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Research Methodology
Research Methodology
RESEARCH METHODOLOGY
.This chapter presents and discusses the research method used in the
this study, to determine the population and sampling size, to explain the
sampling technique use in this study, to describe the respondents and the
process used in designing the instrument and collecting data and to explain the
gather information without interacting directly with them. In this way we can get
raw data from the participants. We’ll also conduct survey after our observation to
get their thoughts directly from them. The researchers will distribute
students of TIFTCI. Both students who haven’t played any videogames and
students who played games while the school year is ongoing will be included in
this survey.
about their habit. The questionnaire will include the following aspects; 1) life
The researches will ask for permission from the school administration and the
principal of TIFTCI to allow us conduct the study on our target respondents and
conducting actual survey to those people who have more or less knowledge
about games. At the same time, the respondents were also requested to answer
from each question which able to help analyzing the problem of the study. Other
data was also gathered by the researchers from books, magazine, periodicals,
and internet.
POPULATION FRAME AND SAMPLING SCHEME
This study will conducted to the Grade 11 ICT students from TIFTCI this
will meet the best requirements for the purposes of the study.
The target respondents are from TIFTCI for the School Year 2018-2019, students
are described according to their profile such as their gender, section, and status
relating on videogames. The said school currently has 4 sections for grade 11
For an objective and orderly analysis of data information obtained for the
f
Formula: P= X 100
N
Where:
P= percentage
f= number of respondents
N= sum of cases
100= constant
x= grand total
N= summation of frequency