ZOMBICIDE INVADER - Xeno Reference: (& Spawn Deck Creator)

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ZOMBICIDE INVADER - Xeno Reference (& Spawn Deck Creator)

Base Deck Spawn Cards to Include


Invader Core Deck Invader # 01-25 Invader Core Deck (for Invader Tiles) Ranged Target Priority (Misses hit Survivors in the target Zone)
Invader Veteran Deck Invader # 26-50 add for Experienced players ❶ Tank / Abomination (Driller Blitzer)
Invader Xtra Activation Deck Invader # 51-54 add for Pro players ❷ Worker (Flinger / Seeker / Xenomoth / Brood Mother Children)
Dark Side Core Deck Dark Side # 61-85 Dark Side Core Deck (for Dark Side Tiles) ❸ Hunter (Shadow Abomination)
Dark Side Veteran Deck Dark Side # 86-110 add for Experienced players
Dark Side Xtra Activation Deck Dark Side # 111-114 add for Pro players

Core Deck Xenos Actions Move Health Damage XP Special Rules


Standard Worker 1 1 1 1 1
Standard Tank 1 1 2 2 1
Standard Hunter 2 1 1 1 1 After 1st activation of all Xenos, Activate Hunters (and Driller Blitzers) for their 2nd action.
Driller Worker 1 1 1 (2)* 1 1 (*) +1 Health in Zone with open Pit @ Range 1+
Driller Tank 1 1 2 (3)* 2 1 (*) +1 Health in Zone with open Pit @ Range 1+
After 1st activation of all Xenos, Activate Hunters (and Driller Blitzers) for their 2nd action.
Driller Hunter 2 1 1 (2)* 1 1
(*) +1 Health in Zone with open Pit @ Range 1+

Extra Xenos (add to 1 Core Deck) Spawn Cards Actions Move Health Damage XP Special Rules
Dark Side Extras # 115-120
Driller Blitzer 2 1 2 2 1 After 1st activation of all Xenos, Activate Driller Blitzers (and Hunters) for their 2nd action.
Promo Xenos # 184-189
Civilian Extras # 151-156 Attack Range 0-2 Enhanced Senses = LoS 1 farther in room Zones.
Flinger 1 1 1 1 1
Promo Xenos # 190-195 Target Zone > Most Survivors > Noisiest > Players Choose if tied. Ignores Dark Zones
Civilian Extras # 157-167
Seeker Worker 1 1 1 1 1 Gain extra Activations when Seeker spawn cards are drawn (instead of extra Activation Worker spawn cards)
Promo Xenos # 196-206
Civilian Extras # 168-173
Xenomoth 1 3 1 1 1 Determine destination before move. Attack or Move 3. Cannot be killed by Melee Actions
Promo Xenos # 207-212

Abominations (add to 1 Core Deck) Spawn Cards Actions Move Health Damage XP Special Rules
Spoiler Abomination *Base Deck Above 1 1 3 3 5 Produces active MOLD when in an indoor Zone without active mold
Produces open PIT when it recieves an EXTRA activation or activates in closed Pit location.
Driller Abomination *Base Deck Above 1 1 3 (4)* 3 5
(*) +1 Health in Zone with open Pit @ Range 1+
Survivors / Galaxy # 121-124
Babyface 1 1 3 3 5 When Babyface is killed, EVERY Xeno on the board activates
Civilian Extras # 121-124
Spawns all 8 children when it ends a move within 2 zones from a survivor. No LoS or open route is required.
Brood Mother Soldier Extras # 174-179 1 1 3 3 5
Children then move. May ony spawn once.
Brood Mother - Children Soldier Extras # 1 2 1 1 1 Determine destination before move. Attack or Move 2.
Can be activated as a BOT for attacks only. Range 1-3 (Auto Hit - 3 dmg / 1 dmg x3 players choose)
BuddyBot Civilian Extras # 125-128 1 1 3 3 5
Ignores Dark Zone effect. Target Zone > Most Survivors > Noisiest > Players Choose if tied
Can be activated as a SENTRY for attacks only. Range 1-3 (Auto Hit - 3 dmg / 1 dmg x3 players choose)
I.R.I.S. Sentry Gun Civilian Extras # 129-132 1 1 3 3 5 Ignores Dark Zone effect. Target Zone > Most Survivors > Noisiest > Players Choose if tied
When it recieves an Extra activation, with no survivors in LoS, it moves 3 toward destination.
Can only be killed by game effects AUTOMATICALLY eliminating Actors (Hellfire, Seismic Blast/Grenade, Meteor
Juggernaut Black Ops # 55-60 1 1 (*) 3 5
Sentry Gun)
Mother-In-Law Civilian Extras # 133-136 1 1 3 3 5 If Zone targetted by ranged attack, and it survives, it immediately takes an extra Activation
Shadow Civilian Extras # 137-140 1 1 3 3 5 Target Priority as hunter. Only damaged by Melee or Hellfire/Seismic Blast.
Performs Stomp at the end of Xeno phase, if within Range 0-2 of it's destination (no LoS required).
Stomper Civilian Extras # 141-146 1 1 3 3 5
Survivors (excluding Machines) in it's destination Zone fall and can get up for 1 Action.
Determine destination before move. Attack or Move 2. Attacks when activated with any Survivor in LoS @Range 0-
Widowmaker Civilian Extras # 147-150 1 2 3 3 5
1. Targets every Survivor Zone in LoS @Range 0-1 (split 3 dmg)
Spawns 2 zones away from the noisiest Zone with an open route. Players choose if several zones eligible. Draw
Xenium Horror Soldier Extras # 180-183 1 1 3 3 5
new card if no Zone available. Produces MOLD when spawned.

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