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THEORY OF ARCHITECTURE 1 REVIEWER

ELEMENTS OF DESIGN________________

1. FORM & SHAPE


 Defined as a two or more dimensional area that stands out certain compulsivity and consumer desire.
Green: calm, tranquility, serenity and well-being spaces associated
from the space next to or around it due to a defined or with health and well-being, such as hospitals and relaxation centers.
implied boundary, or because of differences of value, Orange: intensity, creativity, euphoria, and enthusiasm. Used in creative
color, or texture. environments, such as offices, studios, and schools. If used together with
 Any three-dimensional object. Form can be measured, blue, it conveys the idea of impulsivity and trust, and so is adopted by
from top to bottom (height), side to side (width), and banking agencies and offices.
Violet:  well-being, calmness, and softness.
from back to front (depth).
There are two types of form,
1) geometric (man-made) 5. VALUE
2) Natural (organic form) o The relative lightness or darkness of a color
 Form: (3D) the shape and structure of something as o Shade – Degree of darkness of a color
distinguished from its substance or material. o Tint – A pale or faint variation of a color
 Shape: (2D) the two-dimensional contour that
characterizes an object or area. 6. DIRECTION
• Vertical, Horizontal, Diagonal &Curved
2. LINE
 is an element of art defined by a point moving in space 7. TEXTURE
 Vertical -dignity, formality, stability, and strength  Smooth Surface – Reflects more light and therefore is a
 Horizontal-calm, peace, and relaxation more intense color.
 Diagonal-action, activity, excitement, and movement  Rough Surface – Absorbs more light and therefore
 Curved- Freedom, the natural, having the appearance of appears darker.
softness, and creates a soothing feeling or mood.
Feminine curved lines
PRINCIPLES OF
3. SPACE DESIGN_________________________
Types:
 Open, uncluttered spaces 1. BALANCE
 Cramped, busy spaces -Parts of the design are equally distributed to create a
 Unused vs. good use of space (DEAD SPACE) sense of stability. Both physical and visual balance
exist.
In design, space is concerned with the area deep within the moment of TYPES:
designated design, the design will take place on. For a two-dimensional
design, space concerns creating the illusion of a third dimension on a flat
• Symmetrical or formal balance: The
surface: elements within the design are identical in
• Overlap is the effect where objects appear to be on top of each relation to a centerline or axis.
other. This illusion makes the top element look closer to the • Asymmetrical or informal balance: Parts of
observer. There is no way to determine the depth of the space, only
the order of closeness. the design are not identical but are equal in
• Shading adds gradation marks to make an object of a two- visual weight.
dimensional surface seem three-dimensional. • Radial balance: Design elements radiate
• Highlight, Transitional Light, Core of the Shadow, Reflected Light,
and Cast Shadow give an object a three-dimensional look.
outward from the center.
• Linear Perspective is the concept relating to how an object seems • Vertical balance: The top and bottom parts
smaller the farther away it gets. are equal.
• Atmospheric Perspective is based on how air acts as a filter to • Horizontal balance: The parts on the left
change the appearance of distant objects.
and right sides are equal.
4. COLOR
o Can affect how humans feel and act 2. RYTHYM
o Warm Colors: Reds, oranges, yellows - Repeated use of line, shape, color, texture or pattern
Types:
o Cool Colors: Blues, purples, greens
• Regular rhythm: An element is repeated at
Blue:  feeling of positivity, confidence, and security commercial and the same repetition/interval each time.
business spaces, such as banking agencies, offices and companies. • Graduated rhythm: Repeated element is
Yellow: optimism, curiosity, joviality and a bright atmosphere. Used in identical with the exception of one detail
commercial spaces or restaurants to gain the attention of pedestrians.
Red: shows energy, excitement, impulse. Therefore, it is regularly used in increasing of decreasing gradually with
commercial spaces, such as stores or fast food outlets, as it portrays a each repetition.
• Random rhythm: The beats of the element o GRAND –Huge, big, wide, spacious
are random or are at irregular intervals. o INTIMATE –Small, compressed
• Gradated rhythm: The repeated element is
identical with the exception of one detail
increasing or decreasing gradually with
each repetition.

3. CONTRAST 5. UNITY & HARMONY


Noticeably different -> can be created with –Unity is achieved by the consistent use of lines,
• Color color, material, and/or texture within a design.
• Proportion and scale
• Shape
• Texture 6. ARCHITECTURAL CHARACTER
• Etc. –Character-defining elements include the overall
shape of the building, its materials, craftsmanship,
decorative details, interior spaces and features, as
4. SCALE & PROPORTION well as the various aspects of its site and
–Comparative relationships between elements in a environment. (via google)
design with respect to size –Character influenced by: Culture
3:5 ratio is known as the Golden Mean

7. EMPHASIS & SUBERDENATION


–Emphasis is defined as an area or object within the artwork that draws attention and becomes a focal point.
Subordination is defined as minimizing or toning down other compositional elements in order to bring attention to the
focal point. ... Therefore, the red circle is the focal point of the composition

PHRASES ARCHITECTURAL
USED_____________________________ THEORY______________
–process of discussing, thinking & writing about architecture
 DD – (Down payment)
 SDP –(Schematic Design Phase) I. DECONSTRUCTIVISM
 DVP –(Design Development Phase)
 characterised by surface manipulation,
 CDP –(Contract Document Phase)
fragmentation, and non-rectilinear shapes
 RF –(Retainer’s Fee)
which distort and dislocate architectural
 ASMEPF –(Architectural, Structural, Mechanical,
conventions concerning structure and envelope.
Electrical, Plumbing, Fire protection)
 RCP –(Reflected Ceiling plan)  Breaks all rules of construction theory
 SODW –(Scheduled of doors & windows)  Bits & pieces in haphazard manner.

II. POST MODERNISM


4 MASTERS OF ARCHITECTURE_________  Buildings had curved forms, decorative
elements, asymmetry, bright colors, and
1) Frank Lloyd Wright features often borrowed from earlier
2) Walter Gropius periods. Colors and textures unrelated to
3) Le Corbusier the structure or function of the building.
4) Ludwig Mies van der Rohe  “form follows function”

III. PARAMETIC DESIGN


ARCHITECTURE: _______________________  Method of intelligently designing based on
–A passion, vocation, calling, a science & business “computer rules” ;software
–Firmness, commodity & delight  process based on algorithmic thinking that
–UTILITAS, FIRMITAS, VENUSTAS enables the expression of parameters and
–Increase productivity; support rules that, together, define, encode and clarify
community/neighborhood/health/decrease crime the relationship between design intent and
response
THEORY:
_______________________________ IV. FUTURISTIC DESIGN
–Supposition of system of ideas intended to explain  Bold, bio-inspired & sustainable
something
CONSTRUCTION METHOD
1) ARCHES –Vertical Curved 3) –“Focus on the scheme”
2) ASSEMBLR –Roof, wall or floor 4) DESIGN DEVELOPMENT
3) BASE CONSTRUCTION –Erect basic 5) CONSTRUCTION DOCUMENT
elements ________________________________________
4) EXCAVATION –moving earth/rock ____
beneath ___________ANTHROPOMETRICS________
5) BARREL VAULT –tunnel vault/ wagon ____
vault –Comparative study of the measurements and
6) BLOCK WORK –concrete cement blocks capabilities of the human body
7) BRICK –Greek words ‘anthropos’ (Human) & ‘metron’
(measure)
CONCEPTS OF –Building designs that adapt & suit the human
DESIGN______________________ body
1) IDEAS –concrete thoughts; result in
understanding insight or observation 1) Static Anthropometry
2) NOTIONS –ideas that are presumed to be
unsubstantial, unsubstained or often 2) Functional Anthropometry
trivial; common of randomness ________________________________________
3) CONCEPTS & IDEAS –similar to ideas ____
but specific thoughts we have as a result ________________ERGONOMICS__________
of an understanding this particular ____
characteristic; several elements of
characteristic = one thing ________________________________________
4) CONCEPTUAL SCENARIOS –identify ____
how all important ideas & issues that _________________SEMIOTICS____________
might be let out in a briefer brought ____
together in a longer prose statement.
Scenarios CULTURAL
5) ANALOGIES –possible, literal ARCHITECTURE________________
relationships between things; act of
comparing 2 things that are alike in some BEHAVIOR &
way; identify possible literal relationships PSYCHOLOGICAL_____________
6) METAPHOR & SIMILIES –“like” or
“as” to express relationship; identify
possible patterns of parallel relationships
7) ESSENCES –“De Stijl” & concentrate of
more complex issues into terse, explicit
statements; result of discovering &
identifying the roots of an issue DESIGN________________________________
8) DIRECT RESPONSE & SOLVING ____
PROBLEM –can be developed more
pragmatic issues FILIPINO
9) IDEALS –look inside the problem to ARCHITECTS__________________
discover appropriate concepts;
inappropriate -> preconception basic 1) JUAN FELIPE NAKPIL
May 26 1899-May 7, 1986
competence is questioned –Juan Felipe de Jesus Nakpil 
–SON OF: Julio Nakpil and
DESIGN Gregorio de Jesus (Andres
PROCESS__________________________ Bonifacio's widow).
–An approach for breaking down large projects into –Lessons from artistic
manageable chunks. METHODS: masters Fabian dela Rosa and Fernando Amorsolo.
1) PROGRAMMING
–Founded the “Philippine Architects Society”1933
–set of needs that a building needs to (Philippine Institute of Architects)
fulfill overall design –Pioneer and innovator of the Philippine Architecture
2) SCHEMATIC DESIGN –Dean of Filipino Architects
–First National Artist for Architecture.

2) PABLO S. ANTONIO
January 25, 1901-June 14, 1975
–1901born: Binondo, Manila
–Studied architecture in Mapua Institute
of Technology and later transfer to
University of London

–Pioneer of modern Philippine architecture


–Art Deco technique
–1976, -> National Artist (2ND to be honored)

3) LEANDRO V. LOCSIN
August 15, 1928 – November 15, 1994
–Leandro "Lindy" V. Locsin
–concrete, floating volume and simplistic
design in his various projects
–mastery of scale and volume

–duality of light and heavy, buoyant and massive running in


his major works.
–National Artist of the Philippines for Architecture in 1990
by the late President Corazon C. Aquino.

4) ILDEFONSO P. SANTOS JR.


September 5, 1929-January 29, 2014
ldefonso "IP" Santos
son of Filipino poet Ildefonso Santos and
Asuncion Paez
"Father of Philippine Landscape
Architecture.
awarded with the title of "national artist" for his outstanding
achievement in architecture and allied arts on June 9, 2006.

4) FRANCISCO MAÑOSA
TYPES OF ARCHITECTURE STYLES IV. PANTHEON (ATHENS)
LOCATION:
1) ART DECO ARCHITECT:
ARCHITECTURE STYLE:
2) ART NOUVEAU ELEMENTS:
3) BAROQUE PRINCIPLES:
4) BAUHAUS
5) BRUTALISM V. TEMPLE I, TIKAL
6) BYZANTINE LOCATION:
ARCHITECT:
7) BYZANTINE ARCHITECTURE STYLE:
8) CLASSICAL ELEMENTS:
PRINCIPLES:
9) DECONSTRUCTIVISM
10) EARLY CHRISIAN
11) EARLY ENGLISH
VI. CATHEDREAL OF NOTRE DAME
12) FUTURIST LOCATION:
13) GERMAN EXPRESSIONIST ARCHITECT:
14) GOTHIC ARCHITECTURE STYLE:
ELEMENTS:
15) GREEK PRINCIPLES:
16) MODERN
17) MOORISH/ISLAMIC VII. CATHEDRAL OF SANTA MARIA
18) MUGHAL DEL FIORE
19) NEO-CLASSICAL LOCATION:
20) PALLADIAN ARCHITECT:
ARCHITECTURE STYLE:
21) POTMODERN ELEMENTS:
22) REINASSANCE PRINCIPLES:
23) ROCOCO
24) ROMAN VIII. THE GREAT MOSQUE OF
25) ROMANESQUE CORDOBA
LOCATION:
26) RUSTIC ARCHITECT:
27) VICTORIAN ARCHITECTURE STYLE:
________________________________________ ELEMENTS:
PRINCIPLES:
____
ARCHITECTURE STUDIES OF VARIOUS IX. ST. PETER’S BASILICA
BUILDINGS (STUDENT REPORTS) LOCATION:
ARCHITECT:
ARCHITECTURE STYLE:
ELEMENTS:
I. COLOSSEUM (FLAVIAN PRINCIPLES:
AMPHITHEATRE)
LOCATION: Piazza del Colosseo, Rome, Italy X. SAINT MARK’S BASILICA (1063-1092)
Center of the City of Rome, Italy LOCATION: Metropolitan City of Venice, Italy
ARCHITECT: ARCHITECT: Domenico I Contarini
ARCHITECTURE STYLE: Classical and Roman Styles ARCHITECTURE STYLE: Byzantine Architecture
> Modern Fascist Architecture ELEMENTS:
ELEMENTS: PRINCIPLES:
PRINCIPLES:
XI. HAGIA-SOPHIA
II. TEMPIETTO (SAN PIETRO) LOCATION: Vicenza northern Italy
LOCATION: ARCHITECT: Andrea Palladio, Vicenzo Scamozzi
ARCHITECT: ARCHITECTURE STYLE: Renaissance, Palladian
ARCHITECTURE STYLE: architecture
ELEMENTS: ELEMENTS:
PRINCIPLES: PRINCIPLES:

III. PANTHEON XII. LA ROTONDA


LOCATION: LOCATION: Vicenza
ARCHITECT: ARCHITECT: Andrea Palladio, Vincenzo Scamozzi
ARCHITECTURE STYLE: ARCHITECTURE STYLE: Palladian, Renaissance
ELEMENTS: ELEMENTS:
PRINCIPLES: PRINCIPLES:
 “Villa Almerico Capra Valmarana” → CAPRA ARCHITECTURE STYLE: GERMAN
brothers EXPRESSIONIST ARCHITECTURE
 World Heritage ELEMENTS: Rough, vertical & horizontal, beige/white
 INTERIOR: → carved marble, open pediment silver, upward erected direction
PRINCIPLES: informal, intimate scale, irregular rhythm,
contrast and harmony to surrounding landscape
XIII. LOUVRE MUSEUM (10 August 1793 – 2015)
LOCATION: Musée du Louvre, 75001 Paris, France  Intended as a solar observatory
ARCHITECT: Pierre Lescot (orig), Ieoh Ming Pei  astrophysical observatory, built to
(modern) [Claude Rerrault → facilitator], & Lois Le Vau house a solar telescope → to
ARCHITECTURE STYLE: OLD: Baroque (Italian), support experiments and
French Renaissance, Neoclassical MODERN: Modern, observations
Futurist architecture  Reinforced Concrete
ELEMENTS: sharp line edges, U-shaped, brownish,
roughness = strength
PRINCIPLES: formal balamce, grand order,
XVI. FAGUS FACTORY, ALFELD &
 King Philippe Auguste BAUHAUS, DESSAU (1911-1913) & (April 1919
 WORLD’S LARGEST MUSEUM -1933)
 Pyramide du Louvre (1980) LOCATION: Hannoversche Str. 58, 31061 Alfeld
(Leine), Germany & Dessau
 SUBTERRANEAN ENTRANCE
ARCHITECT: Walter Adolph Gropius (Adolf Meyer →
 Pyramide Inversée (Inverted Pyramid)
collab w/ Fagus factory)
 INTERIOR: Rococo style ARCHITECTURE STYLE: Modernist
 22 m (72 ft.) height Industrial/Architecture/ Bauhaus Architectural Movement
 35 m (116 ft.) base ELEMENTS: sharp edges line, vertical-horizontal,
 Flanked by three smaller geometric shape, light color contrast to blue curtains,
pyramids rough and smooth
 675 diamond-shaped and 118 PRINCIPLES: informal balance of weight, regular
triangular panes pattern, contrast colors with materials, normal scale
 128 steel girders and 16 steel
cables
 Modern style of windows
XIV. EIFFEL TOWER (28 January 1887- 31 March  Visible use of glass, concrete and steel
1889)  Consideration to lighting in working area of factory
LOCATION: Champ de Mars, Paris France  Landmark in the development of modern architecture
ARCHITECT: Emile Nouguier, Eng. Maurice Koechlin, (Europe & North America) industrial design
Arc. Stephen Sauvestre (Alexandre Gustave Eiffel)  Hygienic & relaxing atmosphere
ARCHITECTURE STYLE: Neo-Gothic, Neo-  UNESCO heritage Germany
Renaissance & Neo-Baroque (Hallmark of Modern
Architecture)
ELEMENTS: Diagonal lines, Pyramidal shape, enlarged
puddled iron structure, rough texture, direction upward,
reddish brown- iron color.
PRINCIPLES: formal balance, compact rhythm, contrast
curved to shaped upward, grand scale, strange to popular

 Modern architecture because of use of IRON


(INDUSTRIAL ERA)
 Purely demonstrate French Architectural creativity
and skill
 Otis Elevator Company – [U.S based/ elevator
system]
 20,000 light bulbs (5,000 per side)
 Used as radio towers in World War
 Built to celebrate the centennial of the French
Revolution (100-year anniversary of the fall of XVII. TAJ MAHAL (1631//1648)
Bastille) LOCATION: Agra Uttar Pradesh, India (right bank of
 Ground floor – The forecourt Yamuna River)
 1st floor/main – Cinema, ARCHITECT: Ustad-Ahmad Lahouri
Information wall, Galleries, ARCHITECTURE STYLE: Indo-Islamic/ Mughal
pavilion, restaurant 58 Architecture
 2nd floor – Galleries/ view ELEMENTS: White-purity cleanliness tranquility,
 Intermediate floor –Ghost smooth and rough from mosaics, geometric hemisphere
floor, 2nd & top floor dome, curved and straight lines
 3rd floor – View PRINCIPLES: formal balance, harmonizes with plain
 324 m (1,063 ft) tall surrounding, grand scale
 81 –storey building
 Taj Mahal → White Marble MAUSOLEUM
 4 minarets each corner (Adhan/Azan: Islamic call to
XV. EINSTEIN TOWER (1921-1921) prayer)
LOCATION: ALBERT- EINSTEIN-STRABE, 14473  Inscribed Calligraphy → Quran verses
POTSDAM, GERMANY  CENOTAPH ← Mumtaz Mahal →
ARCHITECT: Erich Mendelsohn SARCOPHAGUS underneath garden
 Mughal emperor Shah Jahan → Mumtaz Mahal
(wife) mausoleum who died in childbirth

Central dome 73 KEYWORDS


m (240 ft)→ o CENOTAPH
Surrounded by o CORINTHIAN
smaller domes→ o DE STIJL
Inside: Octagonal marble chamber→ o DORIC
Semi-precious stones →
o IONIC
o MAUSOLEUM
o PEDIMENT
XVIII. SCHRODER HOUSE (1924-1924) o REINFORCED CONCRETE
LOCATION: Prins Hedriklaan 50, 3583 EP Utrecht, o SARCHOPHAGUS
Netherlands o TUSCAN
ARCHITECT: Gerrit Thomas Rietvald
o THOLOBATE
ARCHITECTURE STYLE: “DE STIJL”
ELEMENTS: Vertical and Horizontal, Geometric shape, o SUBTERRANEAN ENTRANCE
Dominated by whites –touch of red, blue, yellow, black &
grey, smooth o
PRINCIPLES: Intimate scale, conservative contrast,

1. A 1917 movement “De Stijl” → “the style”


2. Fluid transitions between interior and exterior
3. Clean vertical & horizontal lines (primary colors w/
bw/grey)
4. THEO VAN DOESBURG & PIET MONDRIAN
→ Established De Stijl movement ← geometric
abstraction

ARCHITECTURAL ASPECTS W/LABELS

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