is primarily
Each half consists of 179 total bouts dispersed across 8 series based on the shared responsibili-
Mean 22 bouts per series ties seen between all positions
1:00–2:00 time-out after each series, 9 intermittent stops in (i.e., shooting, rebounding, and
play at 25–40 s passing; 1).
High-intensity bouts alternated with submaximal bouts consisting of As with any training program,
sprints, jogs, walks, shuffles, back pedals; work to relief at 1–15 the strength and conditioning pro-
s:1–20 s) fessional must evaluate each
Real drill: athlete’s response to the given
Utilizing periodization, volume, frequency, and intensity of training is training demands and make
established and distributed throughout the year. adjustments based on those
Number of bouts based on daily distribution. responses. The success of any
Density training program is based on the
Exercise:relief 1:1 outcome. Adjusting a program rel-
evant to the outcome is dependent
Mean exercise: relief/rest
on the quantifiable nature of the
1:11 Intermittent:bouts
program. The 5-step conditioning
1:19 Time-out:bouts
model procedure for designing
specialized metabolic conditioning
sion is based on the mean results. because of the integration of other programs (3) is a good guide for
The mean is used as a baseline, training components in the overall producing data on which a quan-
and training sessions can vary training program (i.e., weight tifiable, sports-specific condition-
within the established ranges. An training, speed drills, plyometrics, ing program can be based. The
ideal conditioning session would flexibility). Furthermore, it has resulting challenge is to develop a
most likely occur only during peak been suggested that it may be nec- flexible tool that can easily be
training times once or twice a year. essary to leave some room for fur- used by the strength and condi-
The dissemination of the ideal ses- ther anaerobic improvements in tioning professional to distribute
sion would be quite lengthy and conditioning levels, because many and track training volume; estab-
may not be practical or necessary coaches dedicate much of the pre- lish training frequency, intensity,

April 2003 Strength and Conditioning Journal 63


and recovery; and make adjust-
ments as needed. It is the author’s
intent to suggest such a tool and a
compressive model based on these
results in the future. ▲

■ References
1. Hoffman, J.R., and C.M.
Maresh. Physiology of basket-
ball. In: Exercise and Sports
Science (2nd ed.). W.E. Garrett
Jr. and D.T. Kirkendall, eds.
Philadelphia, PA: Lippincott
Williams & Wilkins, 2000. pp.
733–744.
2. McInnes, S.E., J.S. Carlson,
C.J. Jones, and M.J. McKen-
na. The physiological load im-
posed on basketball players
during competition. J. Sports
Sci. 13:387–397. 1995.
3. Plisk, P. Speed, agility, and
speed-endurance develop-
ment. In: Essential Principles
of Strength and Conditioning
(2nd ed.). T. Baechle and R.
Earle, eds. Champaign, IL:
Human Kinetics, 2000. pp.
485, 487.

■ Acknowledgments:
The author would like to thank
Jay Hoffman, Steve Plisk, and Bill
Allerheiligen for their guidance
and insight on this project.

Taylor

John Taylor is head perfor-


mance training coach and an ad-
junct instructor in the Health,
Physical Education, and Dance
Department at New Mexico State
University.

64 Strength and Conditioning Journal April 2003

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