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Divine Guidance

Rogue Archetypes Starting at 13th level, you gain the ability to cast guidance
and augury at will (the normal consequence of casting augury
Divine Agent multiple times still applies).
Not all priests are clerics. Not all problems can be solved by Additionally, if you have dealt radiant damage to a creature
prayer and preaching. Sometimes a more subtle touch is within the last minute, you have advantage on all Wisdom
needed to steer the world as the faith dictates, and that is the (Perception) or Intelligence (Investigation) checks against it
roll of a Divine Agent. A blade in the night that commits the or its magical effects, and can see that unimpeded by
lesser evil for the greater good, or a quick end to someone darkness (even magical darkness).
that sniffed too close the Cult of Vecna's business, both could
be the work of these divinely guided rogues. Cleansing Fire
Good is not nice, evil is not stupid. Whatever the Starting at 17th level, you can use the bonus action granted
organization or god a Divine Agent serves, it is one that by your Cunning Action to grasp your holy symbol and burn
understands the practical nature of the world. Spying, away any evil affliction, ending the effect of a curse, disease,
stealing, extracting information, purging the heretics... they or condition inflicted by magic on yourself. When you do this,
have many tasks before them, and complete them with a grim you take 1d12 fire damage that cannot be resisted in any way,
determination. but gain an equal number of temporary hit points.
A Divine Agent is almost always lawful following an Once you use this feature, you cannot do so again until you
organizational code with zealous focus, but the laws they complete a short or long rest.
follow may or may not have any relation to the laws of the Additionally, flamestrike and fire shield are added to the
land they are in. spells you can cast using Sanctification .

Naming Convention: Inquisitor?


This archetype shares a lot of conceptual space
with what many entries in the genre would call an
"Inquisitor", but there already exists the
"Inquisitive" rogue that lacks the divine backing
present here, and having two archetypes with such
similar names would ultimately cause confusion..

Purification
Starting at 3rd level, when you deal damage with your Sneak
Attack, you can choose to deal the extra damage as Radiant
damage.
Church Militant
When you choose this archetype at 3rd level, you gain
proficiency with the religion skill, martial weapons, and when
you use holy water as a weapon, it counts as a ranged
weapon your have proficiency with. Your proficiency bonus is
doubled for Intelligence (Religion) checks.
Sanctification
At 9th, you learn the spells protection from good & evil, divine
favor, and shield of faith. You can cast these spells without
consuming a spell lot a number of times equal to your
Wisdom modifier (combining all uses of these spells). You
regain all uses after completing a long rest. You can use a
Holy Symbol as your focus for these spells.
Additionally, during a short or long rest, you can create one
use of Holy Water from normal water expending 25 gold of
components by reciting a ten minute ritual.

Divine Agent Holy Symbol


A holy symbol is a representation of a god or
pantheon. To use the symbol in this way, the caster
must hold it in hand, wear it visibly, or bear it on a
shield.

Kibbles' Compendium
Divine Agent Quirks Supported By
The following are some optional quirks for a player of the Creation is made possible by generous patrons:
Divine Agent to choose from. They can be preexisting when
you make your character leading you to this path, or manifest Alec Carlyle
as your character takes on this archetype. Andrew Hoertt
   d6    Quirk Angel Gomez
Ara Enzeru
1
When you start talking passionately, your eyes Austin Fox
begin to glow with zeal. Billy Dick
You burn the corpses of your fallen enemies. No C. Dobb
2
exceptions. Chris B
Chris Lynch
3
You recite a mantra to your deity during combat or Corbin
times of peril Garion Pankievich
4
You use the pronoun "we"... you and your god as GM Binder
act as one. Herdsheep
You inscribe a prayer on your weapons to send off
Ihileath
5
the departed. Issac Dyne
Jack
6
You do not fear death. You believe your service will Jackson Jelenic
not end when your life does. Jacob Herrera
James Sant
Kybernetes
Divine Agent vs. Paladin Larry Eger
Some might view a Divine Agent as being similar Max
to the Paladin class - in some ways it is. It N. Avernal
represents an interpretation of a zeal inspired agent Nannette Groft
that has some overlap, but serves in a different NotoriousOZB
capacity, much as a Path of the Zealot Barbarian is Rory Collier
neither a cleric nor a Paladin, but still may draw on Seffykun
divine fervor. Seranata
A Paladin will kick down the door of a heretic Spectre Creations
that needs to be dealt with. A Path of the Zealot Spenser Birney
Barbarian will smash through their wall. A Divine Stalwart Maiden
Agent will slip in the window at night, and out of Thortron
the now burning building shortly after. Thought-Knot
Unlikely Alpaca
Verixa Okblek
Art Credits: ...and many more!
Inquisitor Art, Paizo. Want to support KibblesTasty in keeping this updated and
creating more homebrew like this? You can join them here on
Patreon.
Thank you!

Kibbles' Compendium
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