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COMPUTER GRAPHICS:- ASSIGNMENT 01

SUBMISSION DATE: 10/09/2020

Q1.What are the different types of polygon. Write polygon filling algorithm?

Q2.Discuss floodfill and boundary fill algorithm?

Q3.Draw and explain the architecture of raster and random scan in detail.

Q4.Draw the block diagram of openGL rendering pipeline and explain in detail. Also explain its different blocks.

Q5.Write a short note on the following:-

a. Resolution

b. Aspect Ratio

c. Beam penetration and shadow masking method (sketch also)

d. Frame Buffer

Q6. Discuss and derive DDA and Bresenham’s line drawing algorithm?

Q7. Consider a raster system with a resolution of 1024 *1024. What is the size of raster in bytes needed to
store 4 bits per pixel? How much storage is required if 8 bits per pixel are to be stored.

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