Sports Marketing & Social Media: January 2015

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Sports Marketing & social Media

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Handbook of Research on
Integrating Social Media
into Strategic Marketing

Nick Hajli
Newcastle University Business School, UK

A volume in the Advances in Marketing, Customer


Relationship Management, and E-Services
(AMCRMES) Book Series
Detailed Table of Contents

Foreword.............................................................................................................................................. xvi

Preface................................................................................................................................................. xvii

Chapter 1
How Social Commerce Emerged: The Role of Social Word of Mouth – Social Commerce.................. 1
Nick Hajli, Newcastle University, UK

Individuals perform social interaction with others through online communities, which support their decision
behaviour on the Internet. These abilities are mostly due to the rise of social networking sites through the
recent development in Web 2.0 technologies such as social media. The increasing popularity of social
media and social networking sites has developed e-commerce to social commerce. Social commerce is
a new stream in e-commerce, in which consumers use social media in their purchasing journey. In this
social climate, the social commerce era, consumers provide social support for the network by not only
persuading consumers to have more interconnectivity with their peers, but also by giving a number of
unique opportunities to firms. In this chapter, the author discusses the way social commerce has been
emerged. As social word of mouth is one of the key constructs of social commerce, social word of mouth
as well as the applications of social commerce and social support theory in business context have been
explained in detail in chapter.

Chapter 2
Co-Creating Brand Value through Social Commerce............................................................................ 17
Yichuan Wang, Auburn University, USA
Nick Hajli, Newcastle University, UK

This chapter looks at the opportunities of social commerce for branding. The chapter examines social
commerce constructs and their impact on brand development. The results of this empirical study show
that both social factors and social commerce constructs have positive effects on co-creating brand value
intention. This study also highlights the moderating effect of privacy concern between social commerce
constructs and co-creating brand value. Contribution of this chapter is the combination of social media,
social commerce, and social support in branding strategies, which produce co-creating brand value
strategies. The chapter also provides practical implications for the market to develop co-creating brand
value strategies through social commerce.





Chapter 3
Online Sport Brand Communities: Sport Brand Communities............................................................. 35
Nick Hajli, Newcastle University, UK

Organizations have reached the point where they need to change their strategies in order to create value
with customers. This is the modern marketing logic. It has mainly come about because consumers have
been empowered to exert influence on companies. In this chapter we argue that a different perspective
about consumer care has emerged through social media; consumers are no longer passive information
users but are now active content creators who can be part of value creation in the marketplace. Therefore,
this chapter analyses the opportunities that sport organizations can generate by co-creation of value
through social media. The findings of this chapter create a picture of how virtual communities support
co-creation of value for sports organizations.

Chapter 4
Understanding the Use of Social Media for Employer Branding.......................................................... 46
Maxim Viktor Wolf, University of London, UK
Julian Mark Sims, University of London, UK
Huadong Yang, University of Liverpool, UK

Employer branding applies marketing tools to promote an organisation as an employer to current and potential
employees. The importance of strategic alignment between parts of the business has been highlighted in
literature: marketing and human resource activities are no exception. On the contrary, the alignment of
customer brand and employer brand is equally important to marketers and human resource managers.
This chapter frames the creation and communication of the employer brand as a “strong communication
system”. A framework for assessment of the system’s strength is introduced and a practical application
of this framework is demonstrated in two case studies. The conflict between the traditional top-down
one-way marketing communication flow and bottom-up bi-directional communication on social media
is highlighted and the impact of this apparent conflict on the system strength is discussed. Social media
appears to change the way in which employer brand is created, communicated and perceived and this
chapter aims in aiding the understating of this changes.

Chapter 5
The Effects of Consumer Social Media Marketing Experiences on Brand Affect and Brand Equity... 74
Tugba Orten Tugrul, Izmir University of Economics, Turkey

A limited number of studies have shown that social media marketing activities positively contribute to brand
performance. In this chapter, therefore, a conceptual framework elucidating how consumer social media
marketing experiences lead to more favorable brand affect, and in turn, enhanced brand equity is proposed.
Importantly, perceived social media marketing activities are identified as a key moderator influencing the
effects of consumer social media marketing experiences on brand equity. Repeated measures ANOVA
and regression analyses were conducted to test the proposed model in a study consisting of three phases.
The results provide support for (a) the main effects of consumer social media marketing experiences on
brand affect and brand equity, (b) the mediating effect of brand affect, and (c) the moderating effect of
perceived social media marketing activities. The chapter concludes with a discussion of the theoretical
and managerial implications of the research findings, and recommendations for future studies.


Chapter 6
Intellectual Property Rights and Social Media: Copyright in the Digital Era – Social Media and
Copyrights.............................................................................................................................................. 89
Hatem Bugshan, University of London, UK

Issues related to intellectual property rights in the Web 2.0 environment are rarely discussed. This chapter
investigates the issues surrounding copyright in the digital era, which the market is increasingly using
social media. The chapter describes the legal risks confronting people on using content in the digital
era and examines the issues in this area. Valuable discussion will be generated for all users of digital
content. The chapter investigates copyrights in the digital era through a case study, gathering data through
interviews conducted in the UK. Research findings show lack of knowledge and instruction in the use of
digital content and information produced through social media is the main reason for emerging conflict
in this area. Knowledge about IPRs, and specifically copyrights in e-learning, needs to be provided for
people. One of the issues that must be addressed by the use of Web 2.0 to learners is a full explanation
of copyright laws. This will prevent content generated in this environment from infringing copyright.

Chapter 7
Value Co-Creation, Social Media, and Marketing 3.0: Towards the Search for Competitive
Advantage in Firms.............................................................................................................................. 100
Maria Angeles Garcia-Haro, University of Castilla-La Mancha, Spain
Maria Pilar Martinez-Ruiz, University of Castilla-La Mancha, Spain
Ricardo Martinez Canas, University of Castilla-La Mancha, Spain

The aim of this chapter is to analyze a new concept value co-creation-that has emerged in the context of
marketing and business management research. In today’s market environment, companies are continually
pressured to innovate in order to attract and maintain consumer loyalty and gain and sustain competitive
advantage in the market. First, this chapter identifies factors and variables that are leveraged to determine
value co-creation in firms. Second, this chapter examines how the development of information and
communication technologies-in particular, the Internet and social media networks-has become the main
engine of the co-creation activity in a Marketing 3.0 context. Third, this chapter discusses the consequences
and benefits of implementing such concepts on the achievement of competitive advantages for firms.

Chapter 8
The Usage of Social Media in New Product Development Process: The Benefits and the
Challenges............................................................................................................................................ 121
Rebecca Liu, Lancaster University, UK
Aysequl Eda Kop, University of Aberdeen, UK

This chapter contributes to a better understanding of the role of social media in the NPD process and a
debate about the impact of social media on NPD success. Through a critical literature review, this chapter
provides an insight into the impact of social media on incremental NPD and its contribution to NPD
success, in the context of customer involvement. The review is mainly derived from 286 relevant papers
published in top-ranked journals between 2005 and 2014. The results suggest that while social media
provides an effective and efficient method for collecting information and knowledge about customers’
expectations and experiences, it does not necessarily always lead to NPD success. The study shows
that hidden customer needs, an advanced evaluation tool, the huge amount of information and a firm’s
absorptive capacity challenge the use of social media.


Chapter 9
On the Relationship between Online Social Support and Users’ ontinuance Intention: Evidence
from Social Network Sites................................................................................................................... 141
Xiaolin Lin, Washington State University, USA
Dawei Zhang, The University of Scranton, USA
Yibai Li, The University of Scranton, USA

This chapter discusses the online social support in the context of social networking sites (SNSs). The
pervasive adoption of social networking sites has profound influence on society and enables a new way to
provide social support. Social support has been considered a key social value that online users can obtain
from social networking sites. Research has shown that social support may reduce stress and promote
well-being among diverse populations. Despite its significance to society, the online social support in
the context of SNSs has been surprisingly under-investigated. Some fundamental questions—such as
(1) What are the dimensions of online social support on SNSs? and (2) How does online social support
influence other factors such as the users’ satisfaction and continuance intention to SNSs?—have not
been answered. This chapter attempts to answer those questions. Specifically, this chapter aims to first
identify the definitional dimensions of online social support on SNSs through an extensive review of
the literature. Second, this chapter uses these dimensions to model online social support and test its
effects on other SNS factors: user satisfaction and continuance intention. Eventually, the results support
all proposed hypotheses. The theoretical contributions and managerial implications of the results are
discussed at the end of this chapter.

Chapter 10
The Neuroscience of Social Television................................................................................................ 154
Shaun A Seixas, Neuro-Insight, Australia
Geoffrey E Nield, Neuro-Insight, Australia
Peter Pynta, Neuro-Insight, Australia
Richard B Silberstein, Neuro-Insight, Australia

In a short few years, social media has become the dominant way in which we communicate with the
outside world. It has become prevalent in almost every aspect of our daily lives, but one of the most
significant changes social media has had, has been on the way we watch television. This phenomenon,
known as dual screening, has caused some concern amongst marketers and advertisers, who believed
that this behaviour was having an overall negative impact on consumer engagement with television. This
chapter attempts to address some of these concerns by providing evidence obtained from the neurosciences
and from a case study. The evidence we present in this chapter demonstrates the opposite effect, whereby
social media can actually be used to enhance viewer engagement.

Chapter 11
Social Media and Higher Education: Direct and Indirect Marketing.................................................. 168
Ivan K. Cohen, Richmond the American International University in London, UK
Julie Salaber, Richmond the American International University in London, UK

The constant rise in tuition fees has created increasing pressure for British universities to augment
the range of marketing tools used to attract students in competition with both domestic and overseas
institutions. This chapter investigates the role of social media as a communication and marketing tool
for Higher Education Institutions in the UK. Social media is a powerful tool for both direct and indirect


marketing, and is highly relevant for universities targeting youngsters who belong to the so-called
Generation Y. After presenting the background for social media marketing and higher education, we
investigate whether the use of social media as a marketing tool has been effective in raising awareness
of British universities. To do so, we collect data on the use of social media by HEIs (in the UK and
in the USA for comparison), as well as data on students’ response to these new marketing strategies.
Unlike many other organisations, it seems that social media play a positive role in promoting British
Universities, although the evidence suggests that they still tend to use social media too much like more
traditional forms of marketing and PR.

Chapter 12
A Continuance Model for Optimized Participation in Virtual Communities...................................... 189
Mohana Shanmugam, Universiti Tenaga Nasional (UNITEN), Malaysia
Yusmadi Yah Jusoh, Universiti Putra Malaysia (UPM), Malaysia

The social commerce wave has opened up vast opportunities in emerging markets through virtual
communities’ participation. This chapter investigates the constructs and theories from the social psychology
perspective looking into the intention and behaviour prospect by extending the Theory of Planned
Behaviour (TPB) and integrating the Social Support Theory (SST) to purport a continuance model for
virtual communities’ optimized participation in Malaysia. The model uncovers that the emotional and
informational constructs of the SST and constructs of the TPB as well as perceived value optimizes
participation. This chapter also establishes a continuance model and illustrates how theory from the
social psychology literature positions the constructs of SST, TPB and perceived value in enhancing the
participation of virtual communities. The SEM-PLS method used to analyse the data shows that the
intention and behaviour of the virtual communities determine users’ participation level. Furthermore,
this chapter seeks to enlighten our knowledge on virtual communities and tap into the social commerce
capabilities.

Chapter 13
Social Networking Sites and Marketing Strategies.............................................................................. 209
Ying Wu, University of Sussex, UK
Malcolm Stewart, University of Sussex, UK
Rebecca Liu, University of Sussex, UK

This chapter begins with an introduction to social networking. The opportunities and challenges of social
network sites regarding marketing strategies are discussed and these provide a foundation for exploring
viral marketing with regard to the development of online word-of-mouth activities on social networking
sites. This chapter explores strategies for successful viral marketing and investigates strategic perspectives
of social networking. We look into several types of social networking sites available for consumers to
share and access information and experience such as Facebook and Twitter in the context of marketing
strategy decision-making. The chapter concludes with an examination of the online marketing mix
regarding social network marketing strategy development and a case study (Fiesta Movement Campaign)
and methodology is also included to ‘bridge the gap’ between the academic theory in this chapter and
an example showing how marketers in the industry have taken advantage of social networking sites to
promote their business


Chapter 14
Understanding Customers’ Behaviour through Web Data Mining Models......................................... 243
Valerio Veglio, University of Southampton, UK

Companies have realized that the customer knowledge contained in web marketing database represent
one of the main key to forecast business performance in today’s competitive landscape. Appropriate web
data mining models are one the best supporting approach to make different marketing decision. Analysing
and understanding in advance customers’ behaviour can represent the main corporation’s strength in
planning marketing forecasting. This research want to demonstrate as predictive web data mining models
are accurate patterns in predicting marketing performance compared to traditional statistical methods
in global business. In addition, particular attention is paid on the identification of the main marketing
drivers performed by potential customers before purchasing a given service online. Finally, the criteria
based on the loss functions confirm the high predictive power of the web data mining models in detecting
the probability of customer conversion.

Chapter 15
Social Network Analysis Visualization: A Facebook Case Study....................................................... 260
Mohana Shanmugam, Universiti Tenaga Nasional (UNITEN), Malaysia
Yusmadi Yah Jusoh, Universiti Putra Malaysia (UPM), Malaysia
Rozi Nor Haizan Nor, Universiti Putra Malaysia (UPM), Malaysia
Marzanah A. Jabar, Universiti Putra Malaysia (UPM), Malaysia

The social network surge has become a mainstream subject of academic study in a myriad of disciplines.
This chapter posits the social network literature by highlighting the terminologies of social networks and
details the types of tools and methodologies used in prior studies. The list is supplemented by identifying
the research gaps for future research of interest to both academics and practitioners. Additionally, the
case of Facebook is used to study the elements of a social network analysis. This chapter also highlights
past validated models with regards to social networks which are deemed significant for online social
network studies. Furthermore, this chapter seeks to enlighten our knowledge on social network analysis
and tap into the social network capabilities.

Chapter 16
Revisiting Information Systems Research in Nonprofit Context: (Non-)Adoption 2.0 in a Small
Voluntary Club..................................................................................................................................... 274
Ali Eshraghi, The University of Edinburgh, UK

Understanding information technologies and systems in the context of nonprofits is under-developed field
of study. Hence, this chapter reviews current literature on this field. It maps four conventional views on
ICT’s benefits for the sector. Then, using insights generated through an ethnographic study on a small
voluntary organisation, the challenges and issues surrounding the process of adoption and use of both
typical and new information technologies are explored. It is finally discussed that social technologies,
based on the notion of Web 2.0, may have some partial advantageous for volunteer-based organisations
but perhaps greater benefits will emerge at the individual level.


Chapter 17
Customer Attitudes towards Internet Banking and Social Media on Internet Banking in the UK...... 290
Yen-Yao Wang, Michigan State University, USA
Mohana Shanmugam, UNITEN, Malaysia
Nick Hajli, Newcastle University, UK
Hatem Bugshan, University of London, UK

Internet banking, a cost saving and productive service delivery channel, has become a new focus of banks
along with developments in information and communication technology (ICT). The advancements of
ICT may help improve customer satisfaction and influence customer attitudes towards Internet banking,
especially on the issue of security. This chapter investigates the attitudes of customers in the UK towards
Internet banking by conducting 25 in-depth interviews with various documents to supplement our analysis.
Results indicate that security is the most important factor affecting Internet banking adoption in the UK.
Furthermore, motivated by the growing importance of social media, this chapter also discusses the role
of social media on Internet banking and provides some suggestions on how banks can leverage social
media to enhance the adoption rate of Internet banking. The detailed results along with discussions,
implications, and limitation are discussed at the end of this chapter.

Chapter 18
Distributed Leadership and Its Applications in Health Care Settings: Social Media Perspective....... 306
Vida Farzipour, University of London, UK

In this chapter, I go through distributed leadership which is one of the mainstreams of plural leadership
from social media perspective. In addition, the attributes and variants of distributed leadership are covered
in this chapter. The role of social media to help the distribution of power and increasing engagement to
enhance the quality of care and patient safety is also addressed in the health care context. It is concluded
that Understanding distributed leadership and its application in the health care setting is largely related
to the appreciation of the political and social power that currently exists.

Chapter 19
Social Media and Marketing: The Evolution of Tottenham Hotspur Football Club............................ 327
Ivan K. Cohen, Richmond University, The American International University in London, UK

Tottenham Hotspur (“Spurs”) Football Club were once the most entrepreneurial of English football
teams, including being the first to obtain a stock market flotation and to attempt to diversify into other
areas beyond their core. However, like many football clubs, they were slow to embrace the Internet
including more recently the use of social media for marketing. This chapter investigates the history of
Spurs’ embrace of the Internet and social media and asks why a club traditionally renowned for its flair
and enterprise on the pitch has been so slow to embrace modernity in the digital world.


Chapter 20
Sports Marketing and Social Media..................................................................................................... 343
Reza Mohammadkazemi, University of Tehran, Iran

In this chapter, we are going to focus on the impact of Social media to change the marketing world
in every industry. Social media marketing (SMM) has had a particular impact in the field of sports
marketing. Social media in sports has effectively rendered a new style of communication with important
implications for the field. The fans’ connection to sports is changing and social media is creating a whole
new channel for the fans to interact and be a part of the action beyond that which they may hope to achieve
by physically being present at the stadium or the ballpark. Sports organizations today are reliant upon
social media for their continued success and growth. This chapter describes how social media is being
used amongst sports organizations and how it has changed the sports industry.

Chapter 21
Social Media Marketing....................................................................................................................... 362
Vipin K. Nadda, University of Sunderland – London, UK
Sumesh Singh Dadwal, Glyndwr University London, UK
Azmat Firdous, University of Sunderland, UK

This chapter provides an insight of contemporary developments in social media marketing with special
reference to the emergence of online technology and its influence upon various marketing operations.
The information flow through the introduction of the concept of social Media involving the synthesis of
sociology and technology and creating an environment on the internet where people share experiences
with each other and develop networks followed by analysis of its three main components (Publishing
Technology for Everyone, Information Diffusion, and Relationship Building) highlighting its various
dimensions. Further, it leads to discussion about Social Media Marketing becoming a latest and popular
trend as a digital platform for social interaction between virtual communities. Next section details main
social media platforms, their rankings, features, corresponding strategic actions followed by advantages
and challenges for organisations using Social Media for Marketing.

Compilation of References................................................................................................................ 383

About the Contributors..................................................................................................................... 431

Index.................................................................................................................................................... 438
431

About the Contributors

Nick Hajli is a programme director and a Lecturer in Marketing in Newcastle University Business
School. He is an Editor in Journal of Research in Interactive Marketing. He also serves as the guest editor
for several high impact journals such as the International Journal of Information Management and the
Technological Forecasting and Social Change Journal. His active research areas are consumer decision
making in a social commerce context, co-creation of value with consumers, and healthcare development
in current digital era. His research has appeared in the top 20 Journals used in Business School Research
Rankings such as Journal of Business Ethics. He has also published on refereed journals such as Techno-
logical Forecasting and Social Change, International Journal of Market Research, International Journal
of Information Management, and other quality journals as well as in several international conferences.

***

Hatem Bugshan has received his PhD from Birkbeck, University of London. His research stream is
Intellectual Property Rights and Open Innovation. He has published in refereed journals such as Journal
of Strategic Marketing, Journal of Enterprise Information Management, and Qualitative Market Research.
He has also presented his papers in international conferences.

Ivan K. Cohen is currently an Assistant Professor in Finance and Economics at Richmond University,
the American International University in London. His research interests include areas of finance (pen-
sion fund investment, the finance of football clubs), economics (macroeconomics, including a recently
published article on Okun’s Law, and health economics and management). Ivan has recently published
in Cogent Economics and Finance, International Journal of Health Care Quality Assurance, Journal of
Clinical Research & Governance, and Qualitative Market Research: an International Journal.

Sumesh S. Dadwal is Senior Lecturer and Programme Leader (MBA) at Glyndwr University,
London, UK. He has 15 years of experience in business and academic research, teaching, E Learning,
educational quality management in wide range of business and healthcare subjects. He has also been
associated with QAA for Reviewer for Educational quality Oversight. Dr. Dadwal’s core areas include
International Strategic Marketing, consumer behaviour and misbehavior in f2f and online environment
product launches, prosumers and experience economy, service encounters and sensational experiences
management. He has undertaken analysis of brands, markets and consumer behaviours using various
qualitative and quantitative techniques. Dr. Dadwal has written various research papers and lead research
at various levels. He has hands on industrial experience in constructions and agricultural supply chain.


About the Contributors

Ali Eshraghi is a doctoral student at the University of Edinburgh Business School with consider-
able working, teaching and volunteering experiences in various organizations and contexts for over ten
years. He has a bachelor degree in Business Administration and an MSc. in Entrepreneurship both from
the University of Tehran, Iran. His area of research interest is technology and organizational change, in
particular from sociological point of view. He studies the co-evolution of everyday activities and ICTs.
For the PhD project, he has conducted an interdisciplinary, multi-setting ethnographic research to find
out the ways in which ICT-related practices are constituted and re-shaped within Scottish swimming
context as a well-established voluntary sector.

Vida Farzipour is a PhD student at Birkbeck College, University of London. She has developed
a broad understanding of leadership studies particularly due to her research in the area of distributed
leadership in health care systems. She is very interested in extending her knowledge and skills to under-
stand leadership and its effectiveness in health care settings. She studied HRM in Master’s degree and
Health Care Management in Bachelor’s degree which gave her a strong foundation to proceed to PhD
in Organisational Psychology at Birkbeck.

Azmat Firdous is a competent, reliable and motivated academic professional driven with well or-
ganised team spirit and goal oriented approach. He works as an Assistant Programme Manager of Post
Graduate Business and Management department at University of Sunderland, London Campus for the
last one year. He is also involved in supervision of MBA dissertations and completed his MBA in Market-
ing Innovation from Anglia Ruskin University UK, and from the University of Punjab Lahore Pakistan.
He is a member of ICMA Professional Accounting Body, membership of PIPFA, Pakistan Institute of
Public and Financial Accountant (Fellowship is due). He is entitled to the fellowship of the Association
of International Accountants. He has worked for various institutions including the University of Sunder-
land (Associate Lecturer), ISC Kingston University London, Kaplan International London, St-Patricks
College London, Oxford House College London, Williams College London and Laurel Academy Lahore
Pakistan. He also has experience of working in the corporate sector for ten years. As a Finance Manager
of a Company, he dealt with all the banks, external auditors, creditors, debtors, tax department and other
external parties. During the past eleven years of working for various institutions, he has taught courses
ranging from Accounting, Finance, Marketing, International Marketing, Strategic Marketing, Marketing
Management, Strategy, Management, Taxation, Audit, Quantitative Methods, Economics and Tourism.

María Ángeles García-Haro, Ph. D. student, is Research Intern of Marketing at Marketing Depart-
ment, University of Castilla-La Mancha (Spain). She has Master in Strategy and Marketing and Degree
in Business Management. Her research interests fall in the areas of innovation, social media and ICT.
She has published book chapters and attended conferences and seminars.

Yusmadi Yah Jusoh was born in Kelantan, Malaysia in 1972. She graduated with a B.A. (Hons) in
Economics from National University of Malaysia (UKM) in 1996 and obtained a Master in Information
Technology from the same university in 1998. In 2008, she was awarded a Ph.D. in Systems Science
and Management from UKM. She joined UPM in May 2008 and currently works as a Senior Lecturer
at the Department of Software Engineering and Information Systems, Faculty of Computer Science and

432
About the Contributors

Information Technology, Universiti Putra Malaysia (UPM). She teaches software project management,
information systems, and management information systems. Her research interests include software proj-
ect management, information systems, management information systems and knowledge management.

Aysegul Eda Kop holds a bachelor degree in Business Administration from Yildiz Technical Univer-
sity in Turkey and a master degree in Marketing from University of Nottingham in the UK. Now, she is
a PhD student at the Department of Management Studies in University of Aberdeen. She is working on
how companies identify customers’ hidden needs for new product development by using social media
in her PhD. Her research areas of interest mainly include new product development, social media and
consumer behaviour.

Yibai Li is an assistant professor in the Operation & Information Management Department, Kania
School of Management, The University of Scranton. Li obtained his Ph.D. in Information Systems in
Washington State University. Li has a B.S. degree in Computer Science and a B.A. degree in Business
Administration. He also has a Master of Science degree in Management Information Systems and a data
mining certificate from Oklahoma State University. His research interests include Social Computing,
Discrete-event Simulation and Business Intelligence. His teaching areas include Management Informa-
tion Systems, Business Intelligence Systems, SAP/ERP and Data Mining.

Xiaolin Lin is currently a Ph.D. student in the Department of Management, Information Systems
and Entrepreneurship at Washington State University. His research focuses on Gender Differences in IS
Usage, Social Media Usage, Social Commerce, Information Security, and the impacts of IT on business
values. His research has appeared in such journals as the Journal of Business Ethics, International Jour-
nal of Market Research, and European Journal of Training and Development as well as in the leading
conference proceedings such as Americas Conference on Information Systems (AMCIS) and Hawaii
International Conference on System Sciences (HICSS). His teaching interests include Management
Information Systems, E-commerce, Database, Business Intelligence Systems, and SAP/ERP.

Rebecca Liu, Lecturer of Lancaster University Management School. She has an MBA from the
University of Missouri (USA) and a PhD from the University of Strathclyde (UK). Her research is
across the fields of network management learning, global value chain and innovation management. Her
research project was awarded by the Product Development Management Association (PDMA) and the
Institute for the Study of Business Markets (ISBM). Rebecca has 15 years commercial experience with
leading global organisations (e.g. FedEx, GM and Philips Electronics) and has held various managerial
positions in international markets. She was awarded ‘the Best Employee of the Year’ by Federal Express
Corporation (FedEx). Rebecca’s publications appeared in several prestigious journals, such as Industrial
Marketing Management and Management Learning.

Ricardo Martínez-Cañas is an Associate Professor of Management at Business Management Depart-


ment, University of Castilla-La Mancha (Spain). His research interests fall in the areas of Social Capital,
Science Parks, Innovation, Tourism Management, Crowdsourcing and ICT. Professor Martínez-Cañas
has published in Journal of Knowledge Management, Journal of Business Ethics, International Journal
of Human Resources Management and other journals.

433
About the Contributors

María Pilar Martinez-Ruiz has a Ph. D. in Economics and Business Administration, and is cur-
rently Associate Professor in the Department of Marketing at the University of Castilla-La Mancha,
Albacete (Spain). She has participated in different Conferences and Seminars worldwide, has written
different book chapters and numerous research articles in prestigious journals such as European Journal
of Marketing, International Journal of Market Research, Journal of the Operational Research Society
and Decision Support Systems. Her main research lines are marketing communications, retailing, and
product and service innovation.

Reza Mohammad Kazemi is an Assistant Professor at the Faculty of Entrepreneurship, University


of Tehran, IRAN. His Ph.D. in Sport Management, Iran, 2007 is about Marketing-Mix Elements in
Football industry of IRAN and comparing it with Asian countries. He started to teach marketing and
entrepreneurship in Faculty of entrepreneurship in 2008. More than 30 of his papers on marketing 7
different tools in this matter which includes social media is one of the most important one that he has
mentioned. Moreover to teaching media and marketing, he has worked in IRIBB as a producer in sport
programs. He is also a formal FIFA match agent in the Middle East.

Vipin Nadda is a competent, conscientious, reliable and motivated academic professional driven
with well organized team spirit and goal oriented approach; Dr Nadda is currently serving as Lecturer
and Assistant Programme Manager (PG- Dissertations) with University of Sunderland, London Campus.
A science graduate with MBA (Marketing), MTA (Tourism) and PhD, he has more than fifteen years
of Experience in academics and Industry. Besides this, he has also published two books and presented
papers in various international seminars and Global conferences. Dr Nadda also freelance as ‘Educa-
tion development consultant’ for Global Examination Board, University of East London, and ‘Associate
lecturer’ with the Glyndwr University/BPP University/Anglia Ruskin University, Director of studies for
PhD with Cardiff Metropolitan University UK, as ‘Member of Academic Council’ and Chief Examiner
for Confederation of Tourism and Hospitality (CTH), London. As an experienced academician, he
has been lecturing a variety of courses ranging from Marketing, HR in ‘Business and Management’ to
‘International Tourism and Hospitality Management’ in the UK as well as overseas. With a wide range
of industry experience, he has served as ‘Product development Manager in the ‘Tourism Industry’ and
‘Marketing Manager’ in the ‘Pharmaceutical industry’ developing tour packages for domestic as well
as International customers along with the formulation and implementation of business development
and marketing strategies overseas. As a consultant to the industry, Dr Nadda was actively involved in
the employee’s recruitment, development and delivery of training programmes for many companies.

Geoffrey Nield, Neuro-Insight chief operations officer, specializes in research and development
in biomedical engineering and played a central role in developing the Steady State Topography (SST)
methodology for observing human brain activity, for application in the field of advertising and market
research. Nield has applied SST-based technologies in his advisory roles with major global advertis-
ers. His papers have appeared in the International Journal of Psychophysiology, Journal of Advertising
Research, International Journal of Advertising and IEEE Pulse.

Tugba Orten Tugrul is an Assistant Professor of Marketing at Izmir University of Economics,


Department of Business Administration, Turkey. She has a BS and a PhD in Business Administration
from Yeditepe University (2005) and Izmir University of Economics (2011), respectively. Her research

434
About the Contributors

interest concentrates on social media marketing, sustainability, branding, sequential consumer choices
and emotions. She is involved in many national and international projects, and has given seminars in
different institutions.

Peter Pynta (B.Bus, Marketing) worked in the media, advertising & research business for the past
25 years and is currently Director – Sales & Marketing at Neuro-Insight Pty Ltd. In a career that has
spanned media, sales & research roles, Peter has specialised in the development of business units that
provide accountable innovation via consumer-centric research and media insights within companies like
News Corporation, Nielsen, the Ten Network & the Nine Network.

Julie Salaber received a PhD in Management from the University of Paris-Dauphine (France). She
is now an Assistant Professor in Finance at Richmond University, the American International University
in London. Her research interests spread across finance (empirical asset pricing, behavioural finance),
economics (macroeconomics, religion) and international business (cross-border mergers and acquisi-
tions). She has recently published in European Journal of Finance, International Business Review and
European Journal of Political Economy.

Shaun Seixas (BSc (Hons), Ph.D., (SUT) is a senior analyst at Neuro-Insight. Drawing from his
experience in functional brain imaging methodologies, he works closely with clients to improve the ef-
fectiveness of their media communications using Neuro-Insight’s innovative technology.

Mohana Shanmugam is a certified PSMB trainer and a lecturer at the Information Systems Dept,
with the College of Information Technology (CoIT), UNITEN. She has more than 7 years of experience
handling a diverse academic process caseload and over 5 years of experience as an active researcher. Her
previous research projects cover areas such as Knowledge Management, Data Mining, Mobile Technol-
ogy and the area close to her heart is Social Commerce. She is currently pursuing her PhD studies in
the area of Information Systems particularly looking at social media and social commerce. Her research
has appeared in the Informatics for Health & Social Care Journal, Journal of Enterprise Information
Management as well as IEEE proceedings.

Richard Silberstein (Ph.D., neuroscience, University of Melbourne) is an emeritus professor of cog-


nitive neuroscience at Swinburne University of Technology and founder and chairman of Neuro-Insight
Pty. Ltd. With more than 30 years of neuroscience research experience, Silberstein created the SST brain
imaging technology exclusively available to Neuro-Insight. He has published over 200 papers in various
areas of cognitive, clinical, and consumer neuroscience including conferences presentations and articles
in Brain Topography, Neuroimage, Journal of Advertising Research and IEEE Pulse.

Julian Sims joined the Department of Management in the School of Business Economics and In-
formatics at Birkbeck in 2010. Prior to that he was senior lecturer at Bath Spa University and part-time
lecturer at the University of Bath, where he taught both accounting and information systems. He is author
of a number of publications, and his work has appeared in a number of journals and conferences. He is
a reviewer and associate editor for a number of journals and conferences

435
About the Contributors

Malcolm Stewart is working as a full time Lecturer in Global Marketing at the University of Sussex
Business School and is course leader for the university’s flagship course MSc. in International Marketing
and the BSc. in Marketing and Management. Before attaining his PhD in Marketing from Strathclyde
University, he worked in industry with BT for five years in Global and Digital Marketing. He is also
a Fellow of the Higher Education Academy (FHEA), Member of the Chartered Institute of Marketing
(MCIM) and External Examiner for Royal Holloway, University of London. His research interests fo-
cuses on Global Digital Marketing.

Valerio Veglio is Research Fellow of Management Science at the University of Southampton from
January 2014. He is also Lecturer of Management at the University of Milan-Bicocca (Italy). In addition,
he has given lectures of marketing analytics at the University of Pavia (Italy) from 2010 to 2014. His
main research interests are in the areas of marketing analytics and data mining, innovation, entrepreneur-
ship and business models with a particular focus on analysis of the efficiency to compare different data
mining models to problem solving in managerial realities. Previously he was a Post-doc Researcher of
Marketing at the Department of Computer Science, Systems and Communication at University of Milan-
Bicocca. He received a Master of Science in Economics and Business Management from the University
of Pavia (Italy) and a PhD in Marketing and Corporate Governance from Milan-Bicocca University. Prior
to joining the University of Milan-Bicocca as PhD Student, he was Marketing Consultant in PriceWa-
terhouseCoopers S.p.A. in Milan and he also worked as a Marketing Consultant for Feltrinelli Srl and
Iternational Diagonal Marketing Company Srl in Milan (Italy).

Yen-Yao Wang is a Doctoral Candidate in Information Technology Management. Prior to joining


to Michigan State University in 2011, he received his master degree in Information Systems at Iowa
State University. His research interests include social media analytics, economic value of IT, strategic
management of IT, and the impacts of IT on supply chain management.

Yichuan Wang is a PhD student in Management Information Systems and Research Fellow for
Business Analytic Laboratory at the Raymond J. Harbert College of Business, Auburn University. He
received his M.S. degree in Technology Management from National University of Tainan (Taiwan) and
B.B.A. from National Chung Cheng University (Taiwan). His research interests center around health-
care information technology, social commerce, and strategic use of big data. His articles have appeared
in International Journal of Production Economics, International Journal of Information Management,
Informatics for Health & Social Care, Robotics and Computer-Integrated Manufacturing, International
Journal of Market Research, as well as the proceedings of ICIS, AMCIS, and HICSS. His recent paper
was among the finalists from the nominations for an outstanding paper award in the 20th Americas
Conference on Information Systems (AMCIS 2014).

Maxim Wolf joined the Department of Management in the School of Business Economics and In-
formatics at Birkbeck to work on his PhD in 2013. Maxim read Computer Science and Business Stud-
ies at the Nordakademie Elmshorm (Germany) and in Karlstad University (Sweden). He spent twenty
years building software systems and delivering HR solutions across Europe, and for over five years has
been implementing social media solutions for employee engagement. Maxim’s papers on Information
Systems, Employee Engagement, and Social Media have been published in a number of peer reviewed
national and international conferences.

436
About the Contributors

Ying Wu is a final year PhD student in Management and an Associate Tutor in International Mar-
keting at the University of Sussex. Prior to this Ying attained an MSc. in International Marketing from
the University of Sussex and an Honours Degree in Computing Science and Mathematics from the Sun
Yat Sen University in Guangzhou, China. Ying’s research focuses on the modeling of viral marketing.

Huadong Yang is currently a senior lecturer at the University of Liverpool Management School
(ULMS) in UK. He received his PhD in organizational psychology from the University of Groningen in
the Netherlands. Before joining the ULMS, he has held academic positions at Birkbeck, University of
London (UK) and at the University of Twente (in the Netherlands). He is interested in Human Resource
Management, especially in how to use social media as a tool to enhance High Commitment HRM.

Dawei (David) Zhang, assistant professor in the Operations and Information Management Depart-
ment at the University of Scranton and also an assistant professor in the department of Management at
Lehigh University, holds a PhD in Management Information Systems from the University of Calgary,
Canada. David has background in both computer science and economics. His general research interest is
economics of information systems (IS). His current research focuses on: IT productivity, IT substitutabil-
ity with other production inputs, IT and firm value in the financial markets, and healthcare informatics.

437
343

Chapter 20
Sports Marketing and
Social Media
Reza Mohammadkazemi
University of Tehran, Iran

ABSTRACT
In this chapter, we are going to focus on the impact of Social media to change the marketing world in every
industry. Social media marketing (SMM) has had a particular impact in the field of sports marketing.
Social media in sports has effectively rendered a new style of communication with important implica-
tions for the field. The fans’ connection to sports is changing and social media is creating a whole new
channel for the fans to interact and be a part of the action beyond that which they may hope to achieve
by physically being present at the stadium or the ballpark. Sports organizations today are reliant upon
social media for their continued success and growth. This chapter describes how social media is being
used amongst sports organizations and how it has changed the sports industry.

INTRODUCTION avenues for profit in the sports industry contribute


its complexity; these include ticket sales, sports
Sport is not just a game. Ever since the first book- video games, licensed products, and copyrights,
keeper took the first bet from the first punter on sporting goods, sports-related advertising, Sport
a game’s result, sport has been a business. Sports Media, stadium naming fees and facilities income.
constitute big business. For instance, the com- Social media can be an effective solution to in-
bined, the four big leagues in America, National creasing revenues by targeting the various avenues
Basketball Association (NBA), Major League for profit effectively (Plunkett, 2012)
Baseball (MLB), the National Football League
(NFL) and the National Hockey League (NHL) What Is Social Media?
generate approximately $23 billion in revenue
over a typical year; and, that’s just the tip of the According to Wikipedia, social media is defined
iceberg. U.S. sporting equipment sales at retail as internet-based tools for sharing and discuss-
sporting goods stores are $42.6 billion yearly, ac- ing information among human beings. The term
cording to U.S. government figures. The myriad ‘social media’ is the combination of two words:
‘social’ and ‘media.’ Media commonly refers to
DOI: 10.4018/978-1-4666-8353-2.ch020

Copyright © 2015, IGI Global. Copying or distributing in print or electronic forms without written permission of IGI Global is prohibited.

Sports Marketing and Social Media

Table 1. Classification of Social Media by social presence/media richness and self-presentation/self-


disclosure

Social Presence/Media Richness


Low Medium High
Self-presentation / High Blogs Social networking sites (e.g., Virtual social worlds (e.g., Second
Self-disclosure Facebook) Life)
Low Collaborative projects (e.g., Content communities (e.g., Virtual game worlds (e.g., World
Wikipedia) YouTube) of Warcraft)

advertisement and the communication of ideas or Classification of Social Media


information through publications or channels. So-
cial represents the interaction of individuals within Social media has many different forms including
a group or community. Taken together, social magazines, Internet forums, weblogs, social blogs,
media refers to communication and collaboration micro blogging, wikis, social networks, podcasts,
platforms which are sustained generated by the photographs or pictures, video, rating and social
interpersonal interaction of individuals through bookmarking. By applying a set of theories in the
the privileged tool or medium (Szu, 2014). field of media research (social presence, media
Social media is the social interplay among richness) and social processes (self-presentation,
people, through which they share, or create infor- self-disclosure table 1), Kaplan and Haenlein cre-
mation and opinions in virtual communities and ated a classification scheme (Table 1), with seven
social networks. Media for social interaction is us- different types of social media (Haenlein, 2010).
ing highly accessible and scalable communication
techniques (Wysocki, 2012). Social media is the 1. Collaborative projects (for example,
use of web-based and mobile technologies to turn Wikipedia).
communication into interactive dialogue. Kiets-
mann, Hermkens, McCarthy, and Silvestre (2011) Projects research focuses on technology that
stated “social media is comprised of mobile and affects societies groups, organizations and com-
web based technologies that provide interactive munities, for example, text chat and voice mail
platforms for the public to share, create, discuss, and text chat. It has improved from collaborative
and modify content”. work study of supporting people’s work activities
Generally Social media enables us to watch and working relationships (Klieber, 2009).
and share videos and photos, engage in online
conversations, read and write blogs, and post on 2. Blogs and microblogs (for example, Twitter).
social network sites or comment on others’ post-
ings. Thus, it can be gathered from the diversity A blog is a Web page that serves as a pub-
of these activities that social media is a vast term licly available personal journal for an individual.
for multifarious platforms, tools and content that Commonly updated daily, blogs often reflect the
enable people to exchange, create and use infor- personality of the author. A microblog varies from
mation (Mohammadkazemi, 2013). a traditional blog in that its content is generally
smaller in both actual and aggregated file size
(Humphreys, 2010).

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Sports Marketing and Social Media

3. Social news networking sites (for example, A virtual world is a computer-based online
Digg and Leaker net). community environment that is designed by and
shared among individuals so that they can inter-
A social news website reflects user-posted act in a tailored, simulated world. Users interact
stories that are ranked based on amicably. Users with each other in this simulated world using
can comment on these posts, and these comments text-based, two-dimensional or three-dimensional
may also be ranked. Since their emergence with graphical models called avatars (haenlein, 2009).
the birth of web 2.0, these sites are used to link These segmentations between the different types
many types of information including support, of social media have become increasingly blurred.
news, humor, and discussion. Social news sites For example, Shi, Rui and Whinston (Whinston,
allegedly facilitate democratic participation on 2013)allege that Twitter, as composition of broad-
the web (By Jesse Holcomb, 2013). casting service and social network, classes as a
social broadcasting technology.
4. Content communities (for example, YouTube
and Daily Motion). Who Are Social Network
Sites Users?
Content communities permit users to share
online multimedia materials. Famed content com- There is a great deal of demographic variation (e.g.,
munities include Flickr, YouTube and SlideShare. age, sex, race, income, and educational attainment)
After registering for an account, users upload among those who use different social networks.
their materials, describe them, and make them According to a 2011 report from the Pew Re-
publicly available. Visitors search the content search Center’s Internet &American Life Project
communities by subscribe, keyword, to individual (Humpton, Goulel, Rainie, &Purcell, 2011) that
users, and send feedback on the content (Carlisle you can see in Figure 1, about half of American
George, 2007). adults (47 percent), or 59 percent of Internet users
in America, state that they use at least one social
5. Social networking sites (for example, networking site (common reasons cited for use
Facebook). of social networking are illustrated in Figure 2).
This is close to double the 26% of adults (34% of
A social networking service is a platform to internet users) who used a social network site in
build social networks or social relations among 2008. Internet users of all ages are more likely to
people who, for example, share activities, interest, use a social network site today than they were in
backgrounds, or real-life connections (Cecconi, 2008 the growth of social network site use has been
2007). most pronounced among those who are over the
age of 35. In 2008 only 18% of internet users 36
6. Virtual game-worlds (e.g., World of and older used a social network site, by 2010 48%
Warcraft). of internet users over the age of 35 were using a
social network site. This is about twice the growth
Virtual gaming is where a person can experi- experienced by internet users 18-35; 63% of whom
ence being in a three-dimensional environment used a social network site in 2008 compared with
and interact with that environment during a game. 80% in 2010. Among other things, this means the
This is a vital part of the game (Whitton, 2008). average age of adult-social network site users has
shifted from 33 in 2008 to 38 in 2010.
7. Virtual social worlds (e.g. Second Life).

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Sports Marketing and Social Media

Figure 1. Age distribution of social networking site users in 2008 and 2012. % of social networking site
users in each age group for instance in 2008, 28% of social networking sites users were 18-22, but in
2010 that age group made up 16% of social networking site users.
Source: Pew Research Center’s Internet &American Life social Network site survey conducted on landline and cell phone
between October 20-November 28, 2010. N for full sample is 2,225 and margin of error is +/- 2.3 percentage points. N for
social network site and Twitter users is 975 and margin of error is +/- 3.5 percentage points.

Why Do People Use Social for entertainment. And, last but certainly not least,
Network Sites? 42% wished to share reviews of company or prod-
uct experiences (Parasnis, 2011). Figure 2 shows
In 2011, IBM developed a survey of almost 1,000 some reasons why people use social network sites.
consumers for its annual CRM Study. One of the
questions asked was why consumers were active And Why Do Sport Fans
on social networks. At the top of the list with Use Social Networks?
70%, not surprisingly, was the aim of connect-
ing with family and friends. In second with 49%, Through the social network sites fans can:
consumers revealed that they were looking to stay
connected to relevant news and information. Just • Get a pre-game buzz going– While their
behind with 46%, consumers expressed the desire players and coaches are warming up, they

346

Sports Marketing and Social Media

Figure 2. Reasons consumers go to social media or social networking sites. Note: Sample size N = 1056.
Source: IBM institute for Business Value analysis. CRM study 2011.

can go over the game plan, and get in the • Promote each player–The most loyal fans
zone, some social media company will be feel as if they have a connection with their
hard at work, connecting with fans online favorite players. Social media can provide
who can’t wait for the game to begin. exclusive interviews, and contests for au-
• Live tweet their games–When a fan can’t tographed jerseys and caps. Thus, social
make a game, how can he be part of the media can enable fans to more easily and
action? Through social media! Regular up- closely interact with teams and engender a
dates can make fans feel like they’re really sense of greater closeness with individual
there (Lee, 2014). players.
• Participate in discussions after games– • Stay active during the off-season–A con-
There’s nothing like a good debate after a sistent social media schedule will keep the
close match. Social media enables fans to engagement going until the next season
continue discourse about matches and their comes around.
favorite teams beyond the actual game • Handle a scandal –Unfortunately, scandals
times and thus foster a continued dialogue. are often a part of sports. An online pres-
ence gives fans the platform they need to

347

Sports Marketing and Social Media

address these little hiccups, but will they a significant 86% of marketers said that social
know what to say? A good social media media are important to their businesses (Stelzner,
company will have just the right words. 2013)In the early days, emails and websites first
supported businesses, social media is the next
Social Media and Companies marketing wave. With the appearance of social
media, marketing now has a wholly different reach
Social Media and social networking sites today and return (Story, 2007). Social media makes a
are the best route available to a brand for connect- two-way connection between the company and the
ing with potential customers because they allow customer, where both can communicate with one
companies to reach out to potential customers another. It can be one of the practical examples
without spending exorbitant amounts of money for a win-win condition, the customer can state
on advertising. Through interactive exchanges his opinion and get a response, while the company
that can often be financially of little or no cost gets to dive deep into customer care and distinguish
for companies, social media enables continued their overall performance.
brand presence and brand engagement which Mangold and Faulds (2009)noticed nine ways
can contribute to fostering brand awareness and that companies use social media successfully; (1)
loyalty. These new media inspire public trust of provide networking platforms, (2) use blogs and
audiences by connecting with them at a more other social media tools to engage customers,
significant level. Social media marketing is the (3) use both traditional and Internet-based pro-
new motto for many brands; Social networking motional tools to engage customers, (4) provide
Traders are taking note of many social media op- information, (5) be outrageous, (6) provide ex-
portunities and beginning to achieve new social clusivity, (7) design products with talking points
improvisation at a higher rate than ever before. and consumers’ desired self-images in mind, (8)
Social media marketing and the businesses that support causes that are important to consumers,
take advantage of it have become more experienced and (9) utilize the power of stories.
(Almotairi, 2014). The advent of mobile technology, particularly
Not surprisingly, firms of all types and sizes in regard to increased availability of social media
are using social media for marketing and public and mobile marketing has become vital to business
relation fuss. The increase of the social media efforts. Wright, Khanfar, Harrington, and Kizer
and sequential advances in technology obviously (2010) hypothesize that using mobile technology
create incomparable and excellent opportunities to contact a customer is becoming more efficient
for those able to invest on them. than traditional methods of marketing, commu-
In fact Social media is now essential demands. nication, and advertising. Traditional methods of
Social media has altered the way we communicate marketing like radio, television, and magazine
with others and how we exchange information. And are capable of connecting to a large population
for companies it provides a marketing opportunity but these mediums are too general (Hana S. Noor
that overcomes the traditional medium and con- Al-Deen, 2013). Social media efforts, specifically
nects them directly with customers. This is why through mobile technology, are becoming more
many businesses—from giants like Starbucks and valuable in reaching particular audiences and
IBM to the local ice cream shops—are exploring tailoring the message based on each individual
social media marketing initiatives (Neti, 2011). Not consumer. The increase in mobile marketing and
so long ago, marketers were unsure about using interactive marketing is expected to continue its
social media for business .But in 2013 (accord- growth (Wright et al., 2010).
ing to a survey in the USA, over 3000 marketers)

348

Sports Marketing and Social Media

Sport Marketing means the marketing of sport plus the use of sport
as a tool to market other products and services.
The term ‘marketing’ is being used in a variety For example, the marketing of sport products
of ways. Some think of marketing as the use of and services directly to sport consumers could
advertising, publicity and personal selling strategy include sporting equipment, professional competi-
to make others know about a product, or to attract tions, sport events and local clubs. Other examples
more consumers to purchase it. However, market- include selling season tickets, team advertising,
ing is much more comprehensive than this narrow designing a publicity stunt to promote an athlete,
conception. Simply stated, marketing means to and developing licensed apparel for sale. Mar-
be focused on satisfying the needs and wants of keting through sport happens when a non-sport
customers or consumers. In turn, this means that product is marketed through an association to
sport marketing is focused on meeting the needs sport. Some examples could include a well-known
of sport customers or consumers, including people athlete endorsing a biscuit, a firm sponsoring a
who take part in playing sport, watching or listen- sport event, or even beverages companies arrang-
ing to sport news and programmers, collecting ing to have exclusive rights to provide drink at a
memorabilia, purchasing merchandise, buying sport venue or event (Coca Cola n.d.).
sporting goods like shirts and shoes, or even surfing The two aspects of sport marketing are central
a sport website to find out the latest about their to understanding the full range of ways in which
favorite team, player or event. A sport consumer sport is used. But the weakness is that they tend
is someone who generally uses sport products to emphasize the selling part of sport marketing
or services. A sport customer is someone who (Smith A., 2008). Before any dealing occurs, a
pays for the use of a specific product or service long term strategic analysis must be planned in
(BLlythe, 2005). It is acceptable to use the terms order to find out what sport customers want and
inter-changeably to refer to those people who use what the best methods of delivering it are. As a
and pay for sport products and services. result, sport marketing should also be considered
as a set of planning and accomplishment activities
Sport Is a Unique Product related to the delivery of a sport product or service.
Before any sales, a sport product or service must
Sports marketing are the combination of marketing take a place in the mind of a consumer. Actually,
concepts to sport services and products, and the this demands that a costumer is cognizant of the
marketing of nonrelated sport products through sport product or service and has responded to it
sport events (Merz, 2008). Sports marketing in some way. The process of developing such a
therefore have two principal aspects. First, it is response is known as branding, and when a sport
the usage of general marketing practices to sport brand has found a firm place in consumers’ minds,
products and services. Second, it is the marketing then can be said that it is positioned (Smith A Z.,
of other industrial products or services through 2008a)The result of successful branding and hav-
sport. Like any other marketing, sport marketing ing strong market position are not only a single
tracks to meet the needs and wants of consumers. transaction but also sport marketing has mirrored
It attains this by providing sport-related products the establishment of a steady relationship between
and services to consumers. However, sport mar- a sport brand and its users.
keting is dissimilar to formal marketing in that it
also has the ability to encourage the consumption
of non-sport products and services by association.
It is rational to understand that sport marketing

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Sports Marketing and Social Media

Sport Marketing Mix Elements • Promotion: Promotion concerns the act of


communicating with consumers to aware
A strategy sports organization utilized commonly of value of the product. It then involves
is the “Marketing Mix”. This tool consists of four persuading general consumers to become
variables known as the “Four P’s” of marketing. customers of the business using methods
The marketing mix blends these variables together such as advertising, direct marketing, per-
to produce the results it wants to gain in its specific sonal selling and sales promotion (Moor
target market. The following describes the four Hall, 2009). Social media have the key role
P’s of marketing: in this element. This can be better concep-
tualized via the social media marketing
• Product: Products are the goods and ser- mix strategy of Manchester United.
vices that business provides to sale to target
market (Gates, 2013). When developing a What are the key elements of the marketing
product quality, design, features, packag- mix of Manchester United? All products consist
ing, customer service and any subsequent of presenting an excellent football team that plays
after-sales service must be considered. and wins in an incredible way. Moreover, there
Usually it is manufacturers who decide are other components of the product including
what products to produce and people have trading such as the sale of shirts, and a variety of
to choose among them. However, through memorabilia (for more information visit www.ma-
social network interactions, customers can nutd.com. The product also allocated to television
post about their needs and product desires rights, and Manchester United’s own television
and companies can react. For example channel. In one respect the place is Old Trafford
Adidas blogs and sites receive customers’ where home games are played, but Manchester
demands and produce exclusive products United also plays at a range of other venues. And,
for customers (Anderson, 2014). of course its products are sold through club’s
• Place: Place refers to distribution, location website and a range of other social media.
and methods of delivering the product to Manchester United markets as a worldwide
the customer. This includes the location of brand. The club also engages in a variety of pro-
the business, shop front, distributors and motional activities, for example with the mobile
logistics. E-commerce and social network- phone company Vodafone. Manchester United
ing has given a new future to this element books, shirts, key rings, programs and many other
(Rank, n.d.). Customers are able to pur- items are sold and promoted through its website.
chase directly from manufactures indepen- Positioning or repositioning a product - refers to
dent from any brokers. locating that product within a market for example
• Price: Price is the amount of money that presenting it is a down-market or up-market prod-
customers have to pay in order to buy prod- uct. It is a product for younger consumers or older
ucts. The price charged for a product will consumers (Matthey, 2012).
depend on a number of factors: the cost
to make it, the amount of profit required, A Move from the 4 P’s to the 4c’s
competitor prices and the price consum-
ers are willing to pay (Owomoyela, 2013). Today’s companies, marketers and brands face
Customers can utilize the internet and so- an ever changing environment and with the con-
cial media to discuss and compare prices. tinuing developments in computers and commu-
nication technology, the increase in consumers’

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Sports Marketing and Social Media

knowledge about what they want and needs, the content in the right format to the right person at
way we communicate to consumers should change the right time (Ho, 2005)”, companies are trying
as well. A different perspective to marketing is to provide solutions to their customers, rather
necessary to provide for the consumer effectively than selling them a single product. The Consumer
and efficiently in order to build long lasting rela- model could be known as a conversation between
tionships. Marketing in this day and age needs to the customer and the business, they come together
be a two-way communication process. to create a custom- tailored product to satisfy a
Bob Lauterborn, professor of advertising at customer’s demands.
the University of North Carolina has tracked the
success of new products introduced into the U.S • From Price to Cost
(Lemly, 2013). According to Bob, 80 percent of
new products fail each year. With such a high Cost replaces to pricing in the traditional mar-
failure rate, Bob notes that something isn’t work- keting mix. Cost is a very important consideration
ing with our “mindset”. He wants to replace the during consumer decision making and hence in
Four P’s with his Four C’s.1-Product is replaced the 4 C’s rule, the cost variable is given special
by Consumer, 2- Price is replaced by Cost, 3- attention. Online customers don not only look at
Place is replaced by Convenience, 4-Promotion the price that is quoted on the websites, but also
is replace by Communication. compare competitor prices (Pradeep Kr, 2011).

• From Product to Consumer • From Place to Convenience

The rule of four C’s of marketing mentions Convenience replaces placement or distribu-
that customers should be the priority. Inversely, tion of the traditional marketing mix. Companies
the traditional marketing mix focus is on Products, must think of convenience to buy for costumers
in the 4 C’s model, the primary focus is on the instead of place.
customer. So the companies which follow this Thus convenience, like place, plays a critical
strategy believe in producing products which role. The customers the will not buy the product if
satisfy their consumers. While the extreme in- it is not convenient to them. Convenience is one of
terpretation of focusing on the customer would the most important reasons that users come online
be to provide customizable products informed by to do transactions or to make sales enquiries. The
individual customer desires and preferences, this core meaning of “convenience” in marketing mix
is typically only an option for smaller marketing is “accessibility to the service” which became
and not for mass markets. For mass markets, the easy via the Internet (McClean, 2012). In sport
traditional marketing mix can be used (curvecom- industry place could be a stadium, gym, tennis
munications, 2013). The Consumer model could court, etc. They can’t be easily moved to accom-
be known as a conversation between the customer modate customers. The matter is how can it be
and the business, they come together to create a convenience for customers to buy and use sports
custom-tailored product to satisfy a customer’s product? And how can sport product be available
demands. One of the most important innovations to customers at their home? Official sites for many
that the social media has contributed to products is types of sports like NFL, NHL, and MLB are the
enhanced personalization and customization. Two solution to the place versus convenience concept.
complete processes that allow customers to design For example listener can pay to have all MLB
their own product that will satisfy their needs and broadcasts in their home, car or on their mobiles
wants (Thirumalai, 2011). By providing “the right (Chelladturai, 2013).

351

Sports Marketing and Social Media

• From Promotion to Communication fans worldwide viewed events, received updates,


and monitored results by using digital device and
Promotion concept in traditional marketing is social network sites (Media[BM], 2012).
a one-way message but communication is a two-
way interaction. Instead of virtuous pronounce- Connection
ment about how good the product or service is,
consumer today seek to be engaged and have Traditional marketing campaigns miss out on the
meaningful interactions with companies. Even two -way communication between their business
traditional media like television channels and radio and customers. Social networking gives companies
are starting to have their own websites and use a more personal connection with their customers.
social media like Twitter and Facebook. Recently, For instant Mufaddal Choonia, Chief Executive
many kinds of sports organizations have found Officer, Mahindra Racing, believes that one of
out that Lauterborn’s fourth C is more effective the reasons for their success comes back to digital
(Chelladturai, 2013). and social media .He says “social network site
is extremely important for us since it’s the only
Why Should Sport Companies two-way conversation we can have with the fan.
Use Social Networks? We get members to interact with the team and
(Chopra, 2014).
There are many reasons why companies should
use social networks. Ten key reasons are sum- Flexibility
marized below:
Online marketing through sports social sites gives
Cost-Effective companies more flexibility in the type of promo-
tion they do. Companies can send out information
Social networking in a business promotional plan on special deals, general information or tips about
allows stretching advertising dollars further than their industry, company information and contests.
usual. The budget that companies set for promo- The informal nature of the sites allows sharing
tions can be used for other forms of advertising things that companies wouldn’t with traditional
or to prepare prizes for social networking contests print advertising. Brazil is selling World cup ticket
or promotions. some sports organization allocated online and through social network sites fans can
budget which remained from advertising for their sell and buy thicket for this event (Smith A., 2014)
active online fans redeem tangible prizes of their
choice (Evans, 2010).For example Baylor football Timely
team offers prizes including season tickets to a
sport of the winner’s choice, lunch with the coach Social networking allows companies to instantly
or team gear (visitwww.baylorbears.com). disseminate information to their followers. Tradi-
tional marketing requires printing time and may
Reach only run a few times (Kerley, 2011). Companies
had to plan out their marketing and promotions well
Social networking allows the sport companies in advance. With social media, they can post in-
to reach a wide audience and fans. Consumers formation immediately as they deem appropriate.
are increasingly reliant on technology and social
media. The 2012 London Olympics could have
about 1 billion fans but how is it possible? Sports

352

Sports Marketing and Social Media

Easier Referrals Hiring

Customers need to trust before purchasing. They When a company builds an online presence, it
trust their friends. Technology makes it easier likely will reach potential employees who are
for customers to share company’s information savvy in social networking. The larger candidate
with their online friends. When the customers pool of individuals with technology experience
follow a company’s profile online, they can refer allows the company to find the best candidates
it to their friends (Frost, 2014). Many sports club when you have openings. These individuals can
use this theory and provide a social site for their then use their social networking skills to further
members and obtain many new members because promote the company online (Frost, 2014).
their present consumers invite their friends to join
the same club and gym. Integration of Sports
Communication, Marketing
Promotions and Social Media

Special promotions persuade customers to Sports touches people live in unique ways, so it
purchase more from the business. This kind of should come as no surprise that communication
promotion gives new customers an opportunity about and marketing sports through social media
to try new products or services (Healey, 2014). also require unique approaches. Sport as an agent
For these promotional ideas to work effectively, for bringing people together and as a unique prod-
companies need to get the word out. Social net- uct means that it is an industry where social media
working allows sharing information about the can have a dramatic impact on communication
promotions to a large audience. and marketing (Chelladturai, 2013). But why is
sport a unique product?
Increased Web Traffic
1. Aspects of the sport product are intangible.
Social networking profiles provide a tool for driv- 2. Sport is subjective and heterogeneous.
ing traffic to the company’s main website. This is 3. Sports are inconsistent and unpredictable.
particularly beneficial for web-based companies 4. Sport is perishable.
who do most of their business virtually. Including, 5. Sport evolves emotions.
the website address in social networking profiles
and mentioning it in the regular posts leads more Sport Communication
people to visit it.
Sports communication is the heart of the sports
Branding industry. Pedersen, Miloch and Laucella (2011)
define sports communication as the “process
Social media aids in branding the company. The by which people in sport, in a sport setting, or
messages, photos and videos they post on their through a sport endeavor share symbols as they
profile pages build an image of the company. Care- create meaning through interaction (Neti, 2014a)”.
fully planned posts that consistently promulgate Sports communication underline the relationship
the company’s brand by maintaining a consistent development between organizations, players, fans,
tone and message help to build and maintain a and third parties. Basically, these relationships
company’s success. have pivotal role in the success of each individual
team. Sports organizations use mixed media to

353

Sports Marketing and Social Media

improve these relationships via internet, televi- is able to create and transfer information about
sion, radio, and papers. world of sport at any time. In other words fans
Sports communication is a multi-dimensional have commenced to challenge the media by creat-
phenomenon which includes branding, reputa- ing and sharing content independent from them
tion management, and customer service to sales, (Mohammmadkazemi, 2011).
marketing, and sponsorship. Further, Rein, Kotler,
and Shields impart five principal goals in effec- Sport World and Social Media
tive sports communication (1) to increase the
tendency for stockholders, (2) to set the sports The use of social media by sport industry is in-
brand’s identity for a long time, (3) to humanize creasing steadily. Teams, athletes and fans derive
the sports brand, (4) to persuade the stakeholder to benefit of social media phenomena.
identify with the sports brand and feel a personal
connection with the participants, and (5) to place 1. Teams: Nowadays professional teams and
the outcomes of competition in more than just a amateur ones use social media because
winning context (Wysocki, 2012). they desire to provide timely updates, to
These strategies are vital in relating with communicate with fans, to receive public-
stakeholders, sparking interest, and continually ity, etc. Here are a few examples of teams
building and retaining the fan base. that used social media to grow their brand
(Chelladturai, 2013).
Sport Communication and Social Media a. Milwaukee Bucks: The Milwaukee
Bucks are a professional basketball
The number of professional sports teams which team based in Milwaukee, Wisconsin.
use the social networks is increasing swiftly. They are part of the Central Division of
Social media have changed sports media and its the Eastern Conference in the National
consumption. Fans, athletes and teams now are Basketball Association (NBA). In 2009
able to connect with one another easily. Sanderson this team built the “Fear the deer”
and Kassing state that social media provide an campaign around Twitter, bloggers and
opportunity to professional teams and athletes YouTube .the team filmed special “fear
together and publish sports news in addition to the deer” videos and showed them at
increasing their self-preservation management the games and posted them to You tube.
(Blair Browning, 2012) Fans and broadcasters have energetic
In the past magazines, newspaper then radio discussion about team via social media.
and television were the only way of accessing b. Cleveland Indians: The Cleveland
athletes, games, events and news about sports. Indians are a professional baseball team
The feedback of audiences was limited. Sports based in Cleveland, Ohio, United States
organization couldn’t get direct feedback from Team launched the “Indian Social
audiences. In the 1970s people could watch games Media Deck” in 2009.The Indians took
live by satellite program (F.Wayne Blann, 2011). a big step into social media. In 2011,
Later the technologies like computer, Internet and The Deck dedicated raised seats in the
networks influenced on sport communication. At left field grandstand with WIFI which
this time Fans could chose whatever they want allows hosting fans to blog or tweet
from many available options and they were not live from the game. More recently,
obliged to consume what media had made for the Indians has moved the Social Deck
them. Through the social media every person from left to a luxurious enclosed seat-

354

Sports Marketing and Social Media

ing area. It is a great effort to satisfy Mobile Sport Marketing


the social media-savvy fans.
c. AFL Alumni Association: The Arena Mobile Phone: Mobile phone usage has also
Football League (AFL) is the highest become beneficial for social media marketing.
level of professional indoorAmerican Today, many cell phones have social networking
football in the United States(visit www. capabilities. Individuals are notified of any hap-
arenafootball.com). The AFL creates a penings on social networking sites through their
network for members and provides ben- cell phones, in real-time (Kietzmann, 2013). This
efits including greater opportunities for constant connection to social networking sites
community involvement, discounts and means products and companies can constantly
promotions, charity communications, remind and update followers about their capabili-
job postings, event advertisements and ties, uses, importance, etc. Because cell phones are
invitations, Hall of Fame nominations, connected to social networking sites, advertise-
and opportunities for voting on League ments are always in sight. Also many companies
issues. are now putting QR codes along with products
d. NHL Connect: NHL Connect is the for individuals to access the company website or
official fan community of the National online services with their smart-phones.
Hockey League and includes groups, Mobile marketing is a very formidable tool for
videos and photos. sports organizations and teams. It permits them
2. The Athletes: Social media burst into the to interact and engage, on a personal level, with
society and it has been reflected in sports their fans (consumers), both at the stadium and
with athletes keeping in touch with their fans throughout the season. Additionally, it is a com-
to promote themselves and products through munication medium that is ideal for the sports fans
Facebook, Twitter and Instagram among that tend to be younger, more educated, tech savvy,
other outlets. The athletics, formerly had to and more in-touch with trends. Sports marketers
rely on traditional media to tell their story but can take advantages of mobile tactics and cam-
nowadays they just write a blog post or tweet paigns to reach fans in many ways (Nick, 2013)
or can make a video to You tube to reach Text Message: As early as 2011, professional
fans. Popular athletes can make substantial basketball teams like the Chicago Bulls and Phoe-
sums of money when they are enlisted by nix Suns began using sports text marketing to raise
third parties to post promotional tweets or the numbers of their fans bases and retain current
pictures to their social media pages. fans engaged(Nick 2013b). With SMS marketing,
3. Fans: Fans are the largest part of the sports fans can be updated on the latest stats, scores and
social media. They talk about their favorite other information via text messages. At that year,
team and discuss about the match and referee. famous league soccer team Chicago Fire also began
Some sports fans preferring to go online for using text message to connect with fans directly
game updates and sports news. It’s clear how (Neman, 2014). The soccer team now makes use
crucial it is for sports teams to be on social of a variety of text marketing tools, including
media. Now people can stay up-to-date with polls in the arena, games, advertising, special
the score via Facebook, Twitter, and sports offers, and text-to-win promotions. They study
apps. No matter where a fan is for what he or the results and use them to understand what fans
she is doing, it is possible to be interacting are looking for and what levels of engagement is
with a given team and being apprised of any convenient for them.
updates.

355

Sports Marketing and Social Media

The feedback these teams have received so be rather certain that fans are always up to
far has been numerous. It seems the fans enjoy date with the latest changes and team an-
the personalized engagement with their favorite nouncements, and so able to plan to watch
sports organizations. This intimate Communica- or attend games (Nick, 2013a). This has a
tion has proven to make fans feel more closed to noticeable effect on maintaining consumer
their teams and also to get a new, more tech-savvy and revenue base for sports teams.
crowd to become interested in games. Here are just
a few ways organizations are using text message Mobile Advertising: Mobile advertising is a
marketing for Sports. form of advertising via mobile (wireless) phones
or other mobile devices. It is a subdivision of
1. Ticket Promotions: Teams continually run mobile marketing(Story, 2007)Some commonly
ticket promotions in order to increase ticket types of mobile advertising are mobile web banner
sales as well as to attract new fans into the or banner advertising that is a kind of advertising
stadium. For example, the team might run on the World Wide Web provided by an advertis-
an opted-in text message in their stadium ing server. By click on it, it will be connected to
programs or on their TV commercials: a related-company.
“Text us to 212121 for an opportunity to Mobile Application: Mobile applications, also
win tickets to the playoffs!” When customers referred to as mobile apps, are software programs
text in, organization can repeat market these that run on smart phones and other mobile device
fans. This increases ticket sales, helps team that enable users to connect to websites on their
management to understand what kinds of mobile devices in more streamlined and user
promotions work and what levels of engage- friendly ways. A mobile app can be a mobile
ment consumer are willing to commit to. Web site bookmarking utility, a mobile-based
2. Scores and Stats: Teams often use sports instant messaging client, Gmail for mobile, and
text marketing to send out up-to-the-minute many other applications (webopedia, 2014). Many
scores and statistics to their growing lists of sports teams and leagues have their own mobile
opted-in fans. By giving fans such a simple applications. For example NHL Ice Time is the
way to keep up with their favorite teams, official app from the National Hockey League;
sports organizations have an easier time of NBA Game Time is the official app from the
both maintaining their fans for current or National Basketball Association.
future promotions (Szu, 2014). Stats and Mobile Website: A Mobile Site is a website
Scores are two of the outstanding points which is especially designed for optimized per-
of interest for fans, and it’s vital for teams formance on a mobile. Today, sport fans preferred
to transfer the information that their audi- to access sports scores, feeds, news stories and
ence want. So they consumers can trust the fantasy leagues through their mobile browsers.
organization and brand. One example of a sport mobile website is Sky
3. Schedules and Information: Text message Sports .It provides the latest sports news, views
marketing makes it easier for teams to keep and video and range of mobile services and ap-
fans informed with the very latest schedules plications. Have a general look (Figure 3): Social
and team announcements, which effects be- networking and sports apps dominate in popularity
ing in attendance at games and interest in the among advertising source (Szu, 2014a).
teams. Because of text messaging Marketing Competitive Factor: Represents the average
is one of the most effective communications number of bids auction.
with consumers, sports organizations can

356

Sports Marketing and Social Media

Figure 3. 2014. MoPub Mobile Advertising Insights Report

Today’s the evaluation of social media are basic service is free, but for more advanced
finding unique ways of generating revenue from services you have to pay a premium.
the very beginning. Here are a few of the revenue 2. Affiliate Model: The service generates rev-
models that some sport organizations use them enue streams by increasing traffic, leads, or
(Lehtinen, 2013). sales to another, affiliated company’s website
(Helmut Krcmar, 2011). Businesses that sell
1. Freemium Model: The word “freemium” products depend on affiliated sites service, to
is a combining the two aspects of the busi- send them the traffic or leads that are needed
ness model: “free” and “premium” (Hayes, in order to sell. Although high traffic sites
2008). This business model offers a basic use this model more since even low traffic
service for free, while users are charging for rates can create high revenue streams, there
advanced futures. The freemium business are examples of individual blogs that have
model is popular for companies just starting been able to yield income using this model
out as they try to lure users to their software (e.g. Shoe Money site).
or service. An example of a freemium busi- 3. Subscription Model: This model asks us-
ness model is Skype, a company that allows ers to pay monthly or yearly to access to a
you to make calls over the Internet. Their product or service (Noren, 2013).It gives

357

Sports Marketing and Social Media

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KEY TERMS AND DEFINITIONS

Social Media: In this paper, any kinds of


mobile application or websites in which fans/
consumers can make their networks.
Social Media Marketing (SMM): Marketing
through social media which is creating a new
channel for the fans/costumers to interact with
their Producers.

361

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